Sickle Bearing Bush Cricket - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $4.99
Sand Puppy - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $4.99
Devil Coach Horse - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $4.99
American Burying Beetle - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $4.99
Mayfly - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $6.00
Ox Beetle - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $6.00
Monkey Beetle - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $6.00
Fantasy Monster Evolution Pack 13-14–15 – Game Ready Creatures | PixeliusVita by PixeliusVita
Monster 13
- Vertices: 5701 (≈7306 triangles)
- Submeshes: 1 skinned mesh
- Bones: 71
- Animations: 11
- Textures: 90
Monster 14
- Vertices: 5741 (≈7628 triangles)
- Submeshes: 1 skinned mesh
- Bones: 81
- Animations: 11
- Textures: 90
Monster 15
- Vertices: 3618 (≈3791 triangles)
- Submeshes: 1 skinned mesh
- Bones: 81
- Animations: 11
- Textures: 90
Animation List (per monster)
- Idle
- Walk
- Run
- Attack x4
- Shoot / Projectile
- Hit Reaction
- Stunned
- Death
(All animations are inplace, loop-ready, and Unity Animator compatible.)
Rendering & Optimization
- Render Pipeline: URP (fully supported)
- Mobile-friendly low poly models
- Efficient texture reuse
- No VFX (lightweight & performance-focused)
- Suitable for high-volume enemy spawning
Package Contents
- FBX files (rigged + animations)
- 270 textures total
- Prefabs ready to use
- URP material setup
- Clean folder structure
A foundation enemy pack designed for mobile ARPG projects, focusing on reusability, scalability, and biome variety without relying on VFX.
This pack provides 3 fully animated enemy characters, each built to function as a core combat unit that can be reused across multiple environments and enemy tiers (minion / elite / boss).
3 Complete Enemy Characters
- Fully rigged and animated
- Designed for melee / combat-focused gameplay
- Clear silhouette and readable shapes for mobile screens
Full Combat Animation Set
Each character includes:
- Idle
- Walk / Run
- Multiple attack animations (6+ attack variations)
- Hit / Damage
- Death
Animations are consistent across characters, allowing easy reuse and replacement in combat systems.
Massive Texture Variant System (Multi-Biome Ready)
- 90 texture variants per character
- Generated from 15 base textures using color variations
- Total: 270 texture variations
This allows:
- Instant biome swapping (forest, desert, ice, dungeon, corrupted, etc.)
- Enemy tier differentiation (normal / elite / rare)
- Visual variety without duplicating meshes or animations
Ideal for projects that require many enemy variations with minimal performance overhead.
Mobile-First & Performance Friendly
- Optimized for mobile ARPG
- No built-in VFX (by design) Easy integration with your own VFX pipeline Lower draw calls and better performance
- Clean prefabs with consistent setup
Designed for Reuse & Scaling
This pack is built as a foundation system, not a one-off asset:
- Reuse the same characters across multiple levels
- Scale content easily without creating new models
- Suitable for long-term projects and live-service updates
Perfect for:
- Mobile ARPG
- Hack & Slash
- Dungeon Crawler
- Rogue-lite / Rogue-like
- Prototype → production pipelines
What’s Included
- 3 enemy character models
- Full animation sets for each character
- 270 texture variants (90 per character)
- Prefabs with shader setup
- Ready-to-use materials
Intended Use
This pack is ideal for developers who:
- Need high content variety with limited production resources
- Want to build multi-biome games without asset bloat
- Prefer a clean, scalable enemy system over heavy VFX-based assets
Model Specifications
Monster 13
- Vertices: 5701 (≈7306 triangles)
- Submeshes: 1 skinned mesh
- Bones: 71
- Animations: 11
- Textures: 90
Monster 14
- Vertices: 5741 (≈7628 triangles)
- Submeshes: 1 skinned mesh
- Bones: 81
- Animations: 11
- Textures: 90
Monster 15
- Vertices: 3618 (≈3791 triangles)
- Submeshes: 1 skinned mesh
- Bones: 81
- Animations: 11
- Textures: 90
Animation List (per monster)
- Idle
- Walk
- Run
- Attack x4
- Shoot / Projectile
- Hit Reaction
- Stunned
- Death
(All animations are inplace, loop-ready, and Unity Animator compatible.)
