MK Glow by Michael Kremmel
MK Glow gives your game a nice glow effect and can be easily added to already existing projects without a problem. There are three different glow modes in the full version:
-luminance: A less performance intensive way to glow up your things by using a threshold value. Bright parts of your scene beyond the treshold will glow (works best with hdr)
-Fullscreen:The glow effect can be assigned to the complete screen.
-Selective: The glow effect can be assigned to single objects.
Each mode brings a high configurability. You can change the adjustments at any point during the runtime. In addition, MK Glow already brings a variety of shaders with it. Custom shaders also can be assigned with a glow effect.
Price $9.99
Grid2Array by 3David
For programmers who lack the skill in Geometry and Math but still yield the power of programming. Or those who cannot be bothered to draw a large matrix and find tons of specific values. Just remember: Literally everything from the software running on your computer to the games you play run on numbers.
You can use Grid2Array for helping you build:
Isometric games like board games, platformers/strategy/rts/adventure/rpg games.
Effects: Pixel effects, Dynamic effects.
Shapes: Maps, Buildings, Rooms, Levels.
Systems: Map Generation (trees, rocks, terrain), Path finding, any Geometrical & Mathematical systems.
Animations: You can give motion to objects and let those values be influenced however you like. Use a tablet or mouse and literally draw coordinates like animation curves, configure the spacing and timing of objects with the example script inside the example scene.
Price $1.00
Animated Steel Coaster by Laxer
- New: Create your own tracks with the included prefabs for Tracks and Rails by Zen Fulcrum LLC
- Online manual
- Drag and drop prefab with controller script for easy adjustment of trains and animation velocity
- Sound
- Simplified collision meshes
- Drag and drop station prefab for use with Tracks and Rails
(not included!) Nature assets from the video:
Nature Pack
Forest Pack
Price $10.00
Street View API Wrapper by Bit Science Games
This package bring Google Street View Content into Unity. It allows you to specify the criteria for how to update it by passing in GPS data (latitude and longitude). Behind the scenes, this script is pulling the Street View Data for the area you specify, and loading it into Unity via a cubemap.
This enables you to immerse your user within an environment, and dynamically pull new data as they navigate around an area. Loading time depends on internet connection, and the requested quality.
Street View API Key is REQUIRED, and can be obtained from Google here: Get API Key
(API Key can be obtained for free, depending on your project)
Features
* Load Street View Into Unity
* Update location at Run time
For Support, please visit: Website
Price $8.99
2D Monster pack by JKTimmons
- Idle Animation
- damage Animation
-512x512px
Artstation Link:
https://www.artstation.com/artist/jktimmons
YouTube Link:
https://https://www.youtube.com/watch?v=EpvTB6VTixM
support: kjk75357@gmail.com
Price $6.00
Mosaix by Noise Floor Development
WebGL demo | Full documentation
- Color doesn't blur from from the surrounding scene, giving a cleaner effect.
- Dynamic 3d masking allows you to pixelate a character's face or limit the effect to just his eyes.
- Texture maps can be used to mask the effect.
- Dynamic scaling and anchoring gives added control over the pixelation style.
FREE DOWNLOAD
Archer Animset Pro by Riko
In package you can find many animations - like walking, running, shooting, death, additives, hit reactions etc.
Full animation list is here: Animations List
Animations are good for the Player but also can be used for creating enemies. Package contain models for the archer, bow, arrow and quiver. Environment isn't included.
The pack does not include a Character Controller!
Inside SourceFile folder you can find all animations with Autodesk Human IK rig
Price $65.00
SeaAnimalsPackV3 by ElkanSoft
The Set includes 8 animated animals fish Low Poly ideal for filling environments only texture atlas.
All packages are:
Each model is ready prefabricated Already prepared just enter the scene and game made
Number Models:
1 Anarhichas lupus-6 Animations-2 Color AtlasTexture/Normal Map png
1 Chelidonichthys -8 Animations -2 Color AtlasTexture/Normal Map png
1 Tropical fish-6 Animations -2 Color AtlasTexture/Normal Map png
1 lobster-6 Animations -2 Color AtlasTexture/Normal Map png
1 Molidae-4 Animations -2 Color AtlasTexture/Normal Map png
1 muranea-7 Animations -2 Color AtlasTexture/Normal Map png
1 Seahorse-7 Animations -2 Color AtlasTexture/Normal Map png
1 Tetraodontidae-9 Animations -2 Color AtlasTexture/Normal Map png
This pack contains Only Atlas Texture png Format:
2 atlas texture 2 Color Png
1 atlas texture Normal Png
Only Legacy Animation
IMPORTANT:
This package is not 'designed to have high quality models, but aims to have simple low-polygon models, quality, animations, to fill large scenes with low performance impact.
OPTIMIZATION:
1 Models Lowpoly saving on quantities of polygons
2 Skeleton:
Using a few bones but that guarantee a realistic movement necessary in order to ease the calculation.
3 Animations:
Using short animations, low impact, Savings Calculation.
