Alderfly - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $4.99
BTGraph by MoeTheCoderGuy
BT Graph provides a complete, data-driven Behavior Tree solution for Unity, including:
- Visual Behavior Tree editor based on a node graph
- Tree assets stored as ScriptableObjects (safe to reuse and version)
- Runtime tree instancing per agent (no shared state bugs)
- Tick-based execution model (Success / Failure / Running)
- Manual (code-driven)Multiple tick modes:
- Update
- FixedUpdate
- Interval
- Leaf nodes (Actions & Conditions)Built-in node types:
- Composites (Sequence, Selector/Fallback)
- Decorators (e.g. Inverter, Repeaters)
- Expose parameters directly in the InspectorExtensible leaf system:
- Create custom Action and Condition scripts in C#
- Runtime bindings per agent via BTRunnerBlackboard system with:
Strongly-typed keys (bool, int, float, Vector2/3, GameObject, Transform, etc.)
Default values stored in the asset
- Runtime execution (per-agent instance)Clean separation between:
Editor data (tree structure)
- Blackboard configurationInspector integration for:
Node parameters
Script assignment
- Root node validation and execution safety checks
- Designed for both 2D and 3D projects
- No third-party dependencies
- Compatible with Unity 2021 LTS+ (tested with Unity 2022 LTS / Unity 6)
BT Graph is a lightweight Behavior Tree system for Unity that combines a visual graph editor with a robust runtime engine. It allows you to design, debug, and reuse AI logic as data-driven assets instead of hard-coded scripts.
With BT Graph, you can quickly prototype behaviors, scale them to complex agents, and keep your gameplay logic readable and maintainable. The built-in Blackboard system enables clean data sharing and runtime binding, while the editor focuses on speed, clarity, and minimal friction.
Whether you’re building simple NPC movement or more advanced decision-making systems, BT Graph helps you iterate faster, stay organized, and keep control over how your AI behaves—without heavyweight frameworks or boilerplate code.
Price $39.99
Rabbit Ear Beetle - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $6.00
Striped Shieldbug - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $4.99
Scorpionfly - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $6.00
Sickle Bearing Bush Cricket - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $4.99
Sand Puppy - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $4.99
Devil Coach Horse - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $4.99
American Burying Beetle - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $4.99
Mayfly - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $6.00
Ox Beetle - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $6.00
Monkey Beetle - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $6.00
Fantasy Monster Evolution Pack 13-14–15 – Game Ready Creatures | PixeliusVita by PixeliusVita
Monster 13
- Vertices: 5701 (≈7306 triangles)
- Submeshes: 1 skinned mesh
- Bones: 71
- Animations: 11
- Textures: 90
Monster 14
- Vertices: 5741 (≈7628 triangles)
- Submeshes: 1 skinned mesh
- Bones: 81
- Animations: 11
- Textures: 90
Monster 15
- Vertices: 3618 (≈3791 triangles)
- Submeshes: 1 skinned mesh
- Bones: 81
- Animations: 11
- Textures: 90
Animation List (per monster)
- Idle
- Walk
- Run
- Attack x4
- Shoot / Projectile
- Hit Reaction
- Stunned
- Death
(All animations are inplace, loop-ready, and Unity Animator compatible.)
Rendering & Optimization
- Render Pipeline: URP (fully supported)
- Mobile-friendly low poly models
- Efficient texture reuse
- No VFX (lightweight & performance-focused)
- Suitable for high-volume enemy spawning
Package Contents
- FBX files (rigged + animations)
- 270 textures total
- Prefabs ready to use
- URP material setup
- Clean folder structure
A foundation enemy pack designed for mobile ARPG projects, focusing on reusability, scalability, and biome variety without relying on VFX.
This pack provides 3 fully animated enemy characters, each built to function as a core combat unit that can be reused across multiple environments and enemy tiers (minion / elite / boss).
