Pixel Art Mysterious Forest by Eder
Content:
- 15 layers in PNG
- PSD file with 98 layers
Details:
- Backgrounds in PNG and PSD files
- One PSD with all backgrounds
- Images in 1454X3035 pixels
- Example Scene with parallax script
A background of a Hill (with layers) that you can immediately use for your project with ease!
Features: 1 Background with 15 layers.
Details:
PSD and PNG files.
Example in PNG and PSD.
Price $4.99
Voxel SWAT Character - 3D Model by MrMustache
Technical details :
- Triangles: 1.1k
- Number of textures: 33
- Texture dimensions: 16x16 - 128
- Animations: 7(Generic)
Looking for a high-quality voxel game asset to add to your lowpoly, stylized game?
Designed with meticulous attention to detail, the Voxel SWAT Character is a low-poly marvel that effortlessly blends style with substance. Whether your game is set in a post-apocalyptic wasteland or a bustling cyberpunk metropolis, this character brings a unique edge to the scene.
Info
*(Gift) This character comes with some basic animations.
- Idle
- Run
- Jump
- Doge
- Hit
- Attack
- Death
This jumpstart ensures that you can hit the ground running with your game development. Plus, the Voxel SWAT Character seamlessly complements our growing collection of voxel-style characters, giving you the option to expand your roster in the future.
Don't miss the opportunity to introduce the Voxel SWAT Character to your game asset arsenal. Its gritty voxel design, low-poly construction, and authentic SWAT appeal are certain to propel your game to new heights.
Download it now from the Unity Asset Store, and witness your game world come alive with the Voxel SWAT Character!
Thank you,
MrMustache
Price $5.99
Weapons FREE by ithappy
Сonnect with digital art enthusiasts, and stay up to date on new products, tutorials and more!
Weapons
This asset pack is a free version of Weapons 1 and Weapons 2.
Study and test models in the programs you need.
Study the model grid, texturing principles, model optimization and other things that are important to you.
You can buy the full set:
● Package ●
Set of unique assets (8).
● Where to use ●
- Games. Models optimized for game engines;
- Multiplication;
- Advertising and marketing;
- VR / AR;
● Features ●
- You can easily change the color of objects - using the UV map;
- Pivot in the logical place of the object;
- Model has a logical name.
● Geometry ●
8 unique assets;
7k triangles all pack.
● Items (x8) ●
Shotgun, sniper rifle, assault rifle, revolver, baseball bat, hockey stick, axe, knife.
● Scale ●
Real-world-size
● Material ●
All models use 1 material
● Textures ●
1 texture
Resolution: 2048 px
If you liked this package, please leave a review! Creativity to you!
We have files of 3d programs: Blender \ C4D \ Maya \ 3dsMax
You can modify our models yourself by requesting the necessary format from us.
DISCORD | EMAIL | INSTAGRAM | YOUTUBE
Price $0.00
Treasure Chest & Monster by Kevin Iglesias
This asset contains textured and animated 3D models of fantasy horror treasure chest in two versions: one faceted (poly art style), and one more stylized and smooth.
Models:
- Treasure Chest
- Monster
- Treasures in different amounts (gold coins, gemstones, pearls)
All models have both their stylized and faceted version.
Textures:
- Treasure chest and monster textures: 2048x2048 px.
- Treasure textures (gold coins, gemstones, and pearls): 1024x1024 px.
- Faceted version textures: 128x128 px.
All included textures consist of Base Color, Ambient Occlusion, Normal, and Metallic maps (with the Smoothness map in the Metallic alpha channel) in .png file format.
