Atmospheric Sci-Fi/Space Music, “Sapphire” Pack by Szajna Workshop
Track quantity: 16 original tracks + 6 alterations
File quality: Stereo WAV 44.1, 16bit kHz
Loopable: 21 of 22 tracks are perfect seamless loop. Each track consist of intro/preloop file and "main loop" part.
Step into the realm of "Sapphire" pack – an original music collection blending sci-fi, space, and futuristic vibes. Perfectly crafted for gaming, these atmospheric tracks transcend boundaries, enhancing any creative project. Unleash your imagination as you traverse cosmic soundscapes, embark on interstellar quests, and explore the unknown. Elevate your media with ethereal allure and the captivating essence of the universe.
Main features:
- 22 musical tracks based on 16 original compositions
- perfect seamless loops with separate intro and "main loop" files. Instructions how-to-use, below
- various track moods for different action/story coverage
- professionally mixed and mastered with limiter set to -0,50dB, giving you a final, ready-to-use product
Pack content:
- Rings of Rhea
- 23G01 Rings of Rhea intro (0:04)
- 23G01 Rings of Rhea loop (2:55)
- 23G01m1 Rings of Rhea ALT intro (0:08) [Lite version-less instruments]
- 23G01m1 Rings of Rhea ALT loop (2:48) [Lite version-less instruments]
2. Dmitri Satellite
- 23G02 Dmitri Satellite intro (0:15)
- 23G02 Dmitri Satellite loop (3:16)
- 23G02m1 Dmitri Satellite ALT intro (0:10) [Lite version-less instruments]
- 23G02m1 Dmitri Satellite ALT loop (3:16) [Lite version-less instruments]
3. BK45 Waypoint
- 23G03 BK45 Waypoint intro (0:07)
- 23G03 BK45 Waypoint loop (1:53)
4. Collision Course (dynamic action music)
- 23G04 Collision Course intro (0:04)
- 23G04 Collision Course loop (1:13)
5. Comae Eridanus
- 23G05 Comae Eridanus intro (0:10)
- 23G05 Comae Eridanus loop (1:44)
6. Makku District
- 23G06 Makku District intro (0:09)
- 23G06 Makku District loop (1:45)
7. Admiral Phex
- 23G07 Admiral Phex intro (0:10)
- 23G07 Admiral Phex loop (2:17)
8. Lau Prison
- 23G08 Lau Prison intro (0:16)
- 23G08 Lau Prison loop (2:14)
9. Mara Passage
- 23G09 Mara Passage intro (0:09)
- 23G09 Mara Passage loop (1:51)
- 23G09m1 Mara Passage ALT intro (0:14) [Lite version-less instruments, no drums, more air]
- 23G09m1 Mara Passage ALT loop (2:14) [Lite version-less instruments, no drums, more air]
10. Anadeia Nebula
- 23G10 Anadeia Nebula intro (0:11)
- 23G10 Anadeia Nebula loop (2:05)
- 23G10m1 Anadeia Nebula ALT intro (0:08) [More dynamic, addded bass pulse and other instruments]
- 23G10m1 Anadeia Nebula ALT loop (1:34) [More dynamic, addded bass pulse and other instruments]
11. Clavis Reef
- 23G11 Clavis Reef intro (0:12)
- 23G11 Clavis Reef loop (1:55)
- 23G11m1 Clavis Reef ALT intro (0:05) [Lite version-less instruments, no melody]
- 23G11m1 Clavis Reef ALT loop (1:55) [Lite version-less instruments, no melody]
12. Themis Station
- 23G12 Themis Station intro (0:13)
- 23G12 Themis Station loop (1:35)
13. Bay A6
- 23G13 Bay A6 intro (0:14)
- 23G13 Bay A6 loop (2:46)
14. Helix Nebula
- 21J08m1 Helix Nebula intro (0:16)
- 21J08m1 Helix Nebula loop (2:24)
15. Roche Division
- 23G14 Roche Division intro (0:06)
- 23G14 Roche Division loop (1:29)
- 23G14m1 Roche Division ALT (1:31) [Trailer style track. Not loop]
16. Dandelion Cloud
- 23G15 Dandelion Cloud intro (0:05)
- 23G15 Dandelion Cloud loop (1:31)
17. Txt file, with all tracks details (time length, bpm tempo), overall music pack info and additional usage tips.
How to use looped tracks?