3 Complete Enemy Characters
- Fully rigged and animated
- Designed for melee / combat-focused gameplay
- Clear silhouette and readable shapes for mobile screens
Full Combat Animation Set
Each character includes:
- Idle
- Walk / Run
- Multiple attack animations (6+ attack variations)
- Hit / Damage
- Death
Animations are consistent across characters, allowing easy reuse and replacement in combat systems.
Massive Texture Variant System (Multi-Biome Ready)
- 90 texture variants per character
- Generated from 15 base textures using color variations
- Total: 270 texture variations
This allows:
- Instant biome swapping (forest, desert, ice, dungeon, corrupted, etc.)
- Enemy tier differentiation (normal / elite / rare)
- Visual variety without duplicating meshes or animations
Ideal for projects that require many enemy variations with minimal performance overhead.
Mobile-First & Performance Friendly
- Optimized for mobile ARPG
- No built-in VFX (by design) Easy integration with your own VFX pipeline Lower draw calls and better performance
- Clean prefabs with consistent setup
Designed for Reuse & Scaling
This pack is built as a foundation system, not a one-off asset:
- Reuse the same characters across multiple levels
- Scale content easily without creating new models
- Suitable for long-term projects and live-service updates
Perfect for:
- Mobile ARPG
- Hack & Slash
- Dungeon Crawler
- Rogue-lite / Rogue-like
- Prototype → production pipelines
What’s Included
- 3 enemy character models
- Full animation sets for each character
- 270 texture variants (90 per character)
- Prefabs with shader setup
- Ready-to-use materials
Intended Use
This pack is ideal for developers who:
- Need high content variety with limited production resources
- Want to build multi-biome games without asset bloat
- Prefer a clean, scalable enemy system over heavy VFX-based assets
Model Specifications
Monster 13
- Vertices: 5701 (≈7306 triangles)
- Submeshes: 1 skinned mesh
- Bones: 71
- Animations: 11
- Textures: 90
Monster 14
- Vertices: 5741 (≈7628 triangles)
- Submeshes: 1 skinned mesh
- Bones: 81
- Animations: 11
- Textures: 90
Monster 15
- Vertices: 3618 (≈3791 triangles)
- Submeshes: 1 skinned mesh
- Bones: 81
- Animations: 11
- Textures: 90
Animation List (per monster)
- Idle
- Walk
- Run
- Attack x4
- Shoot / Projectile
- Hit Reaction
- Stunned
- Death
(All animations are inplace, loop-ready, and Unity Animator compatible.)
Rendering & Optimization
- Render Pipeline: URP (fully supported)
- Mobile-friendly low poly models
- Efficient texture reuse
- No VFX (lightweight & performance-focused)
- Suitable for high-volume enemy spawning
Package Contents
- FBX files (rigged + animations)
- 270 textures total
- Prefabs ready to use
- URP material setup
- Clean folder structure
Price $24.99
Fantasy Monster Evolution Pack 10-11–12 – Game Ready Creatures | PixeliusVita by PixeliusVita
Monster 10
- Vertices: 2528 (≈3158 triangles)
- Submeshes: 1 skinned mesh
- Bones: 59
- Animations: 11
- Textures: 90
Monster 11
- Vertices: 2702 (≈3216 triangles)
- Submeshes: 1 skinned mesh
- Bones: 59
- Animations: 11
- Textures: 90
Monster 12
- Vertices: 2611 (≈3146 triangles)
- Submeshes: 1 skinned mesh
- Bones: 59
- Animations: 11
- Textures: 90
Animation List (per monster)
- Idle
- Walk
- Run
- Attack x4
- Shoot / Projectile
- Hit Reaction
- Stunned
- Death
(All animations are inplace, loop-ready, and Unity Animator compatible.)
