Adaptive Screen Lighting by squidypal
System Overview
- Core Components:TextureToLightManager.cs - For standard 3D lighting
TextureToLightManager2D.cs - For URP 2D lighting
Custom editor extensions for both components
Implementation Details
Sampling System
- Point Sampling: Samples color from specific coordinates on a render texture
- Area Averaging: Circular sampling with configurable radius (1-100 pixels) for smoother lighting
- Normalized Coordinates: Uses 0-1 range for position independent of texture resolution
Performance Optimizations
- Batch Processing: Processes subsets of lights each frame to distribute workload
- Configurable Update Interval: Control how frequently lights update (default: 0.1s)
- Memory Efficiency:Reuses temporary textures and render textures
Implements texture caching system to avoid redundant sampling
Optimized Graphics.CopyTexture operations for minimal overhead
Light Transition Features
- Screening Effect: Reduces flickering by limiting the rate of brightness changeThreshold parameter (0.1-1.0): Minimum brightness difference to trigger screening
Strength parameter (0.1-1.0): Controls how aggressively changes are smoothed - Smooth Transitions: Time-based color interpolationConfigurable transition speed (1.0-10.0)
Frame-independent using Time.deltaTime
Framework Integration
- Unity Version: Compatible with Unity 2019.4+
- Render Pipeline Support:Built-in Render Pipeline (3D lights)
Universal Render Pipeline (URP 2D lights) - Lighting Component Compatibility:Standard Unity Light component
URP Light2D component
Editor Functionality
- Visual Sample Point Selection: Click on texture preview to set sample position
- Real-time Color Preview: Visualizes the sampled color
- Area Radius Visualization: Shows sampling area when using area averaging
- Mapping Management: Add/remove texture-to-light mappings through the inspector
Memory & Performance Considerations
- Memory usage scales with the total number of sample points and area sample sizes
- CPU usage depends on update interval, batch size, and number of light mappings
- Minimal GPU impact using optimized texture sampling techniques
- Performance impact is proportional to sample radius when using area averaging
Advanced Usage
- Global vs Individual Settings: Apply settings universally or per light
- Override System: Global settings can be toggled to override individual light settings
- Inspector Debug Visualizations: Preview sample points and resulting colors directly in editor
If you have ever had a screen in your game and wanted that screen to light up your environment realistically, you've probably been pretty stumped on tools. This asset solves that problem elegantly and uses batch processing to be incredibly performant.
Features
- Transform any render texture (UI, videos, game screens) into realistic environmental lighting
- Works with both 3D and 2D URP projects
- Performance optimized with batch processing
- Customizable sampling with area averaging and position selection
- Smooth transitions and flicker reduction
- Designer-friendly editor with visual previews
Having real-time data rather than pre-baking allows you to create fully dynamic lighting. Your UI changes? The lighting changes. Your game screens react to player input? So does the environmental lighting.
Price $7.99
Transitions 3 (01.05.23) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets:11
Number of Texture:2
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
2D Pixel Flip Runner by Paper Bunker
Total Number of PNG Assets:
- Over 120 PNG files (including all sprites, animations, and UI elements).
Image Dimensions:
- Sprites and UI elements range from 1x1 px (pixel) to 274x274 px (largest UI element).
- Common sizes:
- Enemies & player frames: typically 64x64 px to 120x120 px per frame.
- UI elements: range from 21x20 px (small icons) up to 274x80 px (finger icon), with most buttons and windows between 50x50 px and 226x171 px.
- Background shapes: from 33x32 px (small gradients) up to 256x256 px (large shapes).
- Particle frames: typically 49x28 px up to 120x50 px per frame.
Color Depth:
- All PNGs are 32-bit (RGBA), supporting full color and alpha transparency.
Transparency:
- All images include alpha transparency for seamless integration into your scenes.
File Formats:
- All graphics are provided as individual PNG files with transparent backgrounds for easy drag-and-drop use in Unity.
2D Pixel Art Painted Psychedelic Fantasy Platformer Assets
Dive into a surreal, hand-painted pixel art world with this vibrant, mystic-themed asset pack! Perfect for fast-paced platformers, flip-runner games, or psychedelic adventures, this collection delivers everything you need to build a dreamlike, high-energy 2D game.
What’s Included?
