RToDo by RoofenGame
using ScriptableObject in Unity
You can use the template directly or extend it to more complex projects. The code is clearly structured and easy to read and modify, perfect for beginners and developers who want to get started quickly.
Key Features.
ScriptableObject framework : Data-driven architecture through ScriptableObject , simplifying state management and extension .
DOTween Animation: Provides smooth animation for adding, removing and arranging tasks using DOTween.
Theme Support: Dynamic color update support makes it easy to implement different theme styles.
Modular design: Each functional module is independent and can be freely combined and extended.
Lightweight and Convenient: The code is concise and suitable for learning or using as a template project.
Highly customizable: Variables and attributes can be replaced by Unity Inspector, allowing you to adjust the UI and behavior without modifying the code.
Features Overview.
Dynamically add and delete tasks.
Supports task completion animations.
Date formatting with localization support (e.g. English format: Tuesday, April 4).
Theme color switching (based on ScriptableObject data driver).
Elegant transition animation (based on DOTween).
Clear code comments, easy to understand for beginners.
Additional Notes.
The sound effects included in the example come from the built-in sound effects of Windows system, they are for learning and demonstration purposes only, please do not use them for commercial purposes.
Icons from Ali vector icon library (IconFont).
The animation is realized by DOTween (free version compatible).
Scenario.
Learn the best practices of using ScriptableObject in Unity.
Quickly implement task management features (e.g. task list, to-do list, event triggering, etc.).
Learning reference for UI animation processing and color theme switching.
Rapid prototyping of task system and event system in games.
Technical Requirements.
Unity version: 2019.4 or later.
CONTACT.
If you have any questions or suggestions, please feel free to contact us:
Email: [wufengovo@gmail.com]
Price $0.00
Meat Market Stall by KAYZAART
Number of textures: 48
Texture dimensions:
- 16 are 1024 ×1024
- 18 are 512 ×512
- 13 are 256 ×256
- 1 is 64 ×64
Polygon count of Stall table: 124
Polygon count of Stall frame: 3k
Polygon count of Scales: 506
Polygon count of Weights: 108
Polygon count of Knife: 206
Polygon count of Bacon box: 2k
Polygon count of Chicken breast box: 2k
Polygon count of Chicken drumstick box: 844
Polygon count of Chicken wing box: 1k
Polygon count of Ham plate: 1k
Polygon count of Hanging duck: 964
Polygon count of Hanging salami: 336
Polygon count of Hanging sausage white: 384
Polygon count of Hanging sausage brown: 480
Polygon count of Hanging sausage long: 384
Polygon count of Hanging sausage pink: 480
Polygon count of Lamb leg stand: 512
Polygon count of Lamb shank box: 830
Polygon count of Pork belly board: 1k
Polygon count of Pork cutlet box: 934
Polygon count of Rabbit box: 1k
Polygon count of Rib large plate: 2k
Polygon count of Rib small box: 838
Polygon count of Ribeye steak box: 734
Polygon count of Whole chicken board: 2k
Polygon count of Bacon: 116
Polygon count of Chicken breast: 288
Polygon count of Chicken drumstick: 142
Polygon count of Chicken wing: 124
Polygon count of Ham: 308
Polygon count of Lamb leg: 288
Polygon count of Lamb shank: 232
Polygon count of Pork belly: 224
Polygon count of Pork cutlet: 200
Polygon count of Rabbit: 594
Polygon count of Rib large: 484
Polygon count of Rib small: 176
Polygon count of Ribeye steak: 200
Polygon count of Salami: 172
Polygon count of Sausage: 96
Polygon count of Sausage long: 96