Rendering & Optimization
- Render Pipeline: URP (fully supported)
- Mobile-friendly low poly models
- Efficient texture reuse
- No VFX (lightweight & performance-focused)
- Suitable for high-volume enemy spawning
Package Contents
- FBX files (rigged + animations)
- 270 textures total
- Prefabs ready to use
- URP material setup
- Clean folder structure
A foundation enemy pack designed for mobile ARPG projects, focusing on reusability, scalability, and biome variety without relying on VFX.
This pack provides 3 fully animated enemy characters, each built to function as a core combat unit that can be reused across multiple environments and enemy tiers (minion / elite / boss).
3 Complete Enemy Characters
- Fully rigged and animated
- Designed for melee / combat-focused gameplay
- Clear silhouette and readable shapes for mobile screens
Full Combat Animation Set
Each character includes:
- Idle
- Walk / Run
- Multiple attack animations (6+ attack variations)
- Hit / Damage
- Death
Animations are consistent across characters, allowing easy reuse and replacement in combat systems.
Massive Texture Variant System (Multi-Biome Ready)
- 90 texture variants per character
- Generated from 15 base textures using color variations
- Total: 270 texture variations
This allows:
- Instant biome swapping (forest, desert, ice, dungeon, corrupted, etc.)
- Enemy tier differentiation (normal / elite / rare)
- Visual variety without duplicating meshes or animations
Ideal for projects that require many enemy variations with minimal performance overhead.
Mobile-First & Performance Friendly
- Optimized for mobile ARPG
- No built-in VFX (by design) Easy integration with your own VFX pipeline Lower draw calls and better performance
- Clean prefabs with consistent setup
Designed for Reuse & Scaling
This pack is built as a foundation system, not a one-off asset:
- Reuse the same characters across multiple levels
- Scale content easily without creating new models
- Suitable for long-term projects and live-service updates
Perfect for:
- Mobile ARPG
- Hack & Slash
- Dungeon Crawler
- Rogue-lite / Rogue-like
- Prototype → production pipelines
What’s Included
- 3 enemy character models
- Full animation sets for each character
- 270 texture variants (90 per character)
- Prefabs with shader setup
- Ready-to-use materials
Intended Use
This pack is ideal for developers who:
- Need high content variety with limited production resources
- Want to build multi-biome games without asset bloat
- Prefer a clean, scalable enemy system over heavy VFX-based assets
Model Specifications
Monster 10
- Vertices: 2528 (≈3158 triangles)
- Submeshes: 1 skinned mesh
- Bones: 59
- Animations: 11
- Textures: 90
Monster 11
- Vertices: 2702 (≈3216 triangles)
- Submeshes: 1 skinned mesh
- Bones: 59
- Animations: 11
- Textures: 90
Monster 12
- Vertices: 2611 (≈3146 triangles)
- Submeshes: 1 skinned mesh
- Bones: 59
- Animations: 11
- Textures: 90
Animation List (per monster)
- Idle
- Walk
- Run
- Attack x4
- Shoot / Projectile
- Hit Reaction
- Stunned
- Death
(All animations are inplace, loop-ready, and Unity Animator compatible.)
Rendering & Optimization
- Render Pipeline: URP (fully supported)
- Mobile-friendly low poly models
- Efficient texture reuse
- No VFX (lightweight & performance-focused)
- Suitable for high-volume enemy spawning
Package Contents
- FBX files (rigged + animations)
- 270 textures total
- Prefabs ready to use
- URP material setup
- Clean folder structure
Price $24.99
Fantasy Monster Evolution Pack 07-08–09 – Game Ready Creatures | PixeliusVita by PixeliusVita
Included Monsters
- Monster 07
- Monster 08
- Monster 09
Model Specifications
Monster 07
- Vertices: 6,500 (≈7,838 triangles)
- Submeshes: 1 skinned mesh
- Bones: 89
- Animations: 11
- Textures: 72
Monster 08
- Vertices: 5,718 (≈6,817 triangles)
- Submeshes: 1 skinned mesh
- Bones: 81
- Animations: 11
- Textures: 72
Monster 09
- Vertices: 5,912 (≈7,400 triangles)
- Submeshes: 1 skinned mesh
- Bones: 81
- Animations: 11
- Textures: 72
Animation List (per monster)
- Idle
- Walk
- Run
- Attack x3
- Shoot / Projectile
- Hit Reaction
- Stunned
- Death
(All animations are inplace, loop-ready, and Unity Animator compatible.)
