PBR Shotgun by GamePoly
A Very Detailed Low Poly Classic Shotgun with 4k High Quality PBR Textures.
The Texture on the Shotgun is Scratched Steel Texture, then a Wooden Handle and Reloader on it.
Fits perfect for any PBR game as Weapon or Decoration in games such as FPS, Survival, Horror games etc.
The Mesh is unwrapped, and UV Mapped PBR Painted
Various Textures included for different purposes
Albedo, Specular, Normal, Occlusion, 4096x4096 Texture Maps TGA
Please Note, this PBR Textures.
Low Poly Triangles
2650 Tris
1401 Verts
Price $4.20
VR Gimbal Camera by CreateThis
Gimbal stabilized camera for VR recording and demonstration purposes.
Don't have room for a green screen to do mixed reality? No problem! VR Gimbal Camera is the next best thing.
Eliminates camera shake and wobble. Smooth pans and tilts. Auto levels horizon (optional). Heads up display (HUD) preview gives VR user perfect preview of video output. Very useful to framing video for demonstration or recording.
Easy to install! Just add two scripts to your SteamVR Camera (eye) and drag and drop a couple of objects.
Price $19.95
Red Stadium by Daniil Demchenko
30 separate FBX
7 prefabs
1 main texture(256x256) + 6 additional(256x256)
1 main materials + 5 additional
Demo scene with lightmaps(5.6 Progressive)
All objects have two UVs
Ready for mobile games and VR
Also see:
Supermarket interior
Simple Office
Price $30.00
Local Multiplayer for iOS/tvOS/macOS (Pro) by Lost Polygon
Ever wanted to have local multiplayer in your game that just works? With this asset, you can. It enables you to implement local hassle-free multiplayer to your game with just a few lines of code. Connection between devices is done automatically using whatever connectivity options are available — Bluetooth, WiFi, Peer-to-Peer WiFi, Ethernet, all without any setup! It integrates seamlessly with Unity's built-in networking system, which means you can easily reuse your networking code with minimal changes, or use any of existing tutorials about Unity built-in networking.
Highlights:
- Runs on the whole spectrum of Apple devices based on iOS (iPhone, iPad, iPod), tvOS (Apple TV), and macOS.
- True peer-to-peer connection - no need to have all devices connected to the same network.
- Fully compatible with Unity's built-in UNet multiplayer component. No need to write special networking code!
- Documented demo examples and components to get you started immediately.
- Powerful API to cover even advanced use cases.
- Comprehensive online documentation.
- Supports iOS 7.0 or newer, tvOS 10.0 or newer, macOS 10.10 or newer.
- macOS Unity editor is supported as well - no need to build on multiple devices when developing.
Pro version includes full plugin source code (C# + Objective-C).
Price $70.00
Local Multiplayer for iOS/tvOS/macOS (Indie) by Lost Polygon
Ever wanted to have local multiplayer in your game that just works? With this asset, you can. It enables you to implement local hassle-free multiplayer to your game with just a few lines of code. Connection between devices is done automatically using whatever connectivity options are available — Bluetooth, WiFi, Peer-to-Peer WiFi, Ethernet, all without any setup! It integrates seamlessly with Unity's built-in networking system, which means you can easily reuse your networking code with minimal changes, or use any of existing tutorials about Unity built-in networking.
Highlights:
- Runs on the whole spectrum of Apple devices based on iOS (iPhone, iPad, iPod), tvOS (Apple TV), and macOS.
- True peer-to-peer connection - no need to have all devices connected to the same network.
- Fully compatible with Unity's built-in UNet multiplayer component. No need to write special networking code!
- Documented demo examples and components to get you started immediately.
- Powerful API to cover even advanced use cases.
- Comprehensive online documentation.
- Supports iOS 7.0 or newer, tvOS 10.0 or newer, macOS 10.10 or newer.
- macOS Unity editor is supported as well - no need to build on multiple devices when developing.
Indie version has full functionality, but does not includes the plugin Java source code, which is available in Pro version.
Price $40.00
Excel4Unity-Basic by zhanghl
"Excel-Basic" Let you no longer worry about data design and game!
