Buttons Futuristic Game SFX by rawAmbience
Number of Audio Waves: 114
Sample rate / bit rate: 48,000 Hz 24 Bit
Do Sound FX loop: No
Minutes of audio provided: 1:18
114 individual sci-fi button game sound effects.
Features:
- Click
- Approve
- Deny
- Next
- Access
- Success
- Notification
Demo in the link below:
Price $10.99
User Interface Sound Effects by rawAmbience
Features: (Please include a full, comprehensive list of the features of the product)
- Select
- Open
- Close
- Next
- Confirm
- Deny
- Exit
- Enter
- Notification
Number of Audio Waves:141
Sample rate / bit rate: 48k kHz & 24 bit Stereo WAV
Minutes of audio provided:3:58
This pack contains 141 high quality sound effects designed for a variety of game genres, apps and futuristic games. If you need menu transitions, inventory opening and closing, quest, acceptances, warnings, or any other user interface related element.
Price $10.99
Medieval KIng 4 by Right Eye
Number of characters: 1
Vertex counts of characters: 52.402 tris: 101.082
Number of Materials: 20
Number of Textures: 74
Texture Resolutions:
Head, Clothes, Yseh, Nemes, Body 4096x4096.
Hair, 2048x2048
Eyes. 1024
Low-poly model of the character for games. Character has multiple color schemes.
The model contains Humanoid rig.
Price $59.99
Military Airport Environment by FreshCan3D
- Military Airport Demo Map
- 7 Military Airport Buildings and Structures
- Modular Runway and Roads
- Props That Complements the Airport Environment
- Changeable Materials
Number of Unique Meshes: 100
Collision: Yes, Custom Collisions
Max Vertex Counts: SM_FuelSilo_Combined: 247.198, SM_Sign_1_GateClosed:24
LODs: Yes, 3 LODs
Number of Materials and Material Instances: 54 Materials , HDRP shaders
Number of Textures: 104
Texture Resolutions: 512 to 4096
UV mapping: Yes
Military Airport pack offers high quality assets and assemblies allowing you to create a military airport environment for games and cinematics. It can be implemented to the game levels by copying the assemblies into the scene. All materials of buildings are tileable. The pack includes buildings like Hangar, Helideck, Fuel Silo, Watchtower etc., props and airbase roads which complements the military airport environment.
Price $49.99
The Unified Realm Fantasy Music Pack by vspmusic
Number of Audio Wavs: 60
Sample rate / bit rate: 44,100 kHz
Does music loop: Yes
Minutes of audio provided: 2 Hours 53 Minutes
Supported Development Platforms:
Windows: Yes
Mac: Yes
A massive music pack containing 60 fantasy-based orchestral cues!
Price $30.99
The Kingdom of Ice Cinematic Music Pack by vspmusic
Number of Audio Wavs: 13
Sample rate / bit rate: 44,100 Hz
Does music loop: No
Minutes of audio provided: 27 Minutes 56 Seconds
Supported Development Platforms:
Windows: Yes
Mac: Yes
The Kingdom of Ice Cinematic Music Pack! Perfect songs to introduce your new projects!
Price $20.99
The Codex 80s Ambient Synthwave Music Pack by vspmusic
Number of Audio Wavs: 57
Sample rate / bit rate: 44,100 Hz
Minutes of audio provided: 1 Hours 27 Minutes
Supported Development Platforms:
Windows: Yes
Mac: Yes:
Music composer, Living Force is proud to present The Codex: 80's Ambient Music Pack! This is an asset pack that contains fifty-seven audio cues geared towards various genres of Science Fiction, Ambient, Cinematic, Cyberpunk, and Action. The pieces all contain a fade-out and are loopable for desired cut scenes, action sequences, and transitions for your projects.
Price $20.99
Ursa Minor Sci-Fi Ambient Music Pack by vspmusic
Number of Audio Wavs: 67
Sample rate / bit rate: 44,100 Hz
Does music loop: No
Minutes of audio provided: 1 Hour 22 Minutes
Supported Development Platforms:
Windows: Yes
Mac: Yes
Music composer, Living Force is proud to present The Ursa Minor Sci-Fi Ambient Music! This is an asset pack that contains 67 instrumentals geared towards the world of science fiction. The following instrumentals are included with this asset pack:
Contains Main Themes Of:
Ursa Minor
There Is No Escape
The Long Night
The Battle of Pegasus
The Andromeda
Arps - 10
Drums - 22
Main Themes - 11
Pads - 24
Price $25.99
Ultimate Battle Themes 1 Action Music Pack by vspmusic
Number of Audio Wavs: 20
Sample rate / bit rate: 44,100 Hz
Does music loop: No
Minutes of audio provided: 28 Minutes 56 Seconds
Supported Development Platforms:
Windows: Yes
Mac: Yes
Price $21.99
User Interface - Add-On for VR Builder by LEFX GmbH
Following prefabs, behaviors and condition are included:
- Info Box: Mandatory and Optional Infoboxes to guide, teach and inform users.
