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Updated: 44 min 3 sec ago

Essential Attributes by Foxal Face

2025, September 9 - 08:09
A powerful collection of custom attributes to enhance your Unity Inspector — improve readability, prevent human error, and streamline workflows.
  • 6 purpose-built attributes to enhance Inspector workflow:
    [Button] — Invoke methods from Inspector (parameters, return values, XML tooltips)
    [Lockable] — Lock fields and arrays to prevent accidental edits
    [NotDefault] — Detect and highlight default values with visual and console warnings
    [SceneRef]Scene dropdowns for string or int fields (auto-sync system)
    [TexturePreview] — In-Inspector preview for Texture2D and Sprite
    [ElementName]Rename array/list elements in the Inspector
  • Full support for arrays, lists, structs, and nested serialized types
  • Designed to match Unity’s native Inspector UI
  • Modular system — use only the attributes you need
  • Custom Editor for UnityEngine.Object included
  • Integrated Tools menu for feature toggles and scans
  • Zero runtime impact — Editor-only utilities

⚠️ Internal Usage

  • Reflection
  • CustomEditor (UnityEngine.Object)
  • OdinSerializer (Open-Source Serializer) — used by [Button] only

Essential Attributes is a lightweight yet powerful toolkit of Inspector-level attributes designed to make your Unity workflow faster, clearer, and safer — without writing any custom editor code.

Each attribute focuses on solving common everyday needs: running methods from the editor, catching default values, previewing textures, locking sensitive fields, or selecting scenes from dropdowns. Everything is tightly integrated into Unity’s native look & feel and supports advanced usage with arrays, nested types, and serialized objects.

Ideal for developers, designers, and technical artists working on tools, UI, gameplay logic, or prefab-heavy systems.


⚙️ Included Attributes

  • 🧩 [Button]
    Draws buttons in the Inspector to invoke methods — supports parameters, return values, tooltips from XML docs, and persistent parameter memory.
    Grouped neatly under a foldout and toggleable for Editor/Runtime.
  • 🔒 [Lockable]
    Adds a padlock to serialized fields, making them read-only in the Inspector.
    Supports arrays/lists and gives you control over locking elements, header, or both.
  • 🚫 [NotDefault]
    Highlights fields that remain at their default value with a red outline and logs an error in the Console.
    Recursive support for nested structs/classes and arrays, with manual or auto-check options.
  • 🎯 [SceneRef]
    Replaces string or int fields with scene pickers.
    Automatically keeps paths in sync across prefabs/scenes with a smart broadcasting system.
  • 🖼️ [TexturePreview]
    Renders a visual preview of any assigned Texture2D or Sprite, optionally showing the asset path.
  • 🏷️ [ElementName]
    Customize how Unity labels array/list elements in the Inspector (Element 0 → Waypoint 0).

💡 Try Before You Buy
Two attributes — [ElementName] and [TexturePreview] — are available for free on the Unity Asset Store.
Each other attribute is also available as a standalone package if you only need one specific tool.


Price $24.99

Tennis RacketSwingMotion by SORASHIROLLC

2025, September 9 - 06:23
3D models of tennis rackets and balls, stadiums and nets. Plus a set of character models and multiple swing motions.

Number of textures 18


Texture dimensions 1024*1024, 1024*2048, 2048*2048


Polygon count of

[Character]628

[audienceseats]23704

[audienceseats_media]108

[refereetable1-1]572

[refereetable1-2]360

[tennisball_1-1]1124

[tennisball_1-2]262

[tennisball_1-3]64

[tenniscourt]2

[tenniscourt_outside]8

[tenniscourt_net_doubles1]14812

[tenniscourt_net_doubles2]3372

[tenniscourt_net_singles1]10684

[tenniscourt_net_singles2]3148

[tennisracket1-1]5465

[tennisracket1-2]1788

[tennisracket1-3]676

[tennisracket2-1]6808

[tennisracket2-2]2140

[tennisracket2-3]756


Minimum polygon count 2


Maximum polygon count 23704


Number of meshes/prefabs


Rigging: YES


Animation count 7


Animation type list

-Wait

-Attack

-AttackUpper

-AttackLeft

-AttackLeftUpper

-Smash

-Serve

3D Model


Character

audienceseats

refereetable

tennisball

tenniscourt

tenniscourt_net

tennisracket


Multiple tennis swing motions


Price $10.00

Medieval Bandit Camp by Grim Edge Studio

2025, September 9 - 05:14
Modular medieval camp kit with detailed props to quickly build immersive fantasy or survival scenes.

