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Unit Making Tool for Toony Tiny RTS Set by JYU Dev Studio

Asset Store newest packages - 2024, February 1 - 16:59
This asset is a tool that allows you to create character prefabs using Toony Tiny RTS Set, which is an awesome asset.

Toony Tiny RTS Set (v1.4) is essential for this asset to run properly and is not included in this package.


It must be run in play mode in the editor environment, and running it on mobile is meaningless.


Key Features

- Customizing Unit

- Save as prefab

- Preset management


Manual

Toony Tiny RTS Set is a very well-made asset consisting of a head, body, weapons, horse, etc. This asset is Toony Tiny RTS Set's helper tool, allowing you to easily create character prefabs by providing the ability to combine each part.


Price $5.00

Fluid Seamless Portals - Full by Damian Gonzalez

Asset Store newest packages - 2024, February 1 - 16:59
PORTALS! 100% seamless and perfect teleportation, ready to drag and drop to your game. They will work automatically. Watch the video to see it in action.

SO, WHAT IS THIS ABOUT? _______________________________


Step into a realm where the boundaries of reality blur, and the fabric of space-time bends and contorts. :)


Now, for real: Portals are archways or frames that shows another place behind, and you can enter seamlessly into it, disrupting the logic of what should be there. And with this asset you can do exactly that: Just drag and drop a set of portals, place each one in different rooms and press play. You'll be able to see the other room as if it was actually right there.

You can go through a portal without noticing when you leave one room and enter the other, (that's why it's called "fluid" and "seamless"), creating an effect of impossible (or "non-eucledian") geometry. These portals only teleport from one side. From the other side they look like normal archs.



BASIC OR FULL? ____________________________


Is so vast what you can do with portals, that I have divided it in two different assets:

* Basic Version. It provides:

  • Seamless perfect teleportation (any rotation, any direction, any speed)
  • 3 different basic structures (wide, thin and ultra-thin, with no textures)
  • Clones system (objects are visible in both sides while crossing)
  • Advanced filters and complete setup
  • Super clean code, with tooltips and comments
  • Optimized (you can have hundreds of portals and only render the visible ones)
  • Compatible with 1st and 3rd person controllers
  • Frustrum clipping alignment (projections will align with the portal for perfect views)
  • Includes 2 players in 1st person (1 rigidbody player, 1 character controller player)

* And a full version (this one), which includes:

  • All the features of basic version, detailed above
  • Recursive rendering (portals can face each other and create an infinite loop)
  • Multi-gravity teleportation (like in a Escher painting, portals can lead seamlessly to walls and roof)
  • Raycast teleportation (you can easily cast rays through portals)
  • 5 additional archways (modeled and textured, ready to drag and play)
  • 1 huge sci-fi portal 4K (in 2 versions, textured and plain colors)
  • Placing dynamic surface portals (you can "shoot" dynamic portals to walls, like the "portal" games)
  • Automatic static references (you can access the portal code from anywhere)
  • Switches for activate / deactivate, timed and not
  • Two modes (deployed/runtime)
  • Nested portals (you can setup a portal to be seen through another portal)
  • Compatibility for 1st and 3rd person controllers
  • And other small aditions


HOW TO USE _________________________________


You can just drag the prefabs to your scene and press play. Portals will try to setup themselves automatically, but if you want to tweak things yourself, you have a lot of advanced options in the script. 



CHARACTER CONTROLLERS __________________


This asset comes with 2 different first person controllers, one with rigidbody and one with "character controller" component. These two simple players will always work with portals.

However, you can use your own controller. Portals are prepared to automatically manage most of cases by themselves, but if your controller is quirky or has special needs when crossing a portal or teleporting, don't worry:

1) in the online documentation you have a section about this

2) you can contact me and, free of charge, I will personally help you out



PIPELINES COMPATIBILITY _______________________


This asset is compatible with URP and HDRP. Both basic and full versions have packages inside to import materials to the desired pipeline.


However, keep in mind these limitations:


Limitations on URP:

These are very little. Portals in URP work very well. Keep in mind that the demo video was made using URP. The only limitations are related to some post-processing effects (or overrides), that works with the "distance" to the camera (think about "depth of field", things are more or less blurry when they are near or far). The thing is, these portals defy the notion of near and far, and "where" are the things you are actually seeing. So, if you use these portals with URP and HDRP, you may notice a slight bump (of lighting, shadows, or blur) the moment you cross. So, if you want 100% seamless experience, you'll have to sacrifice some effects like depth of field or fog. In the demo video, I used a little bloom, vignette, and tone mapping, and teleportation was almost 100% unnoticeable.


