BRAIN Bug Tracker by BrainIT
Key Features of Bug Tracker
Automated, Real-Time Bug Capture: Automatically captures both syntax and runtime errors directly from the Unity Editor. Logs errors in real-time, eliminating the need for manual error tracking and empowering teams to address issues as they occur.
Centralized, Organized Bug Management
Categorizes and organizes bugs with detailed fields, including:
Status: Open or Closed.
Team Assignment: Assign bugs to the most relevant team member.
Solutions: Track fixes with character-count validation and warnings for exceeded limits.
All bug details are accessible in a centralized view within the Unity Editor, streamlining prioritization and issue tracking.
Sort Dropdown: Offers sorting options by newes/oldest entries.
Advanced Filters and Sorting Options
Dynamic Counters: Provides real-time counts for:All: Displays Open + Closed bugs.
Open: Currently unresolved bugs.
Closed: Resolved and marked bugs.
Unassigned: Bugs with no team member assigned.
Filters: Refine bug lists by status or team member.
Efficient Team Member Management: Assign and manage team members directly in the Unity Editor. Use the "Manage Team Members" window to add, edit, or remove members.
Dropdown menus allow seamless assignment of bugs, optimizing task distribution.
Persistent, Cross-Session Project Management: Automatically saves bug logs, team assignments, and solutions in JSON format. All data persists across Unity sessions, ensuring continuity in tracking and management.
Flexible User Interface: Features a clean, customizable layout for ease of navigation.
Includes intuitive, color-coded status labels for quick visual cues. Tooltip support provides definitions and guidance throughout the interface.
Bulk Actions for Streamlined Management:
One-click options for:
Expanding or collapsing all bugs.
Deleting all closed bugs.
Enhanced Solution Tracking: Editable, solution fields with real-time character count tracking.
Highlights exceeded limits with warnings to maintain concise solutions.
Exportable Reports for Documentation: Export bug reports in HTML and CSV formats.
HTML Reports: Honores the current Filter Settings.
Feature a timestamp for the report generation.
Provide summaries and detailed bug entries, complete with team assignments.
CSV Reports: Easily used in your spreadsheet or text editor.
Ideal for analysis or integration with external tools.
Actions:
Provides centralized access to all key functions, including:
Load Bugs
Manage Team Members
Delete All Closed Bugs
Export Reports (HTML/CSV)
Target Audience:
The BRAIN Bug Tracker is ideal for Unity developers, game studios, and independent INDIE developers who want an internal bug management solution without relying on external tools. It caters to developers who prioritize in-editor bug tracking, task assignment, and workflow automation.
Supported Unity Versions: 2021.1 and higher
Supported Platforms: Windows, MacOS
A User Manual and README.md is included in the Documentation Folder
All the source code is also provided for customization but not for reselling.
Installation
1. Download the Tool:
Purchase or download the Asset from the Unity Asset Store and import the .unitypackage file provided.
2. Opening the Bug Tracker
Navigate to: Tools > Brain Tools > Bug Tracker > Open Bug Tracker.
This opens the BRAIN Bug Tracker window, displaying all logged bugs.
If the window is already open, the tool will bring it into focus.
Technical Requirements
Supported Unity Versions: Compatible with Unity 2021.1 or newer.
Platform Compatibility: Compatible with Windows and MacOS.
The BRAIN Bug Tracker is a revolutionary, Unity-Editor-Integrated extension bug-tracking and project management tool that redefines debugging workflows with its Automated Bug Capture feature for both syntax and runtime errors. Unlike traditional bug trackers, which rely on manual input, the Brain Bug Tracker automagically captures bugs directly from the Unity editor as they occur. This groundbreaking functionality not only logs syntax errors during compilation but also tracks runtime issues in real time, providing instant, actionable insights without interrupting the development flow.
With automated bug capture, developers save critical time previously lost to error reproduction and manual logging, allowing teams to address issues as soon as they arise. This optimized, hands-free bug management process maximizes productivity, reducing debugging time and enabling more focus on feature development and creative design.