Rendering & Optimization
- Render Pipeline: URP (fully supported)
- Mobile-friendly low poly models
- Efficient texture reuse
- No VFX (lightweight & performance-focused)
- Suitable for high-volume enemy spawning
Package Contents
- FBX files (rigged + animations)
- 216 textures total
- Prefabs ready to use
- URP material setup
- Clean folder structure
A foundation enemy pack designed for mobile ARPG projects, focusing on reusability, scalability, and biome variety without relying on VFX.
This pack provides 3 fully animated enemy characters, each built to function as a core combat unit that can be reused across multiple environments and enemy tiers (minion / elite / boss).
3 Complete Enemy Characters
- Fully rigged and animated
- Designed for melee / combat-focused gameplay
- Clear silhouette and readable shapes for mobile screens
Full Combat Animation Set
Each character includes:
- Idle
- Walk / Run
- Multiple attack animations (6+ attack variations)
- Hit / Damage
- Death
Animations are consistent across characters, allowing easy reuse and replacement in combat systems.
Massive Texture Variant System (Multi-Biome Ready)
- 90 texture variants per character
- Generated from 15 base textures using color variations
- Total: 270 texture variations
This allows:
- Instant biome swapping (forest, desert, ice, dungeon, corrupted, etc.)
- Enemy tier differentiation (normal / elite / rare)
- Visual variety without duplicating meshes or animations
Ideal for projects that require many enemy variations with minimal performance overhead.
Mobile-First & Performance Friendly
- Optimized for mobile ARPG
- No built-in VFX (by design) Easy integration with your own VFX pipeline Lower draw calls and better performance
- Clean prefabs with consistent setup
Designed for Reuse & Scaling
This pack is built as a foundation system, not a one-off asset:
- Reuse the same characters across multiple levels
- Scale content easily without creating new models
- Suitable for long-term projects and live-service updates
Perfect for:
- Mobile ARPG
- Hack & Slash
- Dungeon Crawler
- Rogue-lite / Rogue-like
- Prototype → production pipelines
What’s Included
- 3 enemy character models
- Full animation sets for each character
- 270 texture variants (90 per character)
- Prefabs with shader setup
- Ready-to-use materials
Intended Use
This pack is ideal for developers who:
- Need high content variety with limited production resources
- Want to build multi-biome games without asset bloat
- Prefer a clean, scalable enemy system over heavy VFX-based assets
Model Specifications
Monster 07
- Vertices: 6,500 (≈7,838 triangles)
- Submeshes: 1 skinned mesh
- Bones: 89
- Animations: 11
- Textures: 72
Monster 08
- Vertices: 5,718 (≈6,817 triangles)
- Submeshes: 1 skinned mesh
- Bones: 81
- Animations: 11
- Textures: 72
Monster 09
- Vertices: 5,912 (≈7,400 triangles)
- Submeshes: 1 skinned mesh
- Bones: 81
- Animations: 11
- Textures: 72
Animation List (per monster)
- Idle
- Walk
- Run
- Attack x3
- Shoot / Projectile
- Hit Reaction
- Stunned
- Death
(All animations are inplace, loop-ready, and Unity Animator compatible.)
