Taking Damage VFX by RealtimeVFXStore
- Built-in, HDRP and URP versions are included
- A global string variable triggers the respective damage direction
A collection of VFX and audio to indicate the player has been damaged and from which direction.
The damage VFX include particle effects, screen flash, camera shake and audio, all of which can individually activated or disabled and with multiple configurable settings.
A custom script allows the appropriate damage direction VFX to be triggered, along with screen flash colour and duration, screen shake intensity and duration and random audio selection from 14 different audio files.
Simply drop the Damage VFX prefab into your scene and hook up your game’s camera.
Built-in, HDRP and URP versions are included.
Price $15.00
LootBox | Json Inspect by OpenLootBox
- Custom attribute to make any field editable in Json
- Support for custom serialization strategies (Doesn't have to be Json !)
A handy Json Editor directly in the inspector to edit any serialized field with customizable serialization strategy. Source code available on purchase and can be further customized/improved to your liking.
How to Use:
- Add the [JsonEdit] attribute to a serialized field
- Hold Shift while hovering over the inspector field to reveal the {j} button (Can be changed in settings)
- Click on the {j} button to enable the json editor view
- Click on the {j} button again to disable the json editor view and save the new contents.
In Project Settings, you can change the color theme and serialization strategy under the category Json Edit Settings.
The standard unity json utility (UnityEngine.JsonUtility) is available through the JsonSerializeStrategy. However it doesn't work very well for most fields, it is highly recommended that you use NewtonsoftSerializeStrategy. To be able to see this strategy you must either:
- Import com.unity.nuget.newtonsoft-json
- Ensure Newtonsoft.Json is available in your project and add NEWTONSOFT_JSON to your Scripting Define Symbols under Project Settings/Player
Price $4.99
Metal Materials v03 by Magnesia Design
[Used source file(s)] sizes : 4096X4096
File count : 10
Animated: No
Additional: PİXEL
This material is a high-quality, PBR (Physically Based Rendering) ready texture, perfect for creating realistic and immersive environments in Unity.
✨ Features:
- Resolution: 4K
- Textures Included: Base Color, Normal, Roughness, Metallic, Ambient Occlusion , Height
- Seamless & Tileable: Optimized for seamless tiling in any project.
- Compatibility: Fully compatible with Unity's built-in and URP and HRDP pipelines.
Ideal for: Interior design, game environments, architectural visualization, and more.
Technical Details:
- Format: PNG , TIF
- UV Mapping: Seamless
- File Size: 4096X4096
Add depth and detail to your scenes with this professionally crafted material!
* Contact ; Magnesia Design
Price $9.99
Brick Wall V03 by Magnesia Design
[Used source file(s)] sizes : 4096X4096
File count : 10
Animated: No
Additional: PİXEL
This material is a high-quality, PBR (Physically Based Rendering) ready texture, perfect for creating realistic and immersive environments in Unity.
✨ Features:
- Resolution: 4K
- Textures Included: Base Color, Normal, Roughness, Metallic, Ambient Occlusion , Height
- Seamless & Tileable: Optimized for seamless tiling in any project.
- Compatibility: Fully compatible with Unity's built-in and URP and HRDP pipelines.
Ideal for: Interior design, game environments, architectural visualization, and more.
Technical Details:
- Format: PNG , TIF
- UV Mapping: Seamless
- File Size: 4096X4096
Add depth and detail to your scenes with this professionally crafted material!
* Contact ; Magnesia Design
Price $9.99
Metal Materials v02 by Magnesia Design
[Used source file(s)] sizes : 4096X4096
File count : 10
Animated: No
Additional: PİXEL
This material is a high-quality, PBR (Physically Based Rendering) ready texture, perfect for creating realistic and immersive environments in Unity.
✨ Features:
- Resolution: 4K
- Textures Included: Base Color, Normal, Roughness, Metallic, Ambient Occlusion , Height
- Seamless & Tileable: Optimized for seamless tiling in any project.
- Compatibility: Fully compatible with Unity's built-in and URP and HRDP pipelines.
Ideal for: Interior design, game environments, architectural visualization, and more.
Technical Details:
- Format: PNG , TIF
- UV Mapping: Seamless
- File Size: 4096X4096
Add depth and detail to your scenes with this professionally crafted material!