Polygon count of Sausage loop: 208
Polygon count of Whole chicken: 576
Polygon count of Whole duck: 752
Number of meshes: 44
Number of prefabs: 46
Rigging: No
Animation: No
UV mapping: No
All materials are albedo material
all texture types are default
All materials have smoothness set to 0.1
Includes:
- Market stall table
- Market stall frame
- 3 Other stall items:
- Scales
- Weight
- Knife
- 21 Boxes, boards and other items:
- Bacon box
- Chicken breast box
- Chicken drumstick box
- Chicken wing box
- Pork cutlet box
- Rabbit box
- Lamb shank box
- Lamb leg stand
- Large rib plate
- Small rib box
- Ribeye steak box
- Pork belly board
- Whole chicken board
- Ham plate
- Hanging duck
- Hanging salami
- Hanging sausages of different variations:
- White
- Pink
- Brown
- Long
- Loop
- 20 Individual seafood items:
- Bacon
- Chicken breast
- Chicken drumstick
- Chicken wing
- Pork cutlet
- Rabbit
- Lamb shank
- Lamb leg
- Large rib
- Small rib
- Ribeye steak
- Pork belly
- Whole chicken
- Ham
- Duck
- Salami
- Sausages of different variations:
- White
- Pink
- Brown
- Long
Price $5.00
animal pelts volume 1: boar, deer, sheep by lucidstormcg
Number of textures: 30
Texture dimensions: 2048x2048
Polygon count of [animal pelt]:
Minimum polygon count: 2 polis
Maximum polygon count: 12 polis
Number of meshes/prefabs: 12
Rigging: No
Animation count N/A
Animation type list N/A
UV mapping: Yes
LOD information (count, number of levels): LOD 0
Types of materials and texture maps (e.g., PBR): PBR: diffuse, specular, Ambient Occlusion, Displacement, normal map
A set of animal pelts of different animal: boar, deer, sheep.
*6 unique animal pelts, the displaced version has unique mesh on each pelt, that matches the texture
*two versions of the 6 models:
a two-tris model version (an image plane)
and a slightly displaced 9+ tris model as a bonus. It simulates real displacement so the pelt is slightly lifted off the ground. Meshes are highly optimized
*file with the name FLAT means there is no displacement and a simple image plane in its stead
*2k maps : diffuse, normal, specular, displacement, AO
*png format
Price $29.99
500 Icons Pack 8 by FortressSide
Total number of Icons: 6192
Square Resolution: 256x256 - 516 Icons
Square Resolution: 128x128 - 516 Icons
Square Resolution: 64x64 - 516 Icons
Square Resolution: 32x32 - 516 Icons
Rounded Resolution: 256x256 - 516 Icons
Rounded Resolution: 128x128 - 516 Icons
Rounded Resolution: 64x64 - 516 Icons
Rounded Resolution: 32x32 - 516 Icons
Circle Resolution: 256x256 - 516 Icons
Circle Resolution: 128x128 - 516 Icons
Circle Resolution: 64x64 - 516 Icons
Circle Resolution: 32x32 - 516 Icons
516 icons
Price $4.99
Worm Lt5 by Teslo Liana
Textures 4096x4096
The model has 3 texture packs (Metallic Sheder):
-AlbedoTransparency
-Occlusion
-MetallicSmoothness
-Normal
-Emission
Contains 19 animations: attack (x4) death (2) dodge (2) get hit (x1),
idle (x5) fly (5)
Faces - 7426
Verts - 15429
Tris - 14650
Price $44.99
Large Rock Pack by Procedural
Number of textures : 63
Texture dimensions: 8K Albedo(smoothness in alpha), 4 Normal and AO
Minimum polygon count: 44K for the highest LOD
Maximum polygon count: under 200K for the highest LOD
Number of meshes/prefabs
Rigging: No
UV mapping: Yes
LOD information : 4 LODs
Types of materials and texture maps: PBR
- Two types of photorealistic, high-quality rocks: 6 Strata rocks and 9 boulder rocks, which you can use them to configure an entire island.This scene is built using these terrain rocks—be sure to check out the video!
- 8K albedo textures and 4K normal & AO
- The Strata rocks come in 4 base color variants: mossy, dark, red, and contrast.
