Sheyla | Realistic female character by Polyflow Studio
♦ Used humanoid rig
♦ No additional plug-ins needed
♦ Face rig include smile, eye blinking, eye movement
♦ Dress: swimsuit top, swimsuit bottom, jeans, shirt, shoes as separate skinned meshes
♦ Hair is a skinned mesh with opaque double sided shader with scripted dynamic
♦ Package has one dance animation
♦Fingers NOT rigged
windows x64 demoPrice $35.00
Tileset - Pixel Art Platform by Bitcan Assets
Package contains:
4 types of terrain colors
4 kinds of cloud colors
1 cloud background for parallax purposes
4 different types of rock for each tile (12 rocks)
4 different types of small rocks
12 types of trees + 20 trees cut
20 shrubs
4 simple dishes
Price $7.00
2D Pixel Bat Hero by Kin Ng
The asset contains 2 sizes: Original(64 pixel size) and HD(x8 size of original).
--------------------------
Basic Animations:
--------------------------
idle
run
run2
jump
acquire
climb
attack
jump attack
hurt
die
dash
wall slide
double jump
----------------------------
Skills Animation:
----------------------------
throw
transform
energy ball
slash
Price $10.00
2D Pixel Ice Hero by Kin Ng
The asset contains 2 sizes: Original(64 pixel size) and HD(x8 size of original).
--------------------------
Animations:
--------------------------
idle
run
jump
acquire
climb
attack
jump attack
hurt die
dash
wall slide
double jump
----------------------------
Skills animation:
----------------------------
ice wall
ice bird
bump
Price $10.00
2D Pixel Punch Hero 2 by Kin Ng
The asset contains 2 sizes: Original(64 pixel size) and HD(x8 size of original).
--------------------------
Basic Animations:
--------------------------
idle
run
jump
acquire
climb
attack
jump attack
hurt die
dash
wall slide
double jump
----------------------------
Skills Animations:
----------------------------
throw
block
energy ball
bash
Price $10.00
2D Pixel Gun Hero by Kin Ng
The asset contains 2 sizes: Original(64 pixel size) and HD(x8 size of original).
--------------------------
Basic Animations:
--------------------------
idle
run
jump
acquire
climb
attack
jump attack
hurt die
dash
wall slide
double jump
----------------------------
Skills Animation:
----------------------------
throw
block
laser gun
Price $10.00
Quick Ads by DinV Studio
We created Quick Ads so every user can install, customize and launch a monetization program for the game just within a few minutes.
Check our quick video tutorial and estimate how simple and convenient is the work with our plugin.
VIDEO TUTORIAL
DOCUMENTATION
Supported advertising services:
- ADMOB
- UNITY ADS
- CHARTBOOST
Supported platforms:
- ANDROID
- IOS
Supported ad formats:
- Banner ad. With customizable size and position
- Interstitial ad
- Rewarded ad
Features:
- simple integration, no codding needed
- intuitive design
- support of several networks at a time.
- comprehensible clear C# script
- download option of SDK network directly from the plugin
- convenient instructions
- qualitative technical support
If you have any difficulties or technical problems, please inform our SUPPORT and we will help you as soon as possible.
Price $20.00
Medkit Props by Florin Bîşcă
Suitable for any rejuvenation situation. Various sizes of cases, bottles and small medical props.
- 5 Cases with 2 different texture green and red
- 8 Bottles
- 3 Medicine boxes
- 1 Pill tablet
- 1 Syringe
- 1 Vial
- 2 Support for vial
- 1 Bandage Pack
- 1 Bandage
Technical details:
- Low-Poly
-Prefabs: 30
-Materials: 10
-Textures:22
-Texture size:4096x4096 (you can reduce it how you want)
Price $12.00
Rotating Rooms Menu with Physical Touch by Love2Design
Should work also with Unity 5.6.* or higer.
Developed for Oculus Rift and Touch.
Features: 1. Follow Menu - The menu is following you wherever you go but the menu rotation is locked so you can move and the menu will stay attached to you and you still can rotate but it won’t do so and you can, chose various buttons from it in all directions.
2. Scaling – Using the Both OVR HandTriggers on your Oculus Touch you can change the scale of the menu that is Following the OVRCameraRig.
3. Menu interaction with the Menu that is following the camera.
To work needs certain Oculus SDK packages, please follow the instruction.
This is an email link: Support
Regards: Love2Design TEAMPrice $5.00
2D/ 3D Racing Car Game UI Template (Pack 7) by Game Slyce Design
★★★ Fantastic Car UI Pack ★★★
❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤
✦ Beautiful Car UI Pack for your next awesome 2D or 3D race Thrilling game like Traffic Racer, need for speed, hill climb racing etc.
This Package includes
✦ Tons of different UI assets like progress bar, panels, buttons, scroll bar, toggle buttons etc.
✦ Sprite Sheet is provided in High Resolution.
✦ Custom design Request are always welcomed.
Help and support is always available from a very friendly Developer.
If you like it, please take a minute out and Rate our Asset. It's very important for us.
✉ Support:
info.gameslyce@gmail.com
GameSlyce Facebook Page
More Developer Assets
More Design Assets
Price $25.00
Space Shooter FREE by DinV Studio
Space Shooter FREE is a free version of our space shooter pack with unique graphics, C# scripts, VFX, player controller, demo scene and full documentation - all you need to get the preview of Space Shooter Template, or use this project as tutorial
100% Mobile friendly. Demo scene is adapted for mobile and tablet devices, but you can change it to your own taste.
This Pack Includes:
- 1 player ship with 1 weapons system.