Number of textures: 91

Texture dimensions: 4096

Minimum polygon count: 330

Maximum polygon count: 12991

Number of meshes/prefabs: 73

Rigging: No

UV mapping: Yes

LOD information (count, number of levels): 3

Types of materials and texture maps: PBR

This Medieval Bandit Camp package offers a fully realized environment perfect for games, cinematics, and interactive experiences set in a gritty, medieval world. The set includes detailed props such as tents, campfires, weapon racks, loot crates, and environmental scatter assets, all crafted with high-quality PBR textures for maximum realism.


Price $60.00

Vulture - Mutant Collection by GACHKOVSKYY

2025, September 9 - 00:45
Horror game character designed for jump scares and creepy scenes. Perfect for building tension and creating a chilling atmosphere. Easy to integrate and ideal for any horror-themed project.
  • Number of Materials: 1
  • Number of Textures: 4
  • Texture dimensionss:
    • 4K .png
  • Polygon count of:
    • Vertex counts of characters:
      • Body - 3 915
    • Faces counts of characters:
      • Body - 3 300
  • Number of meshes/prefabs: 1
  • Rigging: Yes
  • Animation count: 15
  • Animation type list (Root Motion/In-place): 0/15
  • UV mapping: Yes
  • НОТЕ
    • Configured materials for Built-in, HDRP, and URP render pipelines.
  • SKINS: 1
    • without blood
  • ANIMATIONS: 15
    • attack
    • death
    • eat
    • hit
    • idle
    • idle2
    • anim_fly-takeoff
    • anim_fly-flight
    • anim_fly-attack
    • anim_fly-landing
    • run
    • walk
    • walk-l
    • walk-r
    • walk-back
  • Vertex counts of characters:
    • Body - 3 915
  • Faces counts of characters:
    • Body - 3 300

Price $49.99

Rat - Mutant Collection by GACHKOVSKYY

2025, September 9 - 00:45
Horror game character designed for jump scares and creepy scenes. Perfect for building tension and creating a chilling atmosphere. Easy to integrate and ideal for any horror-themed project.
  • Number of Materials: 1
  • Number of Textures: 4
  • Texture dimensionss:
    • 4K .png
  • Polygon count of:
    • Vertex counts of characters:
      • Body - 4 795
    • Faces counts of characters:
      • Body - 4 847
  • Number of meshes/prefabs: 1
  • Rigging: Yes
  • Animation count: 13
  • Animation type list (Root Motion/In-place): 0/13
  • UV mapping: Yes
  • НОТЕ
    • Configured materials for Built-in, HDRP, and URP render pipelines.
  • SKINS: 1
    • without blood
  • ANIMATIONS: 13
    • attack
    • death
    • eat
    • hit
    • idle
    • jump_start
    • jump_loop
    • jump_end
    • run
    • walk
    • walk-l
    • walk-r
    • walk-back
  • Vertex counts of characters:
    • Body - 4 795
  • Faces counts of characters:
    • Body - 4 847

Price $49.99

Snake - Mutant Collection by GACHKOVSKYY

2025, September 9 - 00:44
Horror game character designed for jump scares and creepy scenes. Perfect for building tension and creating a chilling atmosphere. Easy to integrate and ideal for any horror-themed project.
  • Number of Materials: 1
  • Number of Textures: 4
  • Texture dimensionss:
    • 4K .png
  • Polygon count of:
    • Vertex counts of characters:
      • Body - 4 381
    • Faces counts of characters:
      • Body - 4 390
  • Number of meshes/prefabs: 1
  • Rigging: Yes
  • Animation count: 10
  • Animation type list (Root Motion/In-place): 0/10
  • UV mapping: Yes
  • НОТЕ
    • Configured materials for Built-in, HDRP, and URP render pipelines.
  • SKINS: 1
    • without blood
  • ANIMATIONS: 10
    • attack
    • death
    • hit
    • idle
    • movement
    • movement-l
    • movement-r
    • slithering-back
    • winding
    • unwinding
  • Vertex counts of characters:
    • Body - 4 381
  • Faces counts of characters:
    • Body - 4 390

