AA Boxing Additional Motion Animations Package by activeanimation
Rigging: Yes
Animation count: 121
Animation type list: fbx
motion capture
This asset is composed of various 121 high-quality motion capture animations needed for game development.
Animation Clips consist of all looping animation Mecanim compatible.
Also, all motion is humanoid based.
We have a professional motion capture team. Our database has thousands of animations.
We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!
Animations:
AA_Boxing_Basic_Guard
AA_Boxing_Get_Hit_Type01_Head
AA_Boxing_Get_Hit_Type02_Head
AA_Boxing_Get_Hit_Type03_Head
AA_Boxing_Get_Hit_Type04_Head_R
AA_Boxing_Get_Hit_Type05_Head_R
AA_Boxing_Get_Hit_Type06_Head_L
AA_Boxing_Get_Hit_Type07_Head_L
AA_Boxing_Get_Hit_Type08_Chest_R
AA_Boxing_Get_Hit_Type09_Chest_L
AA_Boxing_Get_Hit_Type10_Upperbody
AA_Boxing_Get_Hit_Type11_Upperbody
AA_Boxing_Get_Hit_Type12_Upperbody
AA_Boxing_Get_Hit_Type13_Upperbody_R
AA_Boxing_Get_Hit_Type14_Upperbody_R
AA_Boxing_Get_Hit_Type15_Upperbody_L
AA_Boxing_Get_Hit_Type16_Upperbody_L
AA_Boxing_Stagger_Backward_Type01_Head
AA_Boxing_Stagger_Backward_Type02_Head_R
AA_Boxing_Stagger_Backward_Type03_Head_L
AA_Boxing_Stagger_Backward_Type04_Upperbody
AA_Boxing_Stagger_Backward_Type05_Upperbody_R
AA_Boxing_Stagger_Backward_Type06_Upperbody_L
AA_Boxing_Stagger_Backward_Type07_Head
AA_Boxing_Stagger_Backward_Type08_Head_R
AA_Boxing_Stagger_Backward_Type09_Head_L
AA_Boxing_Stagger_Backward_Type10_Upperbody
AA_Boxing_Stagger_Backward_Type11_Upperbody_R
AA_Boxing_Stagger_Backward_Type12_Upperbody_L
AA_Boxing_Stagger_Backward_Type13_Head
AA_Boxing_Stagger_Backward_Type14_Upperbody
AA_Boxing_Stagger_Backward_Type15_Upperbody_R
AA_Boxing_Stagger_Backward_Type16_Upperbody_R
AA_Boxing_Stagger_Backward_Type17_Upperbody_L
AA_Boxing_Stagger_Backward_Type18_Upperbody_L
AA_Boxing_Knock_Down_Type01_Start
AA_Boxing_Knock_Down_Type01_Loop
AA_Boxing_Knock_Down_Type01_Get_Up
AA_Boxing_Knock_Down_Type02_Start
AA_Boxing_Knock_Down_Type02_Loop
AA_Boxing_Knock_Down_Type02_Get_Up
AA_Boxing_Knock_Down_Type03_Start
AA_Boxing_Knock_Down_Type03_Loop
AA_Boxing_Knock_Down_Type03_Get_Up
AA_Boxing_Knock_Down_Type04_Start
AA_Boxing_Knock_Down_Type04_Loop
AA_Boxing_Knock_Down_Type04_Get_Up
AA_Boxing_Knock_Down_Type05_Start
AA_Boxing_Knock_Down_Type05_Loop
AA_Boxing_Knock_Down_Type05_Get_Up
AA_Boxing_Knock_Down_Type06_Start
AA_Boxing_Knock_Down_Type06_Loop
AA_Boxing_Knock_Down_Type06_Get_Up
AA_Boxing_Taunt_Type01
AA_Boxing_Taunt_Type02
AA_Boxing_Taunt_Type03
AA_Boxing_Taunt_Type04
AA_Boxing_Taunt_Type05
AA_Boxing_Taunt_Type06
