Simple Dialogues by 7ark's Assets
A simple dialogue system made for the very basics. Make your dialogue trees in a custom editor, and get access to that information in script. Documentation: https://docs.google.com/document/d/17O37EvuRUuw5vHXxaVDOXvKxCTT-WITC19ICojek_3Q/edit?usp=sharing
Features
- Custom editor to add dialogue nodes in a tree format.
- Triggers for each window to detect when you've hit a node.
- Multiple trees per Dialogue component, for different trees based on different situations.
- Access to the Dialogues component to get all the data from it's trees.
Price $0.00
Features
- Custom editor to add dialogue nodes in a tree format.
- Triggers for each window to detect when you've hit a node.
- Multiple trees per Dialogue component, for different trees based on different situations.
- Access to the Dialogues component to get all the data from it's trees.
Price $0.00
True Random by crosstales LLC
Leave everything to chance!
Website
Documentation
API
Forum
PRO
Demos
WebGL | Android
_____________________________________________
This is the first asset that gives you the chance to generate real- and not just pseudo random like Unity does.
Generate random numbers, sequences and strings just as simple as the normal Unity random.
Why use True Random?
True Random can generate “true random” numbers for you and your application.
The randomness comes from atmospheric noise, which for many purposes is better than the pseudo-random number algorithms typically used in computer programs.
People use True Random for holding drawings, lotteries and sweepstakes, to drive online games, for scientific applications and for art and music.
How does this differ from Unity Random?
Perhaps you have wondered how Unity can generate randomness. In reality, random numbers used in Unity are pseudo-random,
which means they are generated in a predictable fashion using a mathematical formula.
This is fine for many purposes, but it may not be random in the way you expect if you're used to dice rolls and lottery drawings.
_____________________________________________
Features:
• Can generate true random:
▸ integers
▸ floats
▸ sequences
▸ strings
▸ Vector2
▸ Vector3
▸ Vector4
• Extension methods for vectors to generate
Colors and Quaternions
• Works with Windows, Mac and Linux-
editors
• Works with Unity 5.1 - Unity 2017
• Runs on all Unity build platforms!
• PlayMaker actions!
• Powerful API to get maximum control as
a developer
• Contains a Proxy manager for Internet
connections
• Internet availability tester included!
• Test-Drive the random generators inside
the Editor!
• Extensive demo scenes, tests,
documentation, API and support!
_____________________________________________
Important:
Needs a connection to the Internet to generate true random numbers. If no connection is available, the standard PRNG will be used.
_____________________________________________
Information about this edition:
This is the Standard edition (DLL, no source code) of the asset. If you need the source code, consider buying or upgrading to the PRO edition.
Price $9.90
Website
Documentation
API
Forum
PRO
Demos
WebGL | Android
_____________________________________________
This is the first asset that gives you the chance to generate real- and not just pseudo random like Unity does.
Generate random numbers, sequences and strings just as simple as the normal Unity random.
Why use True Random?
True Random can generate “true random” numbers for you and your application.
The randomness comes from atmospheric noise, which for many purposes is better than the pseudo-random number algorithms typically used in computer programs.
People use True Random for holding drawings, lotteries and sweepstakes, to drive online games, for scientific applications and for art and music.
How does this differ from Unity Random?
Perhaps you have wondered how Unity can generate randomness. In reality, random numbers used in Unity are pseudo-random,
which means they are generated in a predictable fashion using a mathematical formula.
This is fine for many purposes, but it may not be random in the way you expect if you're used to dice rolls and lottery drawings.
_____________________________________________
Features:
• Can generate true random:
▸ integers
▸ floats
▸ sequences
▸ strings
▸ Vector2
▸ Vector3
▸ Vector4
• Extension methods for vectors to generate
Colors and Quaternions
• Works with Windows, Mac and Linux-
editors
• Works with Unity 5.1 - Unity 2017
• Runs on all Unity build platforms!
• PlayMaker actions!
• Powerful API to get maximum control as
a developer
• Contains a Proxy manager for Internet
connections
• Internet availability tester included!
• Test-Drive the random generators inside
the Editor!
• Extensive demo scenes, tests,
documentation, API and support!
_____________________________________________
Important:
Needs a connection to the Internet to generate true random numbers. If no connection is available, the standard PRNG will be used.
_____________________________________________
Information about this edition:
This is the Standard edition (DLL, no source code) of the asset. If you need the source code, consider buying or upgrading to the PRO edition.
