Interaction System - Effortless Integration by EJETAGames
Skip the hassle of building interactions from scratch. This system is ready to go—just drop it into your project and start creating. It’s easy to use, works right out of the box, and helps you focus on what really matters: building great experiences.
Works by dragging the Interactor script into your main camera and then adding the IInteractable interface to any game boecjt you want to interact with! Just make sure the gameobject you want to itneract with has a Trigger Collider enabled.
The package comes with a very simple UI showcasing a message to the user when the Interaction begins. We call the place a string inside the InteractionText.instance.SetText() function in order to display it!
In order to use my scripts in your own, make sure to add the EJETAGame namespace in your script by adding this line of code:
using EJETAGame;
Price $0.00
Casual Low Poly Objects 1 by SmallBigSquare
Number of textures: 6
Texture dimensions: 1024x1024
Minimum polygon count 12
Maximum polygon count 1000
Rigging: No
Animation count: 0
UV mapping: Yes
This is a set of over 50 casual objects.
Each object has 5 color variations. I included 6 textures and a script to easilly swap textures in all objects so total color variations is 30 for each object.
Each object has a prefab and collider attached.
Objects consists of 24-2000 vertices and 12-1000 triangles.
All objects use the same texture with 1024x1024 dimensions to minimize draw calls.
Important if you want to change texture used by all the objects in the scene.
Assign one of the 6 provided materials or your own to the PaletteSwapper object script.
List of all objects:
Bag
Belt
Book1
Book2
Book3
Book4
Book5
Book6
Bottle
Briefcase
Bucket
Callendar
Camera
CannedDrink
ChocolateBar
ClothesHanger
ClothesHanger2
Comb
Cup
CupOfCoffe
Flask
FlowerInPot
GamePad
Glasses
HairDryer
Hamburger
Hat
HeadPhones
HighHeel
Keyboard
Keyboard2
Lemon
LightBulb
lollypop
NailPolish
PaperBag
PearlNecklase
Pillow
Plate
Powder
Radio
Razor
RugbyBall
Shampoo
Shirt
Skirt
Slipper
Sneaker
Soap
SuitCase
TeddyBear
Tie
ToiletPaper
ToiletPaper2
TShirt
Wallet
Watch
Contact me
If you have any questions or issues please email: smallbigsquare@gmail.com Feel free to contact me!
Price $15.00
cake icon with pixel art 60 images by ysingx
pixel art
Pixel Perfect Cakes for Your Game Development!
Looking to add a sweet touch to your game? Our Pixel Art Cake Collection is exactly what you need! Whether you're building an immersive simulation game, an exciting RPG, or even a restaurant management app, these pixelated cakes will bring your game world to life with charm and delicious detail.
60 Unique Pixel Art Cake Images
Imagine offering your players a selection of 60 unique pixel cakes, each lovingly crafted with vibrant colors and attention to detail. From layered chocolate cakes dripping with icing, to fruity sponge delights, each cake is a visual treat that adds layers of fun to your game. These cakes are not just decorations—they’re ready to be integrated into your game’s menus, stores, or even quests.
High-Quality Images in Multiple Sizes
With three different sizes (128x128, 64x64, and 32x32), these pixelated cakes are flexible and perfect for any kind of game interface. No matter whether you need large images for close-up views or tiny icons for inventory menus, we’ve got you covered! You won’t have to worry about resizing—just drop them into your game and they’ll look amazing.
What Can You Use Them For?
- Bakery Simulation Games: Design custom cake recipes, run your bakery, and serve pixel-perfect desserts.
- RPGs: Use cakes as collectible items, quest rewards, or even special powers for your characters.
- Restaurant Management: Perfect for adding flavor to your virtual menus or decorating your in-game bakery.
- Mini-Games: Create fun cake-making challenges or include them as part of your game's story.
Price $4.99
Scriptable Object Creation Wizard by Art Storm Assets
- A unified and easy way to create scriptable object assets.
- No need for [CreateAssetMenu] attribute on the script.