AA_Boxing_Winning_Type01
AA_Boxing_Winning_Type02
AA_Boxing_Winning_Type03
AA_Boxing_Winning_Type04
AA_Boxing_Winning_Type05
AA_Boxing_Winning_Type06
AA_Boxing_Winning_Type07
AA_Boxing_Standing_Idle_Loop
AA_Boxing_Philly_Shell_Guard
AA_Boxing_Philly_Shell_Jab_Up
AA_Boxing_Philly_Shell_Jab_Body
AA_Boxing_Philly_Shell_Cross
AA_Boxing_Philly_Shell_Cross_Body
AA_Boxing_Philly_Shell_Rear_Uppercut_Type01
AA_Boxing_Philly_Shell_Rear_Uppercut_Type02
AA_Boxing_Philly_Shell_Rear_Uppercut_Body
AA_Boxing_Philly_Shell_Check_Hook
AA_Boxing_Philly_Shell_Rear_Parry
AA_Boxing_Philly_Shell_Slip_Out
AA_Boxing_Philly_Shell_Lay_Back
AA_Boxing_Philly_Shell_Shoulder_Roll
AA_Boxing_Philly_Shell_Lead_Wedge_Block
AA_Boxing_Philly_Shell_Rear_Catch
AA_Boxing_Philly_Shell_Bend_At_Waist
AA_Boxing_Philly_Shell_Bend_Waist_n_Smother
AA_Boxing_Philly_Shell_Bend_Waist_n_Smother_Turn
AA_Boxing_Philly_Philly_Shell_Forearm_Deflect
AA_Boxing_Philly_Shell_Rear_Elbow_Block
AA_Boxing_Philly_Shell_Side_Step
AA_Boxing_Philly_Shell_Step_Away
AA_Boxing_Philly_Shell_Knock_Down_Type01_Start
AA_Boxing_Philly_Shell_Knock_Down_Type01_Loop
AA_Boxing_Philly_Shell_Knock_Down_Type01_Get_Up
AA_Boxing_Philly_Shell_Knock_Down_Type02_Start
AA_Boxing_Philly_Shell_Knock_Down_Type02_Loop
AA_Boxing_Philly_Shell_Knock_Down_Type02_Get_Up
AA_Boxing_Philly_Shell_Knock_Down_Type03_Start
AA_Boxing_Philly_Shell_Knock_Down_Type03_Loop
AA_Boxing_Philly_Shell_Knock_Down_Type03_Get_Up
AA_Boxing_Philly_Shell_Knock_Down_Type04_Start
AA_Boxing_Philly_Shell_Knock_Down_Type04_Loop
AA_Boxing_Philly_Shell_Knock_Down_Type04_Get_Up
AA_Boxing_Philly_Shell_Knock_Down_Type05_Start
AA_Boxing_Philly_Shell_Knock_Down_Type05_Loop
AA_Boxing_Philly_Shell_Knock_Down_Type05_Get_Up
AA_Boxing_Philly_Shell_Knock_Down_Type06_Start
AA_Boxing_Philly_Shell_Knock_Down_Type06_Loop
AA_Boxing_Philly_Shell_Knock_Down_Type06_Get_Up
AA_Boxing_Philly_Shell_Taunt_Type01
AA_Boxing_Philly_Shell_Taunt_Type02
AA_Boxing_Philly_Shell_Taunt_Type03
AA_Boxing_Philly_Shell_Taunt_Type04
AA_Boxing_Philly_Shell_Taunt_Type05
AA_Boxing_Philly_Shell_Taunt_Type06
AA_Boxing_Philly_Shell_Winning_Type01
AA_Boxing_Philly_Shell_Winning_Type02
AA_Boxing_Philly_Shell_Winning_Type03
AA_Boxing_Philly_Shell_Winning_Type04
AA_Boxing_Philly_Shell_Winning_Type05
AA_Boxing_Philly_Shell_Winning_Type06
AA_Boxing_Philly_Shell_Winning_Type07
AA_Boxing_Philly_Shell_Standing_Idle_Loop
Price $69.99
AA_Awards_gives by activeanimation
Rigging: Yes
Animation count:32
Animation type list: fbx
motion capture
This asset is composed of various 32 high-quality motion capture animations needed for game development.