4 TextureAtlas:
Including homestyle considerable savings calculation.
The package and 'made with the utmost care to ensure optimization and the lowest possible impact on computing performance into play. Elkan all packages include prefabricated already set models simply enter in the scene.
SiteWeb:
ElkanSiteWeb
Support:
ContactMail
Price $16.00
2D Novel Game Starter Pack Vol.1.0 by WillPlus
To summarize 5 Japanese-like characters and 7 kinds of background (with time difference) and 6 songs BGM so that novel games can be made immediately.
▼Contents
・Characters
5 people × clothing 2 pattern × pose 2
・Background Textures
7 pattern × difference
・BGM
6songs
▼Size
・Charactersクタ
PNG Lsize 1456(w) × 1701(h) pixel
Ssize 626(w) × 1016(h) pixel
PSD 1800(w) × 3000(h) pixel
・Background Textures
PNG Lsize 2560(w) × 1280(h) pixel
Ssize 1280(w) × 720(h) pixel
Price $46.30
DAMAGE INC. by welove.audio
DAMAGE INC. is a music pack for game developers. You can edit and combine up to 2 hrs of music, sounds, atmospheres, hits and FX. Whether diving in deep by using layers in a development software such as WWISE or fmod or just using the tracks for cut-scenes or menu-music: welove.audio’s music packs grant you a pro-sound for your game.
(*) Action tracks + submixes
(*) Ambient tracks + submixes
(*) Cinematic tracks
(*) 1 extra dystopian bluesy guitar track (premium only)
(*) Seamless loops of atmos and musicbeds
(*) Hits, swells, stingers and other sfx
(*) Clearly arranged documentation
(*) HiQuality audio standard
(*) High Dynamic Range, smooth compression, perfect for layering
(*) Precise mastering @ -23LUFS EBU R128 standard measuring
(*) Game Engine Ready 44 kHz/ 16 bit *.wav)
Price $79.00
Lowpoly Sport Cars by Short Time Builders
In Lowpoly Sport Cars you will find a very low poly car collection compound of 3 unique bodywork and an super big texture set to make a total combination of 215 different prefabs.
Perfect for a mobile race game!
**** OUR BLOG ****
Price $15.00
Hand Cursor Icon Pack by Kierun Studios
Price $35.00
Farm Building PACK 1 by JKTimmons
- 9 Low poly models (Buildings,Probs)
- Texture sizes - 1024px / 512px
Artstation Link:
https://www.artstation.com/artist/jktimmons
YouTube Link:
https://https://www.youtube.com/watch?v=dvXfVjEvv3w
support: kjk75357@gmail.com
Price $2.00
Cyberloops 1.0 by Hugh A. Sullivan
The instruments used are almost entirely synthesized, but created using relatively simple digital synthesizers. While some instruments and music tracks are inspired by the earlier 80s cyberpunk style and themes (and the more recent synthwave and retrowave style), Cyberloops is very much a product of a post-analog age. With a few rare exceptions, only the percussion is sampled.
This particular style and instrument set was developed while I was working on writing a cyberpunk audio serial, and I wanted to experiment with a soundtrack to go along with it. So I started writing a new song every so often, and putting them online along with quotes and cyberpunk-themed images to act as creative prompts both for myself and for anyone who happened along. I published thirty of those tracks as a single album called Cyberpunk: Digital Inspirations. As an added bonus, the first 10 tracks were remastered and in some cases divided up into remix-able loops and added to Cyberloops 1.0. I hope to release the next 10 with Cyberloops 2.0, and the last 10 with 3.0.
With all loops, variants, and extras, there is more than three and a half hours of cyberpunk-themed music in this pack.
Price $3.99
Five High detailed Muscle cars collection 01 by Francisco Victor
This package contains 5 different vehicles, varying from ordinary cars, to super sports cars.
The polygon count for each model is around the 10k mark and each vehicle has separated wheel meshes. All the models have a custom mesh collider.
- Each vehicle is correctly divided into main part and wheels.
- Completely unwrapped and textured.
- Professional, clear geometry.
- Optimized for games.
- All materials, textures and other parts of pack are properly named.
- Easy to set up front light and back light - script included.
- Main color customizable in real time.
- Car Lights with Lens Flares.
This pack includes five high quality Mid-poly muscle cars models.
Each model is under 15500 polygons - ideal for mobile race games.
Want More?
You can buy our other detailed car packages, which includes three levels of LOD:
Five High detailed cars collection 01
High detailed Muscle Car 01
High detailed Muscle Car 02
High detailed Muscle Car 03
High detailed Super Sports car 01
High Detailed Super Car Concept 01
High Detailed Super Car Concept 02
High Detailed Super Car Concept 03
High Detailed Super Car Concept 04
High Detailed Super Car Concept 05
High detailed Sports Car 00
High detailed Sports Car 01
High detailed Sports Car 02
High detailed Sports Car 04
High detailed Sports Car 05
High detailed Sports Car 06
High detailed Vintage Car 01
High detailed Vintage Truck 01
Simple Military Vehicle 01
Materials can be instantly edited to change the car colour (just select the tint you would like).