- Multiple Choice Box: Dynamic Multiple Choice UI that can be set up via wizard.
- Numerical Pad: Numerical Pad to simulate various user inputs.
- UI Button: Condition to acknowledge user interactions inside the UI
- UI Outline: Behavior to guide users inside the UI via outline animations
- UI XR Rig: An extra VR Rig, that is designed for easy and intuitive UI interactions.
Included features
Info Box
These are mandatory and optional infoboxes that guide, educate and inform the user. It is a ready-to-use pre-release that can be easily configured. Especially helpful for educational trainings.
Multiple Choice Box
This feature provide a dynamic multiple-choice user interface that can be set up via a wizard. It can be used to easily create a quiz, an exam situation or similar.
Numerical Pad
This numerical pad simulate various user inputs. It can be used to simulate keypads, calculators, phones and more.
UI Button
It enables the condition to confirm user interactions within the UI. It works with all Unity buttons and toggles.
UI Outline
The outline animations inside the UI support the user guidance. This is an easy way to generate attention in complex user interfaces, and to point out where to look or click next.
UI XR Rig
The tool provides automatic detection of UI elements and switches to UI control.
Price $24.99
Alerts & Notifications Toolkit by Projekt Sumperk
Integration: Import the SweetAlert Pro Kit package into your Unity project.
Fluent API: Use the Fluent API to create platform-specific alerts and notifications.
Customization: Customize the appearance and behavior of your alerts, including dark and light modes.
Native Alerts: Display platform-specific native alerts with a single line of code.
Notifications: Engage your players with in-game notifications specific to their devices.
Build Custom Prefabs: Utilize the Editor Window to design custom prefabs that match your game's aesthetics.
Platform Support: SweetAlert ToolKit supports Android, iOS, Mac, Windows, and WebGL platforms.
Documentation: Refer to our detailed documentation and examples for easy integration and customization.
Alerts & Notifications Toolkit is a powerful and versatile solution for creating platform-specific alerts, notifications, and popup windows in your Unity games. With a user-friendly Fluent API, you can easily customize and display alerts tailored to Android, iOS, Mac, Windows, and WebGL platforms. Say goodbye to generic UI elements and embrace platform-native user experiences.
Platforms:
Android, iOS, Mac, Windows, WebGL
Key Features:
Fluent API: SweetAlert Pro Kit offers a convenient Fluent API, allowing you to create alerts and notifications with ease.
In-Game Platform-Specific Alerts: Say goodbye to generic alerts. SweetAlert Pro Kit enables you to display platform-specific native alerts within your game for Android, iOS, Mac, Windows, and WebGL.
In-Game Platform-Specific Notifications: Engage your players with platform-specific notifications that enhance the user experience.
Dark Mode & Light Mode: Seamlessly switch between dark and light modes to match your game's aesthetics and user preferences.
Information, Warning, and Error Panels: Create visually distinct information, warning, and error panels to convey critical messages effectively.
Customizable Prefabs: Build your own prefabs using the included Editor Window, allowing you to integrate SweetAlert seamlessly into your game's UI.
Price $20.00
Recursive Serializer - Save & Load Easily! by Blue Team Games
- Recursive serialization of.
- Most Generic Classes
- Most Structs
- Lists
- Dictionaries
- Queues
- Stacks
- HashSets
- Serialization/Deserialization to string or to file.
- Saving and Loading
- Viewer scene that allows you to visualize your saved data.
- Encryption/Decryption
- Encoding & Decoding
- Compression & Decompression
Features
-Serialization / Deserialization to string or file
- Most Generic Classes
- Most Structs
- Lists<T>
- Dictionaries<TKey,TValue>
- Queues<T>
- Stacks<T>
- HashSets<T>
- Action<T1,T2,..,T16>
- event Action<T1,T2,..,T16>
- Viewer scene that allows you to visualize your saved data.