Animation Clips consist of all looping animation Mecanim compatible.
Also, all motion is humanoid based.
We have a professional motion capture team. Our database has thousands of animations.
We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!
Animations:
AA_Awards_gives01_awardee_M
AA_Awards_gives01_presenter_M
AA_Awards_gives02_awardee_M
AA_Awards_gives02_presenter_M
AA_Awards_gives03_awardee_M
AA_Awards_gives03_awardee_M1
AA_Awards_gives03_awardee_M1X
AA_Awards_gives03_presenter_M
AA_Awards_gives03_staffMember_F
AA_Awards_gives04_awardee_F
AA_Awards_gives04_presenter_M
AA_Awards_gives05_awardee_F
AA_Awards_gives05_presenter_M
AA_Awards_gives06_awardee_M
AA_Awards_gives06_awardee_M1
AA_Awards_gives06_presenter_M
AA_Awards_gives07_awardee_M
AA_Awards_gives07_presenter_F
AA_Awards_gives08_awardee_M
AA_Awards_gives08_presenter_F
AA_Awards_gives09_awardee_M
AA_Awards_gives09_presenter_M
AA_Awards_gives09_staffMember_M
AA_Awards_gives10_awardee_F
AA_Awards_gives10_presenter_F
AA_Awards_gives11_awardee_F
AA_Awards_gives11_presenter_F
AA_Awards_gives12_awardee_M
AA_Awards_gives12_awardee_M1
AA_Awards_gives12_presenter_M
AA_Awards_gives13_awardee_M
AA_Awards_gives13_presenter_M
Price $9.99
AA_Club_Dance_Moves by activeanimation
Rigging: Yes
Animation count: 30
Animation type list: fbx
motion capture
This asset is composed of 30 various high-quality motion capture animations needed for game development.
Animation Clips consist of all individually looping animation Mecanim compatible.
Also, all motion is humanoid based.
We have a professional motion capture team. Our database has thousands of animations.
We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!
Animations:
AA_Club_Dance_Moves_Type01
AA_Club_Dance_Moves_Type02
AA_Club_Dance_Moves_Type03
AA_Club_Dance_Moves_Type04
AA_Club_Dance_Moves_Type05
AA_Club_Dance_Moves_Type06
AA_Club_Dance_Moves_Type07
AA_Club_Dance_Moves_Type08
AA_Club_Dance_Moves_Type09
AA_Club_Dance_Moves_Type10
AA_Club_Dance_Moves_Type11
AA_Club_Dance_Moves_Type12
AA_Club_Dance_Moves_Type13
AA_Club_Dance_Moves_Type14
AA_Club_Dance_Moves_Type15
AA_Club_Dance_Moves_Type16
AA_Club_Dance_Moves_Type17
AA_Club_Dance_Moves_Type18
AA_Club_Dance_Moves_Type19
AA_Club_Dance_Moves_Type20
AA_Club_Dance_Moves_Type21
AA_Club_Dance_Moves_Type22
AA_Club_Dance_Moves_Type23
AA_Club_Dance_Moves_Type24
AA_Club_Dance_Moves_Type25
AA_Club_Dance_Moves_Type26
AA_Club_Dance_Moves_Type27
AA_Club_Dance_Moves_Type28
AA_Club_Dance_Moves_Type29
AA_Club_Dance_Moves_Type30
Price $9.99
Skeleton - Top Down Pixel Art Character Assets by Sanctumpixel
- 3 Fully animation classed characters
- Archer : 4 animations
- Sword : 4 animations
- Scythe Horse: 4 animations
- 8 directions Arrows for Archer
- Color Schemes
- Frame Size : 64x64
- All sprites will be delivery as sprite sheet which is very easy to import to any Engine.Change Color easy with Aseprite
Price $7.99
Rate Game Popup (Android & iOS) v2.0 by Gley
Key Features:
- Increase the number of game ratings by encouraging users to rate your game.
- Show a rate popup using a single line of code.
