(500+) Action SE Series [TOTAL PACK ] by Audio_Artisan
(500+) Action SE Series [TOTAL PACK ]
ACTION SE Series 1 (New, Extra Quality)
Block MP3, WAV
Clothes 1, 2, 3, 4, 5, 6 MP3, WAV
Footstep 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 MP3, WAV
Grab 1, 2 MP3, WAV
Inventory 1, 2, 3, 4, 5, 6 MP3, WAV
Kick 1, 2 MP3, WAV
Pants 1, 2, 3 MP3, WAV
Punch 1, 2, 3 MP3, WAV
Shoues 1, 2 MP3, WAV
Slap 1, 2 MP3, WAV
ACTION SE Series 2 (New, Extra Quality)
Explosion_Blast 1, 2, 3, 4 WAV
Explosion_Tank_shot WAV
Explosion_Granade 1, 2, 3 WAV
Explosion_Truck WAV
GunShot_M16 WAV
GunShot_MachineGun 1, 2 WAV
GunShot_Revolver 1, 2 WAV
GunShot_Rifle 1, 2 WAV
GunShot_Shotgun 1, 2 WAV
Knife_Scrape 1, 2, 3 WAV
Reload_Pistol WAV
Reload_Rifle WAV
Reload_Shotgun 1, 2 WAV
Surrounds_Jet WAV
Surrounds_Siren WAV
ACTION SE Series 3 (New, Extra Quality)
Cat 1, 2, 3, 4, 5 MP3, WAV
Chicken 1, 2, 3, 4 MP3, WAV
cow 1, 2, MP3, WAV
eagle 1, 2 MP3, WAV
horse 1, 2, 3, 4, 5 MP3, WAV
Kitten 1, 2, 3, 4, 5, 6 MP3, WAV
pig 1, 2, 3 MP3, WAV
Seagulls in Ocean 1, 2 MP3, WAV
Sheep 1, 2, 3, 4, 5 MP3, WAV
Action SE Series 4 (SE+Loops+BGM for 8Bit Game)
Alarm 1, 2, 3, 4 WAV
Arise 1, 2, 3, 4 WAV
Bonus 1, 2, 3, 4 WAV
Boss 1, 2, 3, 4 WAV
Damged 1, 2, 3, 4 WAV
Deal 1, 2, 3, 4 WAV
Die 1, 2, 3, 4 WAV
Eat 1, 2, 3, 4 WAV
Fall 1, 2, 3, 4 WAV
Get 1, 2, 3, 4 WAV
Good 1, 2, 3, 4 WAV
Hit 1, 2, 3, 4 WAV
Jump 1, 2, 3, 4 WAV
What 1, 2, 3, 4 WAV
BGM_BaloonParty WAV
BGM_Bonus WAV
BGM_Bous Game WAV
BGM_DarkSide WAV
BGM_Game Over WAV
BGM_GameOpening WAV
BGM_Pincess WAV
BGM_Stage Clear 1 WAV
BGM_Stage Clear 2 WAV
BGM_Stage Clear 3 WAV
BGM_Sunsetwithyou WAV
Loop_Game 1 WAV
Loop_Game 2 WAV
Loop_Game 3 WAV
Loop_Game 4 WAV
Action SE Series 5 (CAMERA)
Camcoder_switch MP3, WAV
Camcoder_tape change MP3, WAV
Camcoder_tape insert MP3, WAV
Camcoder_tape rewind MP3, WAV
Camcoder_tape shut MP3, WAV
Camcoder_tape MP3, WAV
Camcoder_taping MP3, WAV
Dslr_Beep 1 MP3, WAV
Dslr_Beep 2 MP3, WAV
Dslr_Click MP3, WAV
Dslr_Close MP3, WAV
Dslr_door MP3, WAV
Dslr_Exposure MP3, WAV
Dslr_Rewind MP3, WAV
Dslr_Shut 1 MP3, WAV
Dslr_Shut 2 MP3, WAV
Dslr_Shut 3 MP3, WAV
Dslr_Shut 4 MP3, WAV
Dslr_Shut 5 MP3, WAV
Dslr_Shut 6 MP3, WAV
Dslr_Wheel MP3, WAV
Dslr_Zoom 1 MP3, WAV
Dslr_Zoom 2 MP3, WAV
Dslr_Zoom 3 MP3, WAV
Dslr_Zoom 4 MP3, WAV
Dslr_Zoom 5 MP3, WAV
Dslr_Zoom 6 MP3, WAV
FilmCamera_click MP3, WAV
FilmCamera_Eject MP3, WAV
FilmCamera_Shut 1 MP3, WAV
FilmCamera_Shut 2 MP3, WAV
FilmCamera_Shut 3 MP3, WAV
FilmCamera_Shut 4 MP3, WAV
FilmCamera_switch 1 MP3, WAV
FilmCamera_switch 2 MP3, WAV
iPhone Shut 1 MP3, WAV
iPhone Shut 2 MP3, WAV
Rolling_Camcoder MP3, WAV
Rolling_FilmCamera MP3, WAV
Rolling_Films MP3, WAV
Rolling_Projector MP3, WAV
Rolling_Tape MP3, WAV
Action SE Series 6 ( 109 SE for 8Bit Game+ )
Appear 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 MP3, WAV
Bounce 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 MP3, WAV
Disappear 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 MP3, WAV
Dive 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 MP3, WAV
Explode 1, 2, 3, 4 MP3, WAV
Fall 1, 2, 3, 4, 5, 6, 7, 8 MP3, WAV
Ghost 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 MP3, WAV
Grow 1, 2, 3, 4, 5, 6, 7 MP3, WAV
Gunshot 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 MP3, WAV
Lazer 1, 2, 3, 4, 5 MP3, WAV
Magic 1, 2, 3, 4, 5, 6, 7, 8 MP3, WAV
Action SE Series 7 ( 184 SE for SF GAME )
Ai 1~84 MP3, WAV
AREA 1~8 MP3, WAV
Arise 1~8 MP3, WAV
Drone 1~8 MP3, WAV
Messenger 1~8 MP3, WAV
Milkyway 1~8 MP3, WAV
Probe 1~8 MP3, WAV
Robot 1~28 MP3, WAV
Sequence 1~8 MP3, WAV
Templer 1~8 MP3, WAV
UFO 1~8 MP3, WAV
Action SE Series 8 ( 52 SE + 20 Loops for Defense GAME )
SE
Alarm SE MP3, WAV
Gain Cash SE MP3, WAV
Attack 1, 2, 3 MP3, WAV
Attack Knife 1, 2, 3 4 MP3, WAV
Building Expire
Building Explode 1, 2, 3 MP3, WAV
Hit 1, 2 MP3, WAV
Ninja 1, 2, 3 MP3, WAV
Sword 1, 2, 3 MP3, WAV
Throw Hit
Wood Gain 1, 2, 3 MP3, WAV
LOOPS
Building Sounds Loop MP3, WAV
Dungeon Sounds Loop MP3, WAV
Factory Sounds Loop MP3, WAV
Forest Sounds Loop MP3, WAV
Ground Sounds Loop MP3, WAV
Jungle Sounds Loop MP3, WAV
Rain Sounds Loop MP3, WAV
Sea Sounds Loop MP3, WAV
Walfare Sounds Loop MP3, WAV
This is Total Pack of Action SE Series "AA"
You can use this Loops in any games you want.