Each loopable track consists of two files/parts: intro and loop. "Intro" part shall be played only once on start and then "loop" part shall be repeated as long as you need it. 3-5sec fade-out on the loop end suggested for smooth ending/transition to next track.
In case of any question, please contact me: szajnaworkshop@gmail.com
Price $49.99
BlackJack UI Pack by App Mechanic
Number of Textures: 237
Number of Fonts: 1
Supported Development Platforms:
Windows: Yes
Mac: Yes
Android/IOS: Yes
Font Name: Lalezar
Author/Designer: Borna Izadpanah
License: Open Font License (OFL)
Source/URL: https://fonts.google.com/specimen/Lalezar
Showcase: https://www.youtube.com/watch?v=3L0MQYNfif8
The Blackjack UI Pack is a visually stunning and immersive user interface package designed specifically for blackjack games. It features high-quality assets, interactive animations, and customizable components that allow for seamless integration and a unique gaming experience. With its user-friendly interface and extensive documentation, this pack is perfect for both beginners and experienced developers looking to enhance their blackjack game.
Price $7.99
Strategy Pack - Tileset by UniquePlayer
- Vertex colored and Low Poly for maximum performance
- Custom outline renderer - URP only, all screenshots are taken with the usage of this renderer
- Custom shaders - Easy color change
- 3 Units - Minion, warrior, archer
- 2 Animals - Pig, Cow
- 2 Ships - Big Ship, boat
- 16 Unique buildings + 5 additional elements
- 8 Prop elements
- 3 Hexagons types, complete road system for hexagons, 3 mountains for hexagons
- 3 block types for non-hexagon environments with additional elements
- SOURCE blend file is included
This pack includes more than 60 models to help you build any type of strategy game. This asset uses Vertex colored models and Custom outline renderer, included in the pack to give your game unique look - URP only. Custom shaders. Easy to use and prototype your games.
Price $29.00
Stylized Toon Water by North Wind Studios
Number of Unique Materials and Material Instances: 12
Number of Textures: 3
Texture Resolutions: 2048x2048 and 512x512
Number of Custom Shaders: 6
Stylized Toon Water contains 3 types of water specifically designed and optimized for mobile and is also usable for PC
-Easily adjustable parameters
-It features Foams, Waves, Distortion, Refraction and etc
-Each type of water has Lit and Unlit variations
Price $9.99
Viking Icon Set by LudicArts
The pack includes 30 viking-themed icons in 3 sizes:
- 512×512 pixels
- 256×256 pixels
- 128×128 pixels
Png transparent format
Included icons:
armor_1, armor_2, axe, bjorr, boar_lef, boots, bread, cheese, coin, fish, gauntlet, halberd, hammer, hazelnut, helmet_1, helmet_2, horn, leather_bracers, longbow, mace, mushrooms, quiver, rune, soax, shield_1, shield_2, spear, spike_club, sword_1, sword_2.
Price $10.00
URP Toon Shader by Ciro Continisio
This shader requires URP 12+ (Unity 2021.2 or later). It supports Forward, Deferred, and Forward+. It doesn't work in HDRP.
The artistic aspects of the shader are all done in Shader Graph. This means you have full control using nodes, though I have exposed some useful variables and given them sensible defaults. In the graph, I've left some notes explaining what the variables do and some of the logic behind the operations.
The shader hasn't been tested in VR or mobile.
This is a cartoon shader for URP. Being entirely made in ShaderGraph, it provides control to technical artists directly from the graph, without having to dive into HLSL code.
🎨 ARTISTIC FEATURES
Toon shader with 2/3 hard bands of light and shadows, specular contribution, and additional artistic light effects.
It supports a main directional light and one additional light (spot or point). Despite being an Unlit shader, it can cast and receive shadows.