- Customizable enemy movement.
- High Speed. Optimized for mobile.
- 4 planet for background.
- 1 Parallax nebula and stars backgrounds.
- 1 enemy with 1 weapon system.
- Weapon upgrade system.
- Clean code with commentary; detailed documentation.
- 11 VFX (explosions, lazer, engine etc); 6 animations.
- Over 20 sprites in total.
Enjoy, and please review. If you have any questions, use our Support E-Mail, or visit Facebook Page.
Price $0.00
iG Tile Atlas Builder by iwabit Games
A free and handy little Unity asset to quickly arrange small textures/images to a big atlas texture and save it as a single big png. Or split a texture into multiple small textures (respectively tiles). As simple as that.
Free to use and a part and foretaste of the quality of the upcoming 3D Tile-Map Creator: iG Tile-Map 3D.
- Drag & drop textures into the Atlas - or load images into the Atlas - or import an Atlas - Arrange the textures by drag & drop - Save the Atlas as a single big png - or as multiple tile texturesPrice $0.00
GeoFire for Unity by Ash Rawstron
I’ve also included a “GeoFire” editor menu, with links to the guide-page, the embedded read-me, the example scene, and our home-page.
This was ported from the Java version of the GeoFire library, and then reworked to use C# event-listeners, as well as adding support for custom location-content parsing.
Please note: this is an independent port of from the Java version of this library. Draconian Marshmallows is in no way affiliated with Firebase or other versions of this library.
Price $24.99
Developer Console Add-on by Injaia
The Developer Console Add-on is a powerful and easy to integrate in-game console add-on for your project. Using over 20 built in commands you can interact with objects in the game world, switch scenes or change elements of those scenes.
If the built-in commands don't cover all your needs then that's okay. It's easy to add new commands. The Developer Console Add-on includes help on creating your own commands. You also have access to the full source code for the built-in commands!
Key Features
▶︎ Smart autocompletion that knows what scenes are loaded, what components exist and what objects are in the scene
▶︎ Easy integration into existing or new projects
▶︎ Easy to add new commands
▶︎ Integrated help for all commands
▶︎ Full source code included
▶︎ Guided tutorials for the built in commands
▶︎ Over 20 built in commands allowing you to:
▷ Manipulate the positiong, rotation and scale of game objects
▷ Load and unload scenes
▷ Add, remove and toggle components on game objects
▷ Spawn objects based on prefabs
▷ Set, get and remove player preferences
▷ Set or get public variables or properties on components (not all variable types are supported)
▷ Set or get public static variables or properties on classes (not all variable types are supported)
▷ Execute public functions on components (only parameterless functions)
▷ Execute public static functions on classes (only parameterless functions)
▷ Take screenshots
Price $5.00
Bus Parking Kit 2 by ALIyerEdon
+ 30 pre-made parking level
Android and iOS compatible
Optimized very well
Ready to publish
Features:
- High quality optimized 3 models
- 30 parking levels
- 3d bus models
- Complete menu system
- in game settings menu to control over graphics and sound
My other complete game kits:
Interior Lighting Kit
ArchViz Lighting Kit
Hill Climb Template
Off-Road Truck Template
Real Drift Manager
Traffic Ride Template
Car Parking Kit 2
Price $15.00
16 Bit Dungeon Kit by Jim Sanders
CONTENT
=========
Total: 44 pieces
- Straight walls (7)
- Wall corner
- Wall pillars (2)
- Iron Fences (6)
- Stone Fences (4)
- Floors (9 + 4 seamless textures)
- Floor Dividers (3)
- Stairs(2)
- Ladder Up & Down
- Doors (2)
- Sandalone pillars (3)
- Archway
- Texture atlas for all meshes
- Models come as prefabs & FBX's
- Example prefabs / scene
INFO
========
This pack was created with Qubicle, based on a 16x16 voxel grid and exported as FBX with a unit scale of 20.
What this means for Unity3D:
- 1 voxel = 0.2 units
- 1 tile = 3.2 units
- Door = 2.2 units
- Pivots are Bottom-Centered (all objects placed on 0Y will fit into each other)
Pressing CTRL when moving scene objects will snap movement to a grid (as defined in Edit->Snap Settings).
Price $10.00
Realistic Sports Car HD 2 by AthensDazzle
Technical Details
Wheel poly count 2137(x4)
Total Mesh tris - 47k
Texture size: -Body paint and parts: 2048 -Interior: 2048 -Wheels: 1024 -Lights Emissive: 512
Features
- Car Suspension and Momentum Scripts for realistic physics and Camera script for 'shaky' effect with speed and 360 rotation around vehicle.
- UI options include -
(Slider) Wheel Size F/R
(Slider) Wheel Collider Radius F/R
(Slider) Wheel Suspention Distance F/R (Toggle) Lights
- All materials using PBR Unity Standard shader. Albedo, metallic, smoothness, normal and occlusion textures included.
- Emissive texture for lights included with light flares toggle as UI.
- You can make custom painting for body and interior.
- Clear and optimized geometry.
- Normally textured Interior with an inbuilt Driver.
- Separated and properly aligned four wheels, brake discs and brake calipers. Works perfectly with Unity Vehicle.
- Car Momentum can be optimised along with suspension.
- Car paint colour and smoothness can be optimised along with all wheel collider properties set as UI .
- UI has been added on screen realtime to get Garage customisation.
-Added Reflection Probe to get a realistic glow like you see in the screenshots
Enjoy!
If You like this product, please rate and comment, it is much appreciated!
Support Email: sachitmisra01@gmail.com
Price $35.00