- Encryption/Decryption
- Compression & Decompression
Recursive Serializer is a unique serializer that is a complete and improved serializer over BYTE / JSON or XML serialization. Recursive Serializer allows for recursive serialization, meaning all references are synced and saved.
For example, you can have your game run on a base "Game State" class that represents your game when you save all fields/properties/events are saved. This includes references to your other classes, your unit classes, weapon classes, AI state machine states, setting classes, and much more are saved as you left it. This allows you to skip the step of abstracting your data to a distinct save file, saving and loading that file then repopulating all the data from that file. Now you can save a game and load right where you left off, no need for an extra step of abstraction.
Outside of a save/load system, the serializer can be used as your normal JSON serializer, but with extra functionality. A great example is to use this to send your small classes over a network by serializing to a string then sending that string over a network and deserializing after on the other end.
Serialization of variables is public only by default but can be changed to private only or both.
Check out our Discord for any help, or questions!
Special Notes: This serializer does not work on Monobehaviours and Unity GameObjects.
Price $7.15
logistics center by SQUID
the total number of polygons in the project is 71700. Textures were used 6 images 1024x1024, number of materials 6
the asset includes everything shown in the last three screenshots
logistics center
building
loading building, security booth, office building, maintenance building, recreation building, caretaker tower, sorting center, administration building, warehouse, garage, intermediate warehouse, large chimney, chimney (x2), door, heavy door (x2)
props
gate (x2), fence (x4), announcements, heating main (x7), styling, lantern, spotlight, wire, holder, logo, umbrella, table, chair, pallet, limiter, bench, fence, paper barrel, bag, storage box fruit, banana box, barrel (x2), bottle (x2), bottle box (x3), cardboard box (x10), humanitarian aid box, wooden box (x4), chips box, noodle box, oil, box of beer (x6)
transport
truck, loader, cargo wheelbarrow, hydraulic wheelbarrow
Price $15.00
ranger station by SQUID
the total number of polygons in the project is 60287. Textures were used 3 images 2048x2048; 512x512, number of materials 3
the asset includes everything shown in the last 4 screenshots
RANGER STATION
building
notice board, water tower, observation post, toilet room, office building, garage
cars
patrol, SUV
props
table (x3), tent (x3), statue, flowerbed, stella, flag, bed, pointer (x6), photographs, trap (x2), basket, blanket, grill, log, axe, stump, folding chair, fire, spotlight , limiter, bench, bucket, barbecue, hanger, board, compass, cartridge, shotgun, pepper spray, map, flare gun, rocket, frying pan, gas heating pad, hammock, lamp, loudspeaker, chair, fence, exit sign, board, clock , flower (x2), paper (x4), sofa, folder, flashlight, benkol, bread, cheese, plate, wine, tank (x2), lamp (x2), sticker, logo, pencil, notepad, tablet, PC, folder , style, mug, notes, box (x2), cooler, bottle, archive, case, shelf, closet, table, coffee table, cabinet
Price $15.00
Cobra Settings by Byte Cobra
Cobra Settings is a easy-to-use tool designed to simplify the management of game and app settings, similar to how settings are managed in other C# projects like ASP.NET.
This tool extends the functionality of standard C# app settings, offering flexible storage and retrieval options - from remote solutions like Google Drive or custom servers to local JSON files.
This tool is compatible with a wide range of services, not just Google Drive. It's designed to work with any platform that allows you to obtain a direct download link to your file.
For Google Drive users, it's common to encounter links that aren't in a direct download format. Recognizing this, the tool includes a feature to automatically transform Google Drive URLs into direct links.
Cobra Settings is designed to efficiently load settings, whether they are from a web service or a local file, prior to the execution of any script’s Awake method. This ensures that all necessary information is readily available right when you need it, providing a seamless and reliable setup for your scripts.
This tool benefits both developers and players. Players avoid redownloading the game for minor updates, while developers save time as they don't need to rebuild, upload, and publish the game for these small changes. It's a straightforward, useful, and essential tool in game development.
Key Features:
Cloud-Based Configuration: Utilize Google Drive for remote management of settings. Update and synchronize settings in real-time, directly from the cloud.
Local File Support: Offers the flexibility to manage settings through local JSON files, providing an alternative for developers who prefer local storage.
Easy Integration: Designed for hassle-free integration into existing Unity projects, Cobra Settings ensures a smooth setup process.
Customizable Settings Classes: Create and manage your own Plain Old C# Object (POCO) classes to tailor settings to your specific project needs.
Real-Time Updates: Implement changes to your game's settings on the fly, enhancing the player experience by minimizing disruptions for updates.