"(500+) Action SE Series [TOTAL PACK ] " has multiple SEs for your game concept, and genre.
Every single loops sounds are very high quality, and all of those Sounds WAV formats, and MP3 either.
"This Package have 'NO DUPLICATION' of former version of Every Series of SE"
there are 541 of Sound Effect, Loops and BGM.
You can check the demo in my soundcloud links.
Business Contact : audioartisan1234@gmail.com
Price $19.99
Action SE Series 8 ( 52 SE + 9 Loops for Defense GAME ) by Audio_Artisan
Action SE Series 8 ( 52 SE + 20 Loops for Defense GAME )
SE
Alarm SE MP3, WAV
Gain Cash SE MP3, WAV
Attack 1, 2, 3 MP3, WAV
Attack Knife 1, 2, 3 4 MP3, WAV
Building Expire
Building Explode 1, 2, 3 MP3, WAV
Hit 1, 2 MP3, WAV
Ninja 1, 2, 3 MP3, WAV
Sword 1, 2, 3 MP3, WAV
Throw Hit
Wood Gain 1, 2, 3 MP3, WAV
LOOPS
Building Sounds Loop MP3, WAV
Dungeon Sounds Loop MP3, WAV
Factory Sounds Loop MP3, WAV
Forest Sounds Loop MP3, WAV
Ground Sounds Loop MP3, WAV
Jungle Sounds Loop MP3, WAV
Rain Sounds Loop MP3, WAV
Sea Sounds Loop MP3, WAV
Walfare Sounds Loop MP3, WAV
This is one of the series of HQ Sound Effects.
You can use this Sounds Effects in any games you want. ACTION SE Series 6 has multiple sound effect for Defense Games.
Every single sound effects is very high quality, and all of those Sounds WAV formats, and MP3. there are 52 SEs and 9 Loops. All of that are about 0~2sec. except some squeaking sounds like loops or sth.
Price $4.99
City scapes Pack CorCore by CorCore Art
City scapes Pack CorCore
11 atlas islands
CS_factory_01 2048x2048px
CS_future_vehicles 1605x934px
CS_industries 2048x2048px
CS_parks_01 1584x2048px
CS_signs 300x400px
CS_skyscrapers_01 2048x2048px
CS_skyscrapers_02 1948x2048px
CS_skyscrapers_03 2048x2048px
CS_skyscrapers_04 2048x2048px
CS_stadium 1387x2048px
CS_vehicles 1210x743px
City scapes Pack CorCore includes:
472 Prefabs subdivided in 8 set of buildings and other items
Set 01 : CS factory 36 prefabs
Set 02 : CS Industry 69 prefabs
Set 03 : CS skyscraper 174 prefabs
Set 04 : CS park 42 prefabs
Set 05 : CS stadium 36 prefabs
Set 06 : CS vehicle 24 prefabs
Set 07 : CS future_vehicles 67 prefabs
Set 08 : CS signs 24 prefabs
* 11 Atlas islands in png format with transparent background.
* Can be used on light and dark backgrounds.
It also includes a Tileset for Environment Design, including:
2 Tiles Palettes - Terrain and Props
3 Rule Tiles - Fences, Streets, Terrain Park Vegetation
57 Terrain Tiles
CorCore
www.corcore.it
Price $19.99
Hyalus - grass materials pack by Alygon Asset
Key Features of the Package:
- Tillable Textures for seamless repetition.
- Master Material allowing customization to suit your needs.
- High-quality 2k resolution materials.
- Compatibility with Tesselation for advanced rendering.
- Stylized and uniquely crafted art.
- Easy-to-use Tint Control for personalized adjustments.
- 100% human-made, no AI involved.
- Efficiently Packed Textures for optimal performance.
- Optimal for vertix painting and material blending
Number of Unique Materials : 25
Number of Textures: 76
Texture Resolutions: 2k
Each material has 3 textures basecolors, Normal map, Packed.
Packed texture include:
Roughness as Red channel,
Opacity as green channel,
Ambient occlusion as blue channel.
Some materials has 4th map whitch is Height for displacment
Notes:
Roughness is converted to smoothness within the material.
The textures are made for PBR pipieline whitch is HDRP in unity.
Material package includes a diverse array of grass materials, offering a wide range of options for game developers and artists
For support, join our Discord server or reach out to us via email ash55.cg@gmail.com. We are here to assist you.
Price $7.45
Lizardmen Pack by Novozhilov3D
Low poly Lizardmen. Rigged to Humanoid with additional bones
Only default shader
Lizardmen Pack
5 Characters
6 Weapons
NO HDRP OR URP!
ONLY DEFAULT SHADER
Rigged with Humanoid. The jaw is rigged so you can open his mouth.