It features a sort of "sub-surface scattering": the object, when seen against the main light, is lit on its contours. The effect disappears when seen from the light direction.
Another main feature is a strong lateral shine, in the direction where the main light is coming from. The intensity of this effect can be tuned per-material or removed altogether (see properties below).
Other features:
- Shader is opaque, and supports clipping (cut-out transparency) using the main texture's alpha.
- Supports normal maps.
- Supports emission map + color.
- Supports fog.
- No support for metallic maps *.
- This is purely a shader for dynamic objects. No baking is supported *.
(*) = With some knowledge of Shader Graph, it should be easy to add these as needed.
🧱 MATERIAL PROPERTIES
Here's a description of the exposed properties:
Base properties
These are your typical properties (Base map, Normal map, Tint colour...) made to mirror the usual base properties of Lit shaders.
Shading styles
Choose between two modes. Each one displays different properties.
👕 1: Skin or Textiles
Features a hard distinction between light and shadow, and the specular is rendered as fine brush strokes.
- Paintbrush strokes size: the size of the paintbrush strokes used for the specular.
- Paintbrush strokes angle: paintbrush strokes are oriented to this angle, relative to the UVs.
👱🏾♀️ 2: Hair or Metal
Features an additional band of shadows, and the specular is more of a blotch with some noise.
- Specular noise size: the size of the noise grain breaking the specular shape
- Extra band thickness: the thickness of the extra stripe of mid-tone shadows.
Toon properties
- Toon cutoff: this value determines which brightness value is the threshold between shadows and light.
- Additional light cutoff: when using the additional light, it will only be shown if the dot product of the angle of the light with respects to this surface is above this value. Lowering this value will show bigger patches of light. The effect can be used to make sure that even if the light is very close, it doesn't flood characters.
- Shadows floor value: can be used to get rid of fully black shadows, by lifting the value of black by this amount (i.e. setting it to 0.2 makes the darkest shadow point have a 0.2 brightness). The brightest point is unaffected, and will have a brightness of 1.
- Strong rim strength: the brightness of the white rim effect. A value of 0 will make it disappear, a value of 1 makes it fully white. It can be brought up to 1.2, so the rim shines when using a Bloom post-processing effect.
SAMPLE CONTENT
The package uses open-source character Jammo. Thanks to Mix&Jam creator André for providing such a cool character to use.
SPECIAL THANKS
The package uses some open-source custom lighting nodes for ShaderGraph made by Cyanilux.
Price $0.00
cyberpunk - High City (URP) by IL.ranch
This is URP variant. HDRP & BIP variant here: https://u3d.as/1MA9
This is URP (Universal) variant. HDRP & BIP variant here: https://u3d.as/1MA9
Modular 'High City' package contains
modular walls, roads, sidewalks, cars pack, props etc.
for creating high detailed city:
● sci-fi high city - variant 1;
● classic city for wheeled cars - variant 2 (opportunity to make).
This pack includes:
● modular walls, windows, doors, roofs, ladders, etc.;
● background traffic system (C# based) (see video preview) - count of lines, traffic width, count of cars, speed of cars etc.;
● fly cars pack (simple cars + purpose cars):
● colorful cars;
● police;
● fire dept.;
● ambulance;
● props;
● animated advertisment;
● bottles, cola, cigarette, papers, cables, trash bin, garbage;
● street food with props;
● hydrant;
● parapet constructor;
● road constructor;
● wall constructor variety - 3 types;
● operating scripts;
● low-poly - 100 - 5000 tris;
● with LOD's;
● textures: 4K: albedo, specular, ambient occl., normal, emission;
● etc.
Price $25.00
Spermatozoon by StockLancer
Rigged: Yes
Number of Bones: 57 (including Root)
Number of physical assets: 1
Animated: Yes
Number of Animations: 17
Animation type: In-place
Number of characters: 1
Vertex counts of characters: 1936
Number of Materials: 1 advanced material
Number of Textures: 3 (rgba packed)
Texture Resolutions: 4096x4096
Tested on: Windows 11
Spermatozoon asset is designed for different usage sceneraios. its can be used as 3d main character in tps game or can be small monster in isometric games. realization of TPS game please see this example.
asset comes with:
- 4K Textures
- Advanced material with Bulge and emission wave effects.
