ButterFly's by cobra0506
Number of textures 20
Texture dimensions 512 x 512
Polygon count of Butterfly
Maximum polygon count 64
Number of meshes/prefabs 1
Rigging: no using code for movements
UV mapping: Yes
Package Description:The "Butterfly Controller" package is a versatile and visually appealing addition to your Unity project. It introduces a low-poly butterfly model with an accompanying script for dynamic control. This asset not only enhances the aesthetics of your project but also provides an engaging and interactive element for users to enjoy.
Key Features:
- Low-Poly Beauty: The butterfly model is carefully crafted with a low-poly aesthetic. This style offers a unique visual charm while maintaining performance efficiency. Whether you're developing a simulation, art project, or relaxation experience, the butterfly's gentle and elegant appearance complements various genres.
- Customization: One of the standout features of this package is the level of customization it offers. The attached script allows you to fine-tune various aspects of the butterfly's behavior and appearance. You can control the body and wings, adjust flying parameters, and even determine the extent of wing flapping. This level of control ensures that the butterfly aligns with your project's specific requirements and vision.
- Fluttering Realism: The package incorporates fluttering and flying mechanics that emulate natural butterfly movements. Users will appreciate the authenticity of the butterfly's behavior, which can enhance the overall immersive experience. Fluttering time, speed, and wing angles are among the parameters you can tailor to achieve your desired effect.
- Flying Area Control: With the "Flying Area Radius" parameter, you define the boundaries of the butterfly's flight area. This control allows you to guide the butterfly's path and interactions within your scene, making it suitable for both indoor and outdoor settings.
- User-Friendly Integration: The package is designed for ease of integration into your Unity project. Simply import the assets, drag and drop the butterfly prefab into your scene, and you're ready to start customizing. Whether you're a seasoned developer or new to Unity, the process is straightforward.
Genre Versatility:
The "Butterfly Controller" package is adaptable to various genres and project types:
- Nature Simulation: Create realistic nature scenes by populating your environments with these lifelike butterflies. Users can enjoy observing and interacting with the virtual ecosystem.
- Art and Relaxation: Incorporate the butterfly into artistic and relaxation experiences, such as mindfulness apps or virtual art installations. The calming presence of the butterfly can enhance the user's sense of tranquility and immersion.
- Educational: In educational projects, this asset can be used to teach users about the behavior and characteristics of butterflies. It serves as an engaging visual aid for learning.
- Games: Whether you're developing a game with a nature theme, a whimsical adventure, or a visually captivating experience, the butterfly can be a charming and dynamic element in your game world.
In summary, the "Butterfly Controller" package enriches your Unity project with a visually captivating and customizable low-poly butterfly asset. Its adaptability to various genres and easy integration make it a valuable addition for developers aiming to enhance their project's aesthetics and user experience.
Price $4.99
Subdivision Mesh Max by KatidaAdamMan Publisher
1. Includes some c# source code and editor code with namespaces and detailed comments
2. Include a user document in pdf format.
3. Include some test questions, Max size: 2048x2048
4. Include two Demo scenarios and some Demo materials.
With this tool, lowpoly style models can become very cartoonish and rounded. And keep a certain style. And add more triangles.
Benefits of increasing the "triangular surface" :
You can render the light map on top of the vertex color. You can also add details to your model.
Supported:
Normal meshRender and skin. Yes, this tool supports the skin. So you don't lose animation weights and bone weights.
You can subdivide it multiple times. But since it's a power, doing one or two scenes is great.
If you need anything else, I'll update. Please contact me first.
Contains source code, all in C#.
NO AI.
