Texture Set Vol.42 Hand Painted Grass by LowlyPoly
Features:
- 6 Textures
- 2048px by 2048px ( easy to downsize to 512*512px )
- PNG format
- Tillable
- Hand Painted
- Normal Map included
Feel free to contact us for any inquiries or if you need any custom textures or 3D asset. TWITTER | FACEBOOK | EMAIL
Price $9.00
PBR Weapons pack by Maksim Bugrimov
1.Model of the Axe
PBR textures(Metallic Sheder)
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(all 2048-2048 size)
Polys: 1,636
Tris: 2,698
Verts: 1,437
2.Model of the Gun Browning Hi-power
PBR textures(Metallic Sheder)
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(all 2048-2048 size)
Polys:2,760
Tris:4,980
Verts:2,752
3.Model of the Flashlight
PBR textures(Metallic Sheder)
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(all 2048-2048 size)
Polys:852
Tris:1,587
Verts:905
4.Model of the FNScar
PBR textures(Metallic Sheder)
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(all 2048-2048 size)
Polys:15,974
Tris:27,463
Verts:14,244
5.Model of the Grenade
PBR textures(Metallic Sheder)
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(all 2048-2048 size)
Polys:1,535
Tris:2,852
Verts:1,430
6.Model of the Grenade-gun
PBR textures(Metallic Sheder)
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(all 2048-2048 size)
Polys:12,574
Tris:22,072
Verts:11,614
7.Model of the Knife
PBR textures(Metallic Sheder)
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(all 2048-2048 size)
Polys: 763
Tris:1,326
Verts: 664
8.Model of the ShotGun
PBR textures(Metallic Sheder)
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(all 2048-2048 size)
Polys:4,974
Tris:8,288
Verts:4,248
9.Model of the Sniper rifle
PBR textures(Metallic Sheder)
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(all 4096-4096 size)
Polys:18,827
Tris:31,828
Verts:16,239
10.Model of the Tommy-gun
PBR textures(Metallic Sheder)
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(all 2048-2048 size)
Polys:7,129
Tris:12,177
Verts:6,504
Price $79.90
Deucalion - Add-ons by Freedom's Gate
ABOUT DEUCALION & PYRRHA PROJECT
After "Oscar & Mrs Jones", I am proud to present you my new 3D characters called "Deucalion & Pyrrha". They are divided into two categories: Humans and Creatures. For Humans Category, I keep the "VIP Morph" family (I created a couple of new characters). I added the "Ethnic Category" (African, Asian, European,ecc) with Blendshapes and Textures. Plus I added the various Blendsapes modification of the body parts, the Visemes and the expressions. 5 LOD Levels (from 33,656 to 5,489 Tris). The skeletal system is all changed (based on Genesis 3 DAZ) so it contains 173 bones.
Deucalion's Humans includes features and blendshapes all my other FG-3D male characters and much more.
The face is easily customizable by mixing together 7 different "Vip Morph", 13 "Ethnic Morph", all blendshapes that can change nose, mouth, eyes, etc. and 12 included Albedo Maps (23 Albedo maps with Deucalion Add-ons).
MauSan
COMPATIBILITY
Both "Deucalion's Humans" and "Deucalion's Creatures" are based on DAZ Genesis 3, so all DAZ Genesis 3 cloth and hair models will be compatible with Deucalion. Obviously, this compatibility is reduced when body and head morphs are used. If you want, you can use my cloth and hair models that are always 100%
ABOUT LOD VERSION
LOD levels are five. In particular I want to point out the care I've worked on with LOD1 level (actually it has a 25% reduction in the number of polygons). It should be considered as a LOD0 B version and you can be used it in most cases unless you want the very first framing plans.
ABOUT RDX VERSION
One of the most common ways to hide body parts covered by cloth models is to use masks through Alpha Textures. However, this method does not reduce the number of polygons used. I then thought of a reduced version called "RDX" that can be used in combination with almost all of the "Full Body" cloth models. This is the comparison between the various LOD levels:
LOD0 from 33,656 to 19,000 tris
LOD1 from 25,242 to 14,250 tris
LOD2 from 16,827 to 09,449 tris
LOD3 from 10,673 to 06,120 tris
LOD4 from 05,489 to 03,059 tris
Remember, this reduced version is not included in this package. You can find it in the Deucalion Add-ons package.
DEUCALION ADD-ONS
Deucalion's Humans and Deucalion's Creatures are offered free of charge. What are their limits?
Deucalion's Humans:
Only a part of the maps/textures is included in this package.
The included cloth model called Wagsuit has only LOD0 level
To complete this project, you can purchase the Deucalion Add-ons package that includes all missing and extra parts and has a special version of Deucalion's Humans that can be used in conjunction with the "Full Body" cloth models. This special version drastically reduces the number of polygons used.
Everyone who has bought "FG3D Oscar" package can enjoy an upgrade price.