👹 Enemies
- 9 Animated Enemies: Bizarre creatures to challenge your players.
🚧 Obstacles
- 5 Animated Obstacles: Hazards that bring your levels to life.
🌌 Transformers
- 1 Animated Transformer: A dynamic environmental element.
🍄 Hills
- 7 Mushroom Hills: In 4 trippy color variants for versatile terrain.
🏞 Background Shapes
- 8 Background Shapes: Surreal designs (cloud, whale, pyramid, octopus, etc.), including 2 animated for extra immersion.
👱 Player Character
- 1 Player Character: With smooth animations (idle, run, jump, death).
✨ Particles
- 6 Explosion Effects: Pixel-perfect particle animations for combat or destruction.
💾 GUI
- UI Elements: Menus and buttons to tie your game together.
Example Scenes
- Demo: Showcasing assets in action.
- DemoGUI: UI elements showcase.
Price $7.99
Low-Poly - 3D Desert Camp Pack by Grey Dev
Number of Prefabs: 30+
Demo Scene Included: ✔️
Skybox: 1 stylized panoramic skybox
VFX: 1 fire particle system (campfire)
Post-Processing: 1 profile included (Compatible with [URP/Built-in)
Textures: Solid color / minimal texture usage (optimized for low-poly style)
Collision: Simple colliders included
Poly Count: Ranges from ~150 to 4600 tris per object
Rigged: ❌
Animated: Pulse animations for the Light sources
LODs: ❌
UV Mapping: ❌
Lightmapping UVs: ❌
Render Pipeline Compatibility:
- ✔️ Built-in Render Pipeline
- ✔️ URP
- ❌ HDRP
Supported Unity Version: 6000.0.44f1+
Low Poly Desert Camping Environment Pack
Bring your outdoor scenes to life with this stylized, performance-friendly desert camping environment! This pack includes over 30 handcrafted low-poly prefabs ideal for stylized games, mobile projects, or prototyping. If you are planning to create a cozy place in the middle of nowhere like the desert, this environment provides everything you need to get started fast.
🎒 Included Assets:
- 30+ modular low-poly prefabs (tents, campfire, Caravan, Cactus, rocks, etc.)
- 1 custom stylized night skybox.
- 1 fire visual effect (VFX) for campfires.
- 1 post-processing profile (for URP) to make your scene alive!
- 1 fully arranged demo scene with lighting, effects and small Animations.
- 1 preview scene to showcase asset variety
🛠 Optimized for performance and flexible for customization, this pack is perfect for Small indie games of Gamejam Projects!
Price $15.00
Goblin Characters Pack - PixelArt by MrMustache
Models: 5
Animations: 592
Textures: 1184
Goblin Characters Pack – Pixel Art
Add some mischievous menace to your game with this Goblin Characters Pack, featuring 5 unique pixel art goblins, each fully animated in 8 directions. Perfect for fantasy RPGs, dungeon crawlers, or enemy hordes in top-down adventures.
🐾 What’s Included:
Characters:
- 5 Goblin designs with weapons
Animations:
Each goblin features 15 custom animations in 8 directions for fluid movement and combat variety:
That’s 120 animations per character – 592 total animations in the full pack!
- Attack 1
- Attack 2
- Attack 3
- Attack 4
- Block
- Combat Run
- Death
- Dodge
- Get Hit
- Idle
- Idle Combat
- Run
- Stunned
- Walk
- Walk 2
📽️ Watch the included video to see these goblins in action!
🎨 Textures & Format:
- Power-of-Two spritesheets for optimal Unity performance
- Average frame size: 100x100 px
- Average spritesheet size: 400x400 px
- Includes Normal Maps for every texture (set up in Sprite Editor > Secondary Textures)
- Easily reduce file size by removing:
✔️ Normal Maps
✔️ Unused directions
🗡️ Perfect For:
- Top-down fantasy or pixel-art RPGs
- Enemy mobs, dungeon minions, or goblin bosses
- Projects needing multi-directional animations with a consistent style
- Game devs who want optimized, high-quality assets ready to drop into Unity
Build your world with style—goblins, skeletons, zombies, and more are waiting!