Rendering & Optimization
- Render Pipeline: URP (fully supported)
- Mobile-friendly low poly models
- Efficient texture reuse
- No VFX (lightweight & performance-focused)
- Suitable for high-volume enemy spawning
Package Contents
- FBX files (rigged + animations)
- 270 textures total
- Prefabs ready to use
- URP material setup
- Clean folder structure
Price $24.99
Fantasy Monster Evolution Pack 10-11–12 – Game Ready Creatures | PixeliusVita by PixeliusVita
Monster 10
- Vertices: 2528 (≈3158 triangles)
- Submeshes: 1 skinned mesh
- Bones: 59
- Animations: 11
- Textures: 90
Monster 11
- Vertices: 2702 (≈3216 triangles)
- Submeshes: 1 skinned mesh
- Bones: 59
- Animations: 11
- Textures: 90
Monster 12
- Vertices: 2611 (≈3146 triangles)
- Submeshes: 1 skinned mesh
- Bones: 59
- Animations: 11
- Textures: 90
Animation List (per monster)
- Idle
- Walk
- Run
- Attack x4
- Shoot / Projectile
- Hit Reaction
- Stunned
- Death
(All animations are inplace, loop-ready, and Unity Animator compatible.)
Rendering & Optimization
- Render Pipeline: URP (fully supported)
- Mobile-friendly low poly models
- Efficient texture reuse
- No VFX (lightweight & performance-focused)
- Suitable for high-volume enemy spawning
Package Contents
- FBX files (rigged + animations)
- 270 textures total
- Prefabs ready to use
- URP material setup
- Clean folder structure
A foundation enemy pack designed for mobile ARPG projects, focusing on reusability, scalability, and biome variety without relying on VFX.
This pack provides 3 fully animated enemy characters, each built to function as a core combat unit that can be reused across multiple environments and enemy tiers (minion / elite / boss).
3 Complete Enemy Characters
- Fully rigged and animated
- Designed for melee / combat-focused gameplay
- Clear silhouette and readable shapes for mobile screens
Full Combat Animation Set
Each character includes:
- Idle
- Walk / Run
- Multiple attack animations (6+ attack variations)
- Hit / Damage
- Death
Animations are consistent across characters, allowing easy reuse and replacement in combat systems.
Massive Texture Variant System (Multi-Biome Ready)
- 90 texture variants per character
- Generated from 15 base textures using color variations
- Total: 270 texture variations
This allows:
- Instant biome swapping (forest, desert, ice, dungeon, corrupted, etc.)
- Enemy tier differentiation (normal / elite / rare)
- Visual variety without duplicating meshes or animations
Ideal for projects that require many enemy variations with minimal performance overhead.
Mobile-First & Performance Friendly
- Optimized for mobile ARPG
- No built-in VFX (by design) Easy integration with your own VFX pipeline Lower draw calls and better performance
- Clean prefabs with consistent setup
Designed for Reuse & Scaling
This pack is built as a foundation system, not a one-off asset:
- Reuse the same characters across multiple levels
- Scale content easily without creating new models
- Suitable for long-term projects and live-service updates
Perfect for:
- Mobile ARPG
- Hack & Slash
- Dungeon Crawler
- Rogue-lite / Rogue-like
- Prototype → production pipelines
What’s Included
- 3 enemy character models
- Full animation sets for each character
- 270 texture variants (90 per character)
- Prefabs with shader setup
- Ready-to-use materials
Intended Use
This pack is ideal for developers who:
- Need high content variety with limited production resources
- Want to build multi-biome games without asset bloat
- Prefer a clean, scalable enemy system over heavy VFX-based assets
Model Specifications
Monster 10
- Vertices: 2528 (≈3158 triangles)
- Submeshes: 1 skinned mesh
- Bones: 59
- Animations: 11
- Textures: 90
Monster 11
- Vertices: 2702 (≈3216 triangles)
- Submeshes: 1 skinned mesh
- Bones: 59
- Animations: 11
- Textures: 90
Monster 12
- Vertices: 2611 (≈3146 triangles)
- Submeshes: 1 skinned mesh
- Bones: 59
- Animations: 11
- Textures: 90
Animation List (per monster)
- Idle
- Walk
- Run
- Attack x4
- Shoot / Projectile
- Hit Reaction
- Stunned
- Death
(All animations are inplace, loop-ready, and Unity Animator compatible.)