Additional bones
Easy Animations retarget in Unity
Use the double sided material on the Cloth and Armor
Models are completely modular, you can remove or add any part you want
Lizardman Paladin
Character: tris 64 132, verts 41 620
Sword: tris 1 720, verts 978
Rigged with Humanoid. The jaw is rigged so you can open his mouth.
Additional bones that are added to Humanoid:u_Jaw, u_Eye_L, u_Eye_R, u_Tail_01, u_Tail_02, u_Tail_03, u_Tail_04, u_Tail_05, u_Tail_06, u_Tail_07, u_Tail_08, u_Tail_09, u_Cape_01_L, u_Cape_02_L, u_Cape_03_L, u_Cape_04_L, u_Cape_05_L, u_Cape_01_R, u_Cape_02_R, u_Cape_03_R, u_Cape_04_R, u_Cape_05_R, u_Cape_Mid_01, u_Cape_Mid_02, u_Cape_Mid_03, u_Cape_Mid_04, u_Cape_Mid_05, u_Cloth_01, u_Cloth_02, u_Cloth_03, u_Cloth_04, u_Cloth_05, u_Sleeve_01_L, u_Sleeve_02_L, u_Sleeve_03_L, u_Sleeve_01_R, u_Sleeve_02_R, u_Sleeve_03_R
Easy Animations retarget in Unity
PBR Textures Metall/Roughness
4K Textures - Body, Armor, Sword
1K Textures - Eyes
You can reduce the textures quality without much loss of quality
Textures - normal, metallic, roughness, albedo, AO, opacity, emissive
4 Texture sets - Body, Eyes, Armor, Sword
Body Skin have 5 Color Variations
Pants have 3 Color Variations
All Cloth and Cape have 5 Color Variations
There are two armor options - Clean and Damaged
Eyes have 7 Color Variations
Sword Handle has 4 Color Variations
All the colors can be mixed to get new look
Number of Textures: 47
Lizardman Heavy Knight
Character: tris 54 838, verts 34 284
Sword: tris 2 980, verts 1 707
Rigged with Humanoid. The jaw is rigged so you can open his mouth.
Additional bones that are added to Humanoid: u_Jaw, u_SideArmor_L, u_SideArmor_R, u_Tail_01, u_Tail_02, u_Tail_03, u_Tail_04, u_Tail_05, u_Tail_06, u_Cape_01, u_Cape_02, u_Cape_03, u_Cape_04, u_Cape_05, u_Cloth_01, u_Cloth_02, u_Cloth_03
Easy Animations retarget in Unity
PBR Textures Metall/Roughness
4K Textures - Body, Armor, Sword
1K Textures - Eyes
You can reduce the textures quality without much loss of quality
Textures - normal, metallic, roughness, albedo, AO, opacity, emissive
4 Texture sets - Body, Eyes, Armor, Sword
Body Skin have 3 Color Variations
Metal_01 have 3 Color Variations
Metal_02 have 3 Color Variations
Cloth and Cape have 3 Color Variations
There are two armor options - with Ornament and without Ornament
Eyes have 7 Color Variations
Sword Metal has 2 Color Variations
Sword Handle has 2 Color Variations
Number of Textures: 43
Lizardman Assasin
Character: tris 60 452, verts 37 615
Rigged with Humanoid. The jaw is rigged so you can open his mouth.
Additional bones that are added to Humanoid: u_Jaw, u_Belt_01-02, u_Tail_01-05
Easy Animations retarget in Unity
PBR Textures Metall/Roughness
4K Textures - Body(2), Armor(2), Dagger, Sword
1K - Eyes
Textures - normal, metallic, roughness, albedo, AO, opacity, emissive
Body Skin have 3 Color Variations
Body Cloth have 3 Color Variations
Panths have 3 Color Variations
Metal_01 have 3 Color Variations
Metal_02 have 3 Color Variations
Leather_01 have 3 Color Variations
Leather_02 have 3 Color Variations
Gambeson have 3 Color Variations
Side Cloth have 3 Color Variations
Eyes have 7 Color Variations
Color of Armor can be easily mixed
Number of Textures: 52
Lizardman Berserker
Character: tris 46 222, verts 27 553
Rigged with Humanoid. The jaw is rigged so you can open his mouth.
Additional bones that are added to Epic Skeleton: u_Jaw, u_Tail_01, u_Tail_02, u_Tail_03, u_Tail_04, u_Tail_05, u_Tail_06, u_Tail_07
Easy Animations retarget in Unity
PBR Textures Metall/Roughness
4K Textures - Body, Armor, Axe
1K - Eyes
Textures - normal, metallic, roughness, albedo, AO, opacity, emissive
4 Texture sets - Body, Armor, Axe, Eyes
Body have 12 Color Variations
Armor Spikes have 3 Color Variations
Every Leather have 3 Color Variations (6 in total)
Pants have 4 Color Variations
Cloth have 4 Color Variations
Horns have 3 Color Variations
Eyes have 4 Color Variations
Axe have 3 Color Variations
Color of Armor can be easily mixed
Number of Textures: 46
Lizardman Knight
Character: tris 58 092, verts 35 305
Rigged with Humanoid. The jaw is rigged so you can open his mouth.
Easy Animations retarget in Unity
PBR Textures Metall/Roughness
4K Textures - Body, BodyArmor, ArmsArmor, LegsAndTailArmor, Cape, Sword
1K - Eyes
Textures - normal, roughness, albedo, AO, opacity, emissive
7 Texture sets - Body, BodyArmor, ArmsArmor, LegsAndTailArmor, Cape, Sword, Eyes
The Colors can be mixed to get new look
Every metal part of the Armor and blade of the Sword has Damaged textures
You can change the color of every part separately.
