Medieval Cartoon GUI Kit by GameRays Studio
A simple, easy to use, modern and medieval style GUI Kit for your cartoon games. Top features All PSD files included Everything is scalable without distortion/pixelation Easy to use Many many options for colours Can be Customised for your own style of games Are you developing a medieval style game or just a cartoon game? This is the kit for you. Note: We will keep updating and adding more stuff for you to enjoy throughout. Have fun Thanks for checking it out Need Help? GameRays Studio Contact us via Facebook at https://www.facebook.com/GameRays-Studio-1029111463886699/ Or via Email (Developer) at rahul.class@gmail.com
Price $5.00
Price $5.00
PBR - WOOD DOOR by RDR
High quality interactive door models with PBR textures. The pack also includes a script, it is possible to change the color
* All Low poly
* 15 door models
* 3 versions of knob
* 105 Prefab object
* 2048x2048 PBR textures.
* Opening / closing script
Download Sample
Price $7.00
* All Low poly
* 15 door models
* 3 versions of knob
* 105 Prefab object
* 2048x2048 PBR textures.
* Opening / closing script
Download Sample
Price $7.00
Raycast Gizmos Visualizer by Canis
Raycast Gizmos visualizer 1.0
[Support Site | Documentation]
A candy tools for developer,
by wrapping the build in physics raycast methods.
Features:
Price $10.00
[Support Site | Documentation]
A candy tools for developer,
by wrapping the build in physics raycast methods.
Features:
- watch the result directly in the scene view.
- zero GC allocation
- UnityEvents Supported: OnHit(Transform);
- Offset, unsync rotation
- Decentralized architecture separate for
{ Raycast, SphereCast, BoxCast, CapsuleCast... },
you can access those structure directly.
- by accessing those struct, you able to define the Raycast similar to Unity API.
Price $10.00
AutoMajick - Tiled Terrain Toolkit by John Maidl
AutoMajick is/will be a key component of your terrain tools suite.
Currently, this tool will automatically assembles tiled terrains from a folder containing PNG landscape image tiles which correspond to the required naming format:
NameofPNGfile_x#_y#
For Example, a 3x3 image would be:
x0y0, x0y1, x0y2
x1y0, x1y1, x1y2
x2y0, x2y1, x2y2
This tool also, automatically creates a "TerrainInitializer" script which builds the "SetNeighbor" method used to tag each terrain as neighbors to one another.
This utility should save you countless hours of work when creating Tiled Landscapes, allowing you to move onto editing and fine tuning the tiled landscapes faster than ever.
Please note: This tool currently only works to create tiled landscapes from PNGs, however, future versions will include additional features, such as:
- Auto-building Tiled Landscapes from RAW
- Auto-Resizing/Positioning of existing tiled landscapes.
- Auto-Painting Tiled Landscapes from a folder of textures based on texture names
- Additional features as time permits.
In addition to this utility, we would also recommend the "Multiple Terrain Brush" available from NatureManufacture available from the Asset Store for stitching and fine tuning the terrains after they've been assembled.
For all Support Information, Questions, or Feature Requests, please go to:
FWP-Unity Development
Click on "Contact" to take you to our e-mail Webform, then Select AutoMajick from the list of Available products, and send in your message to our development team.
Price $25.00
Currently, this tool will automatically assembles tiled terrains from a folder containing PNG landscape image tiles which correspond to the required naming format:
NameofPNGfile_x#_y#
For Example, a 3x3 image would be:
x0y0, x0y1, x0y2
x1y0, x1y1, x1y2
x2y0, x2y1, x2y2
This tool also, automatically creates a "TerrainInitializer" script which builds the "SetNeighbor" method used to tag each terrain as neighbors to one another.
This utility should save you countless hours of work when creating Tiled Landscapes, allowing you to move onto editing and fine tuning the tiled landscapes faster than ever.
