Puppet Drawline Tool - Edge Version by SpRiseMax-Chen
-- Puppet Drawline Tool- Easily Deform your Drawline !
-- Puppet Drawline Tool provides a lightweight and efficient stroke distortion algorithm. This tool makes it easier and more efficient to deform and modify strokes by adding control points after the stroke lines are meshed.
-- Based on GPU. In most cases, it can ensure smooth running frame rate (NVIDIA GTX1050 and above are recommended)
This package is a different version of Puppet Drawline Tool | 喷涂 | Unity Asset Store.
using edge vector as the solution feature to support freely mesh movement.
Price $0.00
Cricket Stadium & Props by Animatics Studio
Polycounts: Tris: 76648 Vertices: 38479 UV's: 42007
Files Format: Fbx, Obj.
Textures Format: png
Number of textures: 4
Texture dimensions: 1020x1020, 2048x2048
UV mapping: Yes
This Pack potrays a cricket stadium, that is low poly and ready to use to any environment. The model brings with it a well-defined feel and look to the game or application. This asset consists of a textured stadium model with all necessory cricket props like ball, bat and wickets. It features customisable animated billboard advertising and collision meshes.
Price $7.99
Stylized Jars, Pots & Vases by Arcane Owl Studio
Number of textures: 13 (ambient occlusion, Jars_brass.bronze.gold_AlbedoTransparency, Jars_brass.bronze.gold_MetallicSmoothness, Jars_ceramic_AlbedoTransparency, Jars_ceramic_MetallicSmoothness, Jars_Gradients, Jars_Normal, Jars_onyx_AlbedoTransparency, Jars_onyx_MetallicSmoothness, Jars_silver_AlbedoTransparency, Jars_silver_MetallicSmoothness, Jars_wood_AlbedoTransparency, Jars_wood_MetallicSmoothness)
Texture dimensions: 4096x4096
Total number of tris of all the assets together: 18 404 tris
Number of polygons per object:
jug_01: 570 , jug_02: 466 , jug_03: 498 , jug_04: 744 , jug_05: 686, jug_06: 810 , jug_07: 846 , jug_08: 670
pot_hanging_01: 880 , pot_hanging_02: 946 , pot_hanging_03: 742
pot_snake_01: 546 , pot_snake_02: 586 , pot_snake_03: 526
pot_lid: 240
vase_01: 642 , vase_02: 632 , vase_03: 668 , vase_04: 642 , vase_05: 478 , vase_06: 310 , vase_07: 288
vase_rotund_01: 816 , vase_rotund_02: 678 , vase_rotund_03: 656 , vase_rotund_04: 714
washbowl_01: 390 , washbowl_02: 434 , washbowl_03: 386 , washbowl_04: 474 , washbowl_05: 438
Number of meshes/prefabs: 31 different meshes, 155 prefabs
Rigging: No
UV mapping: Yes
PBR type of material
We are proud to unveil our jar/pot/vase pack of a Balkan style/type roots.
There are 30 separate unique pieces (31 including a signle lid for 3 "snake" pots), optimized and game-ready.
There are 5 different unique materials: wood, ceramic, brass/bronze/gold, onyx and silver. The textures are all 4k, though scaleable of course!
We hope you use them in your game and/or project and hopefully enjoy them, as we surely did creating them!
If you have any questions please don't hesitate to contact us:
arcaneowlstudio@yahoo.com
Price $9.99
Rain Forest SFX by Kedfa
- Audio File Types: .Wav format
- Sample Rate: 44.1 kHz (can be changed based on your actual sample rate)
- Bit Depth: 16-bit (confirm the bit depth of your files)
- Loopable: Yes
- Channels: Stereo (or Mono if applicable)
- Additional: High-quality, immersive ambient sounds optimized for use in a variety of audio environments
This package offers high-quality SFX from a rain forest environment, perfect for atmospheric soundscapes in games, films, and other media. It includes:
- Breeze
- Frog Sounds
- Bird Sounds
- Owl Sounds
- Wolf Howls
- Water Flowing Sounds
- Branch Creaking
Price $0.00
Easy Grappler 2D by Bambam Workshop
With this Grapple Gun mechanic package, you can attach the grapple rope to any object with a 2D collider and enable physics-based movements. You can create different rope animations to add depth to your game.