Body has 5 Color Variations
Eyes have 4 Color Variations
Armor have 3 Color Variations
Number of Textures: 81
Low poly Modular Lizardmen Pack. Rigged to Humanoid with additional bones
Only default shader
Price $119.99
Stylized Sea Turtle by N-hance Studio
Development Render Pipeline: Built-In
Rigged: Yes
Animated: Yes
Number of Characters: 1
Number of Prefabs: 6(3 PC Prefabs & 3 Mobile Prefabs)
Vertex Count: 4,824
Triangle Count: 8,072
Number of Textures: 5
Texture Resolutions: 2048x2048
Number of Materials: 6(3 PC shaders & 3 Mobile shaders)
Number of Animations: 35
Join the N-hance Studio community on: Discord and Facebook
_____________________________________________________________________________
Attention:
In case of usage of our assets (including this one) in NFT / Blockchain projects - we recommend to contact us via e-mail!
_____________________________________________________________________________
Asset Description:
Various color materials and Modular Parts for wide color customization included!
PBR Stylized Material:
- 3 Hand-painted Diffuse Maps
- 1 Normal Map
- 1 Smoothness Map
Choose between different styles:
- Blue Sea Turtle
- Green Sea Turtle
- Yellow Sea Turtle
ANIMATIONS LIST:
- Idle
- Idle01
- Idle_Swim
- Combat_Stun
- Combat_Unarmed_Attack
- Combat_Unarmed_Attack01
- Combat_Unarmed_Attack02
- Combat_Unarmed_Hit
- Combat_Unarmed_Dodge
- Combat_Swim_Attack
- Combat_Swim_Attack01
- Combat_Swim_Attack02
- Combat_Swim_Hit
- Combat_Swim_Dodge
- Combat_Swim_Stun
- Death
- Death_Swim
- Emote_Sleep_Start
- Emote_Sleep_Loop
- Emote_Sleep_End
- Jump_Start
- Jump_Loop
- Jump_End
- Run_Forward
- Run_Backwards
- Run_Left
- Run_Right
- Walk_Forward
- Walk_Backwards
- Walk_Left
- Walk_Right
- Swim_Forward
- Swim_Backwards
- Swim_Left
- Swim_Right
Price $19.99
CyberJagg 5 by Andryuha1981
The model is sold for a month with a 70 discount%
On this, please leave feedback
textures pack 4096x4096
three skins
materials 12
textures 45
The model contains 26 animations
attack (x6)
walking (x2)
running (x1)
Straif LR (x2)
idle (x3)
death (x4)
gethit(x3)
rage(x2)
(full items)
faces 53974
verts 56743
tris 106578
Price $30.00
Evolution Monsters Pack 1 Toon Series by Meshtint Studio
More than 600 game models for your game development. CLICK HERE to see more on store list!
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Toon Series assets in the store list link HERE!
Toon series Introduction:
Toon series assets are boxy, low poly and cute looking. They are easy to use and affordable!
Toon series modular character packs are customizable. They are humanoid mecanim ready in Unity. You can share most humanoid animations with them in Unity. If you are not sure, please contact us for more information.
Toon Series evolution 3D robots, aliens and monsters have 3 evolution forms. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game! Check our Wiki site for more information.
It's a good addition for games like Pokemon, Mario, casual, hybrid casual, educational, tower defense, RPG games and more.
Toon series environments are also easy to use. Just drag and drop to populate your game scene!
This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader. If the assets appear purple in the scene, that's because the assets are imported from another pipeline. You can upgrade the shader easily (only a few clicks!) by following this tutorial.
Join our forum thread to build this series together! Check out the link here.
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Evolution Monsters Pack 01 Toon Series
Price down! Original price is 120.68 USD. Buy them together at a discounted price!
This pack contains the 15 characters. Use this pack to show character progression in your game!
Each character is using 1 diffuse texture map and 1 emission map or 1 diffuse map only. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. Material is using Unity's Standard shader. Low poly. Rigged and animated.
See below for more information.
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Bee Hive Toon Series
394 triangles. 19 animations. Generic mecanim rig.
Tips:
Use this character with Bee Little from Toon series to create an interesting gameplay! For example, Bee Hive will release Bees when it gets hit! Players have to avoid hitting Bee Hive or defeat them in another way.
Animations:
- Underground
- Spawn
- Idle
- Fly forward fast in place
- Fly forward fast with root motion
- Fly forward slow in place
- Fly forward slow with root motion
- Turn left
- Turn right
- Jump in place
- Jump with root motion
- Roll attack
- Roll attack and bounce back
- Head attack
- Projectile attack
- Cast spell 01
- Cast spell 02
- Take damage
- Die
Bee Little Toon Series
264 triangles. 17 animations. Generic mecanim rig.
Animations:
- Underground
- Spawn
- Idle
- Fly forward in place
- Fly forward with root motion
- Turn left
- Turn right
- Jump in place
- Jump with root motion
- Roll attack
- Head attack
- Projectile attack
- Sting attack
- Cast spell 01
- Cast spell 02
- Take damage
- Die
Bee King Toon Series
1322 triangles. 20 animations. Generic mecanim rig.
Animations:
- Underground
- Spawn
- Idle
- Fly forward in place
- Fly forward with root motion
- Turn left
- Turn right
- Jump in place
- Jump with root motion
- Right stab attack
- Pounce right stab attack
- Projectile attack
- Power stab attack
- Pounce sting atackk
- Sting attack
- Shockwave attack
- Cast spell 01
- Cast spell 02
- Take damage
- Die
Rock Monster Toon Series
618 triangles. Generic mecanim rig. 19 animations.
Animations:
- Underground
- Spawn
- Idle 01
- Idle 02
- Fly forward in place
- Fly forward with root motion
- Roll forward in place
- Roll forward with root motion
- Turn left
- Turn right
- Jump in place
- Jump with root motion
- Punch attack
- Cast Spell
- Projectile attack
- Clap attack
- Throw attack
- Take damage
- Die
Rock Boxer Series
1330 triangles. Generic mecanim rig. 21 animations.
Animations:
- Underground
- Spawn
- Idle
- Battle idle
- Fly forward in place
- Fly forward with root motion
- Dash forward in place
- Dash forward with root motion
- Turn left
- Turn right
- Jump in place
- Jump with root motion
- Punch attack
- Cast spell 01
- Cast spell 02
- Projectile attack
- Rapid punch attack
- Right punch attack
- Left punch attack
- Take damage
- Die
Rock Golem Toon Series
1194 triangles. Generic mecanim rig. 18 animations.