Please note: This tool currently only works to create tiled landscapes from PNGs, however, future versions will include additional features, such as:
- Auto-building Tiled Landscapes from RAW
- Auto-Resizing/Positioning of existing tiled landscapes.
- Auto-Painting Tiled Landscapes from a folder of textures based on texture names
- Additional features as time permits.
In addition to this utility, we would also recommend the "Multiple Terrain Brush" available from NatureManufacture available from the Asset Store for stitching and fine tuning the terrains after they've been assembled.
For all Support Information, Questions, or Feature Requests, please go to:
FWP-Unity Development
Click on "Contact" to take you to our e-mail Webform, then Select AutoMajick from the list of Available products, and send in your message to our development team.
Price $25.00
Campfire and props by vovaustimuk
Use this bonfire and props for survival and travel. These models are suitable for creating survival games, and not only, but just for decoration.These models are suitable for creating survival games, and not only, but simply for decoration. In this patch of 14 models, for some models, additional texture such as meat, fish
Bench: tris 388, texture 1024x1024
Campfire: tris 758, texture 1024x1024
Dish: tris 14, texture 1024x1024
Fish: tris 704, texture 1024x1024
Matches: tris 12, textures 1024x1024
Meat: tris 424, texture 1024x1024
Meat#2: tris 688, texture 1024x1024
Metal part: tris 188, texture 512x512
Pan: tris 740, texture 1024x1024
Sausage: tris 228, textures 1024x1024
Scoop: tris 368, texture 1024x1024
Stump: tris 268, texture 1024x1024
Wooden sticks: tris 520, texture 1024x1024
Wooden sticks#2: tris 84, textures 1024x1024
No animation, particles system.
Price $0.00
Bench: tris 388, texture 1024x1024
Campfire: tris 758, texture 1024x1024
Dish: tris 14, texture 1024x1024
Fish: tris 704, texture 1024x1024
Matches: tris 12, textures 1024x1024
Meat: tris 424, texture 1024x1024
Meat#2: tris 688, texture 1024x1024
Metal part: tris 188, texture 512x512
Pan: tris 740, texture 1024x1024
Sausage: tris 228, textures 1024x1024
Scoop: tris 368, texture 1024x1024
Stump: tris 268, texture 1024x1024
Wooden sticks: tris 520, texture 1024x1024
Wooden sticks#2: tris 84, textures 1024x1024
No animation, particles system.
Price $0.00
Victory Pack 1 by JFekb
The structure of the pack includes:
9 kinds of stars
2 types of medals
12 types of sparks for the appearance of stars
10 looped backgrounds
8 kinds of confetti
8 types of fireworks
9 animated frames
17 static frames
Effects are using 2D sprites
if you have questions or suggestions, send them to my email
Price $15.00
9 kinds of stars
2 types of medals
12 types of sparks for the appearance of stars
10 looped backgrounds
8 kinds of confetti
8 types of fireworks
9 animated frames
17 static frames
Effects are using 2D sprites
if you have questions or suggestions, send them to my email
Price $15.00
Night City Pack - Modular and Tileable by 3Lane Studios
The first ever modular Night City Pack contains 37 buildings, 22 props and 48 ready-made building blocks with colliders.
Use the included city blocks to create your own city in mere minutes.
Drive a car or jump on the roofs, Create any game with this detailed city pack.
Each building comes with a normal map and is with an alpha channel for awesome reflections.
The pack is highly optimized for mobile devices. Create hundreds of different cities using only this modular city pack.
* A pre-made city using the tiles to get you started
* A bake ready scene to bake the street lights
* A demo scene with the buildings placed and street lights baked
* Hundreds of combinations can be created
* Create a very large city in only a few minutes
* A photo-real & modern city
* Baked Reflections using Reflection Probe
* Normal Maps for roads, props, pavements, buildings etc. to improve look and feel.
* Highly optimized Low Poly and Realistic Assets
* Atlassed Textures and Shared Materials
* Mobile Ready
* 60-100 Setpass Calls
* Ready for Oculus, GearVR, Vive and Daydream.