Animations:
Treasure Chest
- Closed pose
- Close01 (simple closing)
- Close02 (closing with jump)
- ClosedAction01
- Opened pose (various versions with the lid in different positions)
- Open01 (simple opening)
- Open02 (hold and release opening)
- Open03 (opening with jump)
Monster
- 4 Attacks
- Block
- 2 Getting damage (front, rear)
- Stun
- 2 Deaths
- Idle
- 2 Idle actions
- Walk forward (1 m/s, root motion and in place)
- Walk backward (1 m/s, root motion and in place)
- Run (3 m/s, root motion and in place)
- Sprint (6 m/s, root motion and in place)
- Hide
- 2 Unhides
- Closed idle
- 2 Closed idle actions
- Closed walk forward (0.5 m/s, root motion and in place)
- Closed walk backwards (0.5 m/s, root motion and in place)
- Closed jump forward (1 m/s, root motion and in place)
Roadmap:
- Add customizable options
- Add easier-to-edit textures
- Add more animations
Contact Support:
support@keviniglesias.com
Price $40.00
CW Brick Building Set - Proto Series by BitGem
Price $9.99
CardHouse by Pipeworks Studios
In this package you will find:
- A an interactive tutorial that lets you "feel" how different components work
- Sample games in common genres like CCG, deck-builder, and solitaire. Refer to these to see how common card groups and phases should be configured
- A "System" prefab to put in your scene that's used for global resources like phase management and drag handling
- Prefabs for common card groups like decks, hands, and card grids
- A turn-passing button prefab
- A canvas for displaying player resources like health and mana
- "Seeker" components for managing card position, rotation, and scale
- Scriptable objects for defining resources, decks, and the cards within them
- Handlers for clicks and drags
- "Gate" components that limit card drags based on things like if it's your turn and if you can afford to play it
Card games are complicated! They have all these rules about what you can play and when, and coding state machines to govern all this behavior can be a headache. CardHouse gives you a starting point for adding card-based mechanics to any genre of game! This toolkit includes systems for common card operations like shuffling and dealing cards, resource management, and local multiplayer (pass-and-play style). Plus, CardHouse is written with extensibility in mind. Components focus on using UnityActions to orchestrate behavior so you can hook in your own custom game logic wherever you need!
Asset uses the Bebas Neue and Montserrat fonts under the Open Font License (OFL). Asset uses a variety of art under the CC0 Creative Commons License; see Third-Party Notices.txt file in package for details.
Price $0.00
POLYGON Horror Carnival - Low Poly 3D Art by Synty by Synty Studios
Jump in to our Discord to Learn, Create and Share!
Synty Studios™ Presents - POLYGON Horror Carnival
◼ Key Features ◼
- 465 Unique Prefabs
- A working Ferris Wheel and Merry Go Round
- Includes 10 sample scripts to bring your carnival to life
◼ Description ◼
Ladies and gentlemen, boys and girls, step right up and prepare yourselves for an experience unlike any other!
Welcome to the horror carnival. A place, once with inviting music, now carrying an unsettling melody, hinting at the unnerving surprises that lie within.
The true heart of this menacing extravaganza lies in the demo scene. Built with 3D low poly assets, it features game development assets from an ominous carnival tent, booths, a Ferris wheel, a merry-go-round and more. It is the perfect hunting ground for deranged figures to play hide and seek with unsuspecting thrill-seekers.
Purchase your ticket to the horror carnival and enjoy your stay. It will be your last.
◼ Recommended with ◼
We recommend combining POLYGON - Horror Carnival with:
◼ Assets◼
Building (69)
Walls, Windows, Floors, Doors, Stairs, Roofs, Roof Trims, Roof Caps, Pillars, Fences & Gates, Track (Straight, Half & Corner), Water Tower.
Characters (10)
Anamatronic, Carny, Clown Female, Clown Male, Fortune Teller, Ring Leader, Slim, Strongman, Visitor Female, Visitor Male.
Character Attachments (21)
Anamatronic head, Eye Patch, Hair (6), Hats (5), Beards (2), Mustache, Clown Mask, Baseball Mask, Mic, Mutant Head, Earrings.
Environment (45)
Background cards, Branches, Trees and Bushes (7), Plants (5), Cloud Ring, Ground Dirt (11), Leave Piles (4), Grass (4), Dirt Roads (6), Small Rocks (2), Skydome.
FX (24)
Blood Dripping, Blood Dripping Wall, Blood Splatter, Confetti (4), Dust, Fire, Fireworks, Flies, Fog, Gun Smoke, Lightning Background, Rain, Smoke (3), Sparks (2), Sunbeam, Tumble Weed, Water Splash, Light Ray
Props (286)
Balloons (2), Barbell, Barrels (2), Barricades (8), Baseball, Bear Trap, Bleechers (2), Bouncy Castle, Bowling Ball and Pins, Buckets and Water Insert, Bulls Eye, Bumper Car Arena, Bunting Pole, Burger, Cable, Cameras (2), Can Toss, Cans (2), Candy Floss and Cart, Cane, Cannon Ball, Carnival Entrance, Clown Box, Clown Head, Cobwebs (2), Confetti Cannon, Crystal Ball, Dart, Decals (4), Dive Tower and Pool, Donut, Dunk Tank and Insert, Entrance Clown, Ferris Wheel, Flags (8), Flashlight (2), Fries, Generator, Hay Bales (3), High Striker (2), Hoola Hoops (2), Hotdog, Jack in a box, Laughing Clown, Lights and Lamps (10), Loud Speaker, Merry Go Round, Milk Bottle, Milkshake, Monkey, Net, Papers (5), Photo Stand (3), Pies and Throwing Wall (3), Plastic Bag, Plushies (23), Pole, Popcorn, Portaloo, Prize Wheel, Pumpkins (6), Radio, Ring Toss, Ring, Rubber Ducky, Bins (3), Rubbish (13), Rug, Signs (68), Skeleton, Skull, Spiders (3), Spirit Board, Spotlight, Stalls and attachments (13), Stool, Swinging Chairs and Attachments (7), Tables (4), Ducks and Targets (5), Target Wheel, Teacups Ride, Tennis Ball, Tents And Poles (4), Tickets (4), Ticket Booth, Entry Ticket, Trunks (2), Walkie Talkie, Walkman.