This a simple wizard tool that should simplify scriptable object asset creation in a couple of clicks without the need for [CreateAssetMenu] attribute.
Price $0.00
Optimized Trash Pack by G-Star
Number of textures 11
Texture dimensions:
- 1024x1024px
- 512x512px
Minimum polygon count 50
Maximum polygon count 2000
Number of meshes/prefabs 57
Rigging: No
UV mapping: Yes
LODs: No
Types of materials and texture maps PBR
A pack of nearly 60 models of optimized miscellaneous trash, cans and plastic eating utensils.
Price $9.99
UIFX - Frame Filter by Chocolate Dinosaur
Supports:
- Unity 2019.3 and above (up to Unity 6.x)
- All platforms (Windows, macOS, Android etc..)
- All render pipelines (built-in/URP/HDRP)
- Unity's UI (uGUI)
- Unity's TextMeshPro
Doesn't support:
- Unity's "UI Toolkit"
Website & Documentation | WebGL Demo | API Reference
Features:
- Automatically fit content size
- Rectangular, square and circular frames
- Rounded corners
- Cutout style
- Padding options
- Border options
- Solid, Texture and Gradient fill modes
- Supports Unity UI & TextMeshPro
- Very easy to use
- Highly optimised
- Cross-platform
- Built-in/URP/HDRP
- Well documented & supported
- Full C# source code included
- Useful for implementing Figma / Canva UI
- Effect works in edit mode (doesn't require entering play mode)
Any questions? Just contact us via Email, at our Discord community or on the Unity Forums.
UIFX - Frame Filter is part of the 🚀UIFX Bundle 🚀which includes ALL of the UIFX assets (and more) at a discounted price.
This asset uses no third-party code, scripts, assets.
Price $24.99
Stylized cartoon animal characters by baibai
Model Details:
Number of Textures: 6 texture maps (tga)
Texture Size: 512x512
Minimum Polygon Count per Model: 806 triangles
Maximum Polygon Count per Model: 1052 triangles
Average Polygon Count per Model: 850 triangles
Number of Meshes: 6 character model prefabs
Bone Rigging: Skeleton bound
Number of Animations: 14
Animation Type List: Each character includes 14 actions
stand
idle
walk
run
jump
attack
hit
death
happy
cry
anger
applaud
pick_up
laydown
UV Mapping: Generally supported
LOD Information: The model has a relatively low polygon count, suitable for creating LOD models.
Type of Materials and Textures: Textures are in tga format; the material uses a basic shader.
animal characters
Includes:
Wolf
tiger
zebra
dog
crocodile
panda
The adorable animal character series assets feature a cute cartoon style and are designed for casual, tower defense, simulation, management, RPG, and other games.
Bone Rigging: Skeleton bound
Number of Animations: 14
Animation Type List: Each character includes 14 actions
stand
idle
walk
run
jump
attack
hit
death
happy
cry
anger
applaud
pick_up
laydown
Price $34.99
Emo Robot 00 by GrigoriyArx
one PRB texture(2048) set for Body, 2 black/white textures for emotions.
2824 Vertices
3136 Faces (5252 Triangles )
Humanoid rig
Demo scene included!