- Includes native, a star based and a yes/no based rating popup.
- Automatically adjusts resolution for both Landscape and Portrait mode.
- All setup is done in a Settings Window, no coding required.
- You can setup the perfect moment to show the Rate Popup by using a combination of the following metrics:
- Sessions count
- Custom events
- In game time spent
- Real time passed since install
- Postpone functionality included that also uses the above metrics.
- Full code, popups and demo scene included.
Currently supported platforms:
- Google Play (Android)
- App Store (iOS)
Compatible with the following visual scripting tools:
Faster support:
For detailed instructions check the Documentation
Demo:
Package is not fully compatible with v1.x.x. See the Upgrade Guide
If you are interested in other assets made by GLEY visit our Asset Store Page
Price $20.00
Realistic Female Head 3D Model Animated with Facial Expressions by 3D-Disco
Textures: Color, Metallic, Roughness, Normal, Scattering, AO
Texture dimensions: 2k
Polygons: 74,848
Vertices: 79,407
UV mapping: Yes
Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed
Realistic Female Head 3D Model Animated with Facial Expressions is completely ready to be used in your games, animations, films, designs etc.
Technical details:
- Polygons: 55,102 (head) | 16,384 (eyes) | 2,320 (eyebrows) | 1,042 (eyelashes)
- Vertices: 55,639 (head) | 16,132 (eyes) | 5,220 (eyebrows) | 2,416 (eyelashes)
- The model is rigged and animated.
- 10 animations are included: turn left, turn right, turn up, turn down, look left, look right, look up, look down, speak, blink. All animations are full cycles.
- The model has several blend shapes/shape keys that can be applied to any animation and is optimized for the following facial expressions: smile, sad, worried, angry.
- Expression can be combined (e.g. 50% sad, 20% worried).
Textures details:
- Eyelashes and eyebrows can be easily removed from the head (if needed).
- Eyes have 6 textures/colors: amber, blue, brown, gray, green, hazel, red
- Eyelashes have 6 textures/colors: black, brown, red/auburn, blonde, grey, white
- Eyebrows have 6 textures/colors: black, brown, red/auburn, blonde, grey, white
- Textures: Color, Metallic, Roughness, Normal, Scattering, AO
- Includes a subsurface scattering texture
- All textures are 2k resolution.
Price $59.00
Sweetie Fruits Match3 Game Complete by ON Studio
OS X, Windows, iOS, Android and Web Player Support
Sweetie Fruits Match 3 making match 3 puzzles. It has many features to create fun and exciting games.
This asset provides all matching 3 game development tools and features
FEATURES:
136 test levels
Unlimited life every six days for a day
Ads Monetization - Unity Ads , Admob , Chartboost, Appodeal, Huawei Interstitial , Bonus Ads
Localize the game to any language.
Facebook implemented headboard board, friends on the map
Life Shop - to coins
Daily Rewards and Bonus Spin
PNG included
Easy-to-use editor - Create your own unique levels without programming knowledge.
Unity Purchases Integrated IAP
Optimized for mobile - resize UI for all types of mobile devices.
Note
Facebook features requires user_permissions to work correctly. Facebook changes their policy some time ago and now it’s more difficult to get this permission approved. This game will be fully working even without Facebook features. You will just not be able to login to Facebook or display Facebook friends.. I cannot guarantee that Facebook will approve this permission for you because it’s not dependent of me or of this source code. Their policy is just more strict right now.
This asset uses Unity extMeshPro under Asset Store EULA
see Third-PartyNotice.txt file in package
OS X, Windows, iOS, Android and Web Player Support
Price $350.00
125+ Brick Wall Materials & Substances by Kid Koala
Includes a Demo Scene with a wide variety of materials showcased at one glance.
Material Inspector can be used to adjust the following parameters for Unity Materials.
- Scale
- Color Tint
- Roughness
- Ambient Occlusion
- Height Displacement
Substance 3D for Unity plugin can be used to fully customize procedural parameters of all 131 Materials.