Price $30.00
Elves Characters Pack - PixelArt by MrMustache
Models: 5
Animations: 600
Textures: 1200
Elves Characters Pack – Pixel Art
Graceful, agile, and deadly—this Elves Characters Pack brings 5 beautifully crafted pixel art elves (3 males, 2 females) fully animated in 8 directions. Designed for fantasy RPGs, tactical games, or top-down adventures where style and precision matter.
🌿 What’s Included:
Characters:
- 5 Elven warriors (3 Male elves - 2 Female elves)
Animations:
Every elf is equipped with 15 smooth animations, fully rendered in 8 directions, for a total of 120 animations per character and 600 animations in the full pack:
- Attack 1
- Attack 2
- Attack 3
- Attack 4
- Block
- Combat Run
- Death
- Dodge
- Get Hit
- Idle
- Idle Combat
- Run
- Stunned
- Walk
- Walk 2
📽️ Watch the preview video to see each elf in motion across all directions!
🎨 Textures & Format:
- Power-of-Two spritesheets (performance-friendly in Unity)
- Average frame size: 100x100 px
- Average spritesheet size: 400x400 px
- Normal Maps included (configured under Sprite Editor > Secondary Textures)
- ✔️ Unused directional setsReduce total size by deleting:
✔️ Normal Maps
🏹 Perfect For:
- Top-down fantasy RPGs, strategy, and tactics games
- Player characters, allies, or elite enemies
Build your elven faction or fantasy party today—and complete your world with matching Skeletons, Goblins, Pirates, and Zombies from the same series!
----------------------------- Pixel Art Collection -----------------------------
- Skeletons Pack
- Zombies Pack
- Pirates Pack
- Goblins Pack
Price $30.00
Runtime Variable Tracker by Spalato Bros
Runtime Tracked Variables works on pretty much any platform (Unity Editor and builds, development and non-development, with any render ripeline).
Tracked variable items support different types of updates for maximum optimization:
- One-off, once set it no longer changes.
- Manual update
- Update on variable changed
- Update periodically (set an update rate yourself for each item)
Package includes:
- Demo scene. You can use the demo as a starting point. Copy for your setup.
- Variable Tracker component which handles the creation of Tracked Variables.
- Various prefabs to get you started on tracking and displaying variables.
- Resizable Debug UI prefab. Easily modifyable and extendable.
Here are some games we developed with this tool:
Built-in Tracked Variable supported types:
- bool
- char, string, string[]
- byte, sbyte
- short, ushort
- int, int[], uint
- long, ulong
- float, double
- Vector2, Vector2Int, Vector3, Vector3Int, Vector4, Quaternion
You can easily add support for custom data types for example: decimal. (See documentation).
View and modify tracked variables at runtime. Tracked Variables can be extended to include support for pretty much any data structure.
Includes a highly efficient built-in debug UI with tabs and categories.
Runtime Tracked Variables is intended to be a useful debug tool to speed up the testing process as you can call methods from the tracked variables, edit them as a toggle, an input field, or a slider to make certain events happen.
To prevent cheats/hacks via this tool, you can remove our scripting define symbol which disables compilation of the Variable Tracker for your public builds.
Price $9.99
Inspectify - Custom Inspector by FROSBYTE ARENA
Inspector reimagined: The ultimate Unity Inspector toolkit
Smart Inspector brings you easy-to-use, attribute-driven controls and handy utilities to smooth out your workflow without any extra editor coding.
Core Features
Clutter-free – streamlined UI showing only what matters
Simple – plug-and-play setup with no learning curve
Custom-fit – pick only the tools you need
High-performance – instant, lag-free interactions
Attributes
[Foldout("name")] – collapsible field groups
[ReadOnly] – lock fields against edits
[Slider(min,max)] – drag to adjust values
[Random(min,max)] – one-click randomization
[SpaceAbove]/[SpaceBelow] – fine-tune spacing
[Bold]/[Italics] – style labels
[Test("label")] – run methods in-Editor
Utilities
Bookmarks – tag and revisit GameObjects instantly
Tag tools – create & apply tags on the fly
Quick script generator with folder & namespace scaffolding
Inspector Lock Toggle – lock your Inspector when required
Smooth expand/collapse animations for components
If you encounter any bugs or issues, please let me know. If you’d like any new functionality, please email me at FROSBYTE ARENA
Inspectify is a powerful editor extension that streamlines the Inspector and accelerates your workflow. With fully customizable attributes and keyboard shortcuts, it delivers unmatched flexibility—letting you configure, navigate and iterate with ease.