Price $15.99
Rainbow Forest - Free Pixel-Art by FeonY
Features:
- Drawn in 400p × 225p resolution
- 30 Props
- 2 C# Scripts: (parallax), (camera controls)
- 7 Tileable layers
- 1 Unity demo scene (URP)
▼ Before launching (Asset settings)
Price $0.00
Unique stylized urban civilian characters portraits hand paint full length v.4 by Babka
Include:
- 50 portraits (PSB, Prefabs)
- Resolution 4K
- Each element consists of a PSB and a game ready prefab
Unique stylized urban civilian characters portraits hand paint full length and full body. Fantastic drawn characters are ideal for RTS, RPG, quests, 4K, as well as for any other. Unique high-quality portraits for casinos, slots, visual novels, RPGs and other games
Each portrait has no background and is completely gameready
Include:
- 50 portraits (PSB, Prefabs)
- Resolution 4K
- Each element consists of a PSB and a game ready prefab
Price $15.00
Unique stylized urban civilian characters portraits hand paint full length v.5 by Babka
Include:
- 50 portraits (PSB, Prefabs)
- Resolution 4K
- Each element consists of a PSB and a game ready prefa
Unique stylized urban civilian characters portraits hand paint full length and full body. Fantastic drawn characters are ideal for RTS, RPG, quests, 4K, as well as for any other. Unique high-quality portraits for casinos, slots, visual novels, RPGs and other games
Each portrait has no background and is completely gameready
Include:
- 50 portraits (PSB, Prefabs)
- Resolution 4K
- Each element consists of a PSB and a game ready prefa
Price $15.00
Mystic - Stylized Environment Fantasy Props [MStc-sp] by Ilham Marlis
Number of prefabs : 38
Number of meshes : 59
Texture dimensions : 1024-2048px
_Basecolor
_Normal
Minimum polygon count : 1
Maximum polygon count : 31K
UV mapping: overlaps & non-overlaps.
Mystic - Stylized Environment Fantasy Props [MStc-sp]
----------------------------------------------------
Model Prefab : 38
Total 3Dmesh : 59
Min poly : 1
Max poly : 31K
--------------------------------------------
Texture image : 48
Size : 1024-2048px [PNG]
_Base_color
_Normal
- Grass & leaf alpha texture : 1024x1024
- vines alpha texture : 1024x1024
--------------------------------------------
Total material : 23
Ground paint terrain : 2
SKY : 1 [Exr]
--------------------------------------------
Price $25.00
2D Modular Alien Tree - Desert Environment by Izograf
[Used source file(s)] sizes ~ 200Mb
File count - 51(PNG), 15(PSD)
Additional: pixel based
Assets includes more than 200 modular sprites (trees, vegetation, rocks from an alien planet) in PNG format with high resolution (up to 1930px per side) and can be sized down to a lower resolution while remaining a high amount of details. Ideal for creating a wide variety of desert locations for 2D games such as platforms, shooters or endless runners.
Pack contains:
•250+ sliced sprites sorted by theme + simplified PSD files
•24 Desert tiles 384x384 px + tile palette
•Demo scene
Check out my other materials in the same graphic style:
- 2D Futuristic platformer tiles
Price $7.99
Bio Horror / Sci-fi Environment by BEFOUR STUDIOS
- Number of Unique Meshes: 95
- Collision: Yes
- Average Poly Count: around 2K up to 50K
- LODs: Yes up to 5
- Number of Textures: 82
- Texture Resolutions: 2K to 8K
- Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity, Emissive
- Number of Shaders : 1 Master Shader
- Number of Materials: 39
- Materials: Each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material
- Props: Cables, BioMasses, Bone, Skeleton, Fence, Wall Light, and lot more.
- Architecture: Door, Wall, Floor, and etc.
- Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Attention !!! : This pack includes support for both HDRP and URP, and it offers two demo levels for these 2 render pipelines. The shaders in this pack are compatible with both of these rendering pipelines.
Inspired by bio horror designs of fictional entities in games or movies.