- 17 animations
Price $25.00
SFX_Car_Library by Sylvain Livenais
106 car sounds recorded in various perspectives. Uncompressed audio format. This sound library includes engine, door, trunk, whiper, glass open and close sounds. One shot and looping sounds, wav and stereo. 48khz and 24 bit. The sound library is divided in 6 folders and one xlsx file with the list of all audio assets.
Price $15.00
Electronic Game Music: Pro Edition ver. 2 by Brooklyn Game Audio
660 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License, All OS Support, over 18 Total Hours of Music and Stereo Sound
Pro Collection of 500+ Premium Electronic Music Tracks. High Quality, Studio Produced and produced as loops specifically games, all to help keep players engaged!
***THIS PACK COMES IN 2 VOLUMES DUE TO THE LARGE SELECTION OF MUSIC***
***PURCHASE ONE VOLUME AND THE OTHERS BECOME FREE DOWNLOADS***
Genres Include:
Cyberpunk
J-Pop
Synthwave
Drum n' Bass
Trap
Electronic Cinematic
House
EDM
Quirky
Trance
Futuristic
Lo-Fi
90's and 80's Retro
Price $99.99
Electronic Game Music: Pro Edition by Brooklyn Game Audio
660 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License, All OS Support, over 18 Total Hours of Music and Stereo Sound
Pro Collection of 500+ Premium Electronic Music Tracks. High Quality, Studio Produced and produced as loops specifically games, all to help keep players engaged!
***THIS PACK COMES IN 2 VOLUMES DUE TO THE LARGE SELECTION OF MUSIC***
***PURCHASE ONE VOLUME AND THE OTHERS BECOME FREE DOWNLOADS***
Genres Include:
Cyberpunk
J-Pop
Synthwave
Drum n' Bass
Trap
Electronic Cinematic
House
EDM
Quirky
Trance
Futuristic
Lo-Fi
90's and 80's Retro
Price $99.99
Realistic Medieval House 2 by Craftsman
Texture dimensions: 4k
Minimum polygon count: 12 296
Maximum polygon count: 56 694
Number of prefabs: 1
Rigging: No
UV mapping: Yes
LOD number of levels: 3
Types of materials and texture maps: HDRP and URP
The modular structure of the building and 4k PBR textures allow you to realize a high level of graphics, and the three-level LODS system will help optimize your project.
This package provides textures for UnityHDRP and UnityURP.
Texture Format:
PNG
If you have any questions, you can write to my account and I will try to answer as soon as possible.
I will also appreciate your feedback.
Price $32.00
Cement Tank Trailer by HotCake
Number of textures: 9
Texture dimensions: Tanker Base 4096x4096, illum 1024x1024, tire 2048x2048
Polygon count of the model: 40,328
Number of meshes/prefabs: 5 meshes / 1 prefab
Rigging: No
UV mapping: Yes
No LOD's
PBR Texture
Real world scaled, easy to customize and create LOD's. Also perfect for in simulation genre, logistics / industrial topic.
Price $24.99
Stealth Tension Combat Game Music Pack by Graeme Osborne
- Number of tracks: 104
- Duration of audio included: 3hrs, 3min, 46sec
- Sample Rate: 44.1kHz
- Bit Rate: 16bit
- File Type: WAV
Introducing the Ultimate Stealth, Tension, and Combat Game Music Pack, your one-stop solution for elevating the immersive experience of your video game to unprecedented levels. Crafted with precision and a deep understanding of game dynamics, this meticulously curated music collection is ready to transform your game into a true masterpiece.