Price $20.00
3D Breakables Bundle by CatBorg Studio
Number of Textures: 33
Minimum texture dimensions: 32 x 64
Maximum texture dimensions: 128x 128
Number of Meshes: 1637
Number of Prefabs: 100
Minimum verticels count: 24
Averrage verticels count: 271
Maximum verticels count: 6561
Behold! CatBorg Studio™ Presents - 3D Breakables Mega Pack
3D Breakables Bundle is a bundle which includes 3 assets. After purchasing this bundle, visit each package listed below, and you will be able to get them for free.
◼ Key Features ◼
Versatility: Each item comprises two prefabs – one in pristine condition and the other disassembled for added realism.
◼ Quick and Easy Integration ◼
Tailored for swift integration into your project, no coding skills required. Advanced users can explore included scripts for deeper customization.
◼ Collsiion Condition Setup ◼
Initiate "Action Taken" items effortlessly during collisions with objects, single TAG objects, or multi TAG objects directly from the editor inspector.
◼ Action Taken Setup ◼
Choose from a range of Action Types such as Destroy, DamageConstant, DamageRandom, ChanceRandom or RequiredForce based on specific conditions.
◼ Performance Optimization ◼
Leverages a Queue System to minimize garbage collection in your project, ensuring optimal performance.
◼ Sounds ◼
Effortlessly integrate destruction sounds.
◼ Customization ◼
Enhance the asset by seamlessly adding your own custom items to the system.
◼ Add Explosion ◼
Include explosions with just a few clicks. Most parameters can be configured from the inspector level.
◼ Add Flash ◼
Boost the visual appeal of your items during damage or destruction with quick flashes. Configure effortlessly from the inspector level.
◼ Loot ◼
Include loot drop after item destruction. Asset supports establishing a global Loot Table, and if needed, the option to override it on a single item level (perfect for Boss Chests).
◼ Support & Updates ◼
- Video Tutorials (Youtube)
- Help Desk (Discord)
- Documentation (GitHub ReadMe File)
Price $35.00
GUARD - Multiplayer Anti Cheat by Mirror Networking
Features: zero-risk, read-only, Unity tailored anti-cheat.
Supported OS: compiles everywhere, detects cheats on Windows.
Link to documentation: Guard Documentation.
Unity Versions: 2020 and up.
Questions/Community: Discord.
SOURCE CODE CAN NOT BE ACCESSED OR MODIFIED
Highly effective: Built after analyzing real world cheats. Detects Unity-specific tools like MelonLoader and other common threats.
Zero risk: Read-only, user-mode, and runs in a worker thread—no performance hit, no impact on honest players.
Unity tailored: Runs Unity-specific checks and bakes directly into your IL2CPP assembly—no obvious AntiCheat.dll file, fully embedded.
Netcode agnostic: Works with any multiplayer Unity game. Integrations are available for Mirror Networking, with more to come.
Privacy focused: No cloud, no tracking. Only scans the game process & folder. Sends reports to your own game server.
Silent reporting: Guard never blocks—only sends reports quietly to the server. Cheaters stay unaware and assume they were caught by other players.
Platforms: 100% C# IL code. Compiles on all Unity platforms—detection currently supports Windows.
Obfuscation: Guard ships as an obfuscated DLL to hinder reverse engineering. Source access is available to serious studios on request.
Detections: Guard currently detects Mod Loaders, DLL Injection, Instruction Patching, Debuggers, VMs.
Easy to use: Guard is a single component, all cheats are reported via OnDetected(confidence, type, evidence).
Dogfooding: Built for a live game and actively shaped by the needs of large studios.
Roadmap: Mobile/Mac/WebGL cheat detection and IL Weaving are planned for the future.
EARLY VERSION
Price $100.00
Vampire Priestess by Leks
Number of textures 8
Texture dimensions 4096
Maximum polygon count 15564
Number of meshes/prefabs 1
Rigging: Yes
Animation count 16
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
Low-poly model of the character Vampire Priestess. Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Textures pack one 4096x4096 (down to 1024х1-1024)
Materials 2
Textures 8
The model contains animations 16
Attack (x3)
Walking (x5)
Run (x1)
Idle (x3)
Taking damage (x3)
Death (x1)
Garment
faces 4653
verts 7312
tris 9266
Body
faces 10911
verts 11079
tris 21520
Price $40.00
Low Poly Vegetables Mega Pack (120+ Props, 22 Vegetables) by Anastasita3D
The asset contains a total of 128 elements and consists of 22 different vegetables.