It is created by trying to maintain the base design reference for this pack, incorporating a blend of general bio horror entity concepts. As a result, the color palettes used in texturing are darker, and a mix of multiple sub-details is integrated to achieve a cohesive appearance. It is believed that this approach will ensure the Biomass props align well with various use cases and genres such as Sci-Fi, Dark Fantasy, Realism, and more. Additionally, you'll have access to a Sci-Fi-based Bio-Horror Environment Example within this package.
- You can ask any questions you have about the package content by clicking on the Discord 💬 link provided.
- This pack includes support for both HDRP and URP, offering two demo levels for these two rendering pipelines. You can refer to the Documentation📄 for detailed instructions on using them. The shaders in this pack are compatible with both of these rendering pipelines.
Big thanks to the incredible environment artist, Ashvan Daeva,(www.artstation.com/sickags), for creating this impressive world.
Price $59.99
viking v4 by Anvar
Number of textures 110
Texture dimensions 256x256,512x512,2048x2048, 4096x4096
Polygon count of Viking v4 15590
Number of meshes/prefabs 12
Rigging: Yes
Animation count 20
Animation type list:
attack_1
attack_2
attack_3
run
walk
idle
attack_idle
death
impact
jump
kick
Block
block_idle
block_impact
Block_up
block_up_idle
block_up_impact
Block_down
block_down_idle
block_impact
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Viking v4 Suitable for games of different genres RPG, strategy, shooter etc.
additional bones :
jaw
tongue_01-02
eye_r/l
belt_01-03_r
belt_01-04_l
sword_l/r
PBR textures TARGA, for the whole character,
including his weapon and shield, has only 1 UV for easy operation (in 3 color options)
from 256-4k and 1 beard_hair pack
- having a size from 256-4k
Base color
Rougness
Normal
Alpha_eyelashes and (alpha body+eyelashes)
Metalic
AO
specular
Albedo + Alpha (for beard and hair)
super optimized character in balance between quality and polygon economy.
The finished character with an ax and a shield has only 16258 quad polygons
low_poly character polygon 15590 Verts 47495 tris - 31026
sword polygon - 224 verts - 227 tris - 442
shield polygon - 444 verts - 502 tris - 888
just in case if needed there is a stock
(body under clothes 2038 verts - 2049 - tris - 4056)
Price $47.00
viking 5 by Anvar
Number of textures 53
Texture dimensions 256x256,512x512,2048x2048, 4096x4096
Polygon count of Viking 5 18714
Number of meshes/prefabs 6
Rigging: Yes
Animation count 12
Animation type list:
atack_1
atack_2
atack_3 (jump atack)
run
walk
idle
atack_idle
death
impact
jump
kick
battle_yell
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Viking 5 Suitable for games of different genres RPG, strategy, shooter etc.
additional bones :
jaw_01-02
tong_01-02
eye_r/l
weapon_l/r
hair_side_01-5_l/r
hair_back_01-05
cloak_01-06_l/r
cloak_01-06
boob_l/r
skirt_side_01-03_l/r
skirt_front_01-04
skirt_back_01-04
skirt_back_01-04_l/r
PBR textures TARGA, for the whole character,
including his weapon, has only 1 UV for easy operation
from 256-4k and 1 hair pack
- having a size from 256-4k
Base color
Rougness
Normal
Alpha_eyelashes and (alpha body+eyelashes)
Metalic
AO
specular
Albedo + Alpha (for hair)
super optimized character in balance between quality and polygon economy.
The finished character with an two ax has only 19158 quad polygons
low_poly character polygon 18714 Verts 34463 tris - 37135
ax polygon - 222 verts - 223 tris - 426
Price $47.00
viking 6 by Anvar
Number of textures 60
Texture dimensions 256x256,512x512,2048x2048, 4096x4096
Polygon count of Viking 6 15373
Number of meshes/prefabs 2
Rigging: Yes
Animation count 10
Animation type list
attack_1
attack_2
attack_3 (jump atack)
run
walk
idle
attack_idle
death
impact
jump
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Viking 6 Suitable for games of different genres RPG, strategy, shooter etc.
additional bones :
jaw
tongue_01-02
eye_r/l
sword_l/r
should_shield_01-03_l
skirt_front_01-02
PBR textures TARGA, for the whole character,
including his weapon, has only 1 UV for easy operation
from 256-4k and 1 hair pack
- having a size from 256-4k
Base color
Rougness
Normal
Alpha_eyelashes and (alpha body+eyelashes)
Metalic
AO
specular
Albedo + Alpha (for hair)
super optimized character in balance between quality and polygon economy.