Price $49.99

Dog - Mutant Collection by GACHKOVSKYY

2025, September 9 - 00:44
Horror game character designed for jump scares and creepy scenes. Perfect for building tension and creating a chilling atmosphere. Easy to integrate and ideal for any horror-themed project.
  • Number of Materials: 1
  • Number of Textures: 4
  • Texture dimensionss:
    • 4K .png
  • Polygon count of:
    • Vertex counts of characters:
      • Body - 5 388
    • Faces counts of characters:
      • Body - 6 264
  • Number of meshes/prefabs: 1
  • Rigging: Yes
  • Animation count: 15
  • Animation type list (Root Motion/In-place): 0/15
  • UV mapping: Yes
  • НОТЕ
    • Configured materials for Built-in, HDRP, and URP render pipelines.
  • SKINS: 1
    • without blood
  • ANIMATIONS: 15
    • attack
    • death
    • eat x2
    • hit
    • idle
    • jump_start
    • jump_loop
    • jump_end
    • run
    • walk
    • walk-l
    • walk-r
    • walk-back
    • aggression
  • Vertex counts of characters:
    • Body - 5 388
  • Faces counts of characters:
    • Body - 6 264

Price $49.99

Boar - Mutant Collection by GACHKOVSKYY

2025, September 9 - 00:44
Horror game character designed for jump scares and creepy scenes. Perfect for building tension and creating a chilling atmosphere. Easy to integrate and ideal for any horror-themed project.
  • Number of Materials: 1
  • Number of Textures: 4
  • Texture dimensionss:
    • 4K .png
  • Polygon count of:
    • Vertex counts of characters:
      • Body - 4 381
    • Faces counts of characters:
      • Body - 4 390
  • Number of meshes/prefabs: 1
  • Rigging: Yes
  • Animation count: 16
  • Animation type list (Root Motion/In-place): 0/16
  • UV mapping: Yes
  • НОТЕ
    • Configured materials for Built-in, HDRP, and URP render pipelines.
  • SKINS: 1
    • without blood
  • ANIMATIONS: 16
    • attack
    • attack2
    • death
    • eat
    • hit
    • idle
    • jump_start
    • jump_loop
    • jump_end
    • run
    • walk
    • walk-l
    • walk-r
    • walk-back
    • look-back
    • pawing
  • Vertex counts of characters:
    • Body - 4 381
  • Faces counts of characters:
    • Body - 4 390

Price $49.99

N5: Gunslingers by Quang Phan

2025, September 9 - 00:11
Male and female gunslinger for games
  • 78 Blendshapes/Morphs (52 blendshapes for Unity Face Capture and 23 blendshapes for Phenomes, 03 elve ear blenshapes)
  • Male and Female character rigged with same skeleton (UE5 Manny simple skeleton with 02 extra bones clavicle_pec_r and clavicle_pec_l)
  • Male and Female head same scale so you can share Hair/Hat
  • Blending/Mixing color/textures on Materials
  • Makeup Face/Hair/Eyes/Lips
  • Cloth and Jiggle physic setup ready

Number of textures: 134

Texture dimensions: 2048 -4096

Polygon count of [Model Name]: 20k -40k

Minimum polygon count: 20k

Maximum polygon count: 40k

Number of meshes/prefabs: ~6

Rigging: Yes

Animation count: 0

Animation type list

UV mapping: Yes

LOD information (count, number of levels): No

Types of materials and texture maps (e.g., PBR): PBR

Character overview:

Gunslingers are iconic figures in stories and legends, known for their exceptional marksmanship and frequent involvement in gunfights. They might be law enforcers, outlaws, or mercenaries, making a living through their skill with weapons. Their lives were often short and violent, but they have become an integral part of many folk cultures

---------------------------------------------------------------------------------

How to use

  • N5 Character Guidelines
  • How to using Unity Face Capture
  • The characters in the package utilize the Dawnshader_SG shaders created with Shader Graph in Unity. The package is set up in HDRP mode, if you wish to use them in URP or Built-in, you can switch the SRPs without changing the shaders, although you may need to readjust lighting and environment settings. Additionally, you may need to fine-tune the skin materials or other materials for optimal results. You may also need to install Shader Graph in Unity to modify the shader and follow the steps below:

Window -> Package Manager. Shader Graph

  • To avoid get error log "inputValue" so please following:

Window -> Package Manager. At the top left corner of that window you should change: Packages: In Project >>> Packages: Unity Registry. Search for Input System and install. Restart project >> Done

  • You should open Overview scene to find out features of character package
  • You can find Face Morphs/Blendshapes on Head Morphs in this package.
  • Feel free to learn more about characters and make a questions on my [My Discord]

---------------------------------------------------------------------------------

Special thanks to EZSoftBone for making the hair and Prop physic smoother

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All character body parts are modular so you can mix with my other N5 characters same gender but make sure you have scripts to mix characters, this package not included mixing character scripts.