* Contact ; Magnesia Design
Price $9.99
The Poseidon 2D Animated Character (Spriter) by Gamelauncher Studio
𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐬:-
■ Unique And Appealing Character Design
■ Excellent 17 Animations with Detail
■ Animation Exports As PNG
■ Imported Character into Unity3D
■ Source Files As SCML ( Spriter ), Unity
■ 100% Vector
𝐀𝐧𝐢𝐦𝐚𝐭𝐢𝐨𝐧 𝐋𝐢𝐬𝐭 :
1.idle (size:653x506px, format: png)
2.idle Blinking (size:653x506px, format: png)
3.Jump Loop (size:653x506px, format: png)
4.Jump Start (size:653x506px, format: png)
5. Run Slashing (size:653x506px, format: png)
6. Run Throwing (size:653x506px, format: png)
7. Running (size:653x506px, format: png)
8. Slashing (size:653x506px, format: png)
9.Slashing in The Air (size:653x506px, format: png)
10.Sliding (size:653x506px, format: png)
11.Throwing (size:653x506px, format: png)
12.Throwing In The Air (size:653x506px, format: png)
13.Attacking (size:653x506px, format: png)
14.Celebration (size:653x506px, format: png)
15.Hurt (size:653x506px, format: png)
16.Falling Down (size:653x506px, format: png)
17.Dying (size:653x506px, format: png)
Love what you see? Check out our other items. Thank You
Price $8.00
Cool Boy 2D Animated Character (Spriter) by Gamelauncher Studio
𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐬:-
■ Unique And Appealing Character Design
■ Excellent 17 Animations with Detail
■ Animation Exports As PNG
■ Imported Character into Unity3D
■ Source Files As SCML ( Spriter ), Unity
■ 100% Vector
𝐀𝐧𝐢𝐦𝐚𝐭𝐢𝐨𝐧 𝐋𝐢𝐬𝐭 :
1.idle (size:543x486px, format: png)
2.idle Blinking (size:543x486px, format: png)
3.Jump Loop (size:543x486px, format: png)
4.Jump Start (size:543x486px, format: png)
5. Run Slashing (size:543x486px, format: png)
6. Run Throwing (size:543x486px, format: png)
7.Running (size:543x486px, format: png)
8. Slashing (size:543x486px, format: png)
9.Slashing in The Air (size:543x486px, format: png)
10.Sliding (size:543x486px, format: png)
11.Throwing (size:543x486px, format: png)
12.Throwing In The Air (size:543x486px, format: png)
13.Firing (size:543x486px, format: png)
14.Firing in The Air (size:543x486px, format: png)
15.Hurt (size:543x486px, format: png)
16.Falling Down (size:543x486px, format: png)
17.Dying (size:543x486px, format: png)
Love what you see? Check out our other items. Thank You
Price $8.00
Khamun The Mummy 2D Animated Character (Spriter) by Gamelauncher Studio
𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐬:-
■ Unique And Appealing Character Design
■ Excellent 15 Animations with Detail
■ Animation Exports As PNG
■ Imported Character into Unity3D
■ Source Files As SCML ( Spriter ), Unity
■ 100% Vector
𝐀𝐧𝐢𝐦𝐚𝐭𝐢𝐨𝐧 𝐋𝐢𝐬𝐭 :
1. Idle (size:616x519px, format: png)
2.Walking (size:616x519px, format: png)
3.Jump Loop (size:616x519px, format: png)
4.Jump Start (size:616x519px, format: png)
5. Sliding (size:616x519px, format: png)
6. Running (size:616x519px, format: png)
7.Run Smashing (size:616x519px, format: png)
8.Run Throwing (size:616x519px, format: png)
9.Smashing (size:616x519px, format: png)
10.Smashing in The Air (size:616x519px, format: png)
11.Throwing (size:616x519px, format: png)
12.Throwing In The Air (size:616x519px, format: png)
13.Hurt (size:616x519px, format: png)
14.Falling Down (size:616x519px, format: png)
15.Dying (size:616x519px, format: png)
Love what you see? Check out our other items. Thank You
Price $8.00
Foliage Renderer Object Module by Dicewrench Designs
- Requires Foliage Renderer 2
You've already seen the light and know the performance gains Foliage Renderer can bring you! Now grab those last few, hand placed trees, details, and GameObjects and render those with Foliage Renderer's Indirect Renderer too!