- Freedom to create unlimited presets for each material
- Create realtime procedural variations with control of every little detail
- Customize Output Resolution
Please Note : The package was made in Built-In Render Pipeline.
- If you are using HD Render Pipeline, simply click on Upgrade Project Materials to High Definition Materials in the HDRP Wizard.
- If you are using Universal Render Pipeline, go to Edit > Render Pipeline > Universal Render Pipeline and simply click on Upgrade Project Materials to URP Materials.
The Brick Wall Materials & Substances is a comprehensive pack with 131 Materials and 131 Procedural Substances to creatively design any scene as per your chosen landscape for Games or any Visualization.
The pack comes with optimized features for enhanced productivity with seamless deployment across all platforms.
The pack contains procedurally generated 131 Brick Wall Materials divided into 8 patterns with 15 variations for each pattern, plus bonus materials.
Each material has 5 PNG Textures in 4096X4096 resolution.
Textures Include :
- Albedo Map
- Height Map
- Normal Map
- Roughness Map
- Ambient Occlusion Map
Usage :
- All material names begin with M_
- The 131 Unity Materials can simply be dragged & dropped onto models / objects.
- The 131 Procedural Substances come with fully customizable procedural parameters with a comprehensive step-by-step guide for smooth and easy usage.
* The package includes a detailed documentation on usage for a seamless experience.
Price $15.00
Swimming system by Go Systems
GO SYSTEM Engine is the most complete top-down solution It is the best framework whether you are new to Unity, or an experienced developer. Clean code, good practices, optimizations, and a solid foundation allow creating 3D games. It's very fast, and it works on desktop, mobile, and anywhere you want. It's packed with features, built on player feedback and a great feel to the game at its core, and constantly updated, it's the best tool for creating a 3D game that you'll really be satisfied with.
Professional systems for your 3D game on the Unity engine setup it with one click
in this Package:
🔴swimming system
🔴Diving system
🔴oxygenBar
🔴Animations
🔴zipline system
🔴setup just with one click
🔴event system on all action
🔴you can add sounds
🔴you can add effects
and more in this package
Price $14.99
Hologram Shader URP by Neko Legends
Hologram Shader - customizable properties
- Main Texture
- Hologram mask
- Normal offset/strength
- Emissions mask
- Smoothness
- Metallic
- Hologram light texture
- Edge Speed Horizontal
- Edge Speed Vertical
- Edge Hologram Color
- Edge Shine Strength
- Edge Scale
- Cubemap Hologram
- Cubemap Mask
- Cubemap Opacity
Hologram Inner Item - customizable properties
- Main Texture
- Main Color
- Light Horizontal Angle
- Light Vertical Angle
- Lightfall
- Brightness
- RimLight
- RimColor
- Use Emission
- Emission Texture
- Emission Color
- Emission Intensity
Hologram Inner Item Transparent - customizable properties
- Main Texture
- Transparency
- Color
- Specular
- Specular Color
- Glossiness
- Use Emission
- Emission Texture
- Emission Color
- Emission Intensity
The URP version of the hologram shader currently only works in Unity 2022+ (URP 14). Support is not available for Unity 2021 (URP 12).
Enhance your card game with captivating holographic visuals!
This shader transcends the ordinary, offering not just a lustrous finish but also seamlessly integrating 3D dimensions within a 2D space.
Dive in with three model card examples: Sword, Cat, and Coin, each enriched with 10 preset hologram effects and textures. Personalize further by incorporating your own artwork and adjusting with intuitive sliders (refer to technical details for guidance).
Price $15.00
Importer for GIMP Image Files by Battenberg Software
Full instructions can be found here!
Importer for GIMP Image Files allows you to seamlessly import XCF files produced by GIMP (the GNU Image Manipulation Program) into Unity as though they were regular image files, such as PNGs. This removes the need to have both a master XCF file, which may include layer information that would be lost on an export, and a separately exported file specifically for importing into your Unity projects. XCF files are treated as regular assets, so modifications to them will trigger an automatic re-import in Unity.
Features include:
- Asset Pipeline integration for XCF files using a scripted importer.