Price $35.00
Traversal Pro: Physics-based Character Controller by Josh Stubblefield
Features
- Run
- Jump (with custom grace times/coyote time)
- Sprint (with camera field-of-view effect)
- Air Control
- Smoothly run up stairs without teleporting each step
- Custom max slope
- Slide down steep slopes
- Realistic free-fall air resistance (quadratic drag)
- Custom free fall terminal velocity
- Custom gravity scaling per character/object
- Optionally, camera rotates with ground rotation
- Camera smooth-damping works even during free fall
- Smooth character mesh rotation independent of camera rotation
- Character mesh rotates with ground rotation
- Procedural lean animation (leaning into turns when running)
- Required free packages (automatically installs with Traversal Pro)
- Input System
- Cinemachine 3
- Playground sample scene (URP only)
- First Person/Third Person perspective switching setup
- Pause Menu
- Gravity lift
- Dynamic Train
- Dynamic floating building
- Dynamic suspended plank bridges
- Bumpy terrain
- High-res ground textures
- Custom made high poly tree with LODs
- Foliage assets (from Unity Viking Village)
- Foliage wind shader graph
- Beautiful skybox
- Post processing
Traversal Pro characters are upright capsule colliders with dynamic rigidbodies. Movement is completely physics-force-based so the character is not snapped or teleported to the ground each frame. This means its easy to add whatever physics forces you need for gameplay and a Traversal Pro character will react accordingly without any additional setup.
Any Rigidbodies in the scene, whether dynamic or kinematic, can act as platforms for Traversal Pro characters. When those objects move or rotate, characters on top of them will move and rotate automatically without any extra setup.
Features in Traversal Pro are implemented as individual components. They're not implemented in one large, complex script. So, if you don’t need a particular feature then you can just remove that component. Also, dependencies between Traversal Pro components are mostly referenced via interfaces rather than concrete classes. This means you can easily swap out most Traversal Pro components with custom classes that implement the same interface.
To add a Traversal Pro player controller to your scene, simply right click in the Hierarchy window and select Traversal Pro / Third Person Player (or First Person Player). Keyboard, mouse, and Gamepad work out of the box!
Be sure to check out the fun Playground sample scene found under Package Manager > Traversal Pro > Samples.
Price $45.00
Polygon Characters_Modular Japanese Generals by Linesources Studio
Rigging:Yes
Custom shaders
♥Don't miss out on release discounts!♥
♦Features♦
~12 prefab characters
~68 modular components(Male and female)
~The body is divided into head, hair, helmet, upper body, cloak, lower body, hands, feet and other parts, which can be freely matched with various body parts of the suit.
~Custom shaders can change the color of any part of the character at will,Customization of Metalness and Roughness
♦Content♦
~Male and female characters include:
Male: Male_Base、Male_FCXJ、Male_MZGX、Male_QJCZ、Male_SSQX、Male_ZTXC
Female:Female_Base、Female_AG、Female_DJ、Female_LHYQD、Female_NN、Female_NR
~Weapons include:
Weapon_Arrow Case,Weapon_Arrow,Weapon_Bow,Weapon_Katana,Weapon_Scabbard,
Weapon_Knight Spear,Weapon_Kunai,Weapon_Shuriken,Weapon_Spear,Weapon_Staff,
Weapon_Stick,Weapon_Sword,Weapon_Sword2
♦Polycount♦
characters:
Male_Base: 6178 triangles
Male_FCXJ: 7340 triangles
Male_MZGX: 8984 triangles
Male_QJCZ: 7742 triangles
Male_SSQX: 15978 triangles
Male_ZTXC: 8596 triangles
Female_Base: 5938 triangles
Female_AG: 7914 triangles
Female_DJ: 9210 triangles
Female_LHYQD: 12854 triangles
Female_NN: 7975 triangles
Female_NR: 7022 triangles
Weapons:
Weapon_Arrow Case: 496 triangles
Weapon_Arrow: 102 triangles
Weapon_Bow: 1168 triangles
Weapon_Katana: 417 triangles
Weapon_Scabbard: 562 triangles
Weapon_Knight Spear: 830 triangles
Weapon_Kunai: 327 triangles
Weapon_Shuriken: 2672 triangles
Weapon_Spear: 564 triangles
Weapon_Staff: 1946 triangles
Weapon_Stick: 940 triangles
Weapon_Sword: 894 triangles
Weapon_Sword2: 1056 triangles
Rigging:Yes
♦Compatibility♦
-Characters are setup to work with Mecanim-
Animation Type: Humanoid
If you'd like, please take a few minutes to leave us a rating or review. Thank you very much for your time and feedback, which helps us optimize and improve asset quality.