- Works with Foliage Renderer 2 (REQUIRED)
- Adds the all new 'Indirect GameObject Provider' Component
- Renders attached GameObject through the IndirectRenderer
- Seamlessly merges your GameObject with Prefabs already in use
- Works with IndirectDrawManager Overrides just like you are used to
- Supports LODGroups (max 4 LODs) just like the rest of Foliage Renderer
Price $15.00
ATH_COMANDER_D by Anvar
Number of textures 5
Texture dimensions 4k
Polygon count of ATH_COM_D 13069
Number of meshes/prefabs 7
Rigging: Yes
Animation count 17
Animation type list:
attack_1
attack_2
attack_3
run
run2
walk
walk2
idle
idle2
idle_attack
death
impact
jump
block_impact
block_impact2
blokc_idle
block2
UV mapping: Yes
Types of materials and texture maps (PBR)
A pose Low_poly character redy for game
- Epic RIGG 5 + Humanoid rigg
- additional_Rigg
- jaw1
- tongue1-2
- eye_r1/l1
- weapon_l/r
- sk_front_1-4
- sk_front_01-04_l/r
- sk_front_side_01-04_l/r
- sk_side_01-04_l/r
- sk_back_01-04_l/r
- sk_back_01-04
- PBR textures TARGA 4k (1 UV)
- Rougness
- Normal
- Metalic
- AO
- Albedo + Alpha
- character polygon - 13069 Verts - 14296 tris - 25594
- sword polygon - 338 verts - 344 tris - 664
- shield polygon - 3156 verts - 3449 tris - 5499
- helmet polygon - 3088 verts - 5673 tris - 6156
Price $55.00
ATH_PERIOIKOI_D by Anvar
Number of textures 15
Texture dimensions 4k
Polygon count of ATH_P_D 13085
Number of meshes/prefabs 7
Rigging: Yes
Animation count 16
Animation type list:
attack_1
attack_2
kick
run
run2
walk
walk2
idle
idle2
idle_attack
death
impact
jump
block
block_impact
blokc_idle
UV mapping: Yes
Types of materials and texture maps (PBR)
A pose Low_poly character redy for game
Epic RIGG 5 + Humanoid rigg
- additional_Rigg
- jaw1
- tongue1-2
- eye_r1/l1
- weapon_l/r
- skirt_front_1-3
- skirt_front_l/r_1-3
- skirt_l/r_1-3
- skirt_back_l/r_1-3
- skirt_back_1-3
- PBR textures TARGA 4k (1 UV)
- Rougness
- Normal
- Metalic
- AO
- Albedo + Alpha
- character polygon - 13085 Verts - 13973 tris - 25479
- spear polygon - 224 verts - 215 tris - 426
- shield polygon - 2091 verts - 2398 tris - 3690
- helmet polygon - 3717 verts - 5570 tris - 7090
Price $55.00
ATH_SPEARMAN_D by Anvar
Number of textures 15
Texture dimensions 4k
Polygon count of ATH_S_D 11161
Number of meshes/prefabs 7
Rigging: Yes
Animation count 19
Animation type list:
attack1
attack2
attack2_1
attack2_2
block1
block2
damage1
damage2
death
idle
idle_attack1
idle_attack2
jump
kick
walk
walk_march
run
run_spear
idle_spear
UV mapping: Yes
Types of materials and texture maps (PBR)
ATHENIAN SPEARMAN D A pose Low_poly character redy for game
Epic RIGG 5 + Humanoid rigg
- additional_Rigg
- eye_l/r
- j_01
- quiver
- tong_01-02
- weapon_l/r
- skrt_01-04_front
- skrt_01-04_back
- skirt_01-12_l/r
- PBR textures TARGA 4k (1 UV)
- Rougness
- Normal
- Metalic
- AO
- Albedo + Alpha (for unity)
- character polygon - 11161 Verts - 12225 tris - 22056
- spear polygon - 306 verts - 295 tris - 586
- shield polygon - 3133 verts - 3339 tris - 5636