The demo project integrated with this package is an almost complete hyper-casual game project. The High Score and Level Manager systems function infinitely. You can increase the level of polish and work on it to release a full game.
Price $4.99
Moonflow Material Processor by Moonflow Studio
- Filter material with your own rules
- replace material properties with your own rules
- rules can be saved as an eternal asset to reuse
- fast, accuracy, highly customized
This tool allows user to filter materials in project by Shader, Vector, Float, Int, Texture Usage, Keyword status, Queue, Reference(accuracy texture asset), Material Name or just path of material's location. Each filter condition can be selected as a "or" filter or "and" action, aimed to support more complexible requirements.
Then user can replace the properties in these filtered materials.
Price $4.99
LayZLogger by LayZFlff
Easy use, light weight, all that makes this package great for every project.
The package simplifies use of console logs (Debug.Log() method) by allowing you to manage them from the inspector. You can also add your own prefix for each logger!
You not only don't need to wait for Unity to compile after commenting a log, you will also please your Game/Level Designer and other developers!
Price $0.00
Bark Canoe by Arquebuse
Number of textures: 3
Texture dimensions: 2048x2048
Triangle count: 22,596 for the canoe, 976 per paddle
Number of meshes: 5
Rigging: No
UV mapping: Yes
Type of material: Autodesk Interactive
Birch bark canoe and paddles of a size, profile and construction such as were deftly crafted by the indigenous people of the eastern woodlands of North America and commonly used for centuries by natives and fur traders of european descent alike.
A canoe of this size would have been typically manoeuvered by two rowers, but I included four paddles with slightly different woodgrain for variety's sake.
Price $24.95
Aptos SDK (Official) by Aptos Labs
Features
- Binary Canonical Serialization (BCS) encoding and decoding
- Ed25519, SingleKey, MultiKey, and Keyless signer support
- Utilities for transaction building, signing, and submission
- Abstractions over the Aptos Fullnode and Indexer APIs
Features
- Binary Canonical Serialization (BCS) encoding and decoding
- Ed25519, SingleKey, MultiKey, and Keyless signer support
- Utilities for transaction building, signing, and submission
- Abstractions over the Aptos Fullnode and Indexer APIs
Developer Documentation
- Full API Reference: https://aptos-labs.github.io/aptos-dotnet-sdk
- Unity Developer Documentation: https://aptos.dev/en/build/sdks/unity-sdk
- .NET Developer Documentation: https://aptos.dev/en/build/sdks/dotnet-sdk
Source Code
- Repository: https://github.com/aptos-labs/unity-sdk
- .NET Repository: https://github.com/aptos-labs/aptos-dotnet-sdk
Price $0.00
Alien Pack 5 Characters by x.A-Studio.x
Alien07:
The character have 4 face morphs. 🤨
2 Materials
9 Textures
PBR Texture (4096x4096 - 2048x2048)
This Character rig is based on Humanoid skeleton.
(Rig is based on Unreal Engine 4 Mannequin skeleton)
The model contains 19 animations:
Attack (x4)
Walking (x2)
Walking LR (x2)
Running (x2)
Idle (x2)
Death (x2)
Jump
Jump Loop (x2)
Damage
Scream
Tris: 26136
Verts: 16090
Alien08:
The character have 7 face morphs. 🤨
2 Materials
8 Textures
PBR Texture (4096x4096 - 2048x2048)
This Character rig is based on Humanoid skeleton.
(Rig is based on Unreal Engine 4 Mannequin skeleton)
Additional bones that are added to skeleton:
- Jaw
The model contains 18 animations:
- Attack (x3)
- Walking (x2)
- Walking LR (x2)
- Running (x2)
- Idle (x2)
- Death (x2)
- Jump
- Jump Loop (x2)
- Damage
- Scream
Tris: 14562
Verts: 8777
Alien10:
The character have 5 face morphs. 🤨
2 Materials
8 Textures
PBR Texture (4096x4096 - 2048x2048)
This Character rig is based on Humanoid skeleton.