Additional features include auto-saving for team member assignment, and an intuitive, in-editor UI, all designed to keep your development organized without needing external tools or software licenses.
Flyouts keep the focus where you work and Bulk Deletes of Closed Bugs streamlines operations and workflow.
Bug Reports can be exported to HTML and .csv text file formats for further analysis.
The Brain Bug Tracker is a productivity game-changer for developers, elevating debugging efficiency and making it the preferred choice for any team looking to streamline their workflow within the Unity environment.
Price $29.99
Doodle TMP VFX Pack -TextMeshPro by StellaRabbit Studio
🎨 Transform your TextMeshPro text into hand-drawn doodle effects with this powerful shader asset!
Perfect for creating playful UI elements, whimsical text animations, and storybook-style experiences.
Verified for Unity 6!
🎯 Quick Start Documentation
💬 Support in Discord
✨ Key Features:
• ✏️ Hand-drawn Animation Effects
• 📝 Paper Texture & Noise Effects
• 🎯 Dynamic Text Box Styles
• 🖌️ Sketch Outline Effects
• 🌀 Scribble & Distortion Effects
• 🎨 Doodle Line/Circle Patterns
• Custom Font Support
• Intuitive Editor UI
• Real-time Preview
• Demo Scenes Included
💫 Highlights:
- Quick and Easy Setup
- Applicable to Any TextMeshPro Text
- Optimized Performance
- Detailed Documentation
🎮 Use Cases:
• Children's Games & Educational Apps
• Storybook-style UI
• Comic/Manga Text Effects
• Casual Game Interfaces
• Creative Writing Applications
Requires Unity 2020.3.0f1 or higher
Requires TextMeshPro 3.0.1 or higher
(For versions prior to 3.0.1, use our tool to fix font and atlas assets)
✏️ Make your text come alive with TextMeshPro VFX Shader!
Price $15.00
Sci-Fi Experimental by Maksim Bugrimov
- Hello,
- I present you a set Sci Fi Experimental.
- The set includes an experiment table, robotic arms with animations, and monsters.
- The set is perfect for your horror or space adventure games.
- Character 01
- PBR textures.
- -Albedo
- -AO
- -Metallic
- -Normal
- (4096-4096 Size)
- Polys:34,660
- Tris:69,320
- Verts:35,005
- Character 02
- PBR textures.
- -Albedo
- -AO
- -Metallic
- -Normal
- (4096-4096 Size)
- Polys:4,375
- Tris:8,750
- Verts:4,387
- Character 03
- PBR textures.
- -Albedo
- -AO
- -Metallic
- -Normal
- (4096-4096 Size)
- Polys:10,762
- Tris:10,762
- Verts:5,411
- Character 04
- PBR textures.
- -Albedo
- -AO
- -Metallic
- -Normal
- (4096-4096 Size)
- Polys:2,774
- Tris:5,548
- Verts:2,780
- A table for experiments on monsters
- PBR textures.
- -Albedo
- -AO
- -Metallic
- -Normal
- -Emissive
- (4096-4096 Size)
- Polys:46,411
- Tris:92,822
- Verts:47,640
Price $49.99
vHierarchy 2.1 by kubacho lab
The ultimate hierarchy asset
Organize your hierarchy and streamline your workflow with simple quality-of-life improvements
- Minimal - no clutter, no intrusive features
- Intuitive - user experience is simple and polished
- Customizable - all features are optional
- Optimized - doesn't affect editor performance
Set icons and colors
- Highlight important objects
- Create dividers or folders
- Works in prefabs
Scene selector
- Switch scenes in a couple clicks
- Bookmark most used scenes
Navigation bar
- Bookmark objects to reveal them in a click
- Button for collapsing all objects
Component minimap
- See components listed on the right
- Alt-Click a component to open mini editor
Customizable palette
- Add icons
- Adjust colors
- Export for use in other projects
Customizable appearance
- Hierarchy lines
- Minimal mode
- Zebra striping
Activation toggle
- Enable or disable objects without selecting them
Shortcuts (work on hovered object, no need to select it)
- Press D to set default parent
- Press A to toggle active
- Press F to focus object
- Press X to delete object
- Press E to expand or collapse
- Press Shift-E to expand only one object
- Press Ctrl-Shift-E to collapse everything
Price $35.00
URP Stylized Shader by Akıllı Mum
A sample WebGL demo can be seen HERE. Demo is included in package.