Price $42.00
HTrace: Ambient Occlusion Bundle by IPGames
Currently tested APIs are: DX11, DX12, Metal (doesn't support RTAO).
Currently tested HDRP versions are: 14 and above.
Currently tested Unity versions are: 2022.3 and above.
VR support: single-pass is supported for the HDRP version.
RTAO mode requires Unity version 2023.2 or above. Please, refer to this page for more details.
Regular combined price of the included assets is $63. Save 36% with this bundle!
After purchasing the bundle, you will get free access to the following packages:
Useful Links:
Other Assets:
HTrace: World Space Global Illumination (15% OFF for owners of AO assets)
Contact Us:
Unity Forum | Discord \ YouTube Channel
Price $40.00
Ninja Dragon Kunai by Peasant Games
Number of textures: 53
Texture dimensions: 2048 x 2048
Number of meshes: 2
Polygon counts:
- Kunai: 659
- Kunai_LOD: 224
UV mapping: Yes
PBR Materials:
Textures: Albedo, MetallicRoughness, MaskMap, Normal
The Dragon Kunai is a high-quality 3D weapon asset for Unity URP & HDRP, designed for real-time applications with optimized performance. It includes:
- Four Material Variations: Metal, Jade, Painted, and Bloody.
- Multiple Albedo Options: Color variations for Metal and Painted materials.
- 2K PBR Textures: URP (MetallicRoughness) & HDRP (MaskMap) workflows.
- High-Quality Normal Maps: Enhanced surface detail for each material type.
- Optimized for Performance: Includes a lower LOD version.
📧 Support: contact@peasant-games.com | 🌍 Website: peasant-games.com
Price $5.69
Late Night Show (HDRP) by DEXSOFT
Technical Details:
- Number of Meshes: 70
- Number of Prefabs: 68
- Number of Materials: 70
- Number of Textures: 406
- Texture Resolutions: up to 4K
- Texture Formats: PNG and TGA
- Including Albedo, Normal, and Metallic maps
Poly-count examples (LOD0):
- Piano: 18366
- Piano chair: 3624
- Arm chair: 3976
- Sofa: 9596
- Camera: 14392
- Drums: 15553
- Single Drum: 3808
- Microphone: 6000
- Microphone 2: 15278
- Spot lamp: 3457
- Wall comode: 1805
- Wooden column: 658
- Ceiling lamp: 400
- Glass table: 2240
- Leather chair: 5011
- Chair host: 4964
- Drum chair: 1794
- Big balcony: 2148
- Glass fence: 680
- Stairs: 584
- Main stage: 1000
- Vent: 408
- Glass panel: 122
Late Night Show is a modular TV studio. Including 70 studio props and a complete scene.
HDRP Version Only!
For Built-In version click here.
Meshes:
The pack includes 70 models in total including constructive elements like wall blocks, floor blocks, glass fences, panels, pedestals, stairs and studio props like microphones, cameras, spot lights, chairs, tables, piano, drums and others (see last images from the overview scene).
Scene:
The studio is modular so you can further design yours with the provided constructive elements. The complete scene shown in the video is included in this pack.