Animations:
- Underground
- Spawn
- Idle
- Fly forward in place
- Fly forward with root motion
- Dash forward in place
- Dash forward with root motion
- Turn left
- Turn right
- Jump in place
- Jump with root motion
- Punch attack
- Cast Spell
- Projectile attack
- Spin attack
- Slash attack
- Take damage
- Die
Flower Toon Series
458 triangles . 16 animations. Generic mecanim rig.
Animations:
- Underground
- Spawn
- Idle 01
- Idle 02
- Hop forward in place
- Hop forward with root motion
- Turn left
- Turn right
- Jump in place
- Jump with root motion
- Head attack
- Cast spell 01
- Cast Spell 02
- Projectile attack
- Take damage
- Die
Flower Pot Toon Series
3 colors: Yellow, red, white. 442 triangles . 20 animations. Generic mecanim rig.
Animations:
- Underground
- Spawn
- Idle 01
- Idle 02
- Hop forward in place
- Hop forward with root motion
- Fly forward in place
- Fly forward with root motion
- Turn left
- Turn right
- Jump in place
- Jump with root motion
- Head attack
- Enchanted
- Flip attack in place
- Flip attack with root motion
- Projectile attack
- Cast spell
- Take damage
- Die
Flower Knight Toon Series
3 colors: Yellow, red, white. Flower Knight 710 triangles. Sword 184 triangles. Shield 94 triangles. Shield and sword are separate mesh and detachable. 19 animations.
Humanoid mecanim rig set up in Unity, therefore you can share other humanoid mecanim animations ( For example, animations from asset store or Mixamo) with this character. Note that not all animations will look good on all characters because of the different body proportions.
Animations:
- Underground
- Spawn
- Idle
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Turn left
- Turn right
- Jump in place
- Jump with root motion
- Cut attack
- Pierce attack
- Projectile attack
- Slash attack
- Cast spell
- Block
- Take damage
- Die
Slime Cube Toon Series
146 triangles . 17 animations. Generic mecanim rig.
Animations:
- Underground
- Spawn
- Idle
- Move forward in place
- Move forward with root motion
- Roll forward in place
- Roll forward with root motion
- Turn left
- Turn right
- Jump in place
- Jump with root motion
- Head attack
- Roll attack and back
- Projectile attack
- Cast spell
- Take damage
- Die
Slime Jelly Toon Series
310 triangles. 15 animations. Generic mecanim rig.
Animations:
- Underground
- Spawn
- Idle 01
- Idle 02
- Move forward in place
- Move forward with root motion
- Turn left
- Turn right
- Jump in place
- Jump with root motion
- Head attack
- Projectile attack
- Cast spell
- Take damage
- Die
Slime Monster Toon Series
460 triangles . 15 animations. Genric mecanim rig.
Animations:
- Underground
- Spawn
- Idle 01
- Idle 02
- Move forward in place
- Move forward with root motion
- Turn left
- Turn right
- Jump in place
- Jump with root motion
- Head attack
- Projectile attack
- Cast spell
- Take damage
- Die
Mushroom Toon Series
300 triangles . 18 animations. Generic mecanim rig.
Animations:
- Underground
- Spawn
- Idle
- Hop forward in place
- Hop forward with root motion
- Roll forward in place
- Roll forward with root motion
- Turn left
- Turn right
- Roll attack in place
- Roll attack with root motion
- Jump in place
- Jump with root motion
- Head attack
- Projectile attack
- Cast spell
- Take damage
- Die
Mushroom Monster Toon Series
568 triangles. 19 animations.
Humanoid mecanim rig set up in Unity, therefore you can share other humanoid mecanim animations ( For example, animations from asset store or Mixamo) with this character. Note that not all animations will look good on all characters because of the different body proportions.
Animations:
- Underground
- Spawn
- Idle
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Turn left
- Turn right
- Jump in place
- Jump with root motion
- Roll forward in place
- Roll forward with root motion
- Head attack
- Punch attack
- Cast spell 01
- Cast spell 02
- Take damage
- Die
Mushroom Wizard Toon Series
1350 triangles. 17 animations. Generic mecanim rig. Mushroom Wizard comes with 2 versions. One with mushroom hat, the other with normal wizard hat. See preview images for more information. Staff is a separated mesh and it's detachable.
Take note:
Mushroom Wizard can be set up in humanoid mecanim in Unity because of its humanoid rig, but we DO NOT RECOMMEND that. This is because we have tested on our side and we found out that other shared humanoid animations DO NOT look good with Mushroom Wizard because of its cute body proportions and the long robe that he's wearing. If you are not sure, please contact us for more information. We recommend you to use generic rig set up like we what have provided in this package. No refund is provided if you decide to use humanoid mecanim and later found out that the humanoid animations do not work on Mushroom Wizard. Thank you :)
Animations:
- Underground
- Spawn
- Idle
- Walk forward in place
- Walk forward with root motion
- Fly forward in place
- Fly forward with root motion
- Turn left
- Turn right
- Jump in place
- Jump with root motion
- Cut attack
- Projectile attack
- Cast spell 01
- Cast spell 02
- Take damage
- Die
Take note:
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package are using the following free assets but it's optional to download and import them into your project. This package does not require the following assets to work properly.
- Post Processing Stack v2
Note that each animation is a FBX file itself. We are not able to combine all the animations into one FBX file.
3D files are in FBX format in the package. Additional fee is required for other file formats. Please enquire for more information. Thank you!
Price $95.90
Customizable 3D Characters Pack by Artlix Studios
👑3D Character Customization System for your projects👑
Create a variety of CHARACTERS using different clothing combinations.
WITH THIS PACK YOU CAN SAVE 56% COMPARED TO BUYING PACKS SEPARATELY.