(Rig is based on Unreal Engine 4 Mannequin skeleton)
Additional bones that are added to skeleton:
- Jaw
The model contains 20 animations:
- Attack (x4)
- Walking (x2)
- Walking LR (x2)
- Running (x2)
- Idle (x2)
- Death (x2)
- Jump
- Jump Loop (x2)
- Damage (x2)
- Scream
Tris: 18956
Verts: 11356
Alien11:
The character have 5 face morphs. 🤨
3 Materials
13 Textures
PBR Texture (4096x4096 - 2048x2048)
This Character rig is based on Humanoid skeleton.
(Rig is based on Unreal Engine 4 Mannequin skeleton)
Additional bones that are added to skeleton:
- Jaw
- Wings (18 Bones)
The model contains 18 animations:
- Attack (x3)
- Walking (x2)
- Walking LR (x2)
- Running (x2)
- Idle (x2)
- Death
- Jump
- Jump Loop (x2)
- Damage (x2)
- Scream
Tris: 44842
Verts: 28463
Alien 12:
The character have 5 face morphs. 🤨
4 Materials
14 Textures
4K-1K PBR Texture (Body-4096x4096; Teeth-1024x1024; Eye-1024x1024)
2 Skins
This Character rig is based on Humanoid skeleton.
(Rig is based on Unreal Engine 4 Mannequin skeleton)
Additional bones that are added to skeleton:
- Jaw
The model contains 18 animations:
- Attack (x3)
- Walking (x2)
- Walking LR (x2)
- Running
- Idle (x2)
- Death (x2)
- Jump
- Jump Loop (x2)
- Damage (x2)
- Scream
Tris: 19860
Verts: 11889
Before buying, read the technical details and watch the pages and videos for full information.
Alien07:
https://assetstore.unity.com/packages/3d/characters/alien07-288815
Alien08:
https://assetstore.unity.com/packages/3d/characters/alien08-288822
Alien10:
https://assetstore.unity.com/packages/3d/characters/alien10-288826
Alien11:
https://assetstore.unity.com/packages/3d/characters/alien11-288829
Alien 12:
https://assetstore.unity.com/packages/3d/characters/alien-12-288835
Price $94.99
Alien Pack 2in1 by x.A-Studio.x
Alien03:
2 Materials
7 Textures
PBR Texture (4096x4096 - 2048x2048)
This Character rig is based on Humanoid skeleton.
(Rig is based on Unreal Engine 4 Mannequin skeleton)
- The character have 5 face morphs. 🤨
- The model contains 17 animations:
- Attack (x2)
- Walking (x2)
- Running (x2)
- Idle (x3)
- Walking Back
- Death
- Jump(x3)
- Damage
- Scream
- Look Back
Tris: 22746
Verts: 13623
Girl Alien 1:
6 Materials
17 Textures
PBR Texture (4096x4096 - 2048x2048)
2 Skins
This Character rig is based on Humanoid skeleton.
(Rig is based on Unreal Engine 4 Mannequin skeleton)
Tris: 77739
Verts: 44346
Before buying, read the technical details and watch the pages and videos for full information.
Alien03: https://assetstore.unity.com/packages/3d/characters/alien-03-288745
Girl Alien 1: https://assetstore.unity.com/packages/3d/characters/girl-alien-1-288723
Price $39.99
Alien Pack 4 by x.A-Studio.x
Alien01:
Textures pack map 4K-2K
3 Materials
10 Textures
PBR Texture
This Character rig is based on Humanoid skeleton.
The model contains 17 animations:
Attack (x3)
Walking (x2)
Walking LR (x2)
Run
Idle (x2)
Death
Jump
Jump Loop (x2)
Damage (x2)
Scream
Tris: 33073
Verts: 18725
Girl Alien 1:
6 Materials
17 Textures
PBR Texture (4096x4096 - 2048x2048)
2 Skins
This Character rig is based on Humanoid skeleton.
(Rig is based on Unreal Engine 4 Mannequin skeleton)
Tris: 77739
Verts: 44346
Alien02:
3 Materials
11 Textures
PBR Texture
This Character rig is based on Humanoid skeleton.