- helmet polygon - 3102 verts - 5719 tris - 6097
Price $55.00
ATH_HOPLITE_D by Anvar
Number of textures 5
Texture dimensions 4k
Polygon count of ATH_HOPLITE_D 10352
Number of meshes/prefabs 7
Rigging: Yes
Animation count 15
Animation type list:
attack_1
attack_2
kick
run1
run2
walk1
walk2
idle
idle2
death
impact
jump
block
block_impact
block_idle
UV mapping: Yes
Types of materials and texture maps (PBR)
A pose Low_poly character redy for game
Epic RIGG 5 + Humanoid rigg
- additional_Rigg
- jaw1
- tongue1-2
- eye_r1/l
- weapon_l/r
- skirt_front_1-3
- skirt_front_l/r_1-4
- skirt_l/r_1-4
- skirt_back_l/r_1-3
- skirt_back_1-3
- lace_01-03_1-7
- lace_front_1-9
- PBR textures TARGA 4k (1 UV)
- Rougness
- Normal
- Metalic
- AO
- Albedo + Alpha
- character polygon - 10352 Verts 11032 tris - 20349
- spear polygon - 368 verts - 361 tris - 718
- shield polygon - 579 verts - 571 tris - 1090
- helmet polygon - 3230 verts - 5207 tris - 6280
Price $55.00
WW1 Gun&Equipment Pack by AnatoliaFronts
Polygon Count:
- MG08 Machine Gun: 6592 Tris, 3427 Vertices, 2853 Faces
- Mauser 1903 Rifle: 5476 Tris, 3135 Vertices, 5476 Faces
- Luger P08 Pistol: 10765 Tris, 3582 Vertices, 5262 Faces
- Spade: 3242 Tris, 1617 Vertices, 1596 Faces
- Knife: 916 Tris, 478 Vertices, 735 Faces
Other Properties:
- Total Triss Count: 26,991
- Total Vertices Count: 12,239
- Total Faces Count: 15,922
- Number of textures: 63
- Texture dimensions: 1K,2K and 4K
- Types of materials and texture maps: PBR
- Number of meshes/prefabs: 5
- Rigging: No
- UV Mapping: Yes
- Optimization: Yes
Our package consists of 5 models, the names of these models are as follows;
-MG08 Machine Gun
-Mauser 1903 Rifle
-Luger P08 Pistol
-Spade
-Knife
Our models are designed by our team by carefully examining the appearance and working mechanism of real equipment, and PBR materials are preferred at the texture stage in order to bring the models closer to a realistic appearance.
Thanks to the Overview Scene and Demo Scene included in our package, you can examine how the models look in the game engine as soon as you purchase them.
Our package was created to allow for a variety of hit animations. For this situation, the trigger and ammunition sections are presented in separate parts in the package.
All parts consist of parts used during World War I.
Price $15.00
Abandoned Apocalyptic Factory by EGGameproject
4 UV, format Targa (DM, SM, NM, AO) 2048 * 2048
7 Low poly models:
Boiler room (Tris: 1286, Verts: 2097)
Bower (Tris: 776, Verts: 1134)
Factory (Tris: 8576, Verts: 14359)
Factory floor (Tris: 4644, Verts: 8129)
Factory floor (Tris: 4644, Verts: 8129)
Station tower (Tris: 1891, Verts: 3422)
Station tower (Tris: 1891, Verts: 3422)
Workroom (Tris: 2300, Verts: 3627)
Workroom window (Tris: 2300, Verts: 3627)
Abandoned apocalyptic factory of seven low poly models will suit your post-apocalyptic game world. All the models have interiors, all the doors can be opened. The models are ready to be used in the game! Mobile platform is supported.