What’s inside Deucalion - Add-ons:
• Deucalion's Humans RDX (up5 LOD Level)
• FG3D Cloth Wagsuit (Full LOD)
• Textures/Maps (Albedo, AO, Normal, Specular):
Caucasoid2 - Caucasoid3 - Congoid2 - Congoid3 - Congoid4 - Mongoloid1 - Vip Al - Vip DenzelBeard - Vip George - Vip JohnnyBeard - Vip Robert - Creature Alien - Creature Fur - Creature Orang - Creature Reptile - Creature Vampire - Creature Zombie
• Easy Animations Demo
Deucalion's Humans RDX Features
• 152 Blendshapes-Morphs
• 7 Special VIP Morph
• 13 Special Ethnic Morph
• Fully customizable Face
• 12 different Albedo Texture
• Phonemes for speech animations
Dynamic Skeleton System
• Fully rigged for Mecanim
Some Tech. Data
LOD0 19,000 tris
LOD1 14,250 tris
LOD2 09,449 tris
LOD3 06,120 tris
LOD4 03,059 tris
Maps:
Albedo - Specular - Normal - Occlusion
Learn more at: FG website
Price $15.00
Sandbags Defense PBR by GamePoly
Very Detailed Sandbag Cover with High-Quality PBR Texturing
Fits perfect for any PBR game as Military Defense position for shooter games etc in interior or exterior
The Meshe is unwrapped, and UV Mapped PBR Painted
Albedo, MetallicSmoothness, Normal, Occlusion Maps
2048x2048 Texture Maps TGA
Please Note, this PBR Textures Only.
Low Poly Triangles
3660 Polys
1878 Verts
Price $6.00
Low Poly African Instruments by devandart
Price $10.00
Physics Prediction 3D by Toast
It can be used to freeze all rigidbodies in the scene and draw prediction frames for multiple iterations of time frames and unfreeze it again to make the Physics behave like usual. The prediction also works, while the Physics are running.
The prediction features:
- Ghost frames (3D object shapes, that look exactly like the object, that should be previewed, but with lower opacity)
- 3D lines of the path, the object will fly along
You can adjust multiple values, like for example the number of ghost frame iterations or the physics time step, those iterations are rendered with.
It works with all kinds of meshes and collision or trigger tests, the default Physics system also uses. it can also be used with custom Physics Materials and all other physics settings.
There is an example scene, to show you the usage of the few predefined functions, that are really easy to handle.
Price $3.00
HeroKit (Easy Game Maker) by Aveyond Studios
(with or without coding)
[BETA SALE] Your price is $28 (a steal folks). The price will go up in October. Although we think this product is solid, we want you to help us test new features and destroy bugs.
Roadmap | Tutorials & Docs | Community
In minutes, build heroes, enemies, NPCs, items, loot drops, equipment, cutscenes, and ANYTHING else you need. HeroKit will not box in your creativity.
HeroKit is unique. It is both a game toolkit AND a visual scripting system. You can create most games faster and with more flexibility than you can with those other tools.
Out of the box, HeroKit is ideal for creating 3D RPGs, FPS Games, Adventure Games, SIMs, and Visual Novels, but you can extend it to create almost anything.
If you don’t know how to code, you can drag, drop, and click your awesome game into existence. If you want to learn how to code you can script custom actions. If you’re already a coding ninja, HeroKit comes with full source code.
Hero objects are the core of HeroKit. A hero object is a blueprint for an item. Each hero object can have states, events, and actions. A hero object can be anything you want it to be.
HeroKit has a HUGE list of features. Here are some of our favorites:
-Hundreds of actions.-Use an action on one or many items.
-Local, global, and group variables.
-Apply conditions to states, events, actions.
-Save and load system.
-Inventory and Journal system.
-Localize text and audio.
-Events for collisions, triggers, input, more.
-Use our rigidbodies or yours or none.
-Pooling.
-Debugging.
-Link hero objects to your scripts and UI.
Here are some action-specific features:
-Give objects AI.-Dialog messages (branches, portraits, etc).
-Morph items into new items.
-Pathfinding.
-Filter objects by FOV, type, distance, etc.
-Player and camera controllers.
-50+ ways to move a character.
-Play animations (mecanim, legacy)
-Wait (frames, milliseconds, seconds).
-Mess with physics.
-Control BGM, BGS, ME.
-Use particle effects on objects or location.
-Flash the screen.
This is a fraction of what HeroKit has to offer. Get the full list of features here.
And because we believe you will love this product, you can refund your order within 60 days of purchase, no questions asked.
Roadmap | Tutorials & Docs | Community
Price $28.00
OilJack Industrial Area by DEXSOFT-Games, 3DModels-textures
PBR content!
Albedo, Normal, Metallic, roughness and Ambient Occlusion maps included.
Low-Poly models! OilJack model have only 6700 polygons.
Texture sizes are up to 4K.
NOTE: To get same look like in our video, please, use post processing effects with provided PPProfile and add Volumetric lights which is available for free with openSource license. In video we used FPS character controller from Standard Assets.