Props physic on character clothes setup physic ready with demo script of Dynamic Bone

This character has over 78 Blendshapes/Morphs (52 blendshapes for Unity Face Capture and 23 blendshapes for Phenomes. 03 elve ear blenshapes), 02 hair styles can use for both male and female characters


Price $79.99

MMORPG Characters - Mega Collection - Warriors, Archers, Mages by Ida Faber

2025, September 8 - 23:41
The All-in-One Mega MMORPG Collection contains 18 unique outfits, 9 male and 9 female characters, crafted with progression in mind - from newbie to champion. Three classes: Warrior, Archer, Mage

⁺₊✧ ⋆ Average polycount per character

  • Faces: 38 548 (max 57, 474)
  • Tris: 73 168 (max 109 668)
  • Verts: 44 189 (max 64 883)

Please note, LODs are not included


⁺₊✧ ⋆ Detailed polycount


Warriors

Newbie Girl

Faces 34892 ・ Tris 66238 ・ Verts 38691

Newbie Boy

Faces 33682 ・ Tris 64012 ・ Verts 38420

Advanced Girl

Faces 46682 ・ Tris 88768 ・ Verts 50904

Advanced Boy

Faces 42108 ・ Tris 79162 ・ Verts 55149

Champion Girl

Faces 57474 ・ Tris 109668 ・ Verts 64883

Champion Boy

Faces 35530 ・ Tris 66368 ・ Verts 40239


Archers

Newbie Girl

Faces 50348・ Tris 97085・ Verts 58082

Newbie Boy

Faces 28415・ Tris 53529・ Verts 34471

Advanced Girl

Faces 48799・ Tris 93497・ Verts 55851

Advanced Boy

Faces 40344・ Tris 76894・ Verts 46105

Champion Girl

Faces 43672・ Tris 82895・ Verts 49377

Champion Boy

Faces 35228・ Tris 67061・ Verts 39330


Mages

Newbie Girl

Faces 35318・ Tris 69412・ Verts 39070

Newbie Boy

Faces 30087・ Tris 59163・ Verts 35061

Advanced Girl

Faces 43509・ Tris 85976・ Verts 51693

Advanced Boy

Faces 21430・ Tris 41657・ Verts 24139

Champion Girl

Faces 37145・ Tris 73121・ Verts 42456

Champion Boy

Faces 34901・ Tris 68254・ Verts 42424


🔥 The MMORPG Collection contains 18 highly modular characters, divided by levels - Newbie, Advanced, and Champion. They've got a ton of customization options, advanced shaders, support for URP and HDRP, ARKit blendshapes, Humanoid Rig, Unique Hairstyles, many color options. Compatible with other of my models, and perfectly suits any game needs


⊹ ࣪ ˖⋆。゚*゚ ゚ˋ。⋆。 . -˖。ˋ .。*゚+.*.˖。+.ˋ.。*゚+˖˖ ゚☾ ゚。⋆--ˋ

Discord YouTubeInstagram Unity

꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒦꒷꒦꒷꒷꒷꒷


✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

✦ Key Features

18 Characters, 18 Outfits

57 Unique Hairstyles

Completely modular

A wonderful render scene

Fully Rigged with UE5 Rig

Apple Blendshapes

Adjustable body parts

Underwear included

Easy Color Change

Advanced materials! Tons of customization

Weapons included! 3 Mage Wands, 3 Archer Bows, 3 Warrior Swords, 3 Warrior Shields



🌠 Collection content


MMORPG Warriors

Newbie Warrior

Advanced Warrior

Champion Warrior


MMORPG Archers

Newbie Archer

Advanced Archer

Champion Archer


MMORPG Mages

Newbie Mage

Advanced Mage

Champion Mage


⁺₊✧ ⋆ 4K Textures

Textures are packed for better optimization

Each set contains:

BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,

and may include an Ambient Occlusion, MatID, Opacity and Emissive maps


Please note, the clothes are downscaled to 2K to reduce the overall package size.

The 4K texture version is available separately - the link is included in the readme.txt and has to be downloaded separately from Google Drive.


For more detailed information please take a look at their individual sale pages in my store



⁺₊✧ ⋆ FAQ


﹌﹌﹌﹌﹌

Q: Can I request customization? Are you available for commissions?

A: Unfortunately, I am unavailable for any kind of commission.


Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere.


Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot provide you with support for software I never have had any experience with, thus, I support only Maya, Unreal Engine, and Unity.


Q: Are clothes from other models compatible?

A: Some are compatible, and some are not. Please take a look at compatibility list.


Male | Female


Q: How to obtain additional source files?

A: Request them through e-mail 📧 idafaber3d@gmail.com or in my discord server. For verification purposes, please attach the Invoice ID. Normally, I answer within 1-3 working days.