BUNDLE INCLUDE NEXT PACKS:
- Customizable 3D Characters Vol 1
- Customizable 3D Characters Vol 2
- Customizable 3D Cyberpunk Characters Vol 1
- Customizable 3D Cyberpunk Characters Vol 2
🔥 Key Features 🔥
⭐ Customizable system for your characters
🔥 2110 modular pieces
💎 Demo scene (128 collected character)
⭐ Fully Rigged
🔥 Modular body parts and clothes
💎Demo scripts for character customizer
⭐Demo scene included
🔥Icons for each item
💎Assets has a logical name.
⭐You can easily change the color of objects
👑Customizable 3D CYBERPUNK Characters👑
🦰Hair: ( x192 )
🧔♂️Beard: ( x36 )
👁EYEBROWS: ( x164 )
👑EARRINGS: ( x36 )
🤠Hats: ( x36 )
🎧HEADPHONES: ( x36 )
👓Glasses: ( x16 )
🤿MASKS: ( x18 )
🪖HELMETS: ( x16 )
🤚🏼Arms: ( x20 )
👕Torso: ( x132 )
👖Pants: ( x124 )
👟Shoes: ( x62 )
⌚️WATCHES: ( x12 )
👑Customizable 3D Characters👑
🦰Hair: ( x124 )
👨🦰Head: ( x12 )
🧔♂️Beard: ( x12 )
🤠Hats: ( x108 )
👓Glasses: ( x32 )
🤚🏼Arms: ( x16 )
👕Torso: ( x219 )
👖Pants: ( x174 )
👟Shoes: ( x84 )
Polygon count of final model: ~12K tris / ~19K tris
Package contains 1 texture 1024px.
ANIMATIONS ARE NOT INCLUDED.
SUPPORT: artlix.studios@gmail.com
👑3D Character Customization System for your projects👑
Create a variety of CHARACTERS using different clothing combinations.
WITH THIS PACK YOU CAN SAVE 56% COMPARED TO BUYING PACKS SEPARATELY.
BUNDLE INCLUDE NEXT PACKS:
- Customizable 3D Characters Vol 1
- Customizable 3D Characters Vol 2
- Customizable 3D Cyberpunk Characters Vol 1
- Customizable 3D Cyberpunk Characters Vol 2
🔥 Key Features 🔥
⭐ Customizable system for your characters
🔥 2110 modular pieces
💎 Demo scene (128 collected character)
⭐ Fully Rigged
🔥 Modular body parts and clothes
💎Demo scripts for character customizer
⭐Demo scene included
🔥Icons for each item
💎Assets has a logical name.
⭐You can easily change the color of objects
👑Customizable 3D CYBERPUNK Characters👑
🦰Hair: ( x192 )
🧔♂️Beard: ( x36 )
👁EYEBROWS: ( x164 )
👑EARRINGS: ( x36 )
🤠Hats: ( x36 )
🎧HEADPHONES: ( x36 )
👓Glasses: ( x16 )
🤿MASKS: ( x18 )
🪖HELMETS: ( x16 )
🤚🏼Arms: ( x20 )
👕Torso: ( x132 )
👖Pants: ( x124 )
👟Shoes: ( x62 )
⌚️WATCHES: ( x12 )
👑Customizable 3D Characters👑
🦰Hair: ( x124 )
👨🦰Head: ( x12 )
🧔♂️Beard: ( x12 )
🤠Hats: ( x108 )
👓Glasses: ( x32 )
🤚🏼Arms: ( x16 )
👕Torso: ( x219 )
👖Pants: ( x174 )
👟Shoes: ( x84 )
Polygon count of final model: ~12K tris / ~19K tris
Package contains 1 texture 1024px.
ANIMATIONS ARE NOT INCLUDED.
SUPPORT: artlix.studios@gmail.com
Price $69.99
Vintage couch by diapant
5.7k Tris
2k PBR-Metalness textures.
3 Textures: AlbedoTransparency, MetallicSmoothness, Normal
1 mesh and prefab
UV mapped, no animation
A realistic couch model made in Blender suitable for 90s style games.
Price $0.00
Unique Stylized Explosions - Vol. 1 by Gabriel Aguiar Prod
37 Stylized Explosions such as Ground Explosions, Air Explosions, Nukes, Smokes, Verticals and more. All done entirely with the Particle System and Shader Graph.
This mega package includes:
-13 Ground Explosions
-9 Air Explosions
-6 Vertical Explosions
-3 Circular Explosions
-3 Nukes
-3 Smokes
-Customizable (change color, scale, shader properties, meshes, textures, radius, and more)
-Shaders (3 erosion shaders, 1 fresnel shader, 1 parallax occlusion and 1 simple particle shader)
-Textures (impacts, voronois, trails/ribbons, flipbooks, flares, circles and more)
-HDRP, URP and BIRP supported
-Documentation
-Demo Scene
Shader Graph from the Package Manager is required.
Contact me for any questions (check my profile here in the asset store for contacts).
More VFX Packages:
- Unique Toon Projectiles Vol.1
- Unique AoE Magic Abilities Vol.1
- VFX Graph - Ultra Mega Pack - Vol. 1
Socials:
YOUTUBE | TWITTER | FACEBOOK | INSTAGRAM | DISCORD
Price $25.00
Old American Classroom by PolySphere Studios
Number of textures: 77
Texture dimensions: 512x512 - 4096x4096
Material Textures: Base Color/Normals/Opacity/Mask *Occlusion, Roughness, Metallic*.
Animation/Rig: No
UV Mapping: Yes
Collision: Yes
It contains all the necessary assets to create a detailed and immersive classroom environment.
Installing HDRP: -
(The default package is already HDRP)
Installing URP:
Enable Decals from settings
Import the URP Package (.../OldClassroom/SRP/URP_OldClassroom")
Installing Built-In:
Import Shader Graph from the Package Manager
Import the Built-In Package (.../OldClassroom/SRP/BuiltIn_OldClassroom")
This is a package for a realistic old classroom from an American school scene that contains over 90 models such as chair, writing desk, blackboard, globe, door, walls, backpack, bag, paper, books, pens, projector, calculator, etc. The walls, floor, and ceiling are modular to quickly and easily create custom scenes with different combinations of assets.