The finished character with an two ax has only 15373 quad polygons
low_poly character polygon 15019 Verts 30316 tris - 29887
ax polygon - 177 verts - 182 tris - 344
rendering and editing video made in Marmoset_4 and Adobe premier pro
Price $47.00
viking 3 by Anvar
Number of textures 100
Texture dimensions 256x256,512x512,2048x2048, 4096x4096
Polygon count of Viking 3 11690
Number of meshes/prefabs 12
Rigging: Yes
Animation count 19
Animation type list :
attack_1
attack_2
run
walk
idle
attack_idle
death
impact
jump
kick
Block
block_idle
block_impact
Block_up
block_up_idle
block_up_impact
Block_down
block_down_idle
block_impact
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Viking 3 Suitable for games of different genres RPG, strategy, shooter etc.
additional bones :
jaw
tongue_01-02
eye_r/l
skirt_01-03_l/r
skirt_front_01-03_l/r
skirt_side_01-03_l/r
skirt_back_01-03
sword_l/r
PBR textures TARGA, for the whole character,
including his weapon and shield, has only 1 UV for easy operation (in 3 color options)
from 256-4k and 1 beard pack
- has a size from 256-4k
Base color
Roughness
Normal
Alpha_eyelashes and (alpha body+eyelashes)
Metalic
AO
specular
Albedo + Alpha (for beard)
super optimized character in balance between quality and polygon economy.
The finished character with an ax and a shield has only 12531 quad polygons
low_poly character polygon 11690 Verts 17041 tris - 23184
axe polygon - 134 verts - 133 tris - 258
shield polygon - 707 verts - 899 tris - 1414
just in case if needed there is a stock
(body under clothes 2038 verts - 2049 - tris - 4056)
Price $47.00
viking w1 by Anvar
Number of textures 136
Texture dimensions 256x256,512x512,2048x2048, 4096x4096
Polygon count of Viking w1 7286
Number of meshes/prefabs 16
Rigging: Yes
Animation count 19
Animation type list:
attack_1
attack_2
run
walk
idle
attack_idle
death
impact
jump
kick
Block
block_idle
block_impact
Block_up
block_up_idle
block_up_impact
Block_down
block_down_idle
block_impact
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Viking w1 Suitable for games of different genres RPG, strategy, shooter etc.
additional bones :
jaw
tongue_01-02
eye_r/l
skirt_front_01-03
sword_l
weapon_r
PBR textures TARGA, for the whole character,
including his weapon and shield, only 1 set of textures (in 4 color options) and 1 beard pack
- had a size from 256-4k
blue
yellow
red
brown
Base color
Rougness
Normal
Alpha_eyelashes and (alpha body+eyelashes)
Metalic
AO
specular
Albedo + Alpha (for hair)
super optimized character in balance between quality and polygon economy.