Q: Do advanced materials work without the Shader Graph?

A: No, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package


Q: I don't need the advanced materials. How do I disable this feature?

A: Simply follow this instruction 🔗 here >


Q: I still need help! How do I reach out?

A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. If you like, join my discord server via this link! Normally, I answer within 1-3 working days.


Q: Can I upload and use your model in WEB3?

A: No, it is prohibited to use my models for creating non-fungible tokens, or to use in other blockchains.


Q: Can I sell the model as a VRchat avatar?

A: No, it is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them.



Q: Can I sell my project source files with your characters in them?

A: The asset is distributed under the standard EULA. It allows you to monetize the model, and use in commercial projects. However, you are not allowed to directly distribute the source files of moy model. This means, if you're working on a mod, you have to ensure the file is packed. If you are working on a game, then the game has to be built. 


In short, the source files of my model should not be directly available. 

If you are creating game systems for further distribution (e.g. a locomotion system, character creator system), and publish them on patreon, boosty, etc.: You can build up logic upon my model, but you do not have the right to share it with others. If your logic is tied to my character, please note, the end user has to obtain a license and import the model on their end.


More information about the specific licenses and limitations is available in the Unity EULA FAQ and Terms of Service


Price $799.99

Forest_Monsters Pack by YuriiBoiko

2025, September 8 - 22:52

Forest Monsters Pack
Step into a world of imagination with this collection of meticulously crafted 3D models, designed to breathe life into your worlds. Each asset is rich in detail, built with high-quality PBR textures, and optimized for smooth performance across a variety of platforms.

Whether you’re building a dark fantasy forest, a post-apocalyptic wasteland, or a vibrant sci-fi city, these models are ready to drop into your scene and instantly elevate the atmosphere.


· Hand-crafted, unique designs.

· High-resolution PBR textures for stunning realism.

· Optimized meshes for games and cinematics.

· Compatible with major engines(UE/Unity) and 3D software.

· The pack includes 6 unique characters, each with their own features and style.

· Each character in the pack comes with multiple skins, offering a wide range of combinations and variations to suit different settings, moods, and gameplay needs

· Perfect for developers, artists, and storytellers who want assets that don’t just fill space — they tell a story.


For a detailed description, please refer to each character’s individual page

Forest Monster

Forest Monster2

Forest Monster3

Forest Monster4

Forest Goblin

Fungal Monster








Price $130.00

Raven - Flying System - Bird Behavior - #75 by ExistenceStudios

2025, September 8 - 22:41
Stylized Raven - rigged & animated dark-fantasy corvid with detailed wings/feathers and a plug-and-play birdsystem for flying/flight, behavior, and lo-comotion.

Demonstration Full YouTube - SHOWCASE


Our Mixamo and Other animations to Unity - Tutorial (Choose your Voice Track)


Number of textures - 4

Texture dimensions - 4096x4096

Polygon count - 7 602 Tris | 3 877 Points

Number of meshes/prefabs - 6/7

Rigging - Yes (rig is issued personally at your request)

Animation count - x15

Animation type list - In-Place/Root

UV mapping: Yes

Types of materials and texture maps - PBR


Feel free to contact:

Email existencestudio.help@gmail.com

Be part of our community on Discord!

| Be part of our community on Discord

| And Social Links Artstation | LinkedIn


Demonstration Full YouTube - SHOWCASE


Our Mixamo and Other animations to Unity - Tutorial (Choose your Voice Track)


Features:


Modular: Membrane and eyes parts can be remove.

Custom Animations: Includes flying, walking, combat, and other basic animations.

Flying/Walk System: Custom Player Controller with our animations

Control Rig & IK: Fully rigged for Cinema 4D, and Maya.

Unity: Fully configured project with a custom controller with our animations.

SRP, URP, HDRP Support: Ready for all Unity pipelines.

Detailed Characters: the Raven include a mouth (with tongue) and eyes. All elements are rigged for animation via bones.

DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.

PBR Materials, 4K Textures.

📦 File Formats: Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.



Technical Info:


  • Version Unity - 2019, 2021, 6000 and higher
  • DEMO scene is not included
  • DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset

Polycount:


  • Raven - 7 602 Tris | 3 877 Points

Control Settings (Unity):


  • W, A, S, D – Move/Flying
  • F - Takeoff/Landing
  • Shift - SpeedFlying/WalkJump
  • LBC - Attack
  • RBC - Pecking
  • WBC - Dead

AnimationsPack consists of custom x15 animations:

  • flying (start, loop, gliding, hover, end), idle, cleaning_feathers, pecking, jump (start, loop, end), walk, walk_jump, attack, get_hit, dead

Overview


🐦‍⬛ Stylized Raven is a stylized corvid creature crafted for fantasy and gothic worlds. Built for real-time use, this raven/crow asset channels the mood of dark forests and cursed ruins, drawing on the corvus lineage to deliver a believable birdsilhouette with expressive beak, layered feathers, and sweeping wings. Perfect as a companion, enemy, or ambient wildlife, it slots into any mythic or horror setting with cinematic presence.