The most of materials are based on custom Shader Graphs.
The pack also includes a scene from the presentation photos and is ready to be used in your project. The scene is modular and can be easily edited to fit your project's theme and requirements.
Price $39.99
Animated 2D Skulls and bones cartoon stylized cemetery platformer vol.1 by Babka
Include:
- 40 elements (unity prefabs + PSB)
- 9 animated elements
- Average resolution 1024-2048 pixels
Animated 2D Cartoon skulls and bones platformer tileset. Sprites are made up of many different high resolution tiles.
Include:
- 40 elements (unity prefabs + PSB)
- 9 animated elements
- Average resolution 1024-2048 pixels
Price $15.00
Bit Horror Audio Pack by Audible Dread
15 Ambients, 23 Menu Sounds, 15 Music Tracks, 34 SFX
All the files come in WAV 24bit 48khz, stereo. Download size 907 MB
A collection of NES and Gameboy inspired horror sounds. Are you working on your own low bit game, 2D adventure or perhaps an rpg? Here you will find a collection of intense music, creepy ambients, classic menu sounds and punchy sfx's. Check the preview video!
For a tracklist of all 87 sounds click HERE.
Price $7.99
Mall Environment by Nimikko
Features:
- Mall environment with over 90 stores to furnish!
Number of Unique Meshes: 120+
Collision: Yes, mixed
Vertex Count: 4 - 56 831, most assets below 2000
LODs: Yes, 4 on all assets
Number of Materials and Material Instances: 47
Number of Textures: 81
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: N/A
Important/Additional Notes: N/A
A large 3-story mall/shopping centre environment with 93 stores to furnish. Suitable for animations and games.
Based on usual European-style malls, similar malls can also be found in the US.
Includes 17 different-sized stores and storefronts for them. Various shutters also come with the pack. Various fictional store names are also included to spark the imagination.
There's some modularity, but mostly on how the stores are assigned. The exterior comes as a single mesh.
Note: Does not come with stores and their products. It functions as a base for building a mall upon on.
Price $29.99
Max – New Open Source Mesh Avatar – Resources
The GitHub “RuthAndRoth” GitHub organization is an online community dedicated to the creation and sharing of mesh avatars for virtual worlds and which are efficient to use. An aim has been to provide educational resources. For some time the focus has been on the female “Ruth2” and male “Roth2” avatars for OpenSim and Second Life (see https://blog.inf.ed.ac.uk/atate/2018/01/21/ruth2-and-roth2/). But it has been a battle to maintain a rigged version of the avatars along with an armature that would continue to work as Blender and some plug-in versions changed, and as Collada export from Blender for use in OpenSim/Second Life became less predictable. The “Dev Kits” for both Ruth2 and Roth2 have been problematic or unusable for some time without a complex process and use of Blender plug-ins.
But Ada Radius and others have been continuing to research the details of the Second Life/OpenSim avatar’s armature and rigging (see this GitHub repository – https://github.com/New-Media-Arts-New-Viewer-Avatar). And Ada has created a new mesh avatar which can incorporate lessons learned in the creation of the earlier avatars.
Max, Maxine and Maxwell
The new underlying avatar created directly in Blender by Ada Radius is called “Max” which can be morphed into female and male variants called “Maxine” and “Maxwell”.
The armature developed via the research described above is available via a Blender Plug-in from https://github.com/New-Media-Arts-New-Viewer-Avatar/OpenSim-Life-Tools. Its basic and minimal. Install the addon. Then open the addons using the < to the top right of the modelling viewport. Start with “Add Linden Avatar” to add the current armature into the Blender scene and then explore the options available.
RuthAndRoth GitHub Organization and Social Media Channels
Max uses a completely new mesh avatar basis to those used for Ruth2 and Roth2, and it was not helpful to think of this as a later version of those earlier developments. hence the change of name for the avatars. But it was felt that it would be useful, even if only in the initial stages, to maintain the current community of users in the development and testing of Max, as well as, hopefully, to be the seed of a community of creators who might be able to develop clothing and other assets once the avatars and a more reliable development kit is available.
Open Source License
The original mesh for both Ruth2 and Roth2 was created by Shin Ingen in Zbrush with rigging and vertex weight maps by Ada Radius. It was further developed for OpenSim and Second Life use via Blender in particular by Ada Radius, assisted by the open source community. At the preference of Shin the license adopted was AGPL which some feel limits usage in some situations even when the originators made clear that they intended that clothing, addons, packages incorporating the mesh avatar, etc. were all to be permitted even where charges were made. But AGPL was used so that any actual modifications to the mesh avatars themselves had to be publicly posted and made freely available.
However, the new Max, Maxine and Maxwell mesh avatars will be Creative Commons Attribution NonCommercial (CC-BY-NC-4.0*) to be more easily understood.
* License abbreviations from https://spdx.org/licenses/
For the avoidance of doubt, the intention is that anyone can use the CC-BY-NC-4.0 licensed avatar mesh and associated dev kit to create assets such as skins, clothing, attachments, etc. which they may distribute for free or for a charge. They can also bundle in the free mesh avatar, HUD and associated CC-BY-NC-4.0 assets for convenience where useful.
Resources and Social Media
Note not all of the resource below by any means will contain Max, Maxine or Maxwell relevant content at this early stage, but the links are here for possible future use.
- GitHub:
- Github Organization: https://github.com/RuthandRoth
- Github Repository: https://github.com/RuthandRoth/Max
- Social Forums and Discussion:
- Discord Discussion Forum: RuthAndRoth [See channel #max] [Invite]
- MeWe Community Page: https://mewe.com/group/5bbe0189a5f4e57c73569fb9
- Second Life:
- Second Life Group: “RuthAndRoth” (free to join) – Group name place holder.
- Second Life Group: “Ruth and Roth Community” (free to join) – Most active and recommended for use.