* Great Attention to Detail
* PBR Ready
Price $34.95
Use the included city blocks to create your own city in mere minutes.
Drive a car or jump on the roofs, Create any game with this detailed city pack.
Each building comes with a normal map and is with an alpha channel for awesome reflections.
The pack is highly optimized for mobile devices. Create hundreds of different cities using only this modular city pack.
* A pre-made city using the tiles to get you started
* A bake ready scene to bake the street lights
* A demo scene with the buildings placed and street lights baked
* Hundreds of combinations can be created
* Create a very large city in only a few minutes
* A photo-real & modern city
* Baked Reflections using Reflection Probe
* Normal Maps for roads, props, pavements, buildings etc. to improve look and feel.
* Highly optimized Low Poly and Realistic Assets
* Atlassed Textures and Shared Materials
* Mobile Ready
* 60-100 Setpass Calls
* Ready for Oculus, GearVR, Vive and Daydream.
* Great Attention to Detail
* PBR Ready
Price $34.95
LowPoly Vegetation Season Pack by Crazy Shadow
The pack contains 72 fbx models. For each model there are 4 skins (Summer, Winter, Autumn * 2).
The types of models that are present:
DesertTree x3
Tree x10
FirTree
Shrub x4
Stone x2
Stump x2
Bambuk
Banana
Cactus x3
Palm x3
Wood x3
Vine x3
Grass x6
Flower x4
Fruits x13
Vegetables x13
Tested in:
Unity 5.4.2
Unity 5.5.4
Unity 5.6.1
Unity 2017
All Screenshots are captured on PC
Additional info:
Package also includes:
Texture Atlas PNG 64x64;
Demo Preview;
Price $5.00
The types of models that are present:
DesertTree x3
Tree x10
FirTree
Shrub x4
Stone x2
Stump x2
Bambuk
Banana
Cactus x3
Palm x3
Wood x3
Vine x3
Grass x6
Flower x4
Fruits x13
Vegetables x13
Tested in:
Unity 5.4.2
Unity 5.5.4
Unity 5.6.1
Unity 2017
All Screenshots are captured on PC
Additional info:
Package also includes:
Texture Atlas PNG 64x64;
Demo Preview;
Price $5.00
Baseball Essentials by Nordvale
Meshes:
- Baseball Glove - 3130 verts, 5882 tris
- Baseball Bat - 338 verts, 672 tris
- Baseball - 610 verts, 1112 tris
- Base - 96 verts, 142 tris
- Home Base - 68 verts, 96 tris
- Ground Plane - 16 verts, 18 tris
Textures:
All textures are PBR with a resolution of 4096x4096 pixels.
- 7 Baseball Bat textures
- 3 Baseball Glove textures
- 1 Baseball texture
- 1 Base texture
- 1 Home Base texture
- 1 Ground Plane texture
Price $14.99
- Baseball Glove - 3130 verts, 5882 tris
- Baseball Bat - 338 verts, 672 tris
- Baseball - 610 verts, 1112 tris
- Base - 96 verts, 142 tris
- Home Base - 68 verts, 96 tris
- Ground Plane - 16 verts, 18 tris
Textures:
All textures are PBR with a resolution of 4096x4096 pixels.
- 7 Baseball Bat textures
- 3 Baseball Glove textures
- 1 Baseball texture
- 1 Base texture
- 1 Home Base texture
- 1 Ground Plane texture
Price $14.99
Summer Open-Air Table And Chair by Jura Kozlov
This package contains two models:
Summer Open-Air Table Round Plastic (700 Tris)
Summer Open-Air Chair Plastic (2626 Tris).
Each model has own material that use normal map and parametric values for smoothness and albedo. That means you can adjust the color of a model like you want.