Vegetables:
- Daikon: 9
- Tomato: 7
- Cucumber: 6
- Onion: 12
- Cabbage: 2
- Carrot: 4
- Beet: 4
- Eggplant: 5
- Pumpkin: 5
- Potato: 4
- Radish: 4
- Pepper: 15
- Hot peper: 10
- Broccoli: 2
- Zucchini: 8
- Asparagus: 7
- Mushroom: 5
- Garlic: 5
- Green peas: 2
- Leek: 3
- Sweet_potato: 4
- Corn: 3
- Ginger: 2
Additional Features:
- Average vertexes: 1500.
- 1 Texture: Compact 512x512 pixels for optimal performance.
- Rigging: No
- Game-Engine Ready: All models are optimized for smooth integration and high performance.
This 3D vegetable pack includes a variety of whole and sliced vegetables in a clean, low-poly style. The models are optimized for high performance, making them ideal for mobile and stylized games. Perfect for farming simulators, cooking games, casual puzzles, and educational apps.
Price $5.00
Magic Spell Effects Bundle 2 - Pixel Art by War
- Metal:
- Sword Throw (32x48)
- Falling Spears (128x96)
- Burning Chains (128x64)
- Iron Cage (96x80)
- Shuriken Throw (64x48)
- Kunai Throw (64x48)
- Hammer Strike (128x80)
- Anvil Drop (96x80)
- Iron Maiden (128x80)
- Soul:
- Soul Orb (96x64)
- Extract Soul (80x128)
- Rain of Souls (128x128)
- Spiked Soul (64x64)
- Bone:
- Flying Bone (48x64)
- Jagged Ground (64x48)
- Skull Rain (96x80)
- Wall of Bone (32x48)
- Light:
- Sword of Light (32x144)
- Light Beam (48x48)
- Light Pillar (96x128)
- Mighty Sun (128x128)
This package is a bundle of all my low fantasy spell effects.
A pixel-art asset pack containing 21 unique magic spell animations and icons.
⭐If you enjoy the asset pack, consider leaving a review!⭐
All with individual icons!
Note: The animations were made with a base 32x32, which means that they fit better in a game that takes 32x32 as a single unit of measure. Also, the size seen in the gifs/trailer do not represent the actual size of the sprites.
Price $14.99
Light Magic Spell Effects 1 - Pixel Art by War
- Light:
- Sword of Light (32x144)
- Light Beam (48x48)
- Light Pillar (96x128)
- Mighty Sun (128x128)
A pixel-art asset pack containing 4 unique light spell animations and icons.
⭐If you enjoy the asset pack, consider leaving a review!⭐
- Content:
- Light Spells
All with individual icons!
Note: The animations were made with a base 32x32, which means that they fit better in a game that takes 32x32 as a single unit of measure. Also, the size seen in the gifs/trailer do not represent the actual size of the sprites.
Price $4.99
Crime Noir Game Music by andywebermusic
Audio file types: wav
Sample rate: 48kHz
Bit depth: 24bit
Loopable: Yes
Additional: Stereo
Crime Noir Game Music is a collection of tracks, loops and musical elements transporting a dark, gloomy, noir atmosphere. There are gritty, suspenseful loops and driving action tracks created with in-your-face string and brass sounds, moody low woodwinds, guitars, piano and drums. Dark sounds that make you feel the cold rain fall while walking the dark streets of a desperate city.
Tracks are divided into several layers of intensity for interactive use.
Also included are hits, stingers and transitional elements.
All files are 48kHz/24bit stereo wav.
No AI was used in the creation of the tracks.
If you like the tracks, but need minor adjustments to fit your project perfectly, don’t hesitate to contact me via my website:
andywebermusic.de
andywebermusic@gmail.com
Price $29.00
Top Down Toolkit by Broken Flame Games
Features: Top Down Controller, Top Down Weapon Controller, Ammo Pickup Script, Custom Prop Script, Custom Bullet Script.