URP version included (in the ZIP archive)
10 Face emotions:
- Neutral
- Happy
- Sad
- Distrust
- Wonder
- Death
- Disgust
- Angry
- Cry
- Love
Over 50 animations:
- Battle Block
- Battle Get hit left
- Battle Get hit right
- Battle Get hit front
- Battle Idle
- Battle Swap Idle
- Battle Kick 360
- Battle Kick left
- Battle Kick right
- Battle Power punch
- Battle Double punch
- Battle Punch left
- Battle Punch right
- Battle Strafe left
- Battle Strafe right
- Battle Walk
- Emotion Angry
- Emotion Angry loop
- Emotion Cry
- Emotion Dance1
- Emotion Dance2
- Emotion Don't know'
- Emotion Hello
- Emotion Laught
- Emotion ThumbsUp
- Emotion Looking for
- Emotion No
- Emotion Pointing left
- Emotion Pointing right
- Emotion Pointing You
- Emotion Talk1
- Emotion Talk2
- Emotion Talk3
- Emotion Win
- Motions Fall back
- Motions Fall front
- Motions Get hit left
- Motions Get hit right
- Motions Get hit front
- Motions Idle
- Motions Jump
- Motions Jump forward
- Motions Jump while run
- Motions Run
- Motions RunTurn90
- Motions Stop from run
- Motions Stand up from a supine position
- Motions Stand up from a prone position
- Motions Strafe left
- Motions Strafe right
- Motions Turn 180
- Motions Turn 90
- Motions Walk back
- Motions Walk
- Motions Walk and push
- Motions Walk turn 90 left
- Motions Walk turn 90 right
- Idle to Battle mode
- Battle to Idle
Price $30.00
Death Knight - RPG Dark Fantasy Modular Female and Male Characters by Ida Faber
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ Key Features
Completely modular
Fully Rigged
Apple Blendshapes
Adjustable body parts
Underwear included
Easy Color Change
Plenty of unique hairstyles
Advanced materials! Tons of customization
Male and Female variation
Weapon is included
⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system
Death Knight Boy
Faces 38254・ Tris 42656・ Verts 22719
Death Knight Boy in Underwear
Faces 36776・ Tris 70424・ Verts 40496
Death Knight Girl
Faces 40706・ Tris 47556・ Verts 26139
Death Knight Girl in Underwear
Faces 44810・ Tris 86290・ Verts 49219
Death Knight Weapon
Faces 1767・ Tris 3310・ Verts 1665
⁺₊✧ ⋆ Unity project ┆ 2021.3.21f1+
Render pipelines: Built-in, URP, HDRP
Both Advanced and Default Shaders
Humanoid rig with eye and jaw bone
For facial animations use Blendshapes
Physics is not included
Wind Simulation for Hair!
Easily add Tattoos and Scars!
AllPartsTogether.fbx file is included for customization
Any Humanoid Animations from the store can be applied to this character
Please note, this is a character asset. It has no controls, scripts, etc.
⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts
A MatID map is used for changing colors of a BaseColor Map by sections
You can use the Advanced Shader to change the colors easily
⁺₊✧ ⋆ 4K Textures
8 Texture sets: Body, Head, Eyes, Lashes, Clothes, Straight Hair, Wavy Hair, Weapon
Textures are packed for better optimization
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
Ambient Occlusion, and may include a MatID, Opacity and Emissive maps
🔥 Death Knight is a part of Dark Fantasy Medieval Collection. They come with many customization options, advanced shaders, ARKit blendshapes, Humanoid Rig, and many color options. Compatible with other of my models, and perfectly suits any game needs. Many different Hairstyles, 2 Clothes options: full and lingerie.
⊹ ࣪ ˖⋆。゚*゚ ゚ˋ。⋆。 . -˖。ˋ .。*゚+.*.˖。+.ˋ.。*゚+˖˖ ゚☾ ゚。⋆--ˋ
⭐ Discord ┆ YouTube ┆ Instagram ┆ Unity
꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒦꒷꒦꒷꒷꒷꒷
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ Key Features
Completely modular
Fully Rigged
Apple Blendshapes
Adjustable body parts
Underwear included
Easy Color Change
Plenty of unique hairstyles
Advanced materials! Tons of customization
Male and Female variation
Weapon is included
⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system
Death Knight Boy
Faces 38254・ Tris 42656・ Verts 22719
Death Knight Boy in Underwear
Faces 36776・ Tris 70424・ Verts 40496
Death Knight Girl
Faces 40706・ Tris 47556・ Verts 26139
Death Knight Girl in Underwear
Faces 44810・ Tris 86290・ Verts 49219
Death Knight Weapon
Faces 1767・ Tris 3310・ Verts 1665
⁺₊✧ ⋆ Rig is based on the Humanoid Skeleton with additional bones
It was made in Maya without plugins and does not have controls
You can apply physics to different parts
The full list of Additional bones can be found 🔗 here >
⁺₊✧ ⋆ Tested with various animations
Advanced Locomotion System v4
Standard 3rd person animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman
Lyra Starter Game
Game Animation Sample Project
⁺₊✧ ⋆ Blendshapes
Perfectly calibrated 52 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
Can be used for Live Stream facial animations
LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
⁺₊✧ ⋆ Different Outfits and Modularity
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely
Body texture is censored. The uncensored texture can be requested
Adult parts are not modeled and do not have morphs or a rig. It’s a texture
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
Full-Body is included
Underwear is included
AllPartsTogether is included
Idle animation is included
Weapon is included
⁺₊✧ ⋆ Unity project ┆ 2021.3.21f1+
Render pipelines: Built-in, URP, HDRP
Both Advanced and Default Shaders
Humanoid rig with eye and jaw bone
For facial animations use Blendshapes
Physics is not included
Wind Simulation for Hair!