Price $9.90
3D maze game by Rubam
This is 3D maze game.(android) The scene is main, play, and loading windows. I implemented that touch and drag the main scene. I implemented that The game operation method to slope(user configurable) and Joystick. I implemented that maze stage map can load xml files. (45 xml files) Compensatory advertising (Unity) is implemented. You can also use the included picture. The sound code is implemented but the sound file is not included.
Price $14.99
Price $14.99
CARmelo Alegria (Sports Car) by CARmelo
An amazing high quality sport car with own desin, this car can be used for racing games or any kind of game where you need a sports car.
The doors and every wheel is separated of the model to be rotated/moved by code or to be animated.
This package includes an scene with a presentation of the model and a prefab ready to use.
This package does not includes scripts for the movement of the car.
Price $49.00
The doors and every wheel is separated of the model to be rotated/moved by code or to be animated.
This package includes an scene with a presentation of the model and a prefab ready to use.
This package does not includes scripts for the movement of the car.
Price $49.00
Car Engine Sound - V10 German by slaczky
Car Engine Sound - V10 German asset contain engine sound wav files
There are total 22 Wav audio files in this package.
This package is a part from Realistic Engine Sounds - Plus Unity Asset.
Features:
- Acceleration and deceleration wav files for exterior and interior camera views
- 16 wav files (8 for interior and 8 for exterior camera views)
- 6 demo wav files
- Prefabs for Realistic Engine Sounds Unity Asset Package
If you have suggestions or problems, feel free to contact me via Email or post in the Forum
Price $5.00
There are total 22 Wav audio files in this package.
This package is a part from Realistic Engine Sounds - Plus Unity Asset.
Features:
- Acceleration and deceleration wav files for exterior and interior camera views
- 16 wav files (8 for interior and 8 for exterior camera views)
- 6 demo wav files
- Prefabs for Realistic Engine Sounds Unity Asset Package
If you have suggestions or problems, feel free to contact me via Email or post in the Forum
Price $5.00
Doors and Keys by Player's Town
===Doors And Keys===
Doors And Keys asset is an ultimate tool to add Doors And Keys in your game. 5 doors, 2 keys and 4 sounds.
Doors have three different modes:
1. Door Mode.
Door works as a regular door. Drag&Drop. - Configurable speed and angle.
- Door can be locked with a key. (The 'Key item ID' of a door should be equal to the 'Item ID' of a key for this door)
- Door can be closed automaticley.
- Playing sound when locked.
- Playing sound when closing.
- Playing sound when opening with a key.
2. Door to another location
The door is loading another scene and placing player to a gameobject specified in "Player appears here" field. Don't forget to add all locations in Build Settings. Set 'Door ID' to connect same doors in different locations.
- Door can be locked with a key.
- Playing sound when locked.
3. Teleport
Moves player to a gameobject specified in "Player appears here" field.
- Door can be locked with a key.
- Playing sound when locked.
Keys are made as takable items. You should only input an Item ID to connect a key to a specific door (with same Key Item ID).
===W13Assets===
PlayerInteractor allows you to interact with doors and take keys from this asset.
- Sending Click(); message to an object in front of player camera (If PlayerInteractor.cs is added to player camera object).
- EButton mode - doing that on pressing E button, Mouse mode - doing that on pressing left mouse button.
TakeItem allows you to make item takable. 2 modes:
- PlayerLookAndClick. The item is taken when GameObject receive Click (); message.
- PlayerComeClose. The item is taken when Player comes close to it.
===NOW TO===
1.1. Drag and drop Wing13Assets/W13Core prefab to yor scene.
1.2. Place a door on your scene.
2.1. In a first person game Add PlayerInteractor.cs to your Player Camera object. Now you can take the keys and open doors using E button or left mouse button.
2.2. In a third person game Add PlayerInteractor.cs to your Player object. Point you character to the door and press E or left mouse button.
Please let me know if you need other features.
Price $5.00
Doors And Keys asset is an ultimate tool to add Doors And Keys in your game. 5 doors, 2 keys and 4 sounds.
Doors have three different modes:
1. Door Mode.
Door works as a regular door. Drag&Drop. - Configurable speed and angle.
- Door can be locked with a key. (The 'Key item ID' of a door should be equal to the 'Item ID' of a key for this door)
- Door can be closed automaticley.
- Playing sound when locked.
- Playing sound when closing.
- Playing sound when opening with a key.