Additional bones that are added to skeleton:
Tentacles (16 Bones)
Tris: 24260
Verts: 13263
4K-2K Textures
Before buying, read the technical details and watch the pages and videos for full information.
Alien01:
https://assetstore.unity.com/packages/3d/characters/alien-01-288648
Girl Alien 1:
https://assetstore.unity.com/packages/3d/characters/girl-alien-1-288723
Alien02:
https://assetstore.unity.com/packages/3d/characters/alien-02-288714
Price $44.99
Monster Mega Pack by x.A-Studio.x
Monster 10:
4 Materials
16 Textures
4K-2K PBR Texture
This Character rig is based on Humanoid skeleton.
(Rig is based on Unreal Engine 4 Mannequin skeleton)
Additional bones that are added to skeleton:
- Tentacles (15 bones)
The model contains 10 animations:
- Walking (x2)
- Running (x2)
- Idle (x2)
- Jump Loop(x2)
- Damage
- Scream
Tris: 32467
Verts: 19438
Monster 09:
2 Materials
7 Textures
4K-2K PBR Texture
This Character rig is based on Humanoid skeleton.
(Rig is based on Unreal Engine 4 Mannequin skeleton)
Additional bones that are added to skeleton:
- Jaw
The model contains 17 animations:
- Attack (x2)
- Walking (x2)
- Walk L R
- Running (x2)
- Idle (x2)
- Jump Loop(x2)
- Damage(x2)
- Death(x2)
- Scream
Tris: 36941
Verts: 22583
Monster 08:
1 Materials
39 Textures
4K PBR Texture
2 Skins
This Character rig is based on Humanoid skeleton.
(Rig is based on Unreal Engine 4 Mannequin skeleton)
Additional bones that are added to skeleton:
- Hand L R ( 22 Bones)
The model contains 18 animations:
- Attack (x4)
- Walking (x2)
- Walk L R
- Running (x2)
- Idle (x2)
- Jump Loop(x2)
- Damage(x2)
- Death
- Scream
Tris: 64285 (Weapon 5548)
Verts: 47498 (Weapon 4350)
Monster 07:
6 Materials
22 Textures
4K PBR Texture
2 Body Skins
The character has a belly morph
This Character rig is based on Humanoid skeleton.
(Rig is based on Unreal Engine 4 Mannequin skeleton)
Additional bones that are added to skeleton:
- Belly
- Tentacles (27 bones)
The model contains 15 animations:
Attack (x4)
Walking (x2)
Running (x2)
Idle (x2)
Jump Loop(x2)
Damage(x2)
Scream
Tris: 64902
Verts: 44213
Monster 06:
The character have 6 face morphs. 🤨
3 Materials
12 Textures
4K-2K PBR Texture
This Character rig is based on Humanoid skeleton.
(Rig is based on Unreal Engine 4 Mannequin skeleton)
Additional bones that are added to skeleton:
- Jaw
- Tongue Top
- Tongue Bottom
The model contains 15 animations:
- Attack (x3)
- Walking (x2)
- Running (x2)
- Idle (x3)
- Death
- Jump(x2)
- Damage
- Scream
- Look Back
Tris: 32749
Verts: 20202
Monster 05:
The character have 8 face morphs. 🤨
3 Materials
12 Textures
4K-2K PBR Texture
This Character rig is based on Humanoid skeleton.
(Rig is based on Unreal Engine 4 Mannequin skeleton)
Additional bones that are added to skeleton:
- Jaw
The model contains 15 animations:
Attack (x3)
Walking
Running (x2)
Idle (x3)
Death
Jump(x3)
Damage
Scream
Look Back
Tris: 25168
Verts: 14902
Monster 04:
6 Materials
11 Textures
4K-2K PBR Texture
3 Skins
This Character rig is based on Humanoid skeleton.