- Created with Unity 6 (24f1 LTS and above will be supported)
- Based on complex-lit shader
- Vertex outlines
- 3 color fresnel (view space or object space)
- Brightness changer
- Reflection multiplier
- Fresnel intensity and more...
- Extra: Custom outline pass (color or depth based post effect)
Please see the latest doc. HERE
Price $95.00
Fantasy GUI Sounds: Fire Themed Transitions and Stingers by Cyberwave Orchestra
Size: 63 Files, 22 MB
Format: 44.1 kHz, 16 bit, Stereo, WAV
Supported Development Platforms: All
Created By: Cyberwave Orchestra
Fantasy GUI Sounds: Fire Themed Transitions and Stingers" is the first in a series of Fantasy GUI sound packs. With 63 high-quality, fire-inspired sound effects, this pack is perfect for transitions, confirmations, selections, and stingers, whether in the game menu or during gameplay.These intense and dynamic sounds will elevate the user interface of fantasy games, delivering a big, full AAA sound at an affordable price.Stay tuned for upcoming releases featuring not only elemental, but other more unique themes as well!
Price $24.00
Monster_Boss by Njordmund
Number of textures7
Texture dimensions 4096
Maximum polygon count 8904
Number of meshes/prefabs 3
Rigging: Yes
Animation count 22
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
The model is suitable for your projects of the genre: RPG, strategy, first-person shooter, etc.
BuiltIn shader
HDRP shader
URP shader
Additional bones that are added to skeleton:
tentacles1 01-05
tentacles2 01-11
tentacles3 01-06
tentacles4 01-05
tentacles5 01-14
eye1
eye2
eye3
eye4
eye5
Textures:
4K PBR Textures(tga)
3 materials
7 textures
Animations:
Model contains 22 animations:
atack(x5)
walk(x4)
run
rage
idle(x4)
gethit(x3)
death(x3)
turn180
Polycount:
Verts: 8904
Faces: 7844
Tris: 15082
Price $40.00
Advanced Script Pack by AP3X Models
Advanced Script Pack
This pack features over 20+ Most Wanted projects or Systems, complete with handwritten C# scripts and system templates designed to save developers valuable time.
Each template serves as an advanced prototype, ready to be integrated into your game development. These systems are fully customizable and can be adapted to suit your current projects.
List of Systems Included -
- Fire Propagation
- Proximity Mine
- 3D Bar Graph
- Bees Management
- Countdown Timer
- Destroy on Light Hit
- Dynamic Collision Controller
- Force Field (Gravity - Attract/Repel)
- Gravity Gun
- HUD Indicator
- Radar Sweep
- Light with Battery and Slots
- Light Ray Hits ( Event Handle / Flashlight )
- Object Inspection
- Quantum Entanglement
- Raycast Distance Binocular Tagging
- Advanced Teleportation
- Mortar System and Projectile
- Turret System
- Wind Interaction
- Time Manager
- Name Plate
- Helper Scripts ++
Most of the system comes with Documentation, to understand the Set up and Workings.