- XCF files can be imported with identical settings to regular image files. Sprites, sprite sheets, normal maps, cursors, etc. are all supported.
- Full support for all GIMP features up to XCF file version 11 (as exported by GIMP 2.10.x).
- Public methods to load XCF files manually from code, returning a Texture2D, are provided.
- Full asset source code included.
Asset uses DotNetZip library under Microsoft Public License (Ms-PL), Jzlib License and Zlib License; see Third-Party Notices.txt file in package for details.
Price $4.99
Tropical Island - Stylized Environment by Ilumisoft
The package targets mid-high range PCs as well as console platforms. All included shaders have been created using Shader Graph. To use the project you will need to install the Shader Graph and Post Processing package from the Package Manager.
Number of meshes: 7
Number of prefabs: 17
Minimum polygon count: 12
Maximum Polygon count: 923
Number of textures: 29
Texture dimensions: 256-2048
Most textures have a resolution of 2048x2048. Smaller texture dimesions are used for some smaller assets and particle effects where a higher resolution is not required.
Elevate your Unity project with the Tropical Island asset pack. Craft a stunning tropical paradise effortlessly with stylized palm trees, grass, stones, clouds, water, and sand. The pack also includes custom shaders created with Shader Graph for water and foliage, giving you full control over the island's ambiance.
Key Features
- Lush palm trees, vibrant grass and other foliage to create a beautiful stylized island
- Beautiful particle effects like floating dust, flying birds and animated butterflies
- Dreamy clouds to enhance the sky
- Custom shaders for foliage and water created with Shader Graph
Transform your vision into a visual masterpiece and create a beautiful stylized tropical island experience for your game today!
Price $19.99
2D Platformer Frozen by BluBlu Games
Technical Details:
- Category: 2D
- Source File Sizes: Compatible with various resolutions, easily scalable
- Asset Dimensions: In the margins of 64 x 4096 pixels:
512 x 512 (14 pieces)
1024 x 512 (22 pieces)
2048 x 2048 (13 pieces)
1024 x 1024 (15 pieces)
512 x 1024 (4 pieces)
256 x 256 (16 pieces)
4096 x 2048 (2 pieces)
2048 x 1024 (15 pieces)
128 x 128 (1 piece)
1024 x 256 (1 piece)
512 x 256 (2 pieces)
256 x 512 (1 piece)
- File Count: Over 100 unique assets (with prefabs)
- Asset resolution: 72 and 114 DPI
- Animated: Yes
- Animation Types: Particle System
Key Features:
- High-Quality Art: Professionally designed, handcrafted assets that bring a high level of quality and visual appeal to your game.
- Comprehensive Collection: Includes backgrounds, props, and animations to cover all aspects of your 2D platformer
- Customizable: Easily modify colors, sizes, and details to fit your game's unique aesthetic
- Optimized for Performance: Assets designed to ensure smooth gameplay across various platforms
- Flexible Formats: Assets available in pixel formats
- Well-Organized Files: Assets are categorized and named systematically for easy navigation and implementation
2D Platformer Frozen is a comprehensive Unity asset package designed to provide high-quality art assets for creating a captivating frozen environment in a 2D platformer game. The package includes a wide range of customizable elements such as icy landscapes, snow-covered objects and more. With its frosty and immersive theme, the assets are particularly well-suited for platformer games with winter, adventure, or fantasy genres, allowing game developers to easily build a visually stunning and immersive frozen setting. Whether you're creating a chilly ice kingdom, a perilous journey across a frozen tundra, or an enchanted snowy wonderland, 2D Platformer Frozen has all the assets you need to bring your game to life.
Price $20.00
Inventory Systems (2D/3D) by ZeqDEV
This inventory contains the following:
- Toggle inventory
- Adjustable inventory size
- Attach an script to any gameobject you want to add to your inventory and you're good to go
- Drop items
- Loot item (With keypress or OnTrigger with collider)
- Works with both 2D and 3D.