Rendering & Optimization
- Render Pipeline: URP (fully supported)
- Mobile-friendly low poly models
- Efficient texture reuse
- No VFX (lightweight & performance-focused)
- Suitable for high-volume enemy spawning
Package Contents
- FBX files (rigged + animations)
- 216 textures total
- Prefabs ready to use
- URP material setup
- Clean folder structure
Price $24.99
BamBam Fiend - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita
Monster 30 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 8989 verts / 11336 tris
- Rigging: 56 bones, single skinned mesh
- Animations: 21 unique combat-focused animations Idlex2, Walk, Run, Diex2, Attack 01–12 (varied attack patterns) Shoot, GetHit, Stunned.
- 21 Root Motion animations
- Animation Types: 21 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.
All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.
Monster 30 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 8989 verts / 11336 tris
- Rigging: 56 bones, single skinned mesh
- Animations: 21 unique combat-focused animations Idlex2, Walk, Run, Diex2, Attack 01–12 (varied attack patterns) Shoot, GetHit, Stunned.
- 21 Root Motion animations
- Animation Types: 21 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
Price $19.99
Ironmaul Ravager - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita
Monster 29 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 8989 verts / 11336 tris
- Rigging: 56 bones, single skinned mesh
- Animations: 21 unique combat-focused animations Idlex2, Walk, Run, Diex2, Attack 01–12 (varied attack patterns) Shoot, GetHit, Stunned.
- 21 Root Motion animations
- Animation Types: 21 In-Place animations
- Textures: 16 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.
All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.
Monster 29 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 8989 verts / 11336 tris
- Rigging: 56 bones, single skinned mesh
- Animations: 21 unique combat-focused animations Idlex2, Walk, Run, Diex2, Attack 01–12 (varied attack patterns) Shoot, GetHit, Stunned.
- 21 Root Motion animations
- Animation Types: 21 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
Price $19.99
Bonk Smashy - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita
Monster 28 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 5032 verts / 7042 tris
- Rigging: 48 bones, single skinned mesh
- Animations: 17 unique combat-focused animations Idlex2, Walk, Run, Diex2, Attack 01–08 (varied attack patterns) Shoot, GetHit, Stunned.
- 15 Root Motion animations
- Animation Types: 17 In-Place animations
- Textures: 16 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.
All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.
Monster 28 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 5032 verts / 7042 tris
- Rigging: 48 bones, single skinned mesh
- Animations: 17 unique combat-focused animations Idlex2, Walk, Run, Diex2, Attack 01–08 (varied attack patterns) Shoot, GetHit, Stunned.
- 15 Root Motion animations
- Animation Types: 17 In-Place animations
- Textures: 16 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
Price $19.99
Plaguefiend - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita
Monster 24 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 4751 verts / 6344 tris
- Rigging: 51 bones, single skinned mesh
- Animations: 20 unique combat-focused animations Idlex2, Walkx2, Runx2, Die, Attack 01–10 (varied attack patterns) Shoot, GetHit, Stunned.
- 20 Root Motion animations
- Animation Types: 20 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.
All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.
Monster 24 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 4751 verts / 6344 tris
- Rigging: 51 bones, single skinned mesh
- Animations: 20 unique combat-focused animations Idlex2, Walkx2, Runx2, Die, Attack 01–10 (varied attack patterns) Shoot, GetHit, Stunned.
- 20 Root Motion animations
- Animation Types: 20 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
Price $19.99
Riftling - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita
Monster 22 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 3962 verts / 4968 tris
- Rigging: 72 bones, single skinned mesh
- Animations: 15 unique combat-focused animations Idlex2, Walk, Run, Die Attack 01–06 (varied attack patterns), Shoot, Dash, GetHit, Stunned
- Animation Types:
15 Root Motion animations 14 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.
All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.
Monster 22 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 3962 verts / 4968 tris
- Rigging: 72 bones, single skinned mesh
- Animations: 15 unique combat-focused animations
Idlex2, Walk, Run, Die
Attack 01–06 (varied attack patterns), Shoot, Dash, GetHit, Stunned - Animation Types:
15 Root Motion animations
14 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
Price $19.99