2. Door to another location
The door is loading another scene and placing player to a gameobject specified in "Player appears here" field. Don't forget to add all locations in Build Settings. Set 'Door ID' to connect same doors in different locations.
- Door can be locked with a key.
- Playing sound when locked.
3. Teleport
Moves player to a gameobject specified in "Player appears here" field.
- Door can be locked with a key.
- Playing sound when locked.
Keys are made as takable items. You should only input an Item ID to connect a key to a specific door (with same Key Item ID).
===W13Assets===
PlayerInteractor allows you to interact with doors and take keys from this asset.
- Sending Click(); message to an object in front of player camera (If PlayerInteractor.cs is added to player camera object).
- EButton mode - doing that on pressing E button, Mouse mode - doing that on pressing left mouse button.
TakeItem allows you to make item takable. 2 modes:
- PlayerLookAndClick. The item is taken when GameObject receive Click (); message.
- PlayerComeClose. The item is taken when Player comes close to it.
===NOW TO===
1.1. Drag and drop Wing13Assets/W13Core prefab to yor scene.
1.2. Place a door on your scene.
2.1. In a first person game Add PlayerInteractor.cs to your Player Camera object. Now you can take the keys and open doors using E button or left mouse button.
2.2. In a third person game Add PlayerInteractor.cs to your Player object. Point you character to the door and press E or left mouse button.
Please let me know if you need other features.
Price $5.00
Low Poly Cartoon Mining Props by YGS Assets
This package contains 13 models with props related to mining (and maybe other stuff like cave environments for instance), some of the models has variations.
All of them with unity's builtin colliders and prefabed.
Mobile ready models.
Prefabs:
Bucket (Handle dettached)
Danger Sign
Diamond
Hammer
Keep Out Sign (2 wood colors)
Ladder
Mining Cart
Mining Sieve
Ore Nuggets(3 textures + 3 different meshes)
Pickaxe
Shovel
Torch with holder (emissive map for the torch tip)
Twitter
Price $5.00
All of them with unity's builtin colliders and prefabed.
Mobile ready models.
Prefabs:
Bucket (Handle dettached)
Danger Sign
Diamond
Hammer
Keep Out Sign (2 wood colors)
Ladder
Mining Cart
Mining Sieve
Ore Nuggets(3 textures + 3 different meshes)
Pickaxe
Shovel
Torch with holder (emissive map for the torch tip)
Price $5.00
3D Letters and Numbers by Sunnshine Games
Complete set of 3D numbers and letters (A-Z, 0-9), (44 models in) Some of the models are added in multiple versions. A view signs are also included like question-mark, exlamation-mark, ... The height of the letters and numbers is about 7.5 unity- units with a scale of 1 (!) so they are quite big!
Price $6.56
Price $6.56
Simple File Browser by Graces Games
A simple and free file browser
By using this file browser your game can save and load files on the computer of the user without any dependencies!
Features:
- Easy navigation through file system- Save and load files
- Enforce and filter on file extension
- Search for files in each directory
- Support for multiple drives
- Tested on Windows and Mac
Open source and fully customizable to support the needs of your game
Contact for improvements
Price $0.00
Feeding The Monster by Sasha Gorec
You control a monster that has fallen into an unknown world and need to eat the magic balls to survive! You need to collect balls, collect time bonuses and avoid bombs, by managing the monster. The game is endless: the game speed gradually increases, which greatly increases the complexity of the game logic. The game offers four types of bonuses, which differ in color and speed of the fall. For each bonus, the user receives one point. There are also bombs in the game, if you will catch it, you lose and return to the main menu of the game. By collecting the magic balls, the hero grows in size, which complicates the further logic of the game. The game has a limited amount of time, equal to 20 seconds, after which you will lose if will not catch the time bonus. Asset is complete in terms of programming and graphics. It is very easy to do reskin. Flawless graphics, great sound and easy control will allow you to enjoy the game space!
Price $4.60
Price $4.60
Chin & Dip Station by wb-gameart
HQ Chin & Dip Station created in low-poly as one object with 2 LODs.
Topology LOD0: 7178 Qudas, 12982 Tris Topology LOD1: 3821 Qudas, 6710 Tris
Topology LOD2: 885 Qudas, 1123 Tris PBR Textures:
1x Diffuse Map (4096x4096) 1x Normal Map (4096x4096)
1x Metallic/Roughness Map (4096x4096) 1x Ambient Occlusion Map (4096x4096)
Mesh: .fbx Format
Textures: .png Format
PLEASE RATE THE PRODUCT IF YOU LIKE IT. THANKS!!!