Limitations on HDRP:

HDRP is much more difficult to work with, since cameras work in a very different way.


1) Same limitation mentioned for URP, about volumes overrides, but more heavily, since more overrides work with distance.


2) Cameras in HDRP are expensive. Even though the system is optimized to only render the necessary cameras, having portals in HDRP will cause your performance to drop when you look directly to a portal. If you're planning to use this asset with HDRP, place the portals in a way that only one or two are visible at the same time, and refrain to use recursive portals, since they render multiple times.


3) Cameras in HDRP don't work with custom fustrum planes, so in HDRP, near objects may block the view.


My sincere closing thoughts on pipelines is:

* Built-in: works very fast and with no problems.

* URP: works perfectly and very fast too, plus you get better graphics, but you must sacrifice some post-processing effects. Very much recommended.

* HDRP: It works, but the 3 mentioned limitations can be very annoying and represent a problem, making development slow. Not recommended.



QUESTIONS? NEED HELP? __________________


In the online documentation you can find detailed information about both versions of the asset (basic and full), and up-to-date examples with videos.


I will keep the troubleshooting section updated with more common questions from the users.

But, whether you have questions before buying or you need help implementing the asset with your game, don't hesitate to contact me. I'll answer and we can work together on the best way to adapt this asset to your game.



TEST IT YOURSELF _______________________


Sure, you don't buy a car without a drive test! In the online documentation you'll find a PC build to test the general demo scene yourself. This is fully transparent: what you run is the same actual scene in the project, nothing more, nothing less, (the video is simply me playing that same build in URP), so you know exactly what the product is, no surprises.



LINKS _____________________________


ONLINE DOCUMENTATION | DEMO BUILDS | BASIC VERSION

Please leave a review after buying


Price $58.00

Cartoon Hands 11-20 by FXMonster

Asset Store newest packages - 2024, February 1 - 16:50
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 10

Number of Materials: 38

Number of sprite sheets:36

Number of Texture:2

Works with any render pipelines

Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $49.99

Cartoon Hands 01-10 by FXMonster

Asset Store newest packages - 2024, February 1 - 16:50
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 10

Number of Materials: 34

Number of sprite sheets:32

Number of Texture:2

Works with any render pipelines

Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $49.99

Scriptable Object Table View by EnlitGames

Asset Store newest packages - 2024, February 1 - 16:45
Scriptable Object Table View is a tool to compare and edit multiple Scriptable Objects of the same type in a single table view within the editor.

Features

Edit Scriptable Objects efficiently.

Supported OS

Only tested on Windows, but should work on Linux and MacOS. Try it out and let me know if you have issues!

Link to documentation

https://github.com/latedude2/ScriptableObjectTable

  • Compare and edit values of Scriptable Objects in a single table view.
  • Edit references to objects and other Scriptable Objects as well.
  • No additional setup needed.
  • Extended to support custom types.
  • Documentation included in the plugin.

Price $0.00

Scene Fade - Variety Effect Fade and Example by WALTERLIST

Asset Store newest packages - 2024, February 1 - 15:44
This asset is designed to be user- and beginner-friendly. You aren't required to be a programmer to make use of this project, without worrying about breaking the code.

- Unlimited use



Scenes can be loaded from anywhere simply by using the scene transformation component to reference the host object.



- Customizable



Customize colors, images and features in the panel.



- easy to run



Just import the package and attach the scene transition components to your first and second scenes.

We know how frustrating Unity's Default Scene Loader without animation can be. Now load all your scene with smooth animations.


Just take out Fade_Start from the Prefab folder, place it in the scene, modify the name of the scene you want to convert in the panel, and finally place Fade_End in the next scene.


***[Remember to add Scene in build in Build Settings.]***


Price $4.99

Medieval Forest and Encampments - URP by Aquarius Max

Asset Store newest packages - 2024, February 1 - 14:41
A large supply of Forest assets, rocks, cliffs, Pine trees, Wooden Encampments, custom Water and Fire Shaders, and modular interior and exterior Medieval houses all make up this pack! Made using URP!

Please note that this is a higer poly pack than previous packs. If you are building a low end performant game, then i would not recommend this.