Vehicles (8)
Bumper Car, Train and Carriage, Trolley, Food Truck, Wagons (3).
Weapons (21)
Axe, Baseball bats (3), Cannon, Cattle Prod, Chainsaw, Cleaver, Bomb, Dynamite, Hockey Stick, Knife, Machete, Mallet, Nail Gun, Needle, Revolver, Saw, Shotgun, Throwing Knife.
◼ Compatibility ◼
- Character setup to work with Mecanim (no animations included in this pack)
- View our tutorial on converting to the Universal Render Pipeline.
- Compatible with Unity 2021.3+
📜 Synty Newsletter 📜
Don't miss out on release discounts!
Sign up to our Synty Asset Store Newsletter
Follow us for updates, promotions, previews & tutorials:
DISCORD | FACEBOOK | YOUTUBE | TWITTER | INSTAGRAM
Price $99.99
Fantasy Worlds - The Old Forest by TriForge Assets
Total number of prefabs: 197
Texture resolutions: 2048 to 4096
Full PBR materials with albedo, smoothness, ao and normal maps.
Trees have 4 LOD stages with last LOD being a billboard cloud allowing usage in large environments.
Collection of 197 AAA-quality, stylized prefabs suitable for open worlds as well as small levels. Create beautiful, lush forests and meadows dotted with ancient ruins and stone shrines.
✔️ Supports:
- Built-in Rendering Pipeline - Unity 2022.3.11 or newer
- URP v14 - Unity 2022.3.11
- URP v15 - Unity 2023.1
HDRP is currently not supported.
📥 Playable Demo & Performance Test: Google Drive (Windows build, 1.07GB)
Check out the demo scene included with the assets in this playable build - explore the map real time and check how well the assets perform with the included performance monitor.
Features:
- vegetation with easy to use wind system, drop the prefab in the scene set its direction and wind strength and see the results right away
- 5 high quality tree meshes - 1 large, 2 medium and 2 small
- 4 sapling/bush meshes
- 33 ground foliage meshes - grass, ferns, clover, flowers and plants
- 18 forest ground meshes - leaf piles and small wood debris
- 6 scalable rock prefabs - scale them as large as you need without loss of texture quality thanks to triplanar mapping and mask texturing
- 20 of smaller rocks and stones prefabs
- a 51-piece modular medieval ruins set - walls, windows, doorways and rubble
- 8 preassembled ruin structures made with the modular set
- 48 doodats such as ivy branches, mushrooms and point of interest prefabs like standing stones or camp set
- campfire, mist and pollen particle FX
❗ Textures, materials and demo scene lighting were configured for Linear color space.
❗ Not designed for mobile devices.
Have questions? Encountered a bug or need support?
Price $79.00
Medieval Shield Collection by Magic2Pow
Number of Unique Meshes: 23
Material : 44
Number of Textures: 132 total - Ambient Occlusion, Base Color, Normal, Roughness and Metallic each material
Texture Resolutions: (2048x2048)
Supported Development Platforms: Desktop
Triangles Count:
Sm_Crusader_Shield : 1.776
Sm_Crusader_Shield_Blood : 1.776
Sm_Medieval_Shield : 458
Sm_Medieval_Shield_Blood : 458
Sm_Old_Shield : 796
Sm_Old_Shield_Blood : 796
Sm_Old_Shield_Dark : 796
Sm_Old_Shield_Dark_Blood : 796
Sm_Rome_Shield : 10,266
Sm_Rome_Shield_Blood : 10,266
Sm_Shield_Door_Classic : 388
Sm_Shield_Door_Classic_2 : 388
Sm_Shield_Door_Classic_3 : 388
Sm_Shield_Door_Classic_Dark : 388
Sm_Shield_Door_Classic_Dark_Blood : 388
Sm_Shield_wiking_1 : 6,360
Sm_Shield_wiking_1_Blood : 6,360
Sm_Shield_wiking_1_Blood_Red : 6,360
Sm_Shield_wiking_1_Red : 6,360
Sm_Wiking_Shield_2 : 3,526
Sm_Wolf_Shield : 1,842
Sm_Wolf_Shield_Classic : 1,842
Sm_Wolf_Shield_Marble : 1,842
Medieval shields with details and texture color variations.