Fallback Settings: Incorporate a default JSON settings string as a backup, ensuring that your application always has a reliable configuration to fall back on.
Enhanced Logging with Cobra Logging: Integrated with Cobra Logging for clear and effective tracking and debugging.
Example Use Cases:
Dynamic Difficulty Adjustment: Seamlessly modify game difficulty based on real-time analytics or player feedback. Tailor challenges to individual players or respond to overall trends without waiting for the next update cycle.
Feature Rollouts and Testing: Easily toggle features on or off for testing or gradual rollouts. Experiment with new elements in your game, controlling their availability remotely.
Live Event Management: Update event details, schedules, or special promotions in your game instantly. Keep your game's content fresh and engaging with minimal effort.
A/B Testing for Gameplay Elements: Implement different settings for various player segments to evaluate which features or gameplay modifications perform better.
Localization and Content Updates: Quickly update language files, text, or other content elements, ensuring that your game remains accessible and relevant to a global audience.
Price $15.00
Cloud System by Manuel Iuliani
## Technical Details
### Compatibility
- Unity version: 2021.3 or higher
### Dependencies
- Unity Particle System package
- Unity Visual Effect Graph package
### Installation
1. Import the `CloudGenerator` package into your Unity project.
2. Attach the `CloudManager` script to an empty GameObject to manage cloud generation and direction.
### Usage
1. Customize cloud appearance and behavior using the parameters in the `Clouds` script.
2. Enable rain and lightning effects or VFX by configuring the appropriate fields.
3. For rain and lightning VFX, use the provided `Direction` enum to choose the effect's direction.
### Important Notes
- Ensure Unity's Particle System and Visual Effect Graph packages are imported into your project.
- Adjust scene lighting and shading settings for optimal visual effects.
- The `CloudManager` GameObject defines cloud spawning and movement direction.
### Updates and Future Improvements
We're committed to enhancing this tool and addressing user feedback. Stay tuned for updates and new features.
Price $6.99
UI Collection by Teal Games
- TextMeshPro and newest Unity Input System packages are required for this asset to work
- The UI background blur feature in this package requires URP for it to work (and everything else should work fine in any render pipeline)
- UI is not set up with UI Toolkit
- Some settings options/buttons do not have functionality yet because it may be dependent on the game type/genre
- More features to be added soon in updates!
UI Collection is a UI start kit for setting up UI with your game with simple systems already implemented. It is highly customizable to fit any type of game, and has a full, thorough guide detailing all the contents!
- Over 70+ scripts included to get started on UI features
- 3 menus already set up, including the Main Menu, Pause Menu, and Settings Menu!
- 4 UI Themes made in Photoshop that are editable! Themes included are: Futuristic, Medieval, Modern, and Steampunk!
- UI Manager allowing you to control the UI from one location!
- Customizable player health bars and player health icons!
- Working button prompt system for showing button messages for input bindings!
- Custom Member Selection Scriptable Object allowing you to choose any script's member and store that data. This is helpful for Unity Events!
- Well documented guide!
- Works with 2D and 3D!
- And lots more!
Important Notices:
-"TextMeshPro" by Unity Technologies, "Input System" by Unity Technologies and "Universal RP" by Unity Technologies needs to be imported for this package to work.
-Camera Manager in this package works only in URP, but everything else works in any render pipeline.
-UI Collection uses "Xelu's Free Controller & Keyboard Prompts" by Nicolae (XELU) Barebece which is under Creative Commons 0 (CC0). See Third-Party Notices.txt in the package for more details.
Price $4.99
Super Stylize Vehicles Pack 02 by Zero Grid
Technical Details:
Textures dimensions: 64px
Total Textures: 14 (One for each vehicle)
Material: Single + Emission (Per Vehicle)
Number of models/prefabs: 14
UV mapping: Yes
Polygon counts:
Vehicle01: 15932 vertices
Vehicle02: 16580 vertices
Vehicle03: 13212 vertices
Vehicle04: 13857 vertices
Vehicle05: 17000 vertices
Vehicle06: 15454 vertices
Vehicle07: 12486 vertices
Vehicle08: 10231 vertices
Vehicle09: 17242 vertices
Vehicle10: 15859 vertices
Vehicle11: 15270 vertices
Vehicle12: 27540 vertices
Vehicle13: 21234 vertices
Vehicle14: 14570 vertices
Get ready to add a touch of thrill and excellence to your mobile game projects with our another pack of Super Stylize Vehicles! This delightful collection features 14 charming and first class cars, perfect for creating an engaging and visually appealing experience in your hypercasual games.