Rendering & Optimization
- Render Pipeline: URP (fully supported)
- Mobile-friendly low poly models
- Efficient texture reuse
- No VFX (lightweight & performance-focused)
- Suitable for high-volume enemy spawning
Package Contents
- FBX files (rigged + animations)
- 270 textures total
- Prefabs ready to use
- URP material setup
- Clean folder structure
Price $24.99
Fantasy Monster Evolution Pack 07-08–09 – Game Ready Creatures | PixeliusVita by PixeliusVita
Included Monsters
- Monster 07
- Monster 08
- Monster 09
Model Specifications
Monster 07
- Vertices: 6,500 (≈7,838 triangles)
- Submeshes: 1 skinned mesh
- Bones: 89
- Animations: 11
- Textures: 72
Monster 08
- Vertices: 5,718 (≈6,817 triangles)
- Submeshes: 1 skinned mesh
- Bones: 81
- Animations: 11
- Textures: 72
Monster 09
- Vertices: 5,912 (≈7,400 triangles)
- Submeshes: 1 skinned mesh
- Bones: 81
- Animations: 11
- Textures: 72
Animation List (per monster)
- Idle
- Walk
- Run
- Attack x3
- Shoot / Projectile
- Hit Reaction
- Stunned
- Death
(All animations are inplace, loop-ready, and Unity Animator compatible.)
Rendering & Optimization
- Render Pipeline: URP (fully supported)
- Mobile-friendly low poly models
- Efficient texture reuse
- No VFX (lightweight & performance-focused)
- Suitable for high-volume enemy spawning
Package Contents
- FBX files (rigged + animations)
- 216 textures total
- Prefabs ready to use
- URP material setup
- Clean folder structure
A foundation enemy pack designed for mobile ARPG projects, focusing on reusability, scalability, and biome variety without relying on VFX.
This pack provides 3 fully animated enemy characters, each built to function as a core combat unit that can be reused across multiple environments and enemy tiers (minion / elite / boss).
3 Complete Enemy Characters
- Fully rigged and animated
- Designed for melee / combat-focused gameplay
- Clear silhouette and readable shapes for mobile screens
Full Combat Animation Set
Each character includes:
- Idle
- Walk / Run
- Multiple attack animations (6+ attack variations)
- Hit / Damage
- Death
Animations are consistent across characters, allowing easy reuse and replacement in combat systems.
Massive Texture Variant System (Multi-Biome Ready)
- 90 texture variants per character
- Generated from 15 base textures using color variations
- Total: 270 texture variations
This allows:
- Instant biome swapping (forest, desert, ice, dungeon, corrupted, etc.)
- Enemy tier differentiation (normal / elite / rare)
- Visual variety without duplicating meshes or animations
Ideal for projects that require many enemy variations with minimal performance overhead.