Every mesh comes with full set of 2K PBR textures combined in material instance with possibility to regulate strength of roughness, normal map and metalness and color shade with a help of tint option.
Shields have back side with leather strap and metal holder.
Price $9.00
Tiny fantasy cartoon stylized male and female characters drawn style vol.1 by Babka
Include:
- 42 characters (PSB, Prefabs)
- Each element consists of a PSB and a game ready prefab
- Average resolution 4K
42 Unique tiny fantasy cartoon stylized male, female, monsters characters in drawn style. Fantastic drawn characters are ideal for RTS, RPG, quests, 4K, as well as for any other
Include:
- 42 characters (PSB, Prefabs)
- Each element consists of a PSB and a game ready prefab
- Average resolution 4K
Price $25.99
43 fantasy sci-fi cartoon stylized male and female characters drawn style vol.1 by Babka
Include:
- 43 characters (PSB, Prefabs)
- Each element consists of a PSB and a game ready prefab
- Average resolution 4K
43 fantasy sci-fi cartoon stylized male and female characters drawn style. Fantastic drawn characters are ideal for RTS, RPG, quests, 4K, as well as for any other
Include:
- 43 characters (PSB, Prefabs)
- Each element consists of a PSB and a game ready prefab
- Average resolution 4K
Price $25.99
47 unique fantasy cartoon stylized male and female characters drawn style vol.5 by Babka
Include:
- 47 characters (PSB, Prefabs)
- Each element consists of a PSB and a game ready prefab
- Average resolution 4K
47 unique fantasy cartoon stylized male, female, monsters characters in drawn style.
Fantastic drawn characters are ideal for RTS, RPG, quests, 4K, as well as for any other
Include:
- 47 characters (PSB, Prefabs)
- Each element consists of a PSB and a game ready prefab
- Average resolution 4K
Price $25.99
Fantasy Golden Rabbit by Rosyaev
Number of textures: 18 + 6(particles)
5 skins materials with texture maps:
Color, Roughness, Normal 4096x4096
4 fur textures
3 eye textures
Texture dimensions: 4096x4096
Polygon count:
Lowpoly Rabbit model - 5,394 polys 5,974 verts
Cloak model - 672 polys 725 verts
Crown model - 4,550 polys 4,606 verts
Bracers model - 306 polys 346 verts
Necklace model - 420 polys 445 verts
Number of meshes: 1
Number of prefabs: 8
Rigging: Yes
Animation count: 29
Animation type list:
- Idle1
- Idle2
- Idle3
- Walk
- Run
- WalkLeft
- WalkRight
- RunLeft
- RunRight
- Attack1
- Attack2
- Carrying
- Death1
- Death2
- Death3
- Wash
- Drink
- Eating
- StartSleep
- Sleeping
- EndSleep
- Jump
- JumpForward
- Fall
- FallLoop
- FallForward
- FallForwardLoop
- Impact1
- Impact2
UV mapping: Yes
LOD information: Yes
Types of materials and texture maps: PBR
3D Rabbit model with a large set of animations and 5 types of skins is suitable for any task. Are you making a fantasy adventures / hunting game or an rpg for mobile devices, this model will definitely come in handy for you! The model has a lot of options for settings, disable unnecessary elements, change the color palette, and so on.
For the eyes/crown details its own material is used so you can adjust the color and emission.
Also you can use metalness map like emission map for Rabbit model, disable color map for Crown/Neclkace/Bracers and use any color what you want.
You can disable individually: Crown, Necklace, Braces, Cloak
Included:
Demo controllers: An example of controlling a rabbit model, a simulation of cloth for a cloak is configured.
29 animations
Skins: White, Black, Brown, Golden, Emission Golden
Golden Rabbit Particle Effect: Includes 6 particle effect textures
Price $39.99
350 Boxing Animations by AKUMA_UPPER_GAMES
Boxer_Animations Package Summary:
- Total Animations: 350
- Get Up Animations: Various get up animations for different situations.
- Heart and Knockout Animations: Includes animations for heart and knockout sequences.
- Attack Animations: Multiple attack animations including crosses, jabs, hooks, overhands, and uppercuts.
- Dodge and Defensive Animations: Various dodge and defensive movements.