Key Features:
🚗 14 Heavy Cars: Our pack includes a diverse assortment of superb, low-poly vehicles, each with its own unique personality. From tiny compact cars to zippy sports cars, you'll find the perfect fit for any scenario in your game.
🌈 Stylized Toon Aesthetics: These 3D models are designed with a charming toony style, featuring vibrant colors and playful designs that will instantly captivate your players and add a dash of whimsy to your game world.
📱 Mobile-Optimized: We've optimized these 3D models for mobile games, ensuring that they perform seamlessly on a wide range of devices while keeping the file sizes low.
💥 Perfect for Hypercasual Games: Whether you're developing a high-speed racing game, a parking puzzle, or any other hypercasual mobile game, our super cars will fit right in and elevate the overall gaming experience.
🛠️ Easy to Implement: Integrating these models into your game is a breeze. With their user-friendly design and organized file structure, you'll be up and running in no time.
📦 Texture Color Palette: Each vehicle is equipped with single texture color palette for easy-peasy color customization. Sweet and Super!!!
🔧 Customization Options: Feel free to customize the cars to match your game's unique requirements, from adjusting colors to resizing - the possibilities are endless.
Technical Details:
Textures dimensions: 64px
Total Textures: 14 (One for each vehicle)
Material: Single + Emission (Per Vehicle)
Number of models/prefabs: 14
UV mapping: Yes
Polygon counts:
Vehicle01: 15932 vertices
Vehicle02: 16580 vertices
Vehicle03: 13212 vertices
Vehicle04: 13857 vertices
Vehicle05: 17000 vertices
Vehicle06: 15454 vertices
Vehicle07: 12486 vertices
Vehicle08: 10231 vertices
Vehicle09: 17242 vertices
Vehicle10: 15859 vertices
Vehicle11: 15270 vertices
Vehicle12: 27540 vertices
Vehicle13: 21234 vertices
Vehicle14: 14570 vertices
Give your mobile game the visual flair it deserves with our Low Poly Super Stylize Vehicles Pack. Whether you're a seasoned game developer or just starting, this asset will help you create a captivating and memorable gaming experience that players won't be able to resist.
Start your journey to mobile gaming success today! Download our Low Poly Super Stylize Vehicles Pack and inject a dose of super potential into your games.
Price $34.99
basic 2d animated medival character by Nuclear Starfish studio
[Used source file(s)] sizes 6,01 MB
File count: 3
- lvl1.json 406 KB
- lvl1.png 1.35 MB
- lvl1.atlas.txt 4.00 KB
Animated: Yes
Animation type list
Additional: pixel based
Image dimension: 2048x1024
Png atlas file with alpha channel
Bit depth : 32
Disclaimer!
You need to purchase the spine software for commercial use in order to fully use this asset for commercial purposes.
It should be a good fit for auto battlers, platformers, idle games, etc.
Combines well with our previous asset.
https://assetstore.unity.com/packages/2d/characters/2d-animated-knight-character-260723
please contact us if you have any questions
Price $5.00
Utility Designer - Combining Utility AI and Behaviour Trees by Kada Xuanwu
- Combination of Utility AI and Behaviour Trees: Enjoy the best of both AI methodologies, allowing for lifelike, adaptable, and complex behaviours.
- Customizable States: Define states based on character needs and environmental factors for diverse and intelligent NPCs.
- Behaviour Tree Flexibility: Easily create any behaviour needed to execute each state.
- Strong API: Allows the creation of custom nodes for the behaviour tree with various callbacks and properties to streamline the process of creating custom behaviours.
- No External Dependencies: Designed to be self-contained and portable within your project with its own Assembly Definition.
- Compatible with Windows, Mac, Linux
Utility Designer is a comprehensive and versatile tool designed for AI development in Unity. It smoothly combines the principles of Utility AI and Behaviour Trees, allowing you to create intelligent and dynamic Non-Player Characters (NPCs) with ease.
Utility AI is used to decide the best state by evaluating the NPC's needs and environment, where each state has a behaviour tree that defines the specific actions and behaviours of that state. this combination allows the NPC to make decisions on their own, while still being able to define the execution of states with powerful behaviour trees.
As Utility Designer provides an implementation of a behaviour tree, it could alternatively be used as a normal behaviour tree, using only one state and thus ignoring the utility AI part.
A well-written manual is included in the asset, along with two sample scenes.
Price $0.00