Supported OS: Windows
Link to documentation: https://drive.google.com/file/d/1_UyaeTUAW-b0cEE1F4nAaBIRgdqXLbwC/view?usp=sharing
The Top Down Toolkit is a asset pack that can speed up your game development process!
Here is everything that is included into this pack!
Scripts 📜
- 3D Top Down Controller
- 3D Top Down Weapon Script
- Bullet Script
- Bullet(s) Pickup Script
- Destructable Prop Script
- Object Animation Script
- Shooting HUD
Prefabs 🟦
- BFG_AmmoPickup
- BFG_BasePlayer
- BFG_Bullet
- BFG_CustomProp
- BFG_Player_HUD
- BFG_ShootingPlayer
Demo Scene 🏞️
- Top Down Shooter
Heads Up!
MATERIALS ARE USED WITH URP ✅
But the scritps and prefabs work with any materials! It is all visual!
~-~-~-~-~-~-~-~-~-~
Leave us a review! ⭐⭐⭐⭐⭐
We want to make the best and most affordable assets, and your feedback is important to us!
~-~-~-~-~-~-~-~-~-~
Have Questions About Top Down Toolkit? 💭
Send me an email at brokenflamegames@gmail.com 😄
Price $8.99
Premium Game Music Pack – Cinematic Action, Suspense, Horror & Mystery by Om-Official
- 89 High Quallity Wav Files (24bit, 44khz)
- Unlimited Royalty-Free Licence
- 1.3.G.B+ of content.
- 74 Music Tracks
- 15 SFX
Welcome to the Premium Game Music Pack !!!
It is a collection of HQ music themes with variations crafted for royalty-free use in video games with focus on Cinematic Action, Mystery, Suspense & Horror.
These tracks are suitable for Adventure, Roleplaying, Arcade, Mystery, Drama, etc.
Extremely origional compositions with artistically mainstream quality.
Featuring live recordings of soloists, Bamboo Flute, Armenian Duduk, Accordion, Live Strings Orchestra & Percussion.
Professionally Mixed and Mastered.
Surprise Bonus of SFX collection focused on Video Game Sensibilities !!!
IS THIS MUSIC RIGHT FOR MY GAME?
No music pack can truly serve EVERY game developer, Premium Game Music Pack specializes in serving any game with requirements of Cinematic Action, Mystery, Suspense & Horror vibes with both traditional arrangements as well as modern fusion of electronic music with mainstream feel.
I
n game development these musical assets will blend in your game & it is going to STAND OUT with this high-quality music. Retail value of this collection, if tracks were licensed individually, is around $1500. Bundled together, you can enjoy this collection for less than 10% of that cost!
List of tracks in various folders.
01 Mystery
01 Quest - Reclaim The Lost Horizons
02 Legend of The Whispering Jungle
03 Grave Planning
04 Grave Planning Only Flute
05 Sinster Intentions
06 Mystery Rythm
07 The Veil of Secrets
08 Layers of Mystery
09 Gets Dangerous
10 Organ of Mystery
11 Distorted Mystery Rythm
02 Horror
01 Curse of Ambience
02 Ghost Chase
03 Blood Drops 2min 50sec
04 Blood Drops 2min 18sec
05 Blood Drops 1min 2sec
06 Creatures Of The Night
07 A Complete Horror Sequence
08 Horror Suspense 1 of 2
09 Horror Suspense 2 of 2
10 Slow Mysterious Horror
11 Story of Medieval Era 1min 20sec
12 Story of Medieval Era 30sec
13 Story of Medieval Era Solo Woodwind
14 Horror Mystery Suspense 1
15 Horror Mystery Suspense 2
16 Horror Mystery Suspense 3
17 Horror Mystery Suspense 4
18 The Final Horror
03 Action
01 The Final Kill
02 As it Happens
03 Win This War
04 The Forces Enter
05 Rise of The Thing
06 Night of Espionage
07 Rythmic Action
08 As It Unfolds Without Rythm
09 As It Unfolds With Rythm
10 Fight Sequence
11 No Where To Be Found
12 Stabs of Suspense
13 Slow Action
14 Rapid Movement
15 Industrial Cinematic
16 Industrial Cinematic 1min 10sec
17 Industrial Cinematic 48sec
18 Industrial Cinematic Loop1
19 Industrial Cinematic Loop2
04 Suspense
01 Night of Suspense
02 Suspenseful Accordian
03 Dark Film Score
04 About to Happen
05 Dark Evil Suspense
06 Buildup To Action
07 Carla's Dream
08 Stabs of Suspicion
09 The Night of Judgement (Duduk, Epic Choir)
10 The Night of Judgement (Duduk, Epic Choir) 70sec
11 The Night of Judgement (Duduk, Epic Choir) Track
12 The Night of Judgement (Duduk, Epic Choir) Solo Duduk
13 The Last Stage
05 Short Phrases
01 Darker Side
02 Sinister Planning
03 Dramatic Phrase
04 Dramatic Phrase Oboe
05 Mysterious Reminders
06 String Stabs 1
07 String Stabs 2
08 Disturbing Arrival
09 This is Important
10 Stabing Phrase
11 Dramatic Oboe Cue
12 Flute High 1
13 Flute High 2
06 Bonus SFX
Not to forget the Bonus SFX with Video Game Focus !!!