- Finisher Animations: Different finisher animations for offensive and defensive scenarios.
- Miscellaneous Animations: Animations for round wins, turnbuckle interactions, and more.
- Other Animations: Additional animations like slipping and entering/exiting the turnbuckle.
These animations cover a wide range of boxing actions and scenarios.
----------------------------
Humonoid Animation(350)
Anim_GetUp_Back_90_L
Anim_GetUp_Back_90_R
Anim_GetUp_Back_180_CCW
Anim_GetUp_Back_180_CW
Anim_GetUp_Facedown_90_L
Anim_GetUp_Facedown_90_R
Anim_GetUp_Facedown_180_CCW
Anim_GetUp_Facedown_180_CW
Anim_Hrt_Head_Base_Center_Strong_01
Anim_Hrt_Head_Down_Strong_01
Anim_Hrt_Knockout_Body_Front_01
Anim_Hrt_Knockout_Body_Front_03
Anim_Hrt_Knockout_Head_Front_01
Anim_Hrt_Knockout_Head_Front_02
Anim_Hrt_Knockout_Head_Front_03
Anim_Hrt_Knockout_Head_Front_04
Anim_Hrt_Knockout_Head_Front_05
Anim_Hrt_Knockout_Head_Front_06
Anim_Hrt_Knockout_Head_Front_07
Anim_Hrt_Knockout_Head_Front_08
Anim_Hrt_Knockout_Head_Left_01
Anim_Hrt_Knockout_Head_Left_02
Anim_Hrt_Knockout_Head_Left_03
Anim_Hrt_Knockout_Head_Left_04
Anim_Hrt_Knockout_Head_Left_05
Anim_Hrt_Knockout_Head_Right_01
Anim_Hrt_Knockout_Head_Right_02
Anim_Hrt_Knockout_Head_Right_03
Anim_Hrt_Knockout_Head_Right_04
Anim_Idle_Eager_01
ATK_Cross_Body
ATK_Cross_High_L_01
ATK_Cross_High_M_01
ATK_Cross_High_S_01
ATK_Cross_Low_L_01
ATK_Cross_Low_M_01
ATK_Cross_Low_S_01
ATK_Jab_High_L_01
ATK_Jab_High_M_01
ATK_Jab_High_S_01
ATK_Jab_Low_L_01
ATK_Jab_Low_M_01
ATK_Jab_Low_S_01
ATK_LHook_High_L_01
ATK_LHook_High_M_01
ATK_LHook_High_S_01
ATK_LHook_Low_L_01
ATK_LHook_Low_M_01
ATK_LHook_Low_S_01
ATK_LOverhand_L_01
ATK_LOverhand_M_01
ATK_LOverhand_S_01
ATK_Lunge_Jab_Body
ATK_LUpper_High_L_01
ATK_LUpper_High_M_01
ATK_LUpper_High_S_01
ATK_LUpper_Low_L_01
ATK_LUpper_Low_M_01
ATK_LUpper_Low_S_01
ATK_RHook_High_L_01
ATK_RHook_High_M_01
ATK_RHook_High_S_01
ATK_RHook_Low_L_01
ATK_RHook_Low_M_01
ATK_RHook_Low_S_01
ATK_ROverhand_L_01
ATK_ROverhand_M_01
ATK_ROverhand_S_01
ATK_RUpper_High_L_01
ATK_RUpper_High_M_01
ATK_RUpper_High_S_01
ATK_RUpper_Low_L_01
ATK_RUpper_Low_M_01
ATK_RUpper_Low_S_01
Dodge_Bwd_02
Dodge_Bwd_03_NearTurnbuckle
Dodge_Left_02
Dodge_Right_02
Finisher_Gen_01_OnHit
Finisher_Gen_01_OnHit_Def
Finisher_Gen_01_Taunt
Finisher_Gen_02_OnHit_ATK
Finisher_Gen_02_OnHit_DEF
Finisher_Gen_02_Taunt
Finisher_Gen_03_OnHit_ATK
Finisher_Gen_03_OnHit_DEF
Finisher_Gen_03_Taunt
Finisher_Gen_04_OnHit_ATK
Finisher_Gen_04_OnHit_DEF
Finisher_Gen_04_Taunt
Finisher_Gen_05_OnHit_ATK
Finisher_Gen_05_OnHit_DEF
Finisher_Gen_05_Taunt
Finisher_Gen_06_OnHit_ATK
Finisher_Gen_06_OnHit_DEF