The finished character with an ax and a shield has only 7580 quad polygons
low_poly character polygon 7286 Verts 8631 tris - 14465
axe polygon - 110 verts - 120 tris - 220
shield polygon - 184 verts - 182 tris - 328
rendering and editing video made in Marmoset_4 and Adobe premier pro
just in case if needed there is a stock
(body under clothes 1953 verts - 1963 - tris - 3884)
Price $47.00
viking 2 by Anvar
Number of textures 53
Texture dimensions 256x256,512x512,2048x2048, 4096x4096
Polygon count of Viking 2 10083
Number of meshes/prefabs 10
Rigging: Yes
Animation count 14
Animation type list :
attack_1
attack_2
attack_3 (jump_atack)
attack_3 (jump_forward)
run
walk
idle
attack_idle
death
impact
jump
axe_throw_idle
axe_throw_1
axe_throw_2
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Viking 2 Suitable for games of different genres RPG, strategy, shooter etc.
additional bones :
jaw
tongue_01-02
eye_r/l
skirt_side_01-04_l
skirt_side_01-05_r
skirt_front_01-05
sword_r/l
skirt_back_01-05
PBR textures TARGA, for the whole character,
including his weapon, only 1 set of textures and 1 beard pack
- having a size from 256-4k
Base color
Rougness
Normal
Alpha_eyelashes and (alpha body+eyelashes)
Metalic
AO
specular
Albedo + Alpha (for hair)
super optimized character in balance between quality and polygon economy.
The finished character with an two axe has only 10793 quad polygons
low_poly character polygon 10083 Verts 13418 tris - 20008
axe polygon - 355 verts - 435 tris - 695
just in case if needed there is a stock
(body under clothes 1998 verts - 2010 - tris - 3978)
rendering and editing video made in Marmoset_4 and Adobe premier pro
Price $47.00
soldier shooter 4 by Anvar
Number of textures 50
Texture dimensions 256x256,512x512,2048x2048, 4096x4096
Polygon count of Soldier shooter 4 10200
Number of meshes/prefabs 12
Rigging: Yes
Animation count 12
Animation type list
attack
idle_attack
start_fire
idle_shot
shot
recharge
run
walk
idle
death
impact
jump
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Soldier shooter 3 Suitable for games of different genres RPG, strategy, shooter etc.
additional rigg:
jaw
tongue_01-02
eye_r/l
weap_l/r
bag_r
military_flask_01-03
flask
case_01-02
back_bag
rifle_01-04
rifle_bayonet1
rifle_ramrod
rifle_descender
trigger
PBR textures TARGA, for the whole character,
including his weapon, only 1 set of textures and 1 beard pack
- has a size from 256-4k
Base color
Rougness
Normal
Alpha (body and beard hair)
Metalic
AO
specular
Albedo + Alpha (for hair)
super optimized character in balance between quality and polygon economy.
super optimized character in balance between quality and polygon economy.
The finished character with an rifle has only 11104 quad polygons
low_poly character polygon - 10200 Verts 24934 tris - 20101
rifle polygon - 904 verts - 875 tris - 1671
just in case if needed there is a stock
(body under clothes 2032 verts - 2043 - tris - 4044)
Price $47.00
soldier shooter 3 by Anvar
Number of textures 55
Texture dimensions 256x256,512x512,2048x2048, 4096x4096
Polygon count of soldier shooter 3 10023
Number of meshes/prefabs 12
Rigging: Yes
Animation count 12
Animation type list :
attack
idle_attack
start_fire
idle_shot
shot
recharge
run
walk
idle
death
impact
jump
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Soldier shooter 3 Suitable for games of different genres RPG, strategy, shooter etc.
additional rigg:
jaw
tongue_01-02
eye_r/l
weap_l/r
bag_r
military_flask_01-03
flask
case_01-02
back_bag
rifle_01-04
rifle_bayonet1
rifle_ramrod
rifle_descender
trigger
PBR textures TARGA, for the whole character,
including his weapon, only 1 set of textures and 1 beard pack
- has a size from 256-4k
Base color
Rougness
Normal
Alpha (body and beard hair)
Metalic
AO
specular
Albedo + Alpha (for hair)
super optimized character in balance between quality and polygon economy.