HDR image used in demo scene was downloaded from hdrlabs.com
Price $5.00
Summer Open-Air Table Round Plastic (700 Tris)
Summer Open-Air Chair Plastic (2626 Tris).
Each model has own material that use normal map and parametric values for smoothness and albedo. That means you can adjust the color of a model like you want.
HDR image used in demo scene was downloaded from hdrlabs.com
Price $5.00
AI Designer Lite by AIBotSystem.com
Craft combat AI with zero coding. This is a powerful tool for designers and a total beast in the hands of coders!
Try before you buy:
Download Free Demo (Fully functional!)
WebGL Demos (Also contains demos for the PRO version)
90 Page Manual
This is the LITE version of AI Designer PRO, but still powerful enough for most cases. LITE contains most combat features of PRO. PRO has many advanced AI capabilities essential to commercial game development. If you are unsure which one you need, please download the evaluation version and try it out. AI Designer Pro also has a free evaluation version.
The LITE version does NOT have these features from PRO:
- Built-In Dialogue System
- Adv Ranged Attack System (only basic)
- Advanced Jump Behaviors
- Throw behavior (e.g. grenades)
- Some tactical behaviors (Flee, etc)
- NPC Needs (e.g. thirst, hunger)
- NPC Goals (custom jobs such mining gold, chopping wood, capture flag, etc)
- Less tutorial scenes
- Non-combat related advanced features
- Updated not as often
LITE users can upgrade to PRO for a discount at any time.
Fast Workflow:
1) Drag raw model to scene.
2) Click "Create AI"
3) Tweak factions, weapon slots, other parameters, custom behaviors
Done.
Integrations w/ Third-Party Assets: Unique event system and Unity's SendMessage makes Third Party integration very straightforward. Includes simple tutorials for third-party integration and specific tutorials for UFPS and Invector's Third Person Controller. Should work with any Mechanim model on the Asset Store.
Experience Needed? You need a basic knowledge of Unity (prefabs, gameobjects, animations, colliders, Mechanim setup, etc). Most things are done in Unity Inspector, so no new windows or node editors to learn. Optional C# beginner knowledge needed if you prefer coding.
Beta Notice: This product is in Beta. Future updates to this product are free for current buyers even when beta pricing increases.
Price $15.00
Try before you buy:
Download Free Demo (Fully functional!)
WebGL Demos (Also contains demos for the PRO version)
90 Page Manual
This is the LITE version of AI Designer PRO, but still powerful enough for most cases. LITE contains most combat features of PRO. PRO has many advanced AI capabilities essential to commercial game development. If you are unsure which one you need, please download the evaluation version and try it out. AI Designer Pro also has a free evaluation version.
The LITE version does NOT have these features from PRO:
- Built-In Dialogue System
- Adv Ranged Attack System (only basic)
- Advanced Jump Behaviors
- Throw behavior (e.g. grenades)
- Some tactical behaviors (Flee, etc)
- NPC Needs (e.g. thirst, hunger)
- NPC Goals (custom jobs such mining gold, chopping wood, capture flag, etc)
- Less tutorial scenes
- Non-combat related advanced features
- Updated not as often
LITE users can upgrade to PRO for a discount at any time.
Fast Workflow:
1) Drag raw model to scene.
2) Click "Create AI"
3) Tweak factions, weapon slots, other parameters, custom behaviors
Done.
Integrations w/ Third-Party Assets: Unique event system and Unity's SendMessage makes Third Party integration very straightforward. Includes simple tutorials for third-party integration and specific tutorials for UFPS and Invector's Third Person Controller. Should work with any Mechanim model on the Asset Store.
Experience Needed? You need a basic knowledge of Unity (prefabs, gameobjects, animations, colliders, Mechanim setup, etc). Most things are done in Unity Inspector, so no new windows or node editors to learn. Optional C# beginner knowledge needed if you prefer coding.
Beta Notice: This product is in Beta. Future updates to this product are free for current buyers even when beta pricing increases.
Price $15.00