Finisher_Gen_06_Taunt
Finisher_Gen_07_OnHit_ATK
Finisher_Gen_07_OnHit_DEF
Finisher_Gen_07_Taunt
Finisher_Slug_01_OnHit_ATK
Finisher_Slug_01_OnHit_DEF
Finisher_Slug_01_StartUp
Finisher_Slug_02_OnHit_ATK
Finisher_Slug_02_OnHit_DEF
Finisher_Slug_02_Taunt
Finisher_Slug_03_OnHit_ATK
Finisher_Slug_03_OnHit_DEF
Finisher_Slug_03_Taunt
Finisher_Slug_04_OnHit_ATK
Finisher_Slug_04_OnHit_DEF
Finisher_Slug_04_Taunt
Finisher_Slug_05_OnHit_ATK
Finisher_Slug_05_OnHit_DEF
Finisher_Slug_05_Taunt
Finisher_Slug_06_OnHit_ATK
Finisher_Slug_06_OnHit_DEF
Finisher_Slug_06_Taunt
Finisher_Slug_07_OnHit_ATK
Finisher_Slug_07_OnHit_DEF
Finisher_Slug_07_Taunt
Finisher_Stub_02
Finisher_Stub_02_HIT
Finisher_Swarm_01_OnHit_ATK
Finisher_Swarm_01_OnHit_DEF
Finisher_Swarm_01_Taunt
Finisher_Swarm_02_OnHit_ATK
Finisher_Swarm_02_OnHit_DEF
Finisher_Swarm_02_Taunt
Finisher_Swarm_03_OnHit_ATK
Finisher_Swarm_03_OnHit_DEF
Finisher_Swarm_03_Taunt
Finisher_Swarm_04_OnHit_ATK
Finisher_Swarm_04_OnHit_DEF
Finisher_Swarm_04_Taunt
Finisher_Swarm_05_OnHit_ATK
Finisher_Swarm_05_OnHit_DEF
Finisher_Swarm_05_Taunt
Finisher_Swarm_06_OnHit_ATK
Finisher_Swarm_06_OnHit_DEF
Finisher_Swarm_06_Taunt
Grab_02_Miss
Grab_02_Source
Grab_02_Target
HRT_Basic_Light_High_Front_01
HRT_Basic_Light_High_Left_01
HRT_Basic_Light_High_Right_01
HRT_Basic_Light_Low_Front_01
HRT_Basic_Light_Low_Left_01
HRT_Basic_Light_Low_Right_01
HRT_Basic_Strong_High_Front_01
HRT_Basic_Strong_High_Left_01
HRT_Basic_Strong_High_Right_01
HRT_Basic_Strong_Low_Front_01
HRT_Basic_Strong_Low_Left_01
HRT_Basic_Strong_Low_Right_01
HRT_Dazed_F_01
HRT_Guard_HBlock_L_F_01
HRT_Guard_HBlock_M_F_01
HRT_Guard_HBlock_S_F_01
HRT_Guard_LBlock_L_F_01
HRT_Guard_LBlock_M_F_01
HRT_Guard_LBlock_S_F_01
Hrt_Knockout_Body_Front_02
Hrt_Knockout_UpperBody_01
Hrt_Knockout_UpperCut_01
HRT_PartDown_L_H_F-004
HRT_PartDown_L_L_F_01
HRT_PartialKnockdown
HRT_Push_M_H_B_01
HRT_Push_M_H_B_03
HRT_Push_M_H_B_04
HRT_Push_M_H_F_01
HRT_Push_M_H_L_01
HRT_Push_M_H_R_01
HRT_Push_M_L_F_01
HRT_Push_M_L_L_01
HRT_Push_M_L_R_01
HRT_Stagger_Collision_F_01
HRT_Stagger_Rope_01
HRT_Stagger_S_H_F_01
HRT_Stagger_S_H_L_01
HRT_Stagger_S_H_R_01
HRT_Stagger_S_L_F_01
HRT_Stagger_S_L_L_01
HRT_Stagger_S_L_R_01
HRT_Standing_Dazed
HRT_Writhing_Loop_FaceDown_01
HRT_Writhing_Loop_FaceUp_01
Intro_01
Intro_Adonis
Intro_Apollo
Intro_Bash
Intro_Biker
Intro_Clubber
Intro_Conlan
Intro_Ivan
Intro_MadDog
Intro_Nash
Intro_Punk
Intro_Ramirez
Intro_Rhino
Intro_Rocky_02
Intro_Scraps
Intro_Snob
Intro_Sporino
Intro_Underground
Intro_Viking
Intro_Viktor
Intro_Wheeler
LOC_Turn_45_L
LOC_Turn_45_R
LOC_Turn_90_L
LOC_Turn_90_R
LOC_Turn_180_L
LOC_Turn_180_R