Mobile-First & Performance Friendly
- Optimized for mobile ARPG
- No built-in VFX (by design) Easy integration with your own VFX pipeline Lower draw calls and better performance
- Clean prefabs with consistent setup
Designed for Reuse & Scaling
This pack is built as a foundation system, not a one-off asset:
- Reuse the same characters across multiple levels
- Scale content easily without creating new models
- Suitable for long-term projects and live-service updates
Perfect for:
- Mobile ARPG
- Hack & Slash
- Dungeon Crawler
- Rogue-lite / Rogue-like
- Prototype → production pipelines
What’s Included
- 3 enemy character models
- Full animation sets for each character
- 270 texture variants (90 per character)
- Prefabs with shader setup
- Ready-to-use materials
Intended Use
This pack is ideal for developers who:
- Need high content variety with limited production resources
- Want to build multi-biome games without asset bloat
- Prefer a clean, scalable enemy system over heavy VFX-based assets
Model Specifications
Monster 07
- Vertices: 6,500 (≈7,838 triangles)
- Submeshes: 1 skinned mesh
- Bones: 89
- Animations: 11
- Textures: 72
Monster 08
- Vertices: 5,718 (≈6,817 triangles)
- Submeshes: 1 skinned mesh
- Bones: 81
- Animations: 11
- Textures: 72
Monster 09
- Vertices: 5,912 (≈7,400 triangles)
- Submeshes: 1 skinned mesh
- Bones: 81
- Animations: 11
- Textures: 72
Animation List (per monster)
- Idle
- Walk
- Run
- Attack x3
- Shoot / Projectile
- Hit Reaction
- Stunned
- Death
(All animations are inplace, loop-ready, and Unity Animator compatible.)
Rendering & Optimization
- Render Pipeline: URP (fully supported)
- Mobile-friendly low poly models
- Efficient texture reuse
- No VFX (lightweight & performance-focused)
- Suitable for high-volume enemy spawning
Package Contents
- FBX files (rigged + animations)
- 216 textures total
- Prefabs ready to use
- URP material setup
- Clean folder structure
Price $24.99
BamBam Fiend - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita
Monster 30 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 8989 verts / 11336 tris
- Rigging: 56 bones, single skinned mesh
- Animations: 21 unique combat-focused animations Idlex2, Walk, Run, Diex2, Attack 01–12 (varied attack patterns) Shoot, GetHit, Stunned.
- 21 Root Motion animations
- Animation Types: 21 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.
All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.
Monster 30 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 8989 verts / 11336 tris
- Rigging: 56 bones, single skinned mesh
- Animations: 21 unique combat-focused animations Idlex2, Walk, Run, Diex2, Attack 01–12 (varied attack patterns) Shoot, GetHit, Stunned.
- 21 Root Motion animations
- Animation Types: 21 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
Price $19.99
Ironmaul Ravager - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita
Monster 29 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 8989 verts / 11336 tris
- Rigging: 56 bones, single skinned mesh
- Animations: 21 unique combat-focused animations Idlex2, Walk, Run, Diex2, Attack 01–12 (varied attack patterns) Shoot, GetHit, Stunned.
- 21 Root Motion animations
- Animation Types: 21 In-Place animations
- Textures: 16 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.
All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.
Monster 29 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 8989 verts / 11336 tris
- Rigging: 56 bones, single skinned mesh
- Animations: 21 unique combat-focused animations Idlex2, Walk, Run, Diex2, Attack 01–12 (varied attack patterns) Shoot, GetHit, Stunned.
- 21 Root Motion animations
- Animation Types: 21 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
Price $19.99
Bonk Smashy - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita
Monster 28 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 5032 verts / 7042 tris
- Rigging: 48 bones, single skinned mesh
- Animations: 17 unique combat-focused animations Idlex2, Walk, Run, Diex2, Attack 01–08 (varied attack patterns) Shoot, GetHit, Stunned.
- 15 Root Motion animations
- Animation Types: 17 In-Place animations
- Textures: 16 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.
All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.
Monster 28 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 5032 verts / 7042 tris
- Rigging: 48 bones, single skinned mesh
- Animations: 17 unique combat-focused animations Idlex2, Walk, Run, Diex2, Attack 01–08 (varied attack patterns) Shoot, GetHit, Stunned.
- 15 Root Motion animations
- Animation Types: 17 In-Place animations
- Textures: 16 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
Price $19.99
Plaguefiend - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita
Monster 24 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 4751 verts / 6344 tris
- Rigging: 51 bones, single skinned mesh
- Animations: 20 unique combat-focused animations Idlex2, Walkx2, Runx2, Die, Attack 01–10 (varied attack patterns) Shoot, GetHit, Stunned.
- 20 Root Motion animations
- Animation Types: 20 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.
All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.