To change the color in real time I used the Color Picker package by Sergey Taraban available in:
Color Picker
Thanks and do not forget to rate. Good luck.
if you find any correction and additional technical details feel free to contact me...
We would love to hear your rating and comments.
Support Email: vitor.smax@gmail.com
Price $5.00
2D Monster pack B by JKTimmons
- Idle Animation
- damage Animation
-512x512px
ARTSTATION Link:
https://www.artstation.com/artist/jktimmons
YouTube Link:
https://www.youtube.com/watch?v=wHJir-Yn3WU
support: kjk75357@gmail.com
Price $6.00
High detailed Muscle Car 05 by Francisco Victor
Features:
- Model is correctly divided into main part and wheels.
- Completely unwrapped and textured.
- Professional, clear geometry.
- Optimized for games.
- All materials, textures and other parts of pack properly named.
- Easy to set up front light and back light - Script included.
- Main color customizable in real time.
- Car Lights with Lens Flares.
This pack includes a free high quality Mid-poly muscle car model.
Under 12500 polygons - ideal for mobile car games.
Want More?
You can buy our other detailed car packages, which includes three levels of LOD:
Five High detailed cars collection 01
High detailed Muscle Car 01
High detailed Muscle Car 02
High detailed Muscle Car 03
High detailed Muscle Car 04
High detailed Super Sports car 01
High Detailed Super Car Concept 01
High Detailed Super Car Concept 02
High Detailed Super Car Concept 03
High Detailed Super Car Concept 04
High Detailed Super Car Concept 05
High detailed Sports Car 00
High detailed Sports Car 01
High detailed Sports Car 02
High detailed Sports Car 04
High detailed Sports Car 05
High detailed Sports Car 06
High detailed Vintage Car 01
High detailed Vintage Truck 01
Simple Military Vehicle 01
Materials can be instantly edited to change the car colour (just select the tint you would like).
To change the color in real time I used the Color Picker package by Sergey Taraban available in:
Color Picker
Thanks and do not forget to rate. Good luck.
if you find any correction and additional technical details feel free to contact me...
We would love to hear your rating and comments.
Support Email: vitor.smax@gmail.com
Price $1.00
Arena Warriors by Picturefry Games
This package contains two warriors with sword and bow , and they are all rigged and animated.
WarriorBow: Tris 7,376, 4 textures
- Bwarrior_body (512*512 bmp)
- Bwarrior_bow (512*512 bmp)
- Bwarrior_gear (512*512 bmp)
- Bwarrior_head (1024*1024 bmp)
WarriorSword: Tris 7,376, 5 textures
- Swarrior_armor (1024*1024 bmp)
- Swarrior_body (1024*1024 bmp)
- Swarrior_gear (1024*1024 bmp)
- Swarrior_head (1024*1024 bmp)
- Swarrior_sword (512*512 bmp)
Rigged and Animated - 9 animations(legacy type):
- Attack
- AttackWating
- Damage
- Defeat
- Defense
- Die
- Run
- Victory
- Walk
If you have any problem or question, feel free to contact us at picturefry@gmail.com
Price $15.00
VR Ready Menu Room by Connor Wilding
-----------------------------
Scene is ideal for use with HTC Vive or Oculus Rift. Scene was built at real world scale and doesn't require any rescaling
This package was designed to allow users to have a comfortable, simple and interactive area to either navigate through menus or be used as a command area for a real time strategy (RTS) game.
The total poly count of the scene comes to a total of 6906 tris and uses a combined total of 8 materials.
Interactive glass screens are built at a 1:2 scale. Meaning any 1024 (h) x 2048 (w) or similar texture (512 x 1024, 2048 x 4096, etc) will fit the screens perfectly.
Every asset in the scene is unwrapped and located within the 1-0 UV space meaning any desired texture changes are easy and quick.
If you have any questions regarding this package, please done hesitate to contact me.
Price $30.00
Unity Analytics Standard Events by Unity Technologies
Unity Analytics Standard Events take the guesswork out of tracking key game events, which makes adding deep analytics to your game insanely simple.
Standard Events serve as an easy-to-follow checklist of the most important elements to track in your game, including events in the following 5 key areas:
• Onboarding
• Monetization
• Progression
• Engagement
• Application
For example, use tutorial events to track onboarding, and to better understand the first-time user experience...then compare that to Day 1 retention to see not just what is happening in your game, but also to understand why.
Easily implement Standard Events through code using a well-documented, type-safe API that supports Intellisense. Alternatively, the included Analytics Event Tracker component can be used to quickly and easily add both standard and custom events to your game, all without writing any code!
Standard Events is a feature of Unity Analytics, and requires the Unity Analytics service to be enabled.
Standard Events Scripting API Docs
Analytics Event Tracker Docs
Unity Analytics Forum
FREE DOWNLOAD