LOC_Walk_LF_45
LOC_Walk_LF_135
LOC_Walk_LF_225
LOC_Walk_LF_315
LOC_Walk_LF_Back
LOC_Walk_LF_Fwd
LOC_Walk_LF_Left
LOC_Walk_LF_Right
LOC_Walk_RF_45
LOC_Walk_RF_135
LOC_Walk_RF_225
LOC_Walk_RF_315
LOC_Walk_RF_Back
LOC_Walk_RF_Fwd
LOC_Walk_RF_Left
LOC_Walk_RF_Right
Match_Victory_01
Match_Win01
Match_Win02
Match_Win03
Match_Win04
Match_Win05
Match_Win06
Match_Win07
Match_Win08
Match_Win09
Match_Win10
Match_Win11
Match_Win12
Match_Win13
Match_Win14
Match_Win15
Match_Win16
Match_Win17
Match_Win18
Match_Win19
Match_Win20
Mini_Bench_Fail
Mini_Bench_Idle
Mini_Bench_Lift_01
Mini_Combo01
Mini_Combo02
Mini_Combo03
Mini_Combo04
Mini_Combo05
Mini_Combo06
Mini_Combo07
Mini_Combo08
Mini_Combo09
Mini_Combo10
Mini_Combo11
Mini_Combo12
Mini_Hammer_Fail_Shortened
Mini_Hammer_Idle_01
Mini_Hammer_Light_Shortened
Mini_Hammer_Medium_Shortened
Mini_Hammer_Perfect_Shortened
Mini_Hammer_Strong_Shortened
Mini_Hammer_Up_Idle_Loop_01
Mini_Hammer_Windup_01
Mini_ProteinShake_Fail_01
Mini_ProteinShake_Fail_02
Mini_ProteinShake_Idle_01
Mini_ProteinShake_LR_Loop_01
Mini_ProteinShake_UD_Loop_01
Mini_SpeedBag_L
Mini_SpeedBag_R
Mini_Squat
Mini_Squat_Down_Loop_01
Mini_Squat_Fail_01
Mini_Squat_Idle_01
Mini_Squat_Stand
Mini_Squat_Struggle_01_Stand
Mini_Treadmill_Run_Loop_01
Mini_Treadmill_Stumble_01
Pow_B_DashBackStraight_03
Pow_B_DefChargeStrike_Charging
Pow_B_DefChargeStrike_FullCharge
Pow_B_DefChargeStrike_NoCharge
Pow_B_UnblockableStraight_01
Pow_D_ChargeHook_01_Charging
Pow_D_ChargeHook_01_MaxCharge
Pow_D_ChargeHook_01_MinCharge
Pow_D_DodgeHook_05
Pow_D_UnstoppableHook_01
Pow_F_2HitLunge_02
Pow_F_LungeOverhand_02
Pow_F_LungeUppercut_01
Pow_N_ChargeUppercut_01_Charging
Pow_N_ChargeUppercut_01_MaxCharge
Pow_N_ChargeUppercut_01_MinCharge
Pow_N_Flurry_01
Pow_N_Flurry_01_FinalHit
Pow_N_Straight
Pow_U_ChargeHook_01_Charging
Pow_U_ChargeHook_01_MaxCharge
Pow_U_ChargeHook_01_MinCharge
Pow_U_DodgeHook_05
Pow_U_UnstoppableHook_01
Round_Win01
Round_Win02
Round_Win03
Round_Win04
Round_Win05
Round_Win06
Round_Win07
Round_Win08
Round_Win09
Round_Win10
Round_Win11
Round_Win12
Round_Win13
Round_Win14
Round_Win15
Round_Win16
Round_Win17
Round_Win18
Round_Win19
Round_Win20
Slip_B
Slip_D
Slip_L
Slip_R
Turnbuckle_Daze
Turnbuckle_Enter
Turnbuckle_Exit
Turnbuckle_HRT_L_L_F
Turnbuckle_HRT_L_L_L
Turnbuckle_HRT_L_L_R
Turnbuckle_HRT_L_U_F
Turnbuckle_HRT_L_U_L
Turnbuckle_HRT_L_U_R
Turnbuckle_HRT_M_L_F
Turnbuckle_HRT_M_L_L
Turnbuckle_HRT_M_L_R
Turnbuckle_HRT_M_U_F
Turnbuckle_Knockdown_02
Price $500.00
Nice Script Editor by Nice Script Editor
Nice Script Editor is a code editor that allows you to easily edit scripts without leaving Unity.