(Rig is based on Unreal Engine 4 Mannequin skeleton)
Additional bones that are added to skeleton:
Jaw
Tongue (2 bones)
The model contains 18 animations:
Attack (x3)
Walking (x2)
Running (x2)
Idle (x3)
Walking Back
Death
Jump(x3)
Damage
Scream
Look Back
Tris: 26764
Verts: 17121
Monster 02:
The character have 7 morphs.(on the body and head)
3 Materials
9 Textures
4K-2K PBR Texture (Body 4096x4096; Teeth 2048x2048)
2 Skins
This Character rig is based on Humanoid skeleton.
(Rig is based on Unreal Engine 4 Mannequin skeleton)
Additional bones that are added to skeleton:
Jaw L
Jaw R
The model contains 20 animations:
Attack (x3)
Walking (x4)
Running
Walking LR
Idle (x3)
Walking Back
Jump(x3)
Damage
Scream
Look Back
Tris: 41096
Verts: 23607
Monster 01:
The character have 17 face morphs. 🤨
3 Materials
9 Textures
4K-2K PBR Texture
2 Skins
This Character rig is based on Humanoid skeleton.
(Rig is based on Unreal Engine 4 Mannequin skeleton)
Additional bones that are added to skeleton:
- Jaw
- Tongue (3 bones)
The model contains 18 animations:
- Attack (x2)
- Walking (x3)
- Running
- Walking LR
- Idle (x3)
- Walking Back
- Jump(x3)
- Damage
- Scream
- Look Back
Tris: 47221
Verts: 26615
Before buying, read the technical details and watch the pages and videos for full information
Monster 10: https://assetstore.unity.com/packages/3d/characters/monster010-289070
Monster 09: https://assetstore.unity.com/packages/3d/characters/monster-09-289065
Monster 08: https://assetstore.unity.com/packages/3d/characters/monster08-289056
Monster 07: https://assetstore.unity.com/packages/3d/characters/monster-07-289018
Monster 06: https://assetstore.unity.com/packages/3d/characters/monster-06-289017
Monster 05: https://assetstore.unity.com/packages/3d/characters/monster-05-289010
Monster 04: https://assetstore.unity.com/packages/3d/characters/creatures/monster-04-289008
Monster 02: https://assetstore.unity.com/packages/3d/characters/monster02-288971
Monster 01: https://assetstore.unity.com/packages/3d/characters/monster01-288964
Price $179.99
Emotional Piano Music Pack vol.1 by Erik Nyholm
- 14 original tracks.
- WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
- 37 minutes
Royalty-Free License for video games
Credit is greatly appreciated, but not necessary.
Emotional piano music pack is a high-quality pack of 14 original music tracks for royalty-free use in video games. All songs composed by award winning music composer Erik Nyholm.
Tracklist:
- Noctem (2.17)
- A touch of loneliness (3.24)
- Emotional piano (2.52)
- The end of the summer (2.53)
- Autumn (2.38)
- Mio (2.06)
- Spring (2.22)
- Nivis (2.40)
- Nox (2.28)
- Summer night (2.54)
- New year (1.54)
- Little piano (2.26)
- Another nordic summer (1.57)
- Somnia (3.07)
Price $4.99
Goblin Toon Humanoid Series by Meshtint Studio
More than 600 game models for your game development. CLICK HERE to see more on store list!
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
Toon Humanoid Series Introduction:
Toon Humanoid Series 3D characters possess a charmingly blocky, low-poly design, making them both adorable and user-friendly. These characters are fully compatible with Unity game engine's Mecanim system, allowing seamless integration of humanoid animations from sources such as Mixamo, Unity Asset Store, or your custom animations. To gain a better understanding of sharing humanoid animations using the Mecanim system in Unity, refer to additional resources for more information.
This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader. If the assets appear purple in the scene, that's because the assets are imported from another pipeline. You can upgrade the shader easily (only a few clicks!) by following this tutorial.
Join our forum thread to build this series together! Check out the link here.
____________________________________________________________________________________
Goblin Toon Humanoid Series
If you like this asset, do check out other Toon Series assets: CLICK HERE!
See Toon Humanoid Series encyclopedia HERE .