Monster 24 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 4751 verts / 6344 tris
- Rigging: 51 bones, single skinned mesh
- Animations: 20 unique combat-focused animations Idlex2, Walkx2, Runx2, Die, Attack 01–10 (varied attack patterns) Shoot, GetHit, Stunned.
- 20 Root Motion animations
- Animation Types: 20 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
Price $19.99
Riftling - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita
Monster 22 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 3962 verts / 4968 tris
- Rigging: 72 bones, single skinned mesh
- Animations: 15 unique combat-focused animations Idlex2, Walk, Run, Die Attack 01–06 (varied attack patterns), Shoot, Dash, GetHit, Stunned
- Animation Types:
15 Root Motion animations 14 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.
All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.
Monster 22 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 3962 verts / 4968 tris
- Rigging: 72 bones, single skinned mesh
- Animations: 15 unique combat-focused animations
Idlex2, Walk, Run, Die
Attack 01–06 (varied attack patterns), Shoot, Dash, GetHit, Stunned - Animation Types:
15 Root Motion animations
14 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
Price $19.99
Festerkin - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita
Monster 23 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 5396 verts / 7010 tris
- Rigging: 82 bones, single skinned mesh
- Animations: 15 unique combat-focused animations Idlex2, Walk, Run, Die Attack 01–06 (varied attack patterns) Shoot, Dash, GetHit, Stunned.
- 15 Root Motion animations
- Animation Types: 14 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.
All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.
Monster 23 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 5396 verts / 7010 tris
- Rigging: 82 bones, single skinned mesh
- Animations: 15 unique combat-focused animations Idlex2, Walk, Run, Die Attack 01–06 (varied attack patterns) Shoot, Dash, GetHit, Stunned.
- 15 Root Motion animations
- Animation Types: 14 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
Price $19.99
Zombie Juggernaut 5 by Andryuha1981
Number of Materials:4
Number of Material Instances:9
Number of Textures:48
Texture Resolutions: 64x64, 2048x2048, 4096x4096
Extra bones:
Jaw
In the model it is desirable to use a shader with a two-sided display of polygons.
Number of Animations:29
Animation Types:
Attack(x3)
Death(x4)
GetHit(x4)
Idle(x6)
Rage(x2)
Walk(x4)
Run(x2)
Strafe l/r(x4)
(full items)
faces 26186
verts 25991
tris 50298
Price $50.00
Save for Unity Core - Network Edition by SteveSmith.Software
Choose the entry level and add-on modules that suit you and your project.
This Core asset will serialize/deserialize the following
GameObject
Transform
Serializable Structs and Classes
as well as
C# Primitives
.Net Collections
Common Unity structs such as Vectors, Quaternion, Colors etc
See documentation for a complete list.
This edition contains functionality for Save/Load to the Network and limited JSON support
NOTE: This asset is distributed as Plugin dll's. Only example source code is provided.
Saving and Loading data should be easy and simple, fast, safe and secure, often it is not!
Whatever you need to save call Save.method() and let our custom binary serializer do the rest. No setup, no fuss. Bringing it back is as simple as Load.method() We have done the hard work so you don't have to.
Our simple to use API let's you save what you want in just 2 lines of code and if you don't want to code we supply No Code options for Saving and Loading.
Want to save your procedurally generated world? No problem, we save both values and references so nothing gets lost.
GameObjects, Components, Monobehaviours, Primitives, Structs, Classes, .Net Collections, Key Value pairs, ScriptableObjects, we have it covered. See technical details for more information.
Easy. Fast. Efficient. Secure.
Synchronous or Asynchronous saving and loading, compression by default, bring your own encryption if required.
Save/Load using a file for local storage or a Steam for online.
Our modular add-on system means you only have the overhead for the things your project needs. Need more? Add a module. Need less? Delete a module, it's that simple.
The ONLY Complete Save and Load Data System on the market
Despite the claims of others no one comes close to serializing the range of data types supported by the Save for Unity system. More Primitives and C# objects. More .Net Collections. More than 200 Unity objects. All 'out of the box'.
Because WE do NOT rely solely on Reflection for serialization (unlike other well known save/load systems), we will always be the Ultimate Solution for saving and loading your data in terms of ease of use, speed, I/O size and coverage.