⚙️ Ship your aerial gameplay fast with the included birdsystem - a plug-and-play system for flying and flight that’s ready out of the box. It features authorable AI behavior, smooth locomotion, and clean hooks for Blueprint/Animator integration, so designers can tune patrols, swoops, glides, and perches without touching code.


🪶 Artist-friendly and production-ready: fully rigged, carefully animated, and optimized for LODs and real-time lighting. The skeleton supports natural wingbeats, tail trims, and poseable claws; animation clips cover idle poses, takeoff, glide, and attack frames, with space to expand for custom sequences.


🕯️ Lore-ready theming: whisper “nevermore” in haunted libraries, or invoke Huginn, Muninn, and Odin for Norse-flavored encounters. Whether perched as an omen, circling as a scout, or striking as a boss add-on, this stylized creature brings adaptable narrative weight to dungeons, villages, and wildlands alike.


Successful development to you!


Price $39.99

Werewolf- Game ready character by Feyloom

2025, September 8 - 22:04
Werewolf - Game ready character

Number of textures: 2

Texture dimensions: (4096x4096)

Polygon count :

Minimum polygon count: 5154

Maximum polygon count: 5154

Number of meshes/prefabs: 3x1

Rigging: Yes

Animation count: 17

Animation type list: 


  • Idle_1
  • Idle_2
  • Walk
  • Run_1
  • Run_2
  • Jump
  • Block
  • Roar
  • Eat
  • Death_1
  • Death_2
  • Get_Hit_1
  • Get_Hit_2
  • Get_Hit_3
  • Attack_1
  • Attack_2
  • Attack_3

UV mapping: Yes

LOD information: No LODs

Types of materials and texture maps:

Albedo, Normal in TGA Format

Rig: Humanoid

  • Polygons: 5154
  • Vertices: 5683
  • Triangles: 9378

Animation list:


  • Idle_1
  • Idle_2
  • Walk
  • Run_1
  • Run_2
  • Jump
  • Block
  • Roar
  • Eat
  • Death_1
  • Death_2
  • Get_Hit_1
  • Get_Hit_2
  • Get_Hit_3
  • Attack_1
  • Attack_2
  • Attack_3

Price $15.00

Survival Horror Game Music Pack "Fog of Death" by nightmaresoundtrack

2025, September 8 - 21:36
Dark, melancholic soundtrack for a post-apocalyptic survival horror games
  • Loopable tracks included
  • 32 bit, .wav, stereo
  • 10 tracks
  • wav format

Description


1. This pack includes:

  • Seamlessly looping ambient tracks for exploration
  • Seamlessly looping chase/fight tracks for intense moments
  • A main menu soundtrack
  • Atmospheric tracks that can be used in cutscenes
  • 10 tracks perfectly suited for survival horror game

2. All files are provided in high-quality .wav format, 32-bit, stereo for the best audio experience


Price $39.99

Fantasy Watermill House (URP) by DEXSOFT

2025, September 8 - 21:26
Nestled deep within a vibrant woodland lies a charming wooden house (fully modular) with a rotating watermill, surrounded by a flowing river and cascading waterfall. URP Version Only!

Technical Details:

  • Number of Meshes: 272
  • LOD stages: 1-4 per model
  • Number of Prefabs: 274
  • Number of Materials: 128
  • Number of Shaders: 1 
  • Number of Textures: 334 (+sky texture) 
  • Terrain Layers: 9
  • Terrain Textures: 21
  • Texture Sizes: up to 4K
  • Texture formats: PNG and TGA

Nestled deep within a vibrant woodland lies a charming wooden house (fully modular) with a rotating watermill, surrounded by a flowing river and cascading waterfall.


300+ unique meshes, dynamic prefabs, terrain with paint layers, particle effects and more!


URP Version Only!