Included in this package is a single character: the Goblin. Sword and Shield are datachable. The texture dimensions are 2048 x 2048 (adjusted to 512 in Unity), and the file format is PSD. It comprises 1 diffuse texture map, and the material utilizes Unity's Standard shader. The character is low-poly with a polygon count of 1060 triangles, and it comes rigged and animated. The package features 27 animations, and the character is set up with a humanoid Mecanim rig in Unity.
If you're utilizing the Unity game engine, you have the option to incorporate humanoid animations created by yourself, animations obtained from the Unity Asset Store, and/or free animations from Mixamo for this character. It's important to be aware that certain animations from platforms like Mixamo may appear distinct on this character due to variations in body proportions compared to their provided examples. Therefore, it's advisable to make any necessary adjustments to the animations directly on the Mixamo site.
Note that the assets (except the main character) shown in the preview video are not included in this package. You can find the characters, props and environments here: CLICK HERE to shop.
Animations included:
- Idle
- Block
- Walk forward in place
- Walk forward with root motion
- Run forward bare hands in place
- Run forward bare hands with root motion
- Run forward Weapon in place
- Run forward Weapon with root motion
- Cast spell 01
- Cast spell 02
- Cut attack
- Die
- Idle battle
- Jump in place
- Jump with root motion
- Slash attack
- Spawn
- Stab attack
- Strafe left in place
- Strafe left with root motion
- Strafe Right in place
- Strafe right with root motion
- Take damge
- Turn left
- Turn right
- Underground
- Wand projectile attack
Take note:
Review the preview images and videos for a comprehensive understanding of the content before making a purchase.
The demo scenes within the package incorporate specific free assets, but it's not mandatory to download and import them into your project. The proper functioning of this package does not depend on the inclusion of the following assets:
- Post Processing Stack v2
- Timeline
- Cinemachine
It's important to note that each animation exists as an individual FBX file; consolidating all animations into a single FBX file is not feasible.
The 3D files in the package are provided in FBX format. For alternative file formats, an additional fee applies. Feel free to inquire for more details. Thank you!
More than 600 game models for your game development. CLICK HERE to see more on store list!
Price $6.99
Explosions And Fire System by Silly Tiger
- Fire Grid: High-performance fire propagation system with editor tools.
- Custom Explosions: Flexible explosion settings and chain reactions.
- Flammable Objects: Easily set objects on fire with customizable properties.
- Fire Grid Editor: Paint fire cells with adjustable health, fuel, and efficiency.
- Wind Dynamics: Fire spreads faster with customizable wind settings.
- Visual Effects Pooling: Efficient pooling for fire and explosion effects.
- Weapons: Includes flamethrower and grenade launcher tools.
The package is using parts of Unity's Starter Assets - ThirdPerson | Updates in new CharacterController package for demonstration purposes under Unity Companian License; see Third-Party Notices.txt file in package for details.
This system provides dynamic explosions, flammable objects, and a fire grid for terrain fire propagation. The included FireGridEditor allows you to paint fire cells on terrain, and the system uses multithreading for efficient performance.
You can customize explosions, flammability, fire behavior, and visual effects. The package includes a variety of tools, such as flamethrowers, grenade launchers, and built-in visual effects pooling. It’s perfect for creating immersive destruction in various game genres.
youtube tutorials | online documentation | discord
Price $37.99
Prototype Materials by Agoston_R
Example material count: 19
Shadergraph count: 2
Shadersubgraph count: 2
Texture count: 1
Documentation: 1 pdf
Scene count: 1
C# scripts: 1, only for render pipeline light intensity settings for the demo scene
Uses shader graph only
Shader type: procedural
UVs required: No
Animated: No
Dependencies: Shader Graph
In brief:
The asset contains two highly customizable shaders and various example materials (that require no UVs) to help you visualize the size of your scene objects easier during prototyping.
Features:
- A procedural checker and wire shader with a customizable main and sub grid
- Does not require UVs and the grid will show the distance in Unity units set by the developer
- Can use tri-planar and top-down projection for either shader
- Different color settings for the top of the object
- Can use World or Object space
- Offset the grid to line it up with your geometry easily
- Uses Shader Graph: developers can change the shaders without hlsl knowledge
- Various example materials ready
- Drag and drop on game objects, or set their materials from the inspector
Price $4.99
Tooltip | Object Tooltip/ Text popup Framework by Golem Kin Games
Feature List:
- Multiple Trigger Types: Hover, collider, or distance-based tooltip triggers for flexibility.