Price $20.00
Cinematic Loops by Breitbarth
1. Suspense-Action - 1:31
2. Suspense - 1:46
3. March - 1:27
4. Caravan - 1:21
5. Battle - 1:33
6. Suspicious - 1:21
7. Heavy - 1:17
8. Magic - 1:16
9. Creeping - 2:23
10. Action - 1:24
Price $24.99
Slime Classes by GBTeam
Price $20.00
Crystal Switch Mechanic 2D by Purple Voodoo
Your player can collide with the switch to invert the barrier blocks.
- Uses Event Broadcasting
- Fast! No "FindObjectsWithTag"
- Crystal Switch and Blocks are independent GameObjects
- Great setup guide.
- Ready to use! Just drag and drop the prefabs and scripts!
Price $20.00
Live Wallpaper for Windows by Samuel Schultze
With this asset, you can do this with only one line of code.
The asset works both in the Editor and the build, so you can test your live wallpaper while you're still developing it.
It also contains a useful API, you can make your game fullscreen borderless without setting it as wallpaper for example, or get the default wallpaper image and many other things.
Performance is not affected, it will be the same as the standalone window.
And it comes with an optional launcher, so you can start the wallpaper even before Unity starts running your code, which is pretty useful.
Unfortunately, keyboard and mouse inputs won't work well, but the asset contains script with workarounds for this. Further explanation can be found in the documentation.
As you can see in the screenshots, it supports multiple screens
Source code included
Any suggestion, bug report or question feel free to contact me:
samuelschultze@gmail.com
Price $15.00
Klattersynth TTS by Strobotnik
HUGE DISCOUNT for first few customers!
First asset of its kind - small and fully embedded speech synth for all Unity platforms!
What features does Klattersynth TTS have?
• Generates and plays streamed speech in real-time.
• In WebGL builds the AudioClips are quickly pre-generated and then played.
• Contains English Text-To-Speech algorithm (transform to phonemes).
• Alternatively you can enter documented phonemes directly, skipping the rules for English TTS conversion.
• It does not use OS or browser speech synth, so it sounds the SAME on all platforms.
• Dynamically talks what you ask it for.
• You can ask current loudness of the speech for tying effects to audio.
• Uses normal AudioSource components: 3D spatialization, audio filters and reverb zones work like usual!
• Contained in one ~100 KB cross-platform DLL file.
• When embedded with your game or app and compressed for distribution, compresses down to less than 30 KB.
• Supports all Unity versions starting from 5.0.0 and available for practically all platforms targeted by Unity.
Why Klattersynth TTS is different from many other speech-related assets for Unity?
• No need for the underlying platform to offer speech features (OS or browser).
• No need for a network connection for external generation of audio clips.
• No need to pre-generate the samples before creating a build of your app or game.
Klattersynth TTS website | Unity Forum thread available soon!
Also from Strobotnik:
• Google Universal Analytics for Unity
• Pixel-Perfect Dynamic Text
• Internet Reachability Verifier
Price $9.50
Dragon - Golden Dragon (Short Version) by 4toon Studio
•Golden Dragon - HP 19838 tris;
•Golden Dragon - LP 9808 tris.
•Golden Dragon - SLP 2098 tris.
Model has 113 Bones.
Textures:
•ALBEGO GOLDEN DRAGON 1 Color Textures, Dragon_Albedo_4k 1 Color Textures Dragon_NM_4k, 1 METALNESS GOLDEN DRAGON, 1 ROUGHNES GOLDEN DRAGON, 1 Dragon_AO_4k.
For more Animations & High Spec see Dragon - Dragon - Golden Dragon (Full) version of this Asset.
Model has 30 UNIQE Animations, which are GREAT ASSET to this Model. ALL repeatable Animations with (loop) are looped:
Bind Pose, loop Idle, loop Fight Idle, loop Attack Tail, loop Attack Jaw, loop Hit Left, loop Hit Right, loop Hit Front, loop Hit Back, Death, loop Eating, loop Jumping, loop Walk, loop Run, Start Sleeping, loop Sleeping, End Sleeping, Start Roaring, loop Roaring, End Roaring, loop Flying, loop Soaring, Start Nosedive, loop Nosedive, End Nosedive, loop Attack Fly, loop Hit Fly Left, loop Hit Fly Down, loop Hit Fly Right, loop Hit Fly Up, Fly Death,.
E-mail: Graphics@4toonStudio.com
Price $40.00
Simple Damage Floor - uMMORPG Addon by Critical-Hit!
uMMORPG is required for this Addon to work!
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Add special floors and ground areas to your game that represent lava and more!
Players who enter a "SimpleDamageFloor" can be affected by various penalties or even gain a bonus to their stats. These effects last as long as a player is on such a floor and wear off as soon as they leave them.
* Harm/Recover Mana/Health while on the floor
* Block Mana/Health Recovery while on the floor (not compatible with the option above)
* Increase/Decrease Speed/Strength/Intelligence
* Add a optional protective Item that protects your players from harm while on a floor.
* Protective items only apply to negative effects and can optionally be destroyed when a player leaves the floor.
Please note that SimpleDamageFloors only affect players and not monsters due to performance reasons!
Price $5.00