Price $20.00
Stylized weapons cartoon lowpoly by lowpoly89
Number of textures 1 format PNG (PSD)
Texture dimensions 512x512
Number of meshes/prefabs 50/50
Rigging: No
UV mapping: Yes
Polygon count :
knife_01: vertices 198, triangles 385
knife_02: vertices 390, triangles 649
knife_03: vertices 342, triangles 616
knife_04: vertices 421, triangles 803
knife_05: vertices 345, triangles 623
knife_06: vertices 375, triangles 623
chainsaw_01: vertices 2106, triangles 3788
axe_01: vertices 467, triangles 926
axe_02: vertices 470, triangles 838
axe_04: vertices 498, triangles 893
axe_03: vertices 410, triangles 712
sword_02: vertices 684, triangles 1333
sword_01: vertices 509, triangles 992
sword_04: vertices 436, triangles 772
sword_03: vertices 243, triangles 464
sword_05: vertices 283, triangles 537
sword_06: vertices 462, triangles 875
chainsaw_02: vertices 1493, triangles 2576
chainsaw_03: vertices 1723, triangles 3158
chainsaw_04: vertices 2365, triangles 4311
grenadу_01: vertices 305, triangles 594
grenadу_02: vertices 701, triangles 1362
mine: vertices 260, triangles 478
granate_04: vertices 288, triangles 558
grenadу_03: vertices 534, triangles 1052
grenadу_05: vertices 534, triangles 1052
grenadу_07: vertices 391, triangles 766
grenadу_06: vertices 399, triangles 782
Molotov cocktail: vertices 295, triangles 550
Molotov cocktail 2: vertices 241, triangles 466
revolver_02: vertices 531, triangles 1012
revolver_03: vertices 471, triangles 890
revolver_01: vertices 391, triangles 748
shotgun: vertices 739, triangles 1404
shotgun_1: vertices 550, triangles 1024
shotgun_3: vertices 650, triangles 1221
shotgun_2: vertices 1036, triangles 1936
shotgun_4: vertices 970, triangles 1760
flare gun: vertices 949, triangles 1750
grenade launcher: vertices 1008, triangles 1700
grenade launcher_2: vertices 1158, triangles 2152
Money_gun : vertices 710, triangles 1092
Machine gun: vertices 1114, triangles 2076
flare gun_01: vertices 943, triangles 1840
Uzi_gun : vertices 520, triangles 868
M-16: vertices 719, triangles 1310
AWP: vertices 851, triangles 1622
Ak-47: vertices 880, triangles 1604
A collection of beautifully crafted stylized melee and ranged weapons for your project! This pack includes a variety of melee weapons, grenades, and firearms of different calibers—from small arms to heavy weapons like sniper rifles and grenade launchers.
Perfect for shooters, action games, and any project in need of high-quality, optimized stylized weaponry!
a set of sharp-edged weapons and chainsaws
Price $15.00
Warp Tunnel URP by Dmitry Andreev
Compatibility and Requirements:
- Unity Versions Supported: 2022+
- Pipeline Compatibility: Built for Universal Render Pipeline (URP)
- Required Packages:Visual Effect Graph (URP version)
Shader Graph (for customizing shaders if needed)
Assets Included:
Textures:
- 2 DDS Cube Map Textures for Starry Skybox:Resolution 1:
4096x4096 for high-quality rendering and change enviropment after warp effect
3D Models:
- 1 Tunnel Cone Model:Custom low-poly cone specifically designed to work with the warp tunnel shader.
UV-mapped for distortion effects and cube map manipulation.
Scripts:
- 2 C# Scripts for Sequence Control:WarpController: Manages the warp window creation, scaling, and transition into the tunnel effect.
TunnelController: Controls the tunnel's speed and material transparency using animated shaders.
Shaders:
- 4 Custom Shaders
Materials:
- 3 Custom Materials:Warp Window Material: Works with the warp window shader to create distortion and glowing effects.
Tunnel Cone Material: Applied to the tunnel model for cube map-driven warping effects.
Skybox Material: Uses the skybox shader with the starry cube maps to animate the galactic backdrop.
VFX Graph Effects:
- 2 Visual Effect Graph Systems:Initial Warp Energy Effect: Simulates electric arcs and bursts when the warp window forms.
Star Streaks Effect: Generates high-speed moving stars inside the warp tunnel to simulate faster-than-light travel.
These components work together to deliver a highly immersive warp experience, with fully customizable materials, shaders, and dynamic visual effects.
Warp Tunnel VFX - Immersive Sci-Fi Warp Gate and Tunnel Effect
Overview:
Step into the future of sci-fi immersion with the Warp Tunnel VFX Asset, a dynamic and visually stunning effect designed to simulate space travel, teleportation, and high-speed warp sequences. This asset combines multiple Visual Effect Graphs, dynamic objects, and shader-based effects to create an interactive and fully customizable warp experience.
🚀 Warp Window Initialization:
The warp sequence begins with an electrifying warp window, dynamically created in real time with stunning electric arcs and energy surges. The window appears with animated distortions that simulate the bending of space and time, providing a mesmerizing sci-fi ambiance.
🌌 Space Distortion Effect:
Behind the warp window, a dynamic space distortion effect bends the visual environment, creating a convincing spatial warp. This effect seamlessly integrates with any scene by distorting background elements and enhancing immersion.
🌀 Fully Interactive Warp Tunnel:
The main warp tunnel forms after the window reaches its peak size. The tunnel simulates the compression of space using cube map-based skybox manipulation. The galactic cube map textures are animated in real time, giving the illusion of stars stretching and space folding during high-speed travel.