While the textures included are all 2048x2048 res and all pieces have multiple LODs included, Some poly counts can be higher:



- House models totals (both interior and exterior prefabs) average anywhere from 20k (lowest) - 60K tris (highest).

- There are single house walls, which average about 1k - 3k tris per, but can add up when making much more advanced houses!

- Rocks, cliffs, etc.. can average anywhere from a low 1k tris - upwards of 14k tris.

- Larger Pine trees are average of 25k tris.

- Other trees and Spruce trees are average of 8k - 20k tris.

- general scenery pieces, like wood encampments, and bonfires, are simple enough averaging from 1k tris - 5k tris.

This pack brings together a large supply of forest assets and modular pieces. Featuring tons of custom modular housing pieces with full interiors! As well as exterior only pre-builts, for a nice variety of house models!



--------------------------------------

PLEASE READ: This pack was made using URP and Shader Graph, and plenty of the materials will not work unless shader graph is installed! While this was made for URP, at this time there is no BIRP or HDRP build available, but if you wanted to use BIRP (Built-in Render Pipeline) for this pack, then you can, as long as you dont really have a need for the fire, water, or leaf shader that i included. Everything else will convert normally! 

(If you own any of my fantasy series packs, then you should already have a similar Shader to use for using the trees and water with BIRP, the only difference is the fire, which is only on URP currently.)

--------------------------------------



  • 20 castle pieces
  • 50 fort and encampment pieces
  • 4 exterior prebuilt houses
  • 4 pre-built interior compatible houses
  • 2 house wooden frames, (as if being constructed)
  • 42 modular house wall pieces
  • 45 modular roofing pieces
  • 17 modular stone wall pieces
  • 87 rocks and cliffs pieces
  • 12 trees
  • 4 pine bushes
  • 12 particle prefab examples
  • 10 fences and ivy variants
  • 4 lighting objects
  • 24 misc town items
  • 3 custom shaders made using shader graph



The Entire demo scene shown in the video is included in the pack! (Under the folder "Demo Scenes", called "Daytime Test A")


- Tons of pine and spruce trees, as well as other foliage to help spruce up your scenes!

- Plenty of different rocks and cliff pieces!

- Custom Water shader! (which uses a plane mesh, and plenty of options to tweak)

- Custom fire shader! (which uses a combination of Particle Effects, and Shader Graph)

- Encampment sets, like campfires, bonfires and cooking fires, as well as full support for wooden encampments and forts!

- Some few castle models included as well, with fully walkable interior round towers, both with doorways to the connecting walls, but also interior and exterior spiral staircases!

- Mutliple materials for the plaster walls for the houses.

- Lots of customising option for the shaders for the Fire and Water.

- Static siege weapons for added details to the scenes.




Price $90.00

Female Locomotion Set by Vanilla Loop

Asset Store newest packages - 2024, February 1 - 12:36
Dynamic animation pack with realistic female character movements for game developers. Includes running, crouching, walking, and more.

Features:


The animations are categorized as -


Idle - 20

Walk - 80

Jog - 80

Run - 49

Crouch - 78

Jump - 98

Transitions - 210

Spin - 42

Aim Offset - 10


Root Motion - 657 animation files

In Place - 657 animation files

Aim Offset - 10 animation files


Rigged to skeleton: Yes

IK bones are included: Yes

Number of Animations: 667 (2668 with InPlace both skeletons)

Animation types: Root Motion & In Place

Number of Characters: 1

Source files available in the project.

Documentation: DOCUMENTATION LINK

📢Before making a purchase, carefully read the description and visit all the links📢


📖DOCUMENTATION LINK

🎥PREVIEW VIDEO

🏃‍♀️SKETCHFAB FOR BETTER VIEW ALL MOVEMENT LOOP ANIMATIONS


Female Locomotion Set is a dynamic animation pack. This comprehensive package offers a full range of movements that bring your characters to life with realism. From running, jogging and jumping to walking and crouching, this set enables smooth and realistic character movements in various situations.


The animation package contains all the necessary animations to perform both strafe and non-strafe locomotion.

Animations can be used for motion-matching systems that support short animations.


We want the product to be of the highest quality, and we want you to be as satisfied as possible. So if something isn't working or if you have any questions, please ask them on Discord or in the question section. We are also available via email.