The pack contains 104 audio assets with over 3 hours of music, including:
Fully mixed loops:
- Stealth: 14 tracks, 28min 48sec
- Tension: 14 tracks, 27min 44sec
- Combat: 9 tracks, 15min 52sec
Other components included in the pack:
- Stingers: 10 stingers, 48sec
- Layers: 53 individual audio layers, 1hr 46min 40sec
- SFX: 3 SFX tracks, 3min 12sec
- Theme: 1 theme track, 42sec
By providing the mixed loops and the source layers, you can drop the pre-mixed loops straight into your game, or create your own variations using the different layers.
Pre-Mixed Loops
The main loops include:
Stealth
Embark on a journey through the shadows with the stealth mixes. Immerse players in an intricate web of suspense and intrigue, as each track weaves a sonic tapestry of tension, anticipation, and mystery. Whether your characters are sneaking through dimly lit corridors or engaging in covert operations, these compositions will seamlessly blend with the gameplay, enhancing the stealth element and keeping players on the edge of their seats.
Tension
Elevate the emotional intensity of your game with the tension mixes. These dynamic compositions are designed to heighten the stakes, stirring feelings of urgency and unease as players face challenging scenarios. From heart-pounding pursuits to nerve-wracking standoffs, these tracks will seamlessly adapt to the gameplay, enhancing the overall experience and driving player engagement.
Combat
Unleash the power of epic battles with our Combat Rhythms. Feel the adrenaline surge as these exhilarating tracks propel players into the heart of combat. Whether it's a high-octane firefight or an epic clash of warriors, these compositions will synchronize seamlessly with the action, intensifying the gameplay and immersing players in the heat of the moment.
How the layers work
With the layers, you can create your own versions of the stealth, tension and combat mixes by combining different layers at different volume levels
Key Features
- Professionally composed and orchestrated music designed for stealth, tension, and combat scenarios.
- Seamless integration into your Unity project, ensuring a cohesive and immersive experience.
- Customizable tracks can be adapted to various gameplay situations, maintaining player engagement.
- High-quality audio files optimized for both in-game use and cinematic sequences.
- Easy to use, allowing developers of all levels to effortlessly implement and control the music.
Transform your video game into a captivating adventure that players will never forget. Elevate your storytelling, enhance your gameplay dynamics, and create a truly unforgettable experience with the Stealth, Tension, and Combat Game Music Pack. Get ready to embark on an audio journey that will leave a lasting impression on players and reviewers alike.
Price $19.99
Fantasy Polearm Component Pack by Effigy GameWorks
- Over 120 different shape combinations of 16 mesh components, each with multiple possible textures for over 6,000 different polearm combinations - with every component & texture combo set up as a prefab, ready to use.
- 4-level LOD setup on each piece, ready to go out of the box with a full base-level polearm averaging ~25k tris.
- 228 High resolution (up to 4096 x 4096) textures including base colour maps, metallic maps, occlusion maps and Normal maps for PBR materials.
- Includes a ready-made blank polearm prefab with all the correct positions for each component so you can start making polearms straight away.
- Also includes a randomised polearm generation example which can be easily re-worked/extended to fit into your own project.
This is the fantasy & medieval polearm component pack!
This pack is made up of fully textured and game-ready polearm components consisting of tips, hafts and shoes which can be used to put together one or multiple polearms of your choosing - or you can easily extend & integrate the included polearm generation example to create a randomised polearm generator!
Quickly and easily create your own polearm variations for use in your own project with full LoD and low-poly count polearm components. The fully-constructed polearms average out at ~25K tris each, depending on meshes used. High quality 4096 x 4096 textures are included and can be set to the desired size/compression using Unity's importer.
There are currently 16 different meshes with 228 different textures allowing for over 6,000 different polearm combinations. Each texture-set is assigned to a PBR material and each mesh/material variation is saved as a prefab ready to drag-and-drop into your scene.
All the polearms have been scaled to human proportions based on Unity's default unit scaling. The polearms would be ideal for any fantasy setting but also any contemporary or medieval settings; you can just switch out and mix-and-match the components as you desire.
A blank polearm prefab with correct component positions is included and already setup so all you need to do is choose and add components to create your desired polearms within minutes!
Alternatively you can use the included randomisation example to create fully randomised polearms for your project.