Price $11.99
HDRI SKY PACK by Samur Art
- 15 unique sky environments
- 8192x4096 resolution
Elevate your scenes with our premium Sky HDRI Pack, featuring a variety of breathtaking sky environments tailored for every mood and setting. From dramatic thunderclouds illuminated by lightning to tranquil moonlit nights and vibrant sunny days, this pack offers high-resolution, 360-degree HDRI maps perfect for enhancing lighting and realism. Whether you're crafting a serene landscape or an intense stormy atmosphere, these HDRIs are optimized for seamless integration into your projects. Bring the sky to life with unparalleled detail and diversity
Price $16.45
Modular Flower Chibi Series by Meshtint Studio
More than 600 game models for your game development. CLICK HERE to see more!
Follow us on Instagram to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
Chibi Series Overview
The Chibi Series features adorable, big-head-small-body characters designed in a playful, low-poly chibi style. Props are fully detachable, adding versatility for customizations. Each character is compatible with Unity’s Mecanim system, enabling smooth integration with animations from Mixamo, Unity Asset Store, or custom animations. If you’re new to Unity’s Mecanim system, check our resources for more insights on humanoid animation sharing.
This package is built for Unity’s "Built-In" render pipeline but can be upgraded to URP or HDRP with Unity’s built-in update feature. If you notice purple materials in your scene, follow our quick tutorial to adapt the shaders for your chosen pipeline.
Join our community! Share feedback and contribute to future releases by joining our forum thread. [Link here]
Modular Flower Chibi Series
This package includes the Flower character with detachable props. Here’s what’s included:
- Textures: Gradient texture technique. 2048 x 2048 PSD (optimized to 512 in Unity)
- Materials: Unity Standard Shader
- Polygon Count: 1640 triangles (excluding props)
- Rigging: Generic Mecanim rig
- Accessories: 2 Eyes, 4 Faces, 1 Feeler, 1 Moustache
Animations:
- Idle 01
- Idle 02
- Spawn
- Move forward in place
- Move forward with root
- Flip attack in place
- Flip attack with root
- Head attack
- Cast spell
- Projectile attack
- Take damage
- Die
Environment, VFX:
No environment and VFX are included. Environment and VFX in the video is for demo purpose.
Important:
Please review the preview images and videos to ensure the asset meets your needs before purchasing.
Format:
3D files are provided in FBX format. If you require other formats, please inquire about additional options (additional fees apply).
Thank you for choosing the Chibi Series!
Price $9.99
Adaptive Footsteps Audio System by Aligned Games
Easy to use
Simple setup with no coding required.
Fully commented code!
Code is commented fully and clearly to ensure easy understanding and modification, even for those new to Unity or programming!
Drag-and-Drop
Add functionality instantly with no hassle.
Customizable Inputs
Fully integrated with Unity’s New Input System for flexible controls.
Supports both mouse and controller input seamlessly, allowing players to toggle and interact with the system using their preferred control method!
Ground Type and Footstep Customization
Adapt footstep sounds based on different ground types, including grass, wood, stone, tiles, ground, snow, glass, metal and more.
Dynamic Sound
Footstep sounds adjust based on movement speed (walking, running, crouching) and the ground type.
Fully Configured Layers
All ground types and audio layers are pre-set, making it easy to customize without additional configuration.
UI Integration
Simple, seamless UI integration for displaying footstep type or sound status, enhancing user experience.
Includes Prefabs and Example Scene
Ready-to-use footstep setup and example scene for fast implementation.
Great Performance
Optimized for all types of games, from fast-paced shooters to slower, more atmospheric experiences.
Documentation Included
A detailed PDF to guide you through the setup and usage process.
Footstep Manager System is a versatile and lightweight solution to add fully dynamic, surface-specific footstep sounds to your games and projects!
Includes the high-quality Footsteps on Various Materials Sound Effects Audio Package with layers pre-configured for seamless integration.
Check it out: Included Package
With just a few simple inspector changes, you can implement a highly customizable system that adapts footstep sounds based on player speed, movement type, and the ground surface. Whether you're creating an immersive stealth game, a vast open-world RPG, or a fast-paced shooter, this system delivers realism and atmosphere.