🗣️DISCORD

🌐VANILLA LOOP WEBSITE


Price $39.99

Motion Matching Female Locomotion Set by Vanilla Loop

Asset Store newest packages - 2024, February 1 - 12:36
Female Motion Matching animations for non-strafe locomotion - perfect for indie creators, studios, and enthusiasts!

Features:

  • The animations are categorized as Idle, Walk, Jog, Run, Additional, and Shuffle
  • Documentation along with dance cards.

Number of Animations: 86

Animation types: Root Motion

Number of Characters: 1

Supported Development Platforms:

Windows: Yes

Documentation: DOCUMENTATION LINK

📢Before making a purchase, carefully read the description and visit all the links📢


📖DOCUMENTATION LINK

🎥VIDEO EXAMPLE OF IMPLEMENTATION


We present a set of Female Motion Matching animations aimed at independent creators, indie studios, and enthusiasts of the motion matching system. Created based on the requirements posed by motion matching, as well as utilizing available information and our years of experience. With our animations, you'll be able to create non-strafe locomotion in an intuitive way.


Package does not include animations for creating strafe locomotion.

Please note that this is not a plug-and-play system, and the results depend on understanding what Motion Matching is and the system that supports it..

Please be aware that this is not a plug-and-play system and the outcomes are contingent upon comprehending what Motion Matching is and the corresponding system that supports it.


The best results are achieved by using MxM Plugin


We want the product to be of the highest quality, and we want you to be as satisfied as possible. So if something isn't working or if you have any questions, please ask them on Discord or in the question section. We are also available via email.


🗣️DISCORD

🌐VANILLA LOOP WEBSITE


Price $39.99

Cover Set by Vanilla Loop

Asset Store newest packages - 2024, February 1 - 12:36
Cover Set that enable you to develop a comprehensive cover system prototype.

Features:

The animations are categorized as -


Cover stand (CoverHi) - 112

Cover crouch (CoverLo) - 112


Root Motion - 112 animation files

In Place - 112 animation files


Rigged to skeleton: Yes

IK bones are included: Yes

Number of Animations: 112 (448 with InPlace both skeletons)

Animation types: Root Motion & In Place

Number of Characters: 1

Source files available in the project.

Documentation: DOCUMENTATION LINK

📢Before making a purchase, carefully read the description and visit all the links📢


📖DOCUMENTATION LINK

🎥PREVIEW VIDEO


The available Cover Set animations will enable you to prototype the entire system required for your game. The package includes walking, looking, obstacle avoidance, and bait throwing animations, all in two different walking styles.


We want the product to be of the highest quality, and we want you to be as satisfied as possible. So if something isn't working or if you have any questions, please ask them on Discord or in the question section.


🗣️DISCORD

🌐VANILLA LOOP WEBSITE


Price $12.99

Basic Locomotion Set by Vanilla Loop

Asset Store newest packages - 2024, February 1 - 12:36
Basic locomotion animations in female and male version.

Features:

The animations are categorized as -


Male Locomotion -


Idle - 2

Walk - 40

Jog - 40

Run - 20

Crouch - 38

Jump - 16


Root Motion - 156 animation files

In Place - 156 animation files


Female Locomotion -


Idle - 2

Walk - 40

Jog - 40

Run - 20

Crouch - 38

Jump - 16


Root Motion - 156 animation files

In Place - 156 animation files


Rigged to skeleton: Yes

IK bones are included: Yes

Male Locomotion - 156 (312 with InPlace)

Female Locomotion - 156 (312 with InPlace)

Animation types: Root Motion & In Place

Number of Characters: 2

Source files available in the project.

Documentation: DOCUMENTATION LINK

📢Before making a purchase, carefully read the description and visit all the links📢


📖DOCUMENTATION LINK

🎥PREVIEW VIDEO

🏃‍♂️SKETCHFAB FOR BETTER VIEW ALL MOVEMENT LOOP ANIMATIONS - MALE VERSION

🏃‍♀️SKETCHFAB FOR BETTER VIEW ALL MOVEMENT LOOP ANIMATIONS - FEMALE VERSION


Basic locomotion animations for individuals in need of rapid prototyping and not requiring intricate systems. The package is intended for creators who need less advanced locomotion. All animations are sourced from our Male Locomotion Set and Female Locomotion Set animation package, which is significantly more advanced.


We want the product to be of the highest quality, and we want you to be as satisfied as possible. So if something isn't working or if you have any questions, please ask them on Discord or in the question section. We are also available via email.