The finished character with an rifle has only 12037 quad polygons
low_poly character polygon 10023 Verts 24314 tris - 19747
rifle polygon - 904 verts - 875 tris - 1671
just in case if needed there is a stock
(body under clothes 2032 verts - 2043 - tris - 4044)
Price $47.00
soldier shooter 2 by Anvar
Number of textures 55
Texture dimensions 256x256,512x512,2048x2048, 4096x4096
Polygon count of soldier shooter 1 11133
Number of meshes/prefabs 12
Rigging: Yes
Animation count 12
Animation type list:
attack
idle_attack
start_fire
idle_shot
shot
recharge
run
walk
idle
death
impact
jump
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Soldier shooter 2 Suitable for games of different genres RPG, strategy, shooter etc.
additional rigg:
jaw
tongue_01-02
eye_r/l
weap_l/r
bag_r
military_flask_01-03
flask
case_01-02
back_bag
rifle_01-04
rifle_bayonet1
rifle_ramrod
rifle_descender
trigger
PBR textures TARGA, for the whole character,
including his weapon, only 1 set of textures and 1 beard pack
- has a size from 256-4k
Base color
Rougness
Normal
Alpha (body and beard hair)
Metalic
AO
specular
Albedo + Alpha (for hair)
super optimized character in balance between quality and polygon economy.
The finished character with an rifle has only 12037 quad polygons
low_poly character polygon 11133 Verts 27226 tris - 21967
rifle polygon - 904 verts - 875 tris - 1671
just in case if needed there is a stock
(body under clothes 2032 verts - 2043 - tris - 4044)
Price $47.00
soldier shooter 1 by Anvar
Number of textures 30
Texture dimensions 256x256,512x512,2048x2048, 4096x4096
Polygon count of soldier shooter 1 8648
Number of meshes/prefabs 12
Rigging: Yes
Animation count 12
Animation type list:
attack
idle_attack
start_fire
idle_shot
shot
recharge
run
walk
idle
death
impact
jump
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Soldier shooter 1 Suitable for games of different genres RPG, strategy, shooter etc.
additional rigg
jaw
tongue_01-02
eye_r/l
weap_l/r
bag_r
military_flask_01-03
flask
case_01-02
back_bag
rifle_01-04
rifle_bayonet1
rifle_ramrod
rifle_descender
trigger
PBR textures TARGA, for the whole character,
including his weapon, only 1 set of textures
- has size from 256-4k
Base color
Rougness
Normal
Alpha
Metalic
AO
specular
Albedo + Alpha
super optimized character in balance between quality and polygon economy.
The finished character with an rifle has only 9552 quad polygons
low_poly character polygon 8648 Verts 21214 tris - 16997
rifle polygon - 904 verts - 875 tris - 1671
just in case if needed there is a stock
(body under clothes 2032 verts - 2043 - tris - 4044)
Price $47.00
24 Ground Materials #6 by Undoing Planets
24 PBR Materials
96 Textures, of resolution 4096x4096
For each material, the following textures are provided :
- diffuse + smoothness in alpha
- ao
- displacement
- normal
With HDRP you can enable tessellation with the LitTessellation shader.
This pack contains 24 ground materials mostly suited for nature scenes.
All materials are tileable and are a combination of 4K PBR textures.
Price $15.00
DreamOS - 90s Desktop (Add-on) by Michsky
• This add-on can't be used standalone, requires DreamOS - Complete OS UI v3.1 or higher to be installed.
• Tested for Windows, macOS and WebGL (limited). Other platforms are not fully supported.
• DreamOS requires Input System, TextMesh Pro and Json packages to be installed.
• Please keep in mind that the localization system is still in beta, expect improvements and changes in future updates.
⚠️ Requires DreamOS - Complete OS UI (v3) asset to work! ⚠️
This add-on brings a bit of nostalgia and features a complete rework of DreamOS inspired by 90's operating systems. You can see the base asset page for more information.
If you have any questions, suggestions or feedback, feel free to contact me.
Website | Discord Server | Documentation | Windows Demo
Price $29.99