Features
- Pure C# code
- Analytical standards' CSV format file
- Can convert "excel" into "CSV" in order to parse
Small and light
Without any plug-ins, can run on all supported platform of "unity"
- .NET 2.0 Subset Compatibility
Supported Platforms
- Windows Unity platforms
- Mac OS X Unity platforms
Runtime Platforms
- Windows
- Android
- Mac
- iOS
- ect
Price $9.90
socket.io-unity by UnicGames Studio
Price $10.00
Pants Icons by u3dart
Features:
* 160 icons in total.
* Each icon is 120*120 pixels.
* All icons are transparent background with .png format.
Similar Packages:
* Armor Icons
* Weapon Icons
Price $29.90
Angry Zombies by AWD Games
Angry Zombies Game is a fun arcade game, you will get the relax time with Angry Zombies game. Challenge your skills by adjusting the traction, drag the skull to shoot all zombies of each level. Angry Zombies is very easy to reskin, help you monetize and increase profits by reskin this game.
FEATURE:
- Simple Control, use only one finger to play.
- Addictive Gameplay.
- Easy to add more level.
- Easy to reskin, no coding needed, full C#.
- Silky skilful gameplay.
- Beauty 2D cartoon game graphic.
- Admob interstitial and Unity Ads are intergrated to earn money.
- Clean code, easy to turning the parameters.
- Crossplatform.
For more information, contact us: https://www.facebook.com/awdgamestudio/
Price $9.00
F-1 Grenade UZRGM by DeWol
Price $9.00
Simple UI - Complete by Modern Alchemy
Currently Included :
Scroll View Extensions
Snapping, focus animations and more to make a Scroll Rect that can be used for everything from item menues to interactive maps.
Documentation | Demo
3D Extensions
The 3D Extensions allow you to use 3D elements (mesh renderer, skinned mesh renderer, particles) in your UI making use of UI anchoring and scaling tools.
Documentation | Demo
Price $25.00
Simple UI - 3D Extensions by Modern Alchemy
Make use of the UI anchoring and scaling tools with 3D elements. Automatically readjusts the size according to anchoring.
Documentation | Demo
Features :
• Use 3D elements in UI with great control and options for scaling.
• Turn Controllers for rotating 3D elements based on UI Input. Works great whether using touch or mouse.
Price $15.00
Simple UI - Scroll View Extensions by Modern Alchemy
Smooth and eased snapping (works great whether dragging using touch, mouse or scroll wheel) and user input dependent animation make it possible to use the Scroll Rect in a wide range of scenarios such as level menus, item menus or interactive maps.
Documentation | Demo
Features :
• Focus the Scroll Rect on any element within the Scroll Rect
• Great control over snapping (animation, inertia etc.)
• Extensible system for animating elements that are moving into or out of focus.
Price $15.00
Cubix by G.E.TeamDev
Youtube | WebGL Demo
Cubix offers two kinds of assets for different purposes, Optimized and Non-optimized assets.
The Optimized assets let you start develop a project with less Draw Calls at first place.
The Non-optimized assets can be customized possible way in the development time then you optimize your scene later.
Features:
• Contains 170 Optimized prefabs with shared textures.
• Contains 170 None-optimized prefabs for customization.
• Pixel-art textures.
• Demo scenes for Non-optimized and Optimized assets.
• Mobile and browser friendly.
• Support all build player platforms.
Compatibility:
• Unity 5.6.1 or higher.
Price $15.00
Asset Dependency Tracker by AssetTools
The main purpose of Asset Dependency Tracker is to simplify the search of links between assets in large projects (projects with thousands of assets), when the search of dependencies becomes difficult manually.
Features:
- Automatic tracking of dependencies specified through the inspector.
- Automatic tracking of simple cases of Resources.Load commands in C#-Scripts.
- Possibility to manually specify additional links to assets from c#-Scripts (special kind of comment in the source code file).
- Possibility to manually specify additional dependencies between assets through the configuration file.
- Searching for assets in the project with the support of regular expressions.
- Displaying dependencies between assets represented as trees.
- Searching for unused assets in the project (only in case of the correct settings in all the dependencies).
- Export of the selected assets in unity package (only selected set).
Price $20.00