- 2D/3D Modes: Full support for both 2D and 3D environments with canvas render modes (World Space, Screen Space Overlay).
- Markdown Support: Apply bold, italic, underline, and create hyperlinks using markdown syntax.
- Tween Animations: Option to enable smooth scaling animations when tooltips appear and disappear.
- Canvas Settings: Configure the canvas offset and scale, providing total control over the tooltip’s position and size.
- Distance Check: Automatically display tooltips when a player or object is within a configurable distance.
- Collider-Based Tooltips: Trigger tooltips when entering or exiting colliders for immersive interactions.
- Layer and Tag Filters: Control which objects trigger the tooltip system by specifying layers and tags.
- Customizable Appearance: Easily style tooltips with TextMeshPro and customize the text via the inspector.
- Gizmo Visualization: Visualize tooltip triggers in the Unity editor with 2D and 3D gizmos for easier scene setup.
The Tooltip System is a comprehensive Unity tool for creating dynamic and responsive tooltips across 2D and 3D environments. Whether you need to display a tooltip on hover, trigger it via colliders, or show it based on distance from a target, this system has you covered. It supports various rendering modes, including World Space and Screen Space Overlay, providing flexibility in UI design. Customize your tooltips with markdown support to apply bold, italic, underline, and hyperlinks effortlessly.
The Tooltip System also includes advanced settings like canvas offsets, tooltip scaling, and tween animations for smooth and visually appealing transitions. It integrates seamlessly with Unity's layer and tag filtering system, giving you full control over which objects trigger tooltips. Ideal for games, applications, and interactive experiences, this asset is designed for developers seeking a professional and easy-to-use tooltip solution.
Price $5.99
3D Showroom Level Kit Vol 21 by Creepy Cat
Number of textures: 48
Texture dimensions: 1024/2048/4096/8192 various sizes
Minimum polygon count: 10
Maximum polygon count: Usually around 100/3000 poly per object
Number of meshes/prefabs: 80 meshes/63 prefabs
UV mapping: Yes
Types of materials and texture maps: URP / PBR (Diffuse/Normal/Ao/Illum/Details)
The product: This kit is a museum/showroom type kit, which means that nothing is fixed and all the elements can be modified according to your desire.
The images and videos come from the example map, which is provided with the package. The background of the nature is given as an example, but you can integrate this showroom with all types of decors!
The low poly modeling of my products, and the optimization of my textures, make them compatible with all platforms (PC/Mac, Mobile, VR). I designed this package to be multi-themed, it can become a Museum?! Or a Showroom?!
Note: A modular kit is a bit like a box of Legos. You can either use the elements / maps of the package, or build your own environment for the needs of your project.
Do you need a bigger room? Change the scenery? Add or remove seat? It's possible! The grid system allows you to insert or remove elements to adjust them to your needs.
The colors can also be changed! Is your client's logo red? No problem! You can change the colors of the lighting and materials.
Price $25.00
Advanced Drag & Drop System by Despair
- 🖐️ Drag and Drop System: Easily pick up and move objects with smooth physics-based controls and responsive crosshair interaction.
- 🎮 Player Controller Systems:
- ⚡ Energy System: Manage stamina or other resources during gameplay.
- 👣 Footstep System: Adds immersive footstep sounds based on player movement and surface type.
- 🔻 Crouch System: Customizable crouching options, with support for both “hold to crouch” and “press to crouch.”
- 🖱️ Mouse Look System: Advanced mouse look controls with head bobbing for first-person perspective.
- 📦 Models: 2 Box Models for use in your scenes.
Advanced Drag & Drop System is the ultimate solution for adding intuitive and flexible drag-and-drop functionality to your Unity projects. Perfect for any Render Pipelines.
Supported Render Pipelines:
✅ Standard/Built-In
✅ Universal
✅ Hdrp
For a list of features, see Technical Details
Price $15.00