✨ High-Speed Star Travel Effect:
Inside the tunnel, stars zoom past the player with a speed that can be customized, simulating faster-than-light travel through space. The effect is ideal for sci-fi space exploration, teleportation gates, or hyperspace jump sequences.
🎨 Customizable Materials and Effects:
Take control of every aspect of the warp sequence. The asset allows for dynamic configuration of materials, transparency, scaling, and animation timing, making it easy to adapt the effect to various game types and aesthetics.
What's Included:
- Initial Visual Effect Graph (Warp Window with Electric Arcs)
- Dynamic Warp Window Object (Shader-Based Distortion)
- Warp Tunnel Prefab (Cube Map Manipulation and Skybox Animation)
- Customizable Dynamic Starfield Effect
- Scripts for Seamless Integration and Control:WarpController – Handles the entire sequence from window creation to tunnel generation.
TunnelController – Manages the material transparency and speed inside the tunnel for realistic space compression.
Use Cases:
🌟 Space Travel and Exploration:
Perfect for games involving spaceships or intergalactic travel, where players can seamlessly jump between planets, stars, or galaxies.
Customization Options:
- Warp Window Size, Duration, and Effects: Adjust how quickly the window forms, how large it grows, and how long it stays active before transitioning into the tunnel.
- Star Speed and Direction: Fine-tune the velocity of the starfield to fit your desired travel speed.
- Material and Shader Effects: Customize the color, transparency, and distortion intensity of both the warp window and tunnel.
- Dynamic Event Control: Use public variables and scripts to trigger and control the effect dynamically during gameplay.
Don't forget to give a five-star rating if you like it. I'll be very happy if you leave a review.
Price $14.99
Wizard Staff Package - Essential RPG Weapons by Cooking Polygons
Numer of Textures - 117
Texture Dimensions - 2048 x 2048
Average Polygon Count - 1000 - 2000 Polygons
Number of Meshes - 20
Number of Prefabs - 60
Rigging - No
UV Mapping - Yes
Material Type - PBR (URP and BuiltIn)
Wizard Staff Package – 20 Magic Staffs for RPGs & Fantasy Games
The Wizard Staff Package offers a collection of 20 unique staffs, each with three material variations to suit different styles. Designed for RPGs and fantasy worlds, these detailed models bring authenticity to magical characters and settings.
Key Features:
- Diverse Designs – A variety of staffs, perfect for wizards, mages, and sorcerers.
- Customizable Materials – Three variations per staff to match different environments.
- Optimized for Unity – Clean topology and efficient UVs for smooth performance.
- High-Quality Textures – PBR materials ensure a polished, realistic look.
- Flexible Use – Suitable for first-person, third-person, and top-down perspectives.
Price $19.99
FPS Animation Pro by KINEMATION
- Character model is rigged to the UE4 Skeleton.
- All animations are Generic.
- Camera animations are baked into character clips.
- Default render pipeline is URP.
- All content (including the demo scene) can be upgraded to Built In and HDRP.
🎮 NOT JUST A RESOURCE PACK
The FPS Animation Pack blends AAA-quality animation with cutting-edge procedural technology, delivering seamless, high-impact motion. Complete with an extensive weapon library and immersive sound effects, this asset instantly elevates your FPS experience.
✨ Sounds interesting? See what you get:
✔️ 20 animated weapons:
- 2 x Pistols: M1911, DGL-50.
- 1 x Submachine Guns: MPS5.
- 2 x Assault Rifles: MX16A4, AKX200.
- 1 x Shotguns: Drake-12.
- 1 x Marksman Rifles: Mk14EBR.
- 1 x Sniper Rifles Kar98k.
- 2 x Special: RPG7, Grenade.
✔️ Animations list
- [Weapon-specific]
- Reload Tactical
- Reload Empty
- Reload Start, Loop, and End (Kar98k)
- [General]
- Equip
- UnEquip
- Tactical Sprint
- Grenade (Start, Loop, Throw)
- [Procedural]
- Idle
- Walk
- Sprint
- Jump (Start, Loop, Land)
- Recoil
- Aiming
✔️ AAA FPS Arms
Custom-made AAA FPS arms model is available for all render pipelines.
✔️ Sound effects
All animations have a respective sound effect: whether it's a reload, fire, or movement action.
✔️ Incredibly easy to work with
Simple animator controllers, clean code, and well-structured content.
FPS Animation Pack - best-animated package for your game.
Price $59.99