Need footsteps that sound different on wood, stone, and grass? Want a system that adapts to walking, running, and crouching? Looking for a setup that is fully compatible with mouse, controller, and UI elements? The Footstep Manager System is built to make it effortless.
The system is drag-and-drop ready, requiring no coding knowledge unless you want to customize it further.
Includes clear PDF documentation that guides you through every step to set up, expand, and personalize your footstep audio.
What you get:
- The full FootstepManager System code, designed to deliver adaptive, realistic audio for any terrain.
- A FREE audio asset package Footsteps on Various Materials Sound Effects Audio Package (Included Package )
- Pre-configured Footsteps on Various Materials Sound Effects Audio Package, featuring high-quality sounds for grass, wood, stone, tiles, ground, snow, glass, metal and more.
- A fully functional demo scene for quick setup and testing.
- Randomized footstep sounds for added natural variation.
- Mouse and controller support with intuitive UI integration.
- Fully commented code for easy customization and understanding.
- Layers and configurations already set up for different ground types.
Make your game come alive with the FootstepManager System!
Try the demo: Download Here
For support, email me at: My Email
Visit my studio website: My Website
Price $28.00
SPARTAN COMANDER by Anvar
Number of textures 9
Texture dimensions 4k
Polygon count of SPARTAN COMENDER18374
Number of meshes/prefabs 7
Rigging: Yes
Animation count 17
Animation type list
attack_1
attack_2
attack_3
run
run2
walk
walk2
idle
idle2
idle_attack
death
impact
jump
block_impact
block_impact2
blokc_idle
block2
UV mapping: Yes
Types of materials and texture maps (PBR)
Low_poly character redy for game
- additional_Rigg
- jaw1
- tongue1-2
- eye_r1/l1
- weapon_l/r
- sk_front_1-4
- sk_front_01-04_l/r
- sk_front_side_01-04_l/r
- sk_side_01-04_l/r
- sk_back_01-04_l/r
- sk_back_01-04
- PBR textures TARGA 4k
- Base color
- Rougness
- Normal
- Alpha
- Metalic
- AO
- specular
- Albedo + Alpha
- character polygon - 18374 Verts - 31582 tris - 34820
- sword polygon - 410 verts - 416 tris - 808
- shield polygon - 2946 verts - 3239 tris - 5079
- helmet polygon - 2852 verts - 5492 tris - 5686
Price $70.00
DevMenu - Testing Console by Simon Podracky
Your Ultimate In-Game Debugging Tool
DevMenu is a powerful, versatile debugging tool designed to streamline your development process in Unity. With DevMenu, you can quickly invoke methods directly from an in-game menu, eliminating the need for additional UI elements or complex debugging workflows. Simply tag methods with the [DevMenu] attribute, and they’ll automatically appear in the DevMenu as buttons, complete with input fields for parameters, custom styles, grouping options, access type, and even keyboard shortcuts.
🔥Key Features:
- Instant Method Access: Invoke methods directly from the in-game menu. Supports methods with parameter by adding automatic input fields that display default values
- Role-Based Access: Restrict method access by role (Developer, Tester, Marketer, or custom) for secure and targeted testing, with easy role switching in settings.
- Quick Access Shortcuts & Button: Bind methods to hotkeys and run them without opening the DevMenu
- Full Menu Customization: Configure layout, size, and colors to match your needs
- Build Safeguards: Adds a “DevMenu” define symbol based on settings, with a build-time warning popup if the DevMenu is active, helping prevent DevMenu in production.
- Cross-Platform Compatibility: Works on all Unity platforms, including mobile, WebGL, and console, for robust debugging on any target device.
🔧Feedback and Support:
If you encounter any issues, have questions, or need assistance, please don't hesitate to reach out.❤Your feedback is valuable in improving the product and providing the best possible user experience.
This Asset uses images (coin, zirconia,monster) under flaticon license (flaticon); see Third-Party Notices.txt file in package for details.