If you need more advanced locomotion, check out - Male Locomotion Set or Female Locomotion Set


🗣️DISCORD

🌐VANILLA LOOP WEBSITE


Price $12.99

Male Locomotion Set by Vanilla Loop

Asset Store newest packages - 2024, February 1 - 12:36
Dynamic animation pack with realistic character movements for game developers. Includes running, crouching, walking, and more.

Features:

The animations are categorized as -


Idle - 26

Walk - 80

Jog - 80

Run - 49

Crouch - 78

Jump - 98

Transitions - 210

Spin - 42

Aim Offset - 10


Root Motion - 663 animation files

In Place - 663 animation files

Aim Offset - 10 animation files


Rigged to skeleton: Yes

IK bones are included: Yes

Number of Animations: 673 (2672with InPlace both skeletons)

Animation types: Root Motion & In Place

Number of Characters: 1


Source files available in the project.

Documentation: DOCUMENTATION LINK

📢Before making a purchase, carefully read the description and visit all the links📢


📖DOCUMENTATION LINK

🎥PREVIEW VIDEO

🏃‍♂️SKETCHFAB FOR BETTER VIEW ALL MOVEMENT LOOP ANIMATIONS


Male Locomotion Set is a dynamic animation pack. This comprehensive package offers a full range of movements that bring your characters to life with realism. From running, jogging and jumping to walking and crouching, this set enables smooth and realistic character movements in various situations.

The animation package contains all the necessary animations to perform both strafe and non-strafe locomotion.

Animations can be used for motion-matching systems that support short animations.

The animations have been retargeted to the SK_Mannequin(Manny) and SK_Mannequin_UE4 skeletons.

We want the product to be of the highest quality, and we want you to be as satisfied as possible. So if something isn't working or if you have any questions, please ask them on Discord or in the question section.


🗣️DISCORD

🌐VANILLA LOOP WEBSITE


Price $39.99

Cyberpunk Japan Holograms / Neon Set ( Set of 51 Holograms ) by Cosmos by Leartes

Asset Store newest packages - 2024, February 1 - 12:36
Cyberpunk Japan Holograms / Neon Set ( Set of 51 Holograms )

Features:


High Quality Japanese Holograms

Unique Concepts

Adjustable Materials

Number of Unique Meshes: 51


Collision: Yes


LODs: Yes


Number of Materials and Material Instances: 56


Number of Textures: 90


Texture Resolutions: 2048


Supported Development Platforms:


Windows: Yes


Mac: Yes

Cyberpunk Japanese Holograms / Neon Set ( Set of 51 Holograms ) . The set includes 51 different Cyberpunk Holograms . All Holograms made by Concept Arts from Leartes Team. Holograms has Materials that you can easily adjust their Parameters , colors , Emissives etc. Awesome pack for your Cyberpunk / Sci-Fi / Futuristic Environments.


Price $79.99

Home Interior Pack (Home, Props) by Cosmos by Leartes

Asset Store newest packages - 2024, February 1 - 12:36
Home Interior Pack with 42 Unique Meshes

42 Unique Meshes

Attention to Detail / AAA Quality

All Building Assets are Modular

Controllable parameters in Material Instances

High Quality Assets

Game ready/Optimized

Unique Concepts of Assets

High Attention to Details

Material Variations For Some Assets


Texture Sizes:


4096

2048

1024

512

Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assets


Collision: Yes, Automatically Generated


LODs: Yes, 3 LODs for complex assets


Number of Meshes: 42 Unique Meshes


Number of Materials and Material Instances: 38


Number of Textures: 348


Supported Development Platforms: All Platforms

Home Interior Pack with 42 Unique Meshes Including all showcased assets, high-quality assets. With a good level of detail and optimized for Gameready Projects.


If you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets.


For all your promotional requests, technical support needs, suggestions, please create a ticket.

Here you can join Leartes Asset Platform Discord Server (Cosmos) to get discounts.