Note:
The images used for side panels and wall panels are taken from free image sources (www.pixabay.com). Some textures are taken from free PBR sources (www.ambientcg.com). The Late Night Show logo is our original design.
Questions or concerns:
Contact email: info@dexsoft-games.com
Join Discord Server
Price $19.99
Low Poly Valentine's day: Love pack by Creative Mode
Number of textures: 1
Texture dimensions: 512x512
Minimum polygon count: 20
Maximum polygon count: 2538
Number of prefabs: 55
Rigging: No
UV mapping: Yes
This pack includes a variety of low-poly Valentine's day props, perfect for decorating the stage for the holiday.
Well-optimized and adaptable, these assets are suitable for a wide range of projects. The set includes 55 combined prefabs. Most of the assets are under 500 triangles. There are 1 texture in the pack 512x512 resolution.
The pack contains various models that will help you create an atmosphere of love in your game. Quickly place these props in your scenes to streamline the environment decoration process.
Price $5.00
Stylized Female Druid 3 by ppplux8
Number of textures - 30
Texture dimensions - 4k
Maximum polygon count - 14000
Number of meshes/prefabs - 3
Rigging: Yes
UV mapping: Yes
LOD information - No
Types of materials and texture maps - PBR
video animation demo preview - https://youtu.be/Hz1mfPHLr64
!!! ATTENTION !!! - The animation presented in the video is not included in the asset pack "Stylized Female Druid 3". This video was made solely to demonstrate the ability to animation.
ONLY default unity shader
NO HDRP \ URP
The images are rendered in Marmoset 4 and UE4
Game low-poly Stylized Female Druid 3
Made for UNITY.
The character has PBR 4k textures
Technical details LOD 0: tris 26928, verts 13727. For character
Rigged.
PBR Textures Metall/Roughness 4K Textures - normal, metallic, roughness, albedo,
occlusion.
2 Texture sets - M_femDruid3_body, M_femDruid3_mask
3 skins included in this pack. 2 Texture sets for each skin.
Price $39.99
Stylized Town Building Pack by LowPolyBoy
Number of textures: 3
Texture dimensions: 1024X1024
Rigging: No
Animation count: 0
Animation type list: None
UV mapping: Yes, Mix Overlapping and Non Overlapping
LOD information (count, number of levels): (01,01)
Types of materials and texture maps (e.g., PBR): Stylized Gradient Mapping
Number of Meshes: 160
Number of Prefab: 160
Number of meshes including the children: 207
Geometry Information: (Per Object | Lowest and Highest Poly)
Triangles: (56),(75488)
Faces: (28), (40446)
Vertices: (30), (38206)
Geometry Information: (Total of all 207 unique objects)
Triangles: 702,560
Faces: 361,723
Vertices: 356,344
Edges: 713,441
Stylized Town Building Pack
Build a vibrant town with this Stylized Town Building Pack, featuring 5 houses, 5 stores, 1 mall, 2 churches, 1 bank, 1 town hall, 2 schools, 1 restaurant, and 2 fast food buildings. Enhance realism with 124 detailed snack, liquids, and soda props, plus 16 modular building parts for custom structures. Perfect for stylized cityscapes in games and animations!
Price $16.99
CamCap by Optional Games
- Take screenshots using the editor view or any Camera component
- Preview the shot before saving or capture and save immediately
- Set the resolution and anti-alias quality
- Use the included CameraCapture component to grab screenshots as a texture or save right away for in-game snaps
- No Dependencies
CamCap is a handy editor tool that lets you take high quality screenshots of your game straight from inside the editor!
Capture from the active editor view or any selected camera with the touch of a button!
Preview the shot before saving so that you don't end up with hundreds of duplicates!
Set the output resolution and anti-aliasing quality to create production-level material!
Price $0.00
Electronic keypad lock by SIUP
Texture size: 2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal, Emissive
UV mapping: Yes
Includes formats: FBX, TGA textures
Polycount: 1322 triangles
Electronic keypad lock with a card reader, speaker, camera, and status indicators.