Price $15.00
[QDY] Outline by QDY
- compatible with multi-platform, desktop and mobile.
- compatible with different unity version.
- implement outline algorithms based on vertex and fragment shader.
- demo scene with materials, textures and C# control scripts.
- 2 demo scene and readme doc.
- source code included.
Make your in-game objects stand out, enhance gameplay. Choose from variety of options to fine-tune the look and make it unique.
Feature
- Object outline based on multi-pass render method.
- Object outline support various occluded effects.
- Sprite outline based on pixel extend method.
- Sprite outline based on pre-bake sdf texture.
- Support various kinds of outline effects.
Price $15.00
Stylized Rocks Package - Topologic Team by Topologic Team
The geometry has an optimised topology and triangulated faces to avoid possible Normal map problems on the textures.
There are 3 variations of Diffuse/Albedo maps, 1 Normal and 1 Roughness map for each rock type. (All 6 rocks from each particular type share the same texture maps)
We recommend the use of Autodesk interactive shader mode to apply textures to materials.
2 sets of different resolution textures for each type. (2048p and 1024p)
Each rock has 1 single mesh (18 meshes in total)
1 prefab for each rock and each color variant (54 prefabs in total)
Rocks A polycount
- Minimum tri count: 408
- Maximum tri count: 1420
Rocks B polycount
- Minimum tri count: 510
- Maximum tri count: 1802
Rocks C polycount
- Minimum tri count: 354
- Maximum tri count: 3890
Overall average polycount: 1170 triangles
A stylized game-ready package of rocks. There are 3 types and each one of them contains 6 different sized rocks (1 large, 2 medium and 3 small), as well as 3 color variants for each type.
Rocks:
- Rock_A_L1 (3 color variants)
- Rock_A_M1 (3 color variants)
- Rock_A_M2 (3 color variants)
- Rock_A_S1 (3 color variants)
- Rock_A_S2 (3 color variants)
- Rock_A_S3 (3 color variants)
- Rock_B_L1 (3 color variants)
- Rock_B_M1 (3 color variants)
- Rock_B_M2 (3 color variants)
- Rock_B_S1 (3 color variants)
- Rock_B_S2 (3 color variants)
- Rock_B_S3 (3 color variants)
- Rock_C_L1 (3 color variants)
- Rock_C_M1 (3 color variants)
- Rock_C_M2 (3 color variants)
- Rock_C_S1 (3 color variants)
- Rock_C_S2 (3 color variants)
- Rock_C_S3 (3 color variants)
Price $9.99
Stylized Foliage by Poly Doorway
It contains 64 unique prefab:
- 34 flower prefabs that shares the same material.
- 16 plant prefabs that shares the same material.
- 14 water plant prefabs that shares the same material.
All prefabs uses a custom shader created in shader graph.
The models have an average of:
- flower models: 500 triangles
- plant models: 500 triangles
- water plant models: 400 triangles
Texture Information:
- foliage_trim_sheet_01_basecolor: 2048px X 20248px. It is a color texture map (RBGA).
- foliage_trim_sheet_02_basecolor: 2048px X 20248px. It is a color texture map (RBGA).
- waterPlant_trim_sheet_basecolor: 2048px X 20248px. It is a color texture map (RBGA).
- Wind_Texture: 2048px X 20248px: It is a color texture map (RBG).
The stylized foliage package contains a great deal of foliage prefabs.
There are 64 prefabs divided in three categories:
- 34 flower prefabs that shares the same material.
- 16 plant prefabs that shares the same material.
- 14 water plant prefabs that shares the same material.
Each category has its own material and texture atlas. They were made like this to focus on optimization.
All prefabs uses the same shader behavior created using shader graph. The shader has a lot of features:
- Color and gradient Customization
- SS controls
- Wind Behavior
The models have an average of:
- flower models: 500 triangles
- plant models: 500 triangles
- water plant models: 400 triangles
Textures Information:
- foliage_trim_sheet_01_basecolor: 2048px X 20248px. It is a color texture map (RBGA).