Features
- rename
- semantic and syntax highlighting
- code completions
- code folding
- goto definition
- find symbol, references
- error highlighting
... and much more.
Additional features
- This tool cannot be used as a debugger to debug the program. For this reason, I made a Visual Studio plug-in. Through this plug-in, you can set breakpoints and start debugging through Unity.
NOTE:
- You need to have .NET SDK (6.0 or 7.0) installed on your computer before using this tool.
- Support Unity 2019 or higher version
- Available only on Windows and Mac
Price $99.00
Livestock Trailer by HotCake
- Number of textures: 12 textures
- Texture dimensions: 4096x4096
- Polygon count of Livestock Trailer: 36,894
- Vertices count of Livestock Trailer: 38,374
- Number of meshes/prefabs: 28 meshes / 1 prefab
- Rigging: No
- UV mapping: Yes
- LOD information: No LOD's
- PBR textures.
- Livestock trailer with low poly,optimized mesh topology and Uv's.
- Real world scale
- All interior and exterior doors can be opened and closed.
- Suits for small animal (sheep,goat,pig etc) transportation missions.
- PBR 4k textures.
- %90 equal texel density
Price $29.99
Weapons Sound Pack by MGWSoundDesign
Audio file types: Wav
Sample rate: 44.1 khz
Bit depth: 16 bit
Loopable: No
Additional: Stereo and mono
These 8 sound libraries contain more than 1000 sounds of various weapons,
everything you need to voice shooting, medieval weapon combat, or Sci-Fi style combat in your project.
All these sound libraries can also be purchased separately
contains
- Weapons Foley SFX
- Reloading and Weapons SFX
- Rifle SFX
- Medieval Weapons Sound Effects
- Grenade and Explosive Sound FX
- Sci-Fi Weapon 2
- Sci-Fi Weapon Sound FX
- Futuristic Gun SoundFX
Price $30.00
ECS Spatial Partitioning - Move Millions of Entities by Simeon Pfeiffer
- Spatial partitioning by splitting the playable area into a fixed grid of cells
- Utilization of Burst ECS 1.0 features, Burst and the Job System (DOTS)
- Works with Perspective and Orthographic Camera
- Focus on short and simple to understand code
This asset provides a simple base for Unity ECS games with a top-down view which need to move a very large number of individual entities with their own targets, speeds and destination wait time. Use cases range from zombie apocalypse shooters to city builders. If you need a million different moving entities, this asset can be your starting point.
The asset includes placeholder spawner and random movement systems that you should replace with your own logic. Example scene and simple step by step instructions are included.
The asset utilizes ECS 1.0 features, Burst and the Job System (DOTS) as well as spatial partitioning to update entities off screen in a more performant, but consistent, way than entities currently within the screen.
Bonus: The asset also comes with a feature rich RTS camera script.
Price $4.99
Northern Spruce Pack by Divine Horizon Studios
LOD:Not needed
Number of textures:2K[Leaves] diffuse / normal 2K[Bark] diffuse / normal
Polygon count of:
Picea Abies 01 (424-tris)
Picea Abies 02 (456-tris)
Picea Abies 03 (478-tris_Small)
Picea Abies 04 (506-tris)
Picea Abies 05 (556-tris)
Picea Abies 06 (1387-tris)
Picea Abies 07 (692-tris)
Picea Abies 08 (340-tris)
Immerse your virtual worlds in the natural beauty of our 8 Low-Poly Realistic Spruce Trees pack. Crafted with meticulous attention to detail, each tree boasts a maximum polygon count of just 1387 tris and a minimum of 340 tris, ensuring exceptional performance without the need for LODs. What sets these trees apart is their seamless LOD transition, providing a smooth and immersive experience for your players. These handcrafted assets bring lush greenery to your Unity projects, perfect for creating serene forests, cozy cabin retreats, or enchanting winter landscapes. With high-quality textures and efficient poly counts, our Spruce Trees strike the perfect balance between visual realism and optimal performance. Elevate your game or simulation with these versatile assets and watch your virtual landscapes flourish
Price $15.00
Artistic: Color Isolation by Fronkon Games
🕹 DEMO | 📄 DOCUMENTATION | ♥ MORE ASSETS ♥
✓ Many parameters to configure.
✓ CIELAB color space.
✓ Full source code (scripts and shaders).
💡 Online documentation, support and free updates.
💡 Desktop, mobile, VR and web.
💡 Unity 2021.3 or higher.
💡 Universal RP 12.1.7 or higher.
❤️ Leave a review if you found this asset useful, thanks! ❤️
Price $5.00