- Second Life Marketplace Store: RuthAndRoth
- OpenSim:
- OSGrid Inworld Location: hop://hg.osgrid.org:80/RuthAndRoth/134/124/26
- OSGrid OpenSim Group: “RuthAndRoth” (free to join)
- OpenSim Kitely Market: RuthAndRoth Store (products not currently listed)
Max – Open Source Mesh Avatars – Resources
The GitHub “RuthAndRoth” GitHub organization is an online community dedicated to the creation and sharing of mesh avatars for virtual worlds and which are efficient to use. An aim has been to provide educational resources. For some time the focus has been on the female “Ruth2” and male “Roth2” avatars for OpenSim and Second Life (see https://blog.inf.ed.ac.uk/atate/2018/01/21/ruth2-and-roth2/). But it has been a battle to maintain a rigged version of the avatars along with an armature that would continue to work as Blender and some plug-in versions changed, and as Collada export from Blender for use in OpenSim/Second Life became less predictable. The “Dev Kits” for both Ruth2 and Roth2 have been problematic or unusable for some time without a complex process and use of Blender plug-ins.
But Ada Radius and others have been continuing to research the details of the Second Life/OpenSim avatar’s armature and rigging (see this GitHub repository – https://github.com/New-Media-Arts-New-Viewer-Avatar). And Ada has created a new mesh avatar which can incorporate lessons learned in the creation of the earlier avatars.
Max, Maxine and Maxwell
The new underlying avatar created directly in Blender by Ada Radius is called “Max” which can be morphed into female and male variants called “Maxine” and “Maxwell”.
The armature developed via the research described above is available via a Blender Plug-in from https://github.com/New-Media-Arts-New-Viewer-Avatar/OpenSim-Life-Tools. Its basic and minimal. Install the addon. Then open the addons using the < to the top right of the modelling viewport. Start with “Add Linden Avatar” to add the current armature into the Blender scene and then explore the options available.
RuthAndRoth GitHub Organization and Social Media Channels
Max uses a completely new mesh avatar basis to those used for Ruth2 and Roth2, and it was not helpful to think of this as a later version of those earlier developments. hence the change of name for the avatars. But it was felt that it would be useful, even if only in the initial stages, to maintain the current community of users in the development and testing of Max, as well as, hopefully, to be the seed of a community of creators who might be able to develop clothing and other assets once the avatars and a more reliable development kit is available.
Open Source License
The original mesh for both Ruth2 and Roth2 was created by Shin Ingen in Zbrush with rigging and vertex weight maps by Ada Radius. It was further developed for OpenSim and Second Life use via Blender in particular by Ada Radius, assisted by the open source community. At the preference of Shin the license adopted was AGPL which some feel limits usage in some situations even when the originators made clear that they intended that clothing, addons, packages incorporating the mesh avatar, etc. were all to be permitted even where charges were made. But AGPL was used so that any actual modifications to the mesh avatars themselves had to be publicly posted and made freely available.
However, the new Max, Maxine and Maxwell mesh avatars will be Creative Commons Attribution NonCommercial (CC-BY-NC-4.0*) to be more easily understood.
* License abbreviations from https://spdx.org/licenses/
For the avoidance of doubt, the intention is that anyone can use the CC-BY-NC-4.0 licensed avatar mesh and associated dev kit to create assets such as skins, clothing, attachments, etc. which they may distribute for free or for a charge. They can also bundle in the free mesh avatar, HUD and associated CC-BY-NC-4.0 assets for convenience where useful.
Resources and Social Media
Note not all of the resource below by any means will contain Max, Maxine or Maxwell relevant content at this early stage, but the links are here for possible future use.
- GitHub:
- Github Organization: https://github.com/RuthandRoth
- Github Repository: https://github.com/RuthandRoth/Max
- Social Forums and Discussion:
- Discord Discussion Forum: RuthAndRoth [See channel #max] [Invite]
- MeWe Community Page: https://mewe.com/group/5bbe0189a5f4e57c73569fb9
- Second Life:
- Second Life Group: “RuthAndRoth” (free to join) – Group name place holder.
- Second Life Group: “Ruth and Roth Community” (free to join) – Most active and recommended for use.
- Second Life Marketplace Store: RuthAndRoth
- OpenSim:
- OSGrid Inworld Location: hop://hg.osgrid.org:80/RuthAndRoth/134/124/26
- OSGrid OpenSim Group: “RuthAndRoth” (free to join)
- OpenSim Kitely Market: RuthAndRoth Store (products not currently listed)
Epic Drums Loops by Vincent T
Audio file types: Wav
Sample rate: 48 Khz
Bit depth: 16 bit
Loopable: Yes
Additional: Stereo
here is 5 uniques tracks with normal and looped versions.
You will find in each folder the normal version with drones and the drums only and a short stinger.
It can fit in a lot of genre like rpg, scene, tiltle menu or anything you can imagine !
For any questions or problem, contact me: vincent.teoule@gmail.com
Price $7.00
Monster Ogre 2 by PHAZAN PRODUCT
Number of Textures: 12
Texture Dimensions: 4096
Maximum polygon count: 7000
Number of prefabs: 3
Rigged: Yes
Animated: Yes
Number of Animations: 6
Uv mappping : Yes
Lod information (count,muber of levels) no
Types of materials and texture maps (e.g. PBR) Yes
Low-poly model of the character Monster Ogre 2
Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Textures pack one 4096x4096
three skins
6 materials
12 texture maps
The model contains 6 animations
attack
attack2
jump
walk
running
ThirdPersonIdle
ThirdPersonIdle2
faces 11700
verts 7000
tris 11700
Price $29.99
Monster Bull by PHAZAN PRODUCT
Number of Textures: 12
Texture Dimensions: 4096
Maximum polygon count: 8500
Number of prefabs: 3
Rigged: Yes
Animated: Yes
Number of Animations: 6
Uv mappping : Yes
Lod information (count,muber of levels) no
Types of materials and texture maps (e.g. PBR) Yes
Low-poly model of the character Mutant Monster
Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Textures pack one 4096x4096
two skins
6 materials
12 texture maps
The model contains 6 animations
attack
attack2
jump
walk
running
ThirdPersonIdle
ThirdPersonIdle2
faces 16500
verts 8500
tris 16500
Price $29.99