- foliage_trim_sheet_02_basecolor: 2048px X 20248px. It is a color texture map (RBGA).
- waterPlant_trim_sheet_basecolor: 2048px X 20248px. It is a color texture map (RBGA).
- Wind_Texture: 2048px X 20248px: It is a color texture map (RBG).
Price $5.99
Balance Collection by Vladimir Kudryashov
The collection includes the following models:
- Bike - Balances by turning the steering wheel.
- Biped - A bipedal creature.
- Car - Can ride on two side wheels.
- Mono - Unicycle.
- GyroScooter - Two wheels on the same axis.
- Wheelie - The bike can perform Wheelie and Stoppie.
This asset contains several physics models that balance in a state of unstable equilibrium. All models balance naturally except Wheelie. In Wheelie's case I had to use magic force.
I tried to make the models and scripts as simple as possible. The controller scripts turned out to be very short and simple. These models and controllers can serve as a basis for your models.
Support qwegoogl@gmail.com
Price $0.00
Low Poly Plants by GiftBoxGames
Beautiful stylized low poly plants for top down games. Optimized for mobile platforms.
Include:
Fern x7
Fir tree x3
Alt Fir x3
Simple Tree x2
Lolipop Tree Pink x3
Lolipop Tree Yellow x3
Mushrooms x2
Lian x1
Palm x3
Flowers x4
Bush x4
One material for all models.
Texture file: PSD 4096x4096
Average tris per model ~500
Price $10.00
Drag N' Drop by Kheru's Emporium
Drag and drop gameplay, 2D & 3D, plug and play.
This is a small, plug and play tool meant to add drag and drop mechanics to any game. It is a base and only does what's said on the tin, which is allow you to drag elements to and from containers, or freely in the camera view.
I'm a beginner tool maker and mostly made it for my personnal use, as i was frustrated for a while trying to come up with a light and widely compatible way of adding those mechanics in a variety of games.
Don't hesitate to report any bugs and I will do my best to fix them, however i am very aware that this is far from perfect. It's meant as a stepping stone, a starting point so you and I don't have to reinvent the whole Drag and Drop process everytime!
Thank you for your time and I hope it will help.
Price $0.00
Shader Essentials Toolkit by ThreePedalPat
A collection of 7 different shader graphs and 6 c# scripts for leveling up your project!
Transform your game instantly with this powerful collection of production-ready shaders and scripts!
The Shader Essentials Toolkit delivers everything you need to add professional polish to your project - from stunning visual effects to seamless game management.
🎮 FEATURES:
PROFESSIONAL SHADERS: - Sleek Outline Shader - Make objects pop with customizable outlines - Dynamic Intersection Highlight - Create stunning object interactions - Smooth Dissolve Effects - Perfect for transitions and effects - High-Quality Hologram - Create sci-fi themed visuals - Pixelate Shader - Add retro effects or transitions - Portal Effects - Create mesmerizing portals - Dissolving Hologram - Combine effects for unique results
ESSENTIAL SCRIPTS:
Smart Look-At System - Create responsive object behaviors
Dynamic Rotator - Add smooth rotation to any object
Scene Management - Handle level transitions with ease
Versatile Trigger System - Create interactive environments
Professional Dissolve Controller - Perfect shader control
✨ WHY CHOOSE THIS PACKAGE?
Production-Ready: Optimized for both mobile and desktop
Easy Integration: Simple drag-and-drop functionality
Full Documentation: Clear instructions and example scenes
Compatibility: Tested with URP ONLY
Documentation: See the READMENOW script!
Perfect for:
🎯 Action Games
🏃♂️ Platformers
🚀 Sci-Fi Games
🎲 Puzzle Games
🎭 Visual Novels
...and any project needing professional effects! Take your game to the next level with this essential collection of tools and effects!
Price $4.99