The metal housing has a protective cover and visible wear, making it suitable for industrial, modern, or post-apocalyptic environments.
Each button is separate and can be animated. Includes two Emissive textures for red and green indicator states.
PBR textures.
Texture size: 2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal, Emissive
UV mapping: Yes
Includes formats: FBX, TGA textures
Polycount: 1322 triangles
Price $8.89
Vintage Chair and Coffee Table by SIUP
Texture size:2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal
UV mapping: Yes
Includes formats: FBX, TGA textures
Polycount:
Chair 5149 triangles.
Coffe Table 7988 triangles.
A set of two models: a vintage chair and a coffee table.
Perfect for vintage or classic interiors.
Both the chair and table come in two wood finish options.
PBR textures
Texture size:2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal
UV mapping: Yes
Includes formats: FBX, TGA textures
Polycount:
Chair 5149 triangles.
Coffe Table 7988 triangles.
Price $9.89
Cartoon Rat by Rifat_Bilalov
Number of textures: 6
Texture dimensions: 2048x2048
Polygon count of :14100tris
Minimum polygon count :5600 tris
Maximum polygon count: 14100 tris
Number of meshes/prefabs: 2/2
Rigging: Yes
Animation count: 74
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR (Albedo)
This asset has Rat model.
3 colors (gray, white and brown)
The model has 14100 tris and 5600 tris for the mobile version.
Texture size 2048x2048 and 512x512 for mobile version
74 animations (IP/RM)
Attack 1-2, death, hide (start,idle,end), hit (back,front,midle), idle 1-3, jump IP, jump forward, jump (start, idle up, idle horisontal, idle down, end), lie (start,idle,end), sleep(start,idle,end), run attack, run (forward,left,right),walk (f-b-l-r-bl-br), swim(f-b-l-r-bl-br), turn (left,right(90-180)) etc.
If you have any questions, please contact us by mail: Chester9292@mail.ru
Price $15.00
Sticky Numbers | Game Template by EK Studio
Supported platforms: Android / IOS / WebGL / Windows / MAC / Linux
Link to documentation: Click!
Sticky Numbers | Game Template 🚀
Sticky Numbers is an exciting Hypercasual Runner game where you collect hexagonal blocks, increase your firepower, and create strategic formations to break as many stone piles as possible and earn more money!
Gather blocks, enhance your bullets, and achieve the highest score!
OUR ADVANTAGES
Easy-to-use tools
Clean structure and code
Demo Link
🎮 Try it now! APK Demo / Browser Demo
📦 What’s Inside?
🔹 15 Pre-Built Levels – Ready-to-play and fully customizable.
Supports infinite level looping after finish levels!
🔹 4 Unique Upgrade Systems:
🔸 Income: Earn more money.
🔸 Fire Range: Increase shooting distance.
🔸 Fire Rate: Increase bullet rate speed.
🔸 Count: Add more hexa block.
🔹 Easy Level Management – Quickly create and modify levels.
🔹 Ads & Rewarded Video Integration – Supports all major ad formats:
🔸 Rewarded Videos
🔸 Interstitial Ads
🔸 Banner Ads
🔸 Compatible with AdMob & Unity Ads
🔹 Cross-Platform Support – Optimized for mobile and other platforms.
🎯 Why Choose This Asset?
🛠️ Highly Customizable – Easily modify levels, upgrade systems, and game mechanics.
📖 Detailed Documentation – Step-by-step guide for a smooth setup.
🎨 Engaging Visuals – Dynamic and colorful design to attract players.
📱 Broad Compatibility – Fully optimized for mobile devices.
Collect hexagonal blocks, create strategic formations, and break the largest stone piles at the finish line!
Start building a fun and rewarding gaming experience with Sticky Numbers today! 🚀
📩 Support: ekrem78ekrem@gmail.com | Connect with us on Discord!
Price $39.99