Price $7.00
Useful Wooden items for Game interface by Palladadesign
Wood GUI & HUD Pack plates, arrows, buttons and other wooden items 46 wooden 2D itens This is collection of 46 hand painted wooden buttons, banners, signs, markers, guide signs. 1-6 blank wooden signs hanging on a beautiful clothesline 7-12 blank wooden guide signs 13-18 blank wood sign wild West 19-28 wooden buttons (turn right, turn left, stop, pause, close, and space key 29-30 wooden empty computer windows with buttons OK, YES, NO 31-34 another blank wooden guide signs 35-46 other wood elements are useful for interface beautiful game wood01 - 248x304 px wood02 - 313x304 px wood03 - 340x310 px wood04 - 358x320 px wood05 - 350x314 px wood06 - 350x324 px wood07 - 252x413 px wood08 - 308x413 px wood09 - 304x417 px wood10 - 302x421 px wood11 - 348x413 px wood12 - 302x427 px wood13 - 476x203 px wood14 - 460x227 px wood15 - 480x215 px wood16 - 468x208 px wood17 - 460x201 px wood18 - 486x203 px wood19 - 282x195 px wood20 - 218x199 px wood21 - 190x179 px wood22 - 188x191 px wood23 - 248x199 px wood24 - 254x205 px wood25 - 180x181 px wood26 - 162x193 px wood27 - 558x201 px wood28 - 396x203 px wood29 - 659x486 px wood30 - 659x506 px wood31 - 264x513 px wood32 - 264x513 px wood33 - 232x513 px wood34 - 266x513 px wood35 - 192x194 px wood36 - 190x190 px wood37 - 342x182 px wood38 - 220x184 px wood39 - 502x346 px wood40 - 428x164 px wood41 - 194x186 px wood42 - 182x182 px wood43 - 590x558 px wood44 - 686x210 px wood45 - 826x248 px wood46 - 914x767 px If you have any suggestions or issues, please report on vovaart@yandex.ru If you like this pack - feel free to rate it. :)
Price $4.90
Price $4.90
Scifi Pitbull Medium Antigrav Tank by MSGDI
This pack contains a scifi Pitbull Medium Antigrav Tank. It can be used in RTS or tank games.
- Scifi antigrav tank
- Modular equipment
- 2 animated barrels
- Turret/barrel can rotate
- 2 camo patterns
- 4 different texture sets
- PSD with intact layers is included
- PBR textures for the unity 5 standard shader (specular)
- Ready to use prefabs of all models are included
- Texture size tank 4096 / equipment 2048
- Tris count ca. 8600
Price $25.00
- Scifi antigrav tank
- Modular equipment
- 2 animated barrels
- Turret/barrel can rotate
- 2 camo patterns
- 4 different texture sets
- PSD with intact layers is included
- PBR textures for the unity 5 standard shader (specular)
- Ready to use prefabs of all models are included
- Texture size tank 4096 / equipment 2048
- Tris count ca. 8600
Price $25.00
GR3D American Police SUV 040117PSUV by Game Ready 3D Models
* Exterior: 24322 tris
* Interior: 8376 tris
* Separated steering wheel object
* Detached lights, push bar, license plates
* Can be setup with or without interior
* Wheels (4) HD: 9336 tris
* Wheels (4) LD: 960 tris
* Layered .PSD files are included
NOTE: Included shaders are for demo purposes only, and may not be compatible with all applications.
Price $10.00
* Interior: 8376 tris
* Separated steering wheel object
* Detached lights, push bar, license plates
* Can be setup with or without interior
* Wheels (4) HD: 9336 tris
* Wheels (4) LD: 960 tris
* Layered .PSD files are included
NOTE: Included shaders are for demo purposes only, and may not be compatible with all applications.
Price $10.00
CartoonFX V1 by JFekb
Pack includes 200 prefabs effects in the style of "cartoon". All effects are using 2D sprites.
The structure of the pack includes:
combined effects
fire
electricity
Line&shape
smoke
sparks
water
explosions
circle
if you have questions or suggestions, send them to my email
Price $25.00
The structure of the pack includes:
combined effects
fire
electricity
Line&shape
smoke
sparks
water
explosions
circle
if you have questions or suggestions, send them to my email
Price $25.00