Easily add Tattoos and Scars!
AllPartsTogether.fbx file is included for customization
Any Humanoid Animations from the store can be applied to this character
Please note, this is a character asset. It has no controls, scripts, etc.
⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts
A MatID map is used for changing colors of a BaseColor Map by sections
You can use the Advanced Shader to change the colors easily
⁺₊✧ ⋆ 4K Textures
8 Texture sets: Body, Head, Eyes, Lashes, Clothes, Straight Hair, Wavy Hair, Weapon
Textures are packed for better optimization
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
Ambient Occlusion, and may include a MatID, Opacity and Emissive maps
⁺₊✧ ⋆ FAQ
﹌﹌﹌﹌﹌
Q: Can I request customization? Are you available for commissions?
A: Unfortunately, I am unavailable for any kind of commission.
Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?
A: Yes, you can. File formats such as .fbx can be imported anywhere.
Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot provide you with support for software I never have had any experience with, thus, I support only Maya, Unreal Engine, and Unity.
Q: Are clothes from other models compatible?
A: Some are compatible, and some are not. More info 🔗 here >
Q: How to obtain additional source files?
A: Request them through e-mail 📧 idafaber3d@gmail.com or in my discord server. For verification purposes, please attach the Invoice ID. Normally, I answer within 1-3 working days.
Q: Do advanced materials work without the Shader Graph?
A: No, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package.
Q: I don't need the advanced materials. How do I disable this feature?
A: Please consider unpacking the included .unitypackage file. It is located under /Assets/IdaFaber/Shaders/
Q: I still need help! How do I reach out?
A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. If you like, join my discord server via this link! Normally, I answer within 1-3 working days.
Q: Can I upload and use your model in WEB3?
A: No, it is prohibited to use my models for creating non-fungible tokens, or to use in other blockchains.
Q: Can I sell the model as a VRchat avatar?
A: No, it is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them.
Q: Can I sell your characters as art?
A: No, It is prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models
Q: Can I sell my project files with your characters in them?
A: No, this is prohibited.
More information about the specific licenses and limitations is available in the Unity EULA FAQ and Terms of Service
≽^·⩊·^≼
Thank you!
Price $119.99
Last Virtual Keyboard by Last Assets
Features:
- Customize the key color, key shape, background color, background shape, padding, font style, and much more out of the box
- Grid UI system for keys, all you need to do is populate the arrays
- Choose between alphanumeric text or a custom icon for your keys
- Toggle-able buttons for keys such as left shift, caps lock
- Primary and secondary use keys with animation to blend between toggling them
- Mouse cursor support
- Controller support
- Touch support
- Easy to use methods for Opening, Closing, and reading from the keyboard
- UI color animations for Hovering, Selecting, and Deselecting keys
- SFX for Hovering and selecting
Included in this Package:
- Example code for the new input system
- Example keyboard layout, with some included icons out of the box
- The core library needed to interact and create a keyboard for YOUR use case
Customize and ship a keyboard with automatic resizing based on changes to the keyboards width/height. Change the color pallete, roundness of the edges, and much more! Fixed sized, or dynamic size, the keyboard can adjust to fit your specific needs.