- Demo Scenes (2D, 3D)
Price $20.00
UI Kit - Hyper Casual by NoLoot
UI Kit - Hyper Casual is a ligth-weight game UI package containing moslty used UI elements. This pack is perfect for developers who want to create UI fast and easy. The pack is highly optimised for mobile, all sprites come sliced in the best way possible and all elements are made into prefabs.
This Pack includes :
10 most used gaming screens
50+ buttons
40+ customizable components
1 Free font included
Many components to customize your interface
◼ Assets detailed ◼
● Sprites (x 115)
115 sources as PNG
42 button sprites (256x256)
6 gradients (2x4, 4x8)
20 often used icons (64x64, 128x128)
9 basic shapes (256x256, 256x128)
6 seamless patterns
Many other components, including: panels and paddings, bars, ribbons, icons, sliders, etc.
● Prefabs (x 105)
Pill Buttons, Pill Buttons Small, Rounded Buttons, Rounded Buttons Small, Other Pre-made Buttons, Components, Frames, Labels, Icons, Popups, Sliders and Progress Bars, Ribbons, Premade Panels(CharacterPanel, ChestGacha Panel, PowerUp Panel, SettingsPanel, StorePanel, TutorialPanel), InGame Texts.
● Demo Scene (Premade screens):
LoadingPage Canvas, HomePage Canvas, Settings Canvas, Store Canvas, Upgrades Canvas, LevelFinish Canvas, LevelFail Canvas, LuckyGif Canvas, GetPrize Canvas, InGame Canvas, Pill Buttons, Rounded Buttons, Small Buttons
Important : Not included editable PSD files (althought if you're not satisfyed with elements export/slicing I will fix the problems or give you the access to original Figma project).
If you have any questions or reqests do not hesitate to send me an email, I will be happy to help.
Price $29.00
Prefab Brush - Easy Object Placement Tool by Harpia Games Studio
Works on Windows, Mac & Linux.
🖌️ Mesh Placement: Place prefabs on vertices, edges, or faces of existing meshes without the need for physical colliders.
🖌️ Physics Placement: Utilize Unity's physics engine to place objects in a way that they naturally interact with the existing environment, including gravity and collision checks.
🖌️ Precision Mode: A specialized mode for placing single objects with high precision. Best suited for detailed indoor scenes where exact positioning is crucial.
🖌️ Multiple Mode: Enables the placement of multiple objects at once, either randomly or in a pattern. Ideal for populating large outdoor terrains and environments quickly.
🖌️ Eraser Mode: Quickly delete placed objects directly from the scene view. Supports physics-based removal, allowing for natural object fall-off when something is erased.
🖌️ Presets: Save your favorite placement configurations as presets, so you can quickly switch between different setups without having to manually adjust settings each time.
🖌️ Align To Hit: Automatically align the orientation of your prefab to match the surface angle of the object it is placed upon. This ensures natural placement, especially on irregular terrains.
🖌️ Randomize Scale, Rotation & Offset: Add an element of variability to your prefabs by randomizing their scale, rotation, and positional offset. This helps to create more organic and dynamic scenes.
🖌️ Smart Parenting: Automatically organize the placed prefabs under relevant parent objects in the Unity hierarchy.
🖌️ Slope / Angle Filter: Filter placement areas based on the slope or angle of the surface, allowing for more controlled and context-appropriate prefab installations.
🖌️ Texture Filter On Terrains: Limit prefab placement to specific terrain textures. Useful for placing vegetation only on "grass" areas or rocks only on "mountain" areas, for example.
🖌️ Quick Actions with Hotkeys: Keyboard shortcuts for common actions to accelerate your workflow. Quick placement, deletion, and adjustment of prefabs can be done with a single keystroke.
🖌️ Grid Placement: Place objects in a grid pattern with adjustable spacing. Ideal for creating uniform layouts, like tiled floors or aligned rows of objects.
🖌️ Easy Prefab Picking: Select and place prefabs directly from your scene, allowing for a more intuitive and visual method of choosing what to place next.
⚠️ Important Note: The assets shown in videos and images are for demonstration purposes only and are not included in the Prefab Brush package.
Check documentation for limitations
Price $19.90