Follow us on

INSTAGRAM FACEBOOK LINKEDIN TWITTER YOUTUBE REDDIT


Price $39.99

Cyberpunk Holograms / Neon Set ( Set of 33 Holograms ) by Cosmos by Leartes

Asset Store newest packages - 2024, February 1 - 12:36
Cyberpunk Holograms / Neon Set ( Set of 33 Holograms )

Features:


 High Quality Holograms

 Unique Concepts

 Adjustable Materials

 Number of Unique Meshes: 33


Collision: Yes


LODs: Yes


Number of Materials and Material Instances: 41


Number of Textures: 23


Texture Resolutions: 2048


Supported Development Platforms:


Windows: Yes


Mac: Yes

Cyberpunk Holograms / Neon Set ( Set of 33 Holograms ) . The set includes 33 different Cyberpunk Holograms . All Holograms made by Concept Arts from Leartes Team. You can easily adjust Hologram Material Parameters , colors , Tiles , Emissives and a lot of more parameters. Awesome pack for your Cyberpunk / Sci-Fi / Futuristic Environments. 


Price $59.99

Egyptian throne with accessories by Nicu_Tepes_Vulpe

Asset Store newest packages - 2024, February 1 - 10:37
Egyptian throne with accessories

Number of textures: 36

Texture dimensions: textures for the throne 8k other textures 4K

Polygon count: 54805

Minimum polygon count: 54805

Maximum polygon count: 54805

Number of meshes/prefabs: 1/8

Rigging: No

Animation count: No

Animation type list: No

UV mapping: Yes

LOD information: No

Types of materials and texture maps: PBR

Hello. This is a high definition quality polygon of a Egyptian throne with accessorie 3D Model with PBR textures. Extremely detailed and realistic. Suitable for movie prop, architectural visualizations, advertising renders and other. The archive includes FBX, textures for the Unity: Base color, Height, Metallic, Mixed AO, Normal_OpenGL, Roughness. Textures for the throne 8K other textures 4K. The number of materials corresponds to the number of main objects in the scene. The model contains 7 object: cloth, crown, Egyptian_throne, pillow_1, pillow_2, pillow_2_1, pillow_3.


Price $40.00

Retro Gas Pump with LODs by Enozone

Asset Store newest packages - 2024, February 1 - 09:42
Introducing our 'Retro Gas Pump' asset, optimized for URP.

LOD 00 : 11707 tris

-Pump base : 11331 tris 

-Pump glass: 376 tris


Base textures :

- Albedo x2 : 4096px

- Metallic Smoothness x2 : 4096px

- Normal : 4096px

- Ambient Occlusion : 4096px


Glass textures:

- Albedo transparent : 4096px

- Metallic Smoothness : 4096px

- Normal : 4096px

- Ambient Occlusion : 4096px 


------------------------------------------------------


LOD 01 : 2247 tris


- Albedo x2 : 4096px

- Metallic Smoothness x2 : 4096px

- Normal : 4096px

- Ambient Occlusion : 4096px

This package includes two prefabs, each featuring distinct albedo variations

Each prefab is equipped with configured Level of Details (LODs) and colliders

Textures are high-resolution at 4096px, encompassing albedo, metallic smoothness, normal maps, and ambient occlusion.

The scene is enhanced with post-processing effects and uses baked lightmaps.


UnWrapped UVs :yes

lightmaps : yes

Ambiant Occlusion : Yes

Post Processing : Yes

Colliders : Yes

LODs : Yes

Rigging : No

Animations : No

Materials : 5

Textures : 15


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Price $15.00

AIAI Training and CPD

Austin Tate's Blog - 2024, February 1 - 09:32

This blog post provides historical information about the training and Continued Professional Development (CPD) activities of the Artificial Intelligence Applications Institute (AIAI) at the University of Edinburgh between 1984 and 2020.

As part of AIAI’s technology transfer remit it ran an extensive programme of training and CPD offerings. A summary of the training offerings for 1996 from AIAI and pricing can be found on this snapshot web archive area…
https://www.aiai.ed.ac.uk/project/ftp/pub/home/iwh/cdrom/www/aiai/training.htm

Training Labs, Advanced Facilities and Support for Engineers

AIAI ran two laboratories with cutting edge equipment into which visiting scientists, engineers and industry could carry out pilot projects – a Knowledge Representation Systems Training Lab (KRSTL) and a Parallel Architecture Lab (PAL). AIAI had a contract with the UK EPSRC to help train engineers in the use of AI techniques in their subject (AI Support for Engineers). Due to its pioneering collaborative work between industry and academia, AIAI also won an award which allowed the equipping of a training laboratory with multiple workstations and advanced systems to improve its training capabilities.