Price $15.00
Modular Haunted Village (Village, Modular Village, Fantasy Village) by Hivemind
Number of Meshes: 283
Collision: Yes,usually generated in Unity (Box and Mesh Collider).
Vertex Count: 52 - 170K
LODs: (Yes, up to 5)
Number of Materials: 114
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Number of Textures: 180
Props: Bottles, Building Parts, Lantern, Merged Cables, Papers, Racks, Train, Wires etc.[Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Texture Resolutions: (2048x2048,4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Render Pipeline Disclaimer:
This package was created as HDRP. URP file included.If you want use URP, you can import it.
⚒️ Key Features:
⚒️ Diverse Village Components
- Explore a vast collection of modular building pieces, including haunted houses, walls, roofs, and intricate structural elements. Easily assemble them to create spooky, customized villages that fit your vision.
🏚️ Premade Haunted Buildings
- Walkable interiors designed for FPS and third-person games. These ready-to-use buildings are perfect for quick integration into your levels. Copy-paste into your scene and focus on storytelling and gameplay.
🕯️ Horror-Themed Props
- Set the mood with a variety of horror-themed props, from old lanterns and weathered furniture to chilling gravestones and eerie decorations.
🛠️ Modular from the Ground Up
- Build villages of any size and shape with this fully modular pack. Combine assets creatively to craft unique structures and environments.
🎨 High-Quality Textures and Materials
- Access an extensive library of high-resolution, horror-inspired textures.
🔧 Highly Customizable Assets
- Personalize the colors and finishes of wood, metal, and other materials to match the tone of your haunted environments.
🌱 Foliage and Environment Enhancements
- Populate your haunted village with eerie foliage, scattered debris, and overgrown vegetation to enhance immersion.
🌫️ Atmospheric Elements
- Add chilling details like a creaking windmill, spooky lanterns, and foggy surroundings to bring your haunted village to life.
Disclaimers
*Renders and showcase were recorded in HDRP project.
*Product can be used in your commercial projects.
*Since there is an upload limit, we uploaded the textures by reducing the textures from 4K to 1K. 4K texture is in the linked package.
CONTACT US WEBSITE | JOIN US DISCORD
Price $59.99
Cyberpunk City (Cyberpunk, Cyberpunk City, Sci-Fi City) by Hivemind
Number of Meshes: 283
Collision: Yes,usually generated in Unity (Box and Mesh Collider).
Vertex Count: 52 - 170K
LODs: (Yes, up to 5)
Number of Materials: 114
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Number of Textures: 180
Props: Bottles, Building Parts, Lantern, Merged Cables, Papers, Racks, Train, Wires etc.[Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Texture Resolutions: (2048x2048,4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Render Pipeline Disclaimer:
This package was created as HDRP. URP file included.If you want use URP, you can import it.
🌃 Features
- Massive - With over 260 meshes, and a powerful modular kit this cyberpunk city asset will be your ally when building your next cyberpunk metropolis!
- Game Ready Buildings - Enjoy an innovative completely procedural approach to instantly create an array of different cyberpunk elements!
- VFX's and More - An innovative package that includes a rain effect, moving water material, and a script for shaking boats and lamps.
Disclaimers
*Renders and showcase were recorded in HDRP project.
*Product can be used in your commercial projects.
CONTACT US WEBSITE | JOIN US DISCORD
Price $79.99
Date Time Picker (uGUI) by Reko3D
This package provides different calendar and time visualizations for picking dates and/or times. There are 6 ready-made designs that work out of the box. You can access the picked date with a simple Unity event.
The date time picker is easy to use and can be customized without code. You can adjust colors, fonts, shapes and layouts.