Example Scene:

  • Terrain with vibrant paint layers for natural blending
  • Turquoise river with waterfalls, foam and particle effects for realism
  • Dense forest foliage, cliffs and natural elements carefully painted to enrich the environment
  • A modular house + rotating watermill, with explorable interiors including kitchen, living room, bedroom and working mill chamber

Unique Meshes:

  • Modular House: walls, stairs, floors, wooden beams, balconies and other constructive elements
  • Furniture & props: rustic wooden tables, chairs, cabinets, chandeliers, candle holders, barrels, sacks and bags
  • Mill parts & mechanical components: all seamlessly integrated with the rotating watermill
  • Environment models: trees, foliage, rocks, cliffs and decorative assets for creating detailed terrains

Contact:

Email: info@dexsoft-games.com

Join our DISCORD server


Note:

Water particles and effects are taken from free Particle Pack (Unity Registry)

Due to large pack size, lower resolution lightmaps are included in the pack. To ensure a similar light set-up as shown in the video/images, please bake the scene again with higher values set.


Price $39.99

Exploration - Fantasy Action RPG Music "Echoes of Dead Kings" by nightmaresoundtrack

2025, September 8 - 21:22
Medieval Ambient Exploration Music for Fantasy Action RPGs
  • Loopable tracks included
  • 32 bit, .wav, stereo
  • 9 tracks, Loopable and non-loopable versions
  • wav format

Description

1. This pack includes:

  • Seamlessly looping ambient tracks for exploration
  • Atmospheric tracks
  • 9 tracks perfectly suited for fantasy RPG game

2. All files are provided in high-quality .wav format, 32-bit, stereo for the best audio experience


Price $39.99

Stylized Handpainted Shader & Textures Pack | URP, Triplanar, PBR by Code Trigger

2025, September 8 - 21:15
This pack delivers handpainted shaders and stylized textures hand crafted, perfect for games aiming for a cartoon, painterly, or fantasy aesthetic.

Bring your Unity project to life with a vibrant, stylized look.
This pack delivers handpainted shaders and stylized textures crafted for Unity URP, perfect for games aiming for a cartoon, painterly, or fantasy aesthetic.

Whether you’re building colorful landscapes, bold characters, or modular environments, this shader pack offers production-ready tools for a unique artistic identity.

✨ Features

  • 4 Shader Variations: From manual tone control to full PBR triplanar workflows.
  • Handpainted Aesthetic: Smooth light/mid/shadow separation for a painterly feel.
  • Triplanar Mapping: Apply textures seamlessly without UV stretching — perfect for rocks, cliffs, and terrains.
  • PBR + Stylized Lighting: Combine realistic material properties with stylized shading.
  • Easy Integration: Works out of the box with your textures and materials.

🎯 Ideal for

  • Stylized adventure games
  • Fantasy environments
  • Cartoon and animated styles
  • Projects using bold silhouettes and saturated colors

Compatible with Unity URP and optimized for both prototyping and final production.


Price $15.50

Sister Mercy - Dark Nun by Dara Sol

2025, September 8 - 20:36
Stylized modular dark fantasy character. Game-ready, Humanoid rig, ARKit blendshapes, modular outfits, optimized for RPG, fantasy & VTuber projects.

Polycount:

SK_MERCY

Verts: 53095

Faces: 51329

Tris: 99018

SK_MERCY_01

Verts: 55254

Faces: 53502

Tris: 103202

SK_MERCY_MODULAR_1

Verts: 50407

Faces: 48804

Tris: 93976

SK_MERCY_MODULAR_2

Verts: 34589

Faces: 33113

Tris: 62899


Notes: no LOD, no blueprints, no animations, no physics!


Rigged: Yes

Rigged to Epic skeleton: Yes

Number of Characters: 1

Number of Meshes/Prefabs: 5

Animated: No

Number of Materials: 46

Number of Textures: 89

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Texture Resolutions: 4K

Types of materials and texture maps: PBR Textures Metall/Roughness

Render pipelines: Built-in, URP, HDRP

Documentation Link: no.

Key features:

  • Low-poly.
  • Rigged to Epic Skeleton UE5.
  • Has face (ARKit) and special blendshapes.
  • Completely modular.
  • MatID is included.
  • Multiple color variations.
  • Adjustable body parts.
  • Removable bangs.

Polycount:

SK_MERCY

Verts: 53095

Faces: 51329

Tris: 99018

SK_MERCY_01

Verts: 55254

Faces: 53502

Tris: 103202

SK_MERCY_MODULAR_1

Verts: 50407

Faces: 48804

Tris: 93976

SK_MERCY_MODULAR_2

Verts: 34589

Faces: 33113

Tris: 62899

The Character does not have LOD system.


Rig:

This Character rig is based on UE5 Mannequin skeleton. The rig is made in Maya without plugins and does not have controls.