Price $49.00
Debris Material Scans by ScansLibrary
Scanned Assets: 26 (Surface)
Included Texture Maps: Albedo, Normal, AO, Specular
This package supports Unity 6
Texture dimensions: Materials (1K)
Texture Maps: Albedo, Specular, Normal, AO maps available for each asset.
This package was created with ScansLibrary's high quality scanning technologies.
Asset List:
A Egg Carton 5P6e2d
A Metal Trashes pCugeN
A Paper Cups 7rbhje
A Paper Cups FpDLBU
A Plastic Trashes hbDZ6d
A Yellow Styrofoam svkr6R
M Abandoned Factory Floor Kjxsuf
M Abandoned Factory Floor x4TxQD
M Cocnrete and Debris AqHDnZ
M Concrete and Debris C8z4Eq
M Concrete and Rusty Nails xuCNxb
M Debris 5LcGcN
M Debris 5pr96N
M Debris 7V4ZvR
M Debris ABTEJb
M Debris dCeCndf
M Debris etekHg
M Debris mURLNd
M Debris n5nabq8
M Debris ngRLSPx
M Debris r3GBnS
M Debris rjbNqz
M Debris VuZrAM
M Debris yNxBPF
M Debris Ysm4S3
M Debris zXjZ3G
Price $29.00
Soil Scans 2 by ScansLibrary
Scanned Assets: 20 (Surface)
Included Texture Maps: Albedo, Normal, AO, Specular
This package supports Unity 6
Texture dimensions: Materials (1K)
Texture Maps: Albedo, Specular, Normal, AO maps available for each asset.
This package was created with ScansLibrary's high quality scanning technologies.
Asset List:
M Cracked Green Soil HzSFqx
M Cracked Red Soil N5K2Uk
M Cracked Red Soil R6vQpj
M Cracked Soil gtwTjF
M Cracked White Soil 4JY7k6
M Cracked White Soil RCzRzN
M Field Ground TFpeXK
M Forest Ground r5x6MZ
M Red Soil and Gravels 5S9NAc
M Red Soil aXBczD
M Red Soil Gravels ZLzVRk
M Rocky Soil pzS8Vp
M Soil Forest Ground hUdDwM
M Soil Forest Ground QMsj3Y
M Soil Stones rykf45
M Soil Stones wAMJEc
M Soil Stones XqYaRA
M Soil x5YjLm
M White Soil Colored Stones zqBft9
M Yellow Soil THHyCY
Price $29.00
Hun0FX Hit vol1 by Hun0FX
⚔️ StylizedVFX Hit Vol.1 – Elemental Impact Pack
Bring your combat scenes to life with this stylized hit VFX pack!
This collection features 16 unique elemental effects inspired by fire, water, electricity, poison, nature, and ice — ideal for fantasy, action, and stylized games.
- 🌟 16 handcrafted visual effects with distinct elemental themes
- 🔥 Covers fire, water, electric, poison, nature, ice concepts
- 🎮 Easy to use: just drag the top-level effect objects into your scene
- 🧪 Includes 2 demo scenes for quick preview and testing
- 🌀 Built on Unity's Particle System, you can control the overall size easily
- ✨ Utilizes 2 custom shaders to enhance visual style and flexibility
Designed for performance, clarity, and creative control — perfect for instantly upgrading your game's hit feedback.
Price $30.00