Features:
- 6 ready-made date/time pickers
- Single date selection
- Calendar view with month, year, decade
- Selectors for year, month, day, hour, minute
- Visualization of Today/Selected/Inactive properties
- TMPro input fields
- Color themes for dark and light mode
Supported environments:
- Windows, Android, iOS, WebGL, VR
- Universal Render Pipeline, Built-In Render Pipeline
- New and old input system
- Screenspace and worldspace canvas
Price $10.00
Stylized Portals by TvitchiVFX
-demo map
-16 demo portals
-2 dissolve ways
-2 unique shaders
-Large Library Of Textures
Stylized Portals Pack is an asset containing procedural portals that offer extensive customization options and a large library of textures to enhance the visual quality of your games.
What's Inside?
- Distorted Portal - A portal distorted using noise with two edges and an additional center.
- Twirl Portal - A twirl portal with an additional distortion effect.
Advantages:
- Easy To use
- Highly Adjustable
- Beginner-Friendly
- 2 Dissolve Ways
- Large Texture Library
More details can be found in the documentation.
Price $20.00
Inventool by Stylish Esper
Documentation | Contact | Discord
IMPORTANT NOTE: Inventool's UI was created with the UI Toolkit.
DEV NOTE
I am fully open to requests and suggestions. Feel free to contact me through Discord, my website, or email to share your thoughts and experiences.
Inventool is more than just an inventory system—it handles all of the most common item-related functionalities found in a wide variety of video games while providing many built-in customization options and extra features.
ALL-IN-ONE EDITOR
Create and manage items, currencies, crafting recipes, and enchantments from a single editor window!
INVENTORY
Choose between a limited or infinite inventory with a choice between pagination and scrolling, or both!
- ITEMS: Easily create items from the editor window. Aside from the basic stuff, you can set the buying price, selling price, weight, and the space it takes up in the inventory.
- GRID LOGIC: Whether it’s one item per slot or one item spanning ten slots, the inventory's grid-based logic ensures accurate representation by considering each item's size.
- AUTOMATIC REORGANIZATION: The inventory uses a smart algorithm to automatically reorganize itself to ensure all of the available space is being used efficiently.
- FILTERS: Too many items? Use the filter options to ease your search. You can create your own item types, and they will automatically be added as filter options.
- WEIGHTS: The inventory supports item weights—giving you the option of preventing the player from gaining new items when the max weight is reached.
- KEY ITEMS: An optional separate section solely for all key items. This ensures the player always receives key items, no matter the state of the inventory.
EQUIPMENT
Easily create your own customizable equipment slots with item type restrictions.
- AUTOMATIC: Equipment slots created through the editor window will automatically appear in the in-game window.
- CHARACTER VIEWER: The equipment UI includes a built-in character viewer with rotation support, offering options for free rotation or locking rotation to the X or Y axis.
CURRENCIES
Inventool supports currencies of the decimal, float, and integer value types. Currencies are relevant for items and merchants, as you can use them to set prices. Created currencies are automatically displayed in the inventory UI with their respective icons.
CRAFTING
Easily create any number of custom crafting recipes. Crafting has its own section in both the editor and in-game windows.
- AUTOMATIC: Once a crafting recipe is created, it's automatically available in-game.
- NO RECIPE LIMITATIONS: Your crafting recipes are not limited to a couple of items. Whether it's a list of 2 or 200, it all works the same.
ENCHANTING
Make your armor and weapons stronger with enchanting! Through the editor windows, you can define which items can be enchanted (enchantable items) and which items can be used for enchanting (enchanter items). In-game, enchantments are displayed below the item description.
MERCHANTS
Merchants are in-game goods (items) or service (crafting or enchanting) providers. With Inventool, you can set which of your NPCs is a merchant.
- SHOPKEEPER: An entity that sells items. You're free to set the list of items a shopkeeper sells. The player can sell their items to shopkeepers as well.
- CRAFTSMAN: An entity that crafts items for a cost. You have the option of using the craftsman to craft items (crafting costs will apply) or simply allowing the player to craft items themselves through their inventory (no cost).
- ENCHANTER: An entity that enchants an item for a cost. You have the option of using the enchanter to enchant items (enchanting costs will apply) or simply allowing the player to enchant items themselves through their inventory (no cost).
ITEM DROPS
Item drops are items that are visible in the game world and can be picked up by the player. These can be spawned with a single line of code.