You can check out the sister pack, the Fantasy Sword Component pack here: https://u3d.as/35Du
Price $15.00
100+ textures Foliage Pack by Yoge
This package contains:
• Hand Painted Textures - Vol 3 - Grass
• Hand Painted Textures - Vol 12 - Grass
• Hand Painted Textures - Vol 34 - Grass
• Hand Painted Textures - Vol 35 - Grass
• Hand Painted Textures - Vol 41 - Jungle
• Hand Painted Textures - Vol 42 - Grass
• Hand Painted Textures - Vol 43 - Flowers
• Hand Painted Textures - Vol 44 - Foliage
• Hand Painted Textures - Vol 45 - Moss
• Hand Painted Textures - Vol 49 - Grass
Partially:
• Hand Painted Textures - Vol 13 - Nature
• Hand Painted Textures - Vol 26 - Forest
104 seamless textures
2048x2048
- Color
- Normal
- AO
- Height
- Mask
Price $19.99
Military M-ATV (M-RAP)-with 4 different Textures set by 71Block
Objects in each Model: 12 Objects
Polygon count of: 123,706 Poly
Triangle count of: 115,042 Tris
Number of meshes/prefabs: 4 ready to use prefabs
Rigging: No
UV mapping: Yes
LOD information (count, number of levels): NO LOD
Number and Types of materials: 7 PBR materials for each Model
- Glass (Autodesk Intearctive).
- Turret (Autodesk Intearctive).
- Gun (Autodesk Intearctive).
- Vehicle (Autodesk Intearctive).
- SpareTire (Autodesk Intearctive).
- Tire (Autodesk Intearctive).
- Wheel (Autodesk Intearctive).
4 Textures Sets each has:
Number of Textures: 42 Texture
Texture dimensions: 4096x4096
Types of Texture maps:
- Albedo/Base Color (4096x4096).
- Metalic (4096x4096).
- Roughness (4096x4096).
- Normal Map (4096x4096).
- Height Map (4096x4096).
- Emissive (4096x4096).
This Pack include 4 Models (Prefabs), each Model with 7 PBR Materials and 42 Textures, and a Demo Scene.
This Pack includes 4 texture sets (clean, Dirty level 1, Dirty level 2, Dirty level 3), to show interaction of the vehicle with the environment.
Features:
- High Quality Military M-ATV vehicle 3D Model.
- Rotatable roof-top turret and Gun.
- Correct Pivot Locations for all components.
- Real Life Scale.
- Turnable steering wheel.
- PBR materials with high quality Textures (4K).
Software Used:
- Blender for 3D modelling and UV Unwrapping
- Substance Painter for Texturing and Rendering
If only the clean version is needed, please follow the link,
Military M-ATV (MRAP) | 3D Vehicles | Unity Asset Store
Price $35.00
Fantasy sword 21 3D model by Nicu_Tepes_Vulpe
Number of textures:
Texture dimensions: 4096x4096
Polygon count: 16920
Minimum polygon count: 16920
Maximum polygon count: 16920
Number of meshes/prefabs: 1/1
Rigging: No
Animation count: No
Animation type list: No
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
Hello. This is a high definition quality polygon of a Fantasy sword 21 3D Model with PBR textures. Extremely detailed and realistic. Suitable for movie prop, architectural visualizations, advertising renders and other. All textures are 4k resolution. The number of materials corresponds to the number of main objects in the scene. The model contains 1 object: Fantasy_sword_21
Price $15.00
Fantasy sword 18 3D by Nicu_Tepes_Vulpe
Number of textures: 6
Texture dimensions: 4096
Polygon count: 4946
Minimum polygon count: 4946
Maximum polygon count: 4946
Number of meshes/prefabs: 1/1
Rigging: No
Animation count: No
Animation type list: No
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
Hello. This is a high definition quality polygon of a Fantasy sword 18 3D Model with PBR textures. Extremely detailed and realistic. Suitable for movie prop, architectural visualizations, advertising renders and other. All textures are 4k resolution. The number of materials corresponds to the number of main objects in the scene. The model contains 1 object: Fantasy_sword_18
Price $15.00