Additional bones that are added to Epic Skeleton: https://docs.google.com/document/d/1U2M974DurkGUca_kQAtY7lXp3Y0n3D5CzzvaoRIqZmU/edit?usp=sharing

Character's Rig has been tested with AdvancedLocomotionSystemV and Game Animaton Sample.

Physics are not included. With additional bones you can apply physics to different parts. I recommend to use KawaiiPhysics plugin.


Blendshapes:

52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for LiveLinkFace, Live Stream facial animations, VTuber Avatar, FaceWare, VRchat, etc.

Includes special blendshapes to adjust ears, butt and breast.


Modularity:

The model is completely modular!

Removable bangs.

To avoid body intersection through clothes the body is sliced into pieces, so pieces that are hidden under the clothes must be turned off.

Clothes can be taken off completely, and full-body is included. Adult parts are not modeled.


Material Instances are included to change the colors easily.

Material ID for:

  • Eyes
  • Head
  • Hair
  • Cloth
  • Accessories

4K Textures:

BaseColor, Normal, Roughness, Metallic, MaskMap, and may include AmbientOcclusion, MatID, Emissive and Opacity/Alpha.

1K Textures: Eyelashes

9 Texture Set: Body, Head, Mouth, Hair, Eyes, Eyelashes, Nails, Cloth, Accessories.


Unity Project:

  • Render pipelines: Built-in, URP, HDRP.
  • Humanoid rig with eye and jaw bone
  • For facial animations use Blendshapes.
  • Physics is not included.
  • AllPartsTogether.fbx file is included for customization.
  • Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.

If you have any questions, issues or need additional files (UE project, obj, fbx, renders) please contact me: darasol3d@gmail.com


Price $69.99

Public Laundry PSX Asset Pack by Jashi PSX

2025, September 8 - 20:20
Low-poly, PS1-style laundromat asset pack featuring 23 model variants and retro textures. Perfect for horror, retro, and stylized games.

Number of unique models: 18


Triangle count:

  • Minimum: 8 tris (water-puddle)
  • Maximum: 332 tris (laundry-basket_empty)

Texture sizes:

  • Most textures: 128×128
  • Others:
    • Detergent Box (blue / green / yellow), Fabric Softener + Bleach Bottle, Crumpled Shirt, AC Grill : 64×64
    • Washing Machine, Laundry Vending Machine, Folding Table: 512×512
    • Laundry Walls, Ceiling Fluorescent Light Panel, Wall Mounted Notice Board : 256×256

Texture maps:

  • Albedo / Diffuse only
  • No normal, specular, or PBR maps

Meshes: UV unwrapped and flat-shaded

What’s Included:


23 low-poly 3D model variants themed around a PS1-style laundromat:

  • Washing Machine (clean / dirty)
  • Washing Machine Door (clean / dirty)
  • Plastic Bench (clean / dirty)
  • Wall Shelf
  • Wall Mounted Notice Board
  • Laundry Basket (empty / filled)
  • Pile of Clothes
  • Detergent Box (blue / green / yellow)
  • Fabric Softener + Bleach Bottle
  • Crumpled Shirt
  • Folding Table
  • Laundry Vending Machine
  • Coin Changer Machine
  • Ceiling Fluorescent Light Panel (dual material: base + emissive)
  • AC Grill
  • Water Puddle

Textures:


All props are UV unwrapped and use flat-shaded textures for a true PSX look.
Most textures are 256×256 PNGs, except for larger shared sheets used for complex models (e.g., washing machines).
All meshes are UV unwrapped and use flat-shaded geometry for authentic retro visuals.


Notes:

  • Lighting and scene setup in previews are for demonstration purposes only.
  • This release is intended as a version 1.0 core set. Additional content may be added in future updates.

Price $6.00

Stylized Magic Props Pack by Sofia Shevliagina

2025, September 8 - 17:38
Stylized Magic Props Pack is a compact, game-ready collection for any spellcraft scene. Everything you need to build a cozy witch’s atelier.

Number of textures - 1

Texture dimensions - 1024

Polygon count of all - 30129 tris

Minimum polygon count - 40 tris

Maximum polygon count - 760 tris

Number of meshes/prefabs - 123

Rigging: No

By purchasing this pack, you get 123 props, including:

  • 19 books
  • 22 potions
  • 6 cauldrons
  • 5 bundles of dried herbs
  • 6 candles
  • 3 magic brooms
  • 7 magic wands
  • 10 plants
  • 6 scrolls
  • …and much more!

All models share a single texture atlas built from gradient maps.
The pack is also well-suited for flat color style games — you can see an example of this look in the final preview.


Price $15.00

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