Network Support
This edition of the Core module includes support and server examples for TCP, HTTP and UnityWebRequest network saving and loading.
Why Binary Serialization matters to YOU?
String based serializers (JSON, XML, YAML etc) are slow and create large data files with lots of garbage to be collected. Binary serializers however create small data files faster with little or no garbage collection. Smaller data files mean less system IO which translates into faster save and load times. Binary deserialization means no string parsing increasing speed whilst decreasing overhead. See our performance comparison tests here
Still not convinced? This edition supports JSON saving and loading so you can test the difference.
Optimization Built in
Here at SteveSmith.Software we care about YOUR project performance. Our unique optimization utility will remove the usage of Reflection during serialization (improving save and load times by over 20%) and remove any unused code (reducing build times and the load time of your finished game)
Want to know more?
Read the Documentation | Discord | Email | Website
SteveSmith.Software offers multiple solutions for your data requirements. See our product comparison chart, above, to decide which one best fits you and your project.
Price $40.00
Easy Effect Viewer by Yu-Rin-Chi GameStudio
✅ Works on Unity 2022.3.62f1 through Unity 6.1.
⚠️ May not be compatible with Unity versions earlier than 2022.3.62f1
Easy Effect Viewer is a tool designed to make effect management within your projects smarter.
🔍 Key Features
■ Automatic Thumbnail Generation & Listing for ParticleSystem / VFX Graph Prefabs Automatically detects ParticleSystem and VFX Graph assets in your project.
It generates thumbnail captures of effects during playback and displays them in a list. Having thumbnails allows you to find the desired effect at a glance. This can significantly contribute to improving development efficiency.
■ Tagging & Filtering Freely set tags according to usage.
Classify effects into categories like "Explosion," "Sparkle," or "For UI," and narrow down to the specific effect you need simply by clicking its tag. Tagging can also be done via drag-and-drop or right-click, making the operation intuitive.
■ Inspector Preview
you can play its effects directly at the bottom of the Inspector,when you select a Prefab in the Project window.
It supports playback control (play/stop), changing playback speed, and camera operations such as zoom, rotation, and pan. There is no need to place it in the scene separately, making verification very smooth. Additionally, you can set captured images within the preview as thumbnails.
🎯 Recommended For:
- Users who have installed external assets, have a large number of effects in their project, and want to quickly find the effects they need.
- Users who want to organize effects in a shareable way for teams including artists, designers, and engineers.
- Users who want to select effects based on their "visual atmosphere," which is difficult to find with text search alone.
🧰 Supported Environments:
- Unity 2019.4 or later
- Supports Built-in, URP, and HDRP
Price $19.00
Low Poly Sci-Fi Military Resource Base by JustCreate
Gamedev community where you can share your works, read asset announcements and get customer support
Create an expansive, explorable sci-fi military base and resource colony on an alien planet with this massive modular pack!
Perfect for survival, base-building, strategy, and exploration games.
This pack includes hundreds of prefabs designed for easy drag-and-drop use and fully optimized for performance. Featuring large buildings, modular interiors and a wide variety of props, you can build a believable and functional planetary base quickly and efficiently.
Key Features:
- Massive ready-to-use sci-fi buildings
- Fully modular base
- Modular interiors: walls, floors, ceilings
- Large set of interior and exterior props
- Weapons
- Vegetation
- Optimized using shared texture atlases for best performance
- Demo scene included to explore how everything fits together instantly
Whether you’re prototyping a survival experience or building a complete sci-fi military colony, this pack gives you all the tools needed to create a large-scale, modular planetary base.
Optimized for:
- Universal RP - Unity 2022.3+ (default)
- Standard RP - Unity 2022.3+ (included .unitypackage)
- High-Definition RP - Unity 2022.3+ (included .unitypackage)
Featured Assets:
- Low Poly Sci-Fi Cyberpunk City
- Low Poly Sci-Fi Cyberpunk Interiors
Join the Just Create Studio community on: Discord | Twitter | Instagram
info@justcreate3d.studio - customer support
Price $49.99