To support these programmes, AIAI had a series of Short Courses which could be offered in Edinburgh on a shared basis or delivered within a company or organisation. The courses could be tailored to meet client needs. It also offered a packaged Study Programme in AI Applications to allow visitors to pursue a short application project under AIAI staff supervision and Research Programme in AI Applications to support more experienced personnel.

Short Courses

Below is a list of the courses offered on a stand alone basis and as part of the Study and Research programmes. These short courses are no longer available. Contact the School of Informatics for study opportunities.

This archival web page has a bit more detail including Winter 2002-2003 pricing… https://www.aiai.ed.ac.uk/archive/2003-07-14/training/

Study Programme in AI Applications

From AIAI’s prospectus for 1995 (original here)…

Study Programmes are concerned with creating skilled knowledge engineers. They are aimed at organisations that have reason to believe that one or more of their problems may be addressed by application of KBS techniques and which have personnel who lack sufficient KBS skills to carry out the project effectively.

Study Programmes emphasise the production of high quality applications. Visitors build an initial system which their organisation can develop further. This gives a quick start on a project for a organisation, and relevant knowledge engineering skills for its staff. This is achieved through:

  • a closely supervised and well planned work programme;
  • attending appropriate short courses;
  • building a system alongside skilled AI practitioners;

The fundamental training strategy behind this “journeyman” scheme is the building of a fully documented knowledge based system with supervision from AIAI staff. The Study Programme usually lasts ten weeks and visitors may register on a full-time or part-time basis. Programmes start in January, April and October.

Research Programme in AI Applications

From AIAI’s prospectus for 1995 (original here)…

Research Programmes are aimed at organisations who already have skilled staff in the domain of AI but who wish to further their research into the application of the techniques to meet business requirements.

The visitor will be a well motivated individual who can work with minimum direct supervision, and join as part of one of AIAI’s technical groups. The AI application research will be a project chosen to fit in with, and compliment, AIAI’s technical focii of:

  • planning & scheduling technology;
  • enterprise & process modelling technology;
  • corporate knowledge management technology.

For the period of the Research Programme the visitor will be allocated;

  • a desk within the AI Building at South Bridge, Edinburgh in close proximity to a large number of staff and students working in AI;
  • Computer provision via AIAI’s extensive network of workstations;
  • an extensive range of AI toolkits and languages;
  • excellent library and information services.

It is expected that a minimum of a joint publication describing the results must be an outcome of the application research work. Research Programmes last a minimum of three months and visitors may apply at any time.

AI Planning MOOC (2013-2015 and online afterwards)

AIAI was one of the first groups at the University of Edinburgh to engage in the development and running of Massive Open Online Courses (MOOCs) via the Coursera platform. The MSc level course was on AI Planning. Over 113,000 students took part in the three synchronous sessions offered. The materials continue to be available online via YouTube, open.ed and an AIAI web server and other Universities use the materials in their courses. See https://www.aiai.ed.ac.uk/project/plan/ooc/

The Codex Dystopia Ambient Sci-Fi Music Pack by vspmusic

Asset Store newest packages - 2024, February 1 - 05:16
This is a music pack featuring 166 science fiction instrumental tracks. Utilizing orchestral and ambient effects, all of these pieces are versatile enough to use across a wide variety of projects.

Number of Audio Wavs: 166

Sample rate / bit rate: 44,100 Hz

Does music loop: No

Minutes of audio provided: 1 Hours 53 Minutes

Supported Development Platforms:

Windows: Yes

Mac: Yes:

Music composer, Living Force is proud to present The Codex: Dystopia Sci-Fi Ambient Music Pack! This is an asset pack that contains one hundred sixty-six two audio cues geared towards various genres of Science Fiction, Fantasy, Ambient, Cinematic, Cyberpunk, and Action. The pieces all contain a fade-out and are loopable for desired cut scenes, action sequences, and transitions for your projects.


MainThemes - 42

SynthPads - 73

Drums - 41



Price $75.00

Pixel Explosions Pack by Zakhan

Asset Store newest packages - 2024, February 1 - 03:45

This Package includes:

  • 20 Explosions.
  • 20 Flipbooks with Emissive Textures.
  • Original Texture Sizes: from 2048x2048 to 4096x4096.
  • Customizable Colors and Emissive Colors via Shader.
  • URP Support.

Requirements:

  • Works better with linear color space.

>More Assets<

Pixel Explosions Pack is a collection of 20 highly detailed pixel art explosions with customizable options to fit the color palette of any project.


PC DEMO


Price $20.00

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