IN-GAME UI
The Inventool Window is the main UI object you'll be working with, as it contains most of the core functionality. This window supports item dragging and contains sections for the inventory, equipment, crafting, enchanting, and key items.
- MODERNIZED DESIGN: The UI is thoughtfully designed to be clean and efficient, ensuring a visually pleasing experience that avoids overwhelming the player.
- HOVER DETAILS: A popup that displays details of a hovered item. The information you'd like displayed here can be customized.
- ACTION MENU: A list of customizable menu options that opens up when an item is clicked.
- CONFIRM PROMPT: A prompt that asks the user to confirm an action. This can also be used to display error messages.
EXPERIMENTAL
Inventool includes some features that are still in development.
- LOOT BOX: An object that contains specific items, each with their own customizable odds of dropping.
- ITEM POUCH: An object that contains a list of custom items. This can be used to provide the player a specific set of items without any randomization.
OTHER DETAILS
- Works in Built-In RP, URP, and HDRP
- Works on any platform
- Tested in Unity Editor versions 2022 and Unity 6 (may not work in any version below)
Price $45.00
Cozy Cemetery by datrsk
Images count: 125
Dimensions: 4960x3508
Color depth: 32
Transparency: RGBA
List of assets:
10 tombstone icons
30 tombstones
7 fences
3 gates
6 trees
2 bushes
5 grass types
1 map
25 flowers
2 benchs
2 tables
2 flashlights
3 weeds
3 tools
12 coffins
1 picnic
1 pond
2 gatehouses
5 skies
1 burial mound
1 dug grave
1 tool rack
This set contains various items and backgrounds to create locations such as a cemetery, abandoned cemetery, old parks, etc.
Despite the gloomy theme, there are no violent or inappropriate images, which broadens its scope of use.
The pack is suitable for isometric 2D games and also fits great for quests and survival games.
Price $0.00
Car Race GUI by Artsystack
[ FILE FORMATS ]
- Transparaent PNG
- Adobe Photoshop PSD
These PSD files are 100% vector, full-layered, well organised and easy to use. Ready for high resolutions displays. (3840 x 2160)
[ Key Features ]
400 flaticons (White Icon : 32x32, 64x64, 128x128, 256x256, 512x512)
• PSD Files (x27) : Includes flaticons
All car and character photos are for preview purpose only and are not included in the package.
[ ASSETS ]
Frames, Popups, Sliders,Btns,Components, Demo_UI, DemoScene_Panels
Asset uses [Font- Racing_Sans_One] and [Font- Poppins] under [Open Font License]; see license.txt file in package for details.
⛔ Important : Not included files. (PSD, PNG, etc) of controller icons
Controller icons are for preview pupose only and are not included in the package.
Prefer a -Game Controller Icon Pack (2 styles) x 11 controllers + keyboard/mouse with included PSD,PNG files?
https://assetstore.unity.com/packages/2d/gui/game-controller-icon-pack-2-styles-x-11-controllers-keyboard-mou-282099
- Basic 2D UI pack!
- It's the most basic set of game UI
- With the perfect configurations and provided PSD, developers can easily design them!
- The demo scene is made keeping PS ui interface in mind.
Price $29.00
Survival Mocap Animation Pack by MotionCapify
Number of Animations: 99
Animation types : Root Motion
Discord :- Link
MotionCapify Charcter To Retarget Unity Humanoid :- Link
Animation List
- AxeIdle- 4
● AxeAttack- 4
● AxePickUp- 1
● Trunk- 3
● Binoculars- 4
● Boat-4
● Branch Pull- 2
● Bushes-1
● CampFire- 6
● Cooking- 3
● Drink- 2
● Fire Torch- 3
● Fishing- 5
● Hammer-8
● HandSaw-4
● Horse-14
● Mining- 6
● Mixture- 2
● OilLamp-3
● Raft- 3
● Revive- 2
● Screwdriver- 3
● StoneHammer- 2
● Torch- 2
● TwoHandSaw-2
● Walk-6
Price $25.00
Ultimate Game Music Pack 200 Tracks for Every Genre by Double DA Games
The Ultimate Game Music Pack delivers:
- 200 premium tracks split across 5 genres:Fantasy Adventure: Orchestral and acoustic themes for magical worlds.
Sci-Fi Action: Synth-heavy tracks for futuristic settings.
Horror/Thriller: Eerie atmospheres and tension-filled compositions.
Casual/Relaxing: Light, cheerful, and soothing melodies.
Action/Arcade: High-energy tracks with retro and modern influences. - Format: High-quality WAV files (44.1 kHz, 16-bit).
- Duration: Each track averages 1-4 minutes, perfect for standalone use.
This pack is optimized for use in Unity and compatible with other game engines. It's the ultimate tool for developers looking to enhance their games with professional-grade audio without the hassle of licensing fees.
Elevate your game with the Ultimate Game Music Pack, featuring 200 professionally crafted tracks across five essential genres: Fantasy Adventure, Sci-Fi Action, Horror/Thriller, Casual/Relaxing, and Action/Arcade. Whether you're building an epic RPG, a pulse-pounding shooter, or a cozy farming simulator, this pack has the perfect soundtrack for every scene.
From soaring orchestral themes to intense electronic beats, and from haunting atmospheres to cheerful melodies, these tracks are designed to immerse players and enhance storytelling. Each genre includes 40 meticulously curated tracks, ensuring versatility and a cohesive soundscape for your project.
This pack is ideal for:
- Indie game developers seeking affordable, high-quality music.
- AAA developers looking to expand their sound library.
- Prototypes, early builds, and polished projects alike.
With diverse styles, you'll have everything you need to set the tone for adventure, suspense, or relaxation in your game.
Price $99.99
Modular Wizard Humanoid Chibi Series by Meshtint Studio
More than 600 game models for your game development. CLICK HERE to see more!
Follow us on Instagram to get updates on new and free assets!
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Chibi Series Overview
The Chibi Series features adorable, big-head-small-body characters designed in a playful, low-poly chibi style. Props are fully detachable, adding versatility for customizations. Each character is compatible with Unity’s Mecanim system, enabling smooth integration with animations from Mixamo, Unity Asset Store, or custom animations. If you’re new to Unity’s Mecanim system, check our resources for more insights on humanoid animation sharing.
This package is built for Unity’s "Built-In" render pipeline but can be upgraded to URP or HDRP with Unity’s built-in update feature. If you notice purple materials in your scene, follow our quick tutorial to adapt the shaders for your chosen pipeline.
Join our community! Share feedback and contribute to future releases by joining our forum thread. [Link here]
Modular Wizard Humanoid Chibi Series
This package includes the Wizard Humanoid character with customizable, detachable props. Here’s what’s included:
- Textures: 2048 x 2048 PSD (optimized to 512 in Unity)
- Color Variations: 5 unique options
- Materials: Unity Standard Shader
- Polygon Count: 1868 triangles (excluding props)
- Rigging: Humanoid Mecanim rig, Unity-compatible
- Hair Color: 4 options in Unity
- Back Accessories: 1 Cape
- Face accessories: 1 Glasses, 3 Eye Brows, 2 Eyes, 2 Beards
- Hair: 3 designs
- Head Accessories: 1 Crown, 2 Hats
- Weapons: 3 Wands
Animations:
No animations are included, but you can download free animations featured in our preview video at Meshtint official website using the secret code provided in this package. Find this code in the "secret code" folder.
Using Unity’s Mecanim rig, you can apply your own humanoid animations, animations from the Unity Asset Store, or free Mixamo animations to this character. Note that body proportion differences may require minor adjustments for Mixamo animations.
Environment, VFX:
No environment and VFX are included. Environment and VFX in the video is for demo purpose.
Important:
Please review the preview images and videos to ensure the asset meets your needs before purchasing.
Format:
3D files are provided in FBX format. If you require other formats, please inquire about additional options (additional fees apply).
Thank you for choosing the Chibi Series!
Price $15.99
