PBR Helicopter AH-1W SuperCobra by Lines Studio
3D model of an Attack Helicopter AH-1W SuperCobra with 5 basic versions
Description
Detailed model of a AH-1W called SuperCobra.
Animated*** and Optimized.
This 3D model was created as main game element for powerful mobile/tablet* with 1K textures but can also be used for Desktop Version with 2K PBR workFlow.
Adittional Map and PSD file include with masked area (dirt,dust,plastic...) to create your own texture.
This package comes with 4 untexted base color.
Heat distortion normal map include to simulate hot air with particules.
Mesh Details:
- Textures Size : 2048
- 4 Cockpit Textures 2K (PBR)
- 2 Fake Motion Blades Textures 2K
- 1 Body Texture 2K (PBR)
- 1 Mechanic Texture 2K (PBR)
- 1 Scratched Texture 2K
- 1 Weapons support Texture 2K (PBR)
- Custom colliders (to create damage system)
- Canopy
- Body
- Engine
- Main Rotor
- Blades
- Landing Gear
- Torque
- Weapons Support
- Canon
Animation:
-Pilot and gunner doors : Animation Clip
-Collective pitch : Animation Clip
-Blades bending : Animation Clip
-Tail Rotor : Animation Clip
-Turret and rotors : Via custom script
Level of Detail:
LOD0 : 32,450 Tris - 10 Materials**
LOD1: 12,711 Tris - 9 Materials**
LOD2: 5,916 Tris - 8 Materials**
Scripts:
Provided scripts are for testing purpose only and should not being used in game.
All images and video are rendered with Unity using "PostProcessingStack" and "Standard Asset".
*Mobile version needs to have massive Optimisation for all GameObjects (Tested on Samsung Galaxy S7 edge only). ** With weapons support and fake motion blade.***Cockpit Displays are not Animated
Price $20.00
Modular Conveyor Tools by WB Game Assets
The package comes with a variety of meshes that work with any materials/textures that you want to use and the conveyor scripts have a clean and intuitive user interface.
Extend the package with your own models and belts using the incredibly adaptable conveyor scripts and shader (Source Code included).
This current package contains scripts for
- Linear Conveyors
- Radial Conveyors
- Extruded Conveyors
All conveyor speeds can be independent of one another
Price $2.99
Sci Fi bombs & medikit by Tabory
Here are 3 items that you can combine to create a Sci Fi classic scene.
Each of them has its material composed of 4 textures : Albedo, Metallic, Normal map and Occlusion.
Textures = PNG 1024 X 1024 - RGBA
Poly count
- bomb 01 : Tris= 3244
- bomb 02 : Tris= 18064
- medikit : Tris= 2284
Price $5.00
Simple Hologram Shader by AxlPlay
This hologram shader enables you to use great visual effects by drag and drop the material onto your objects.
Can easily be used for hologram effects as well as sci-fi environments and objects.
Equipped with rich demo scene and examples of using, you have a set of different, already fine tuned hologram variations, and you can have them in your project in minutes!
Price $9.99
Gnome01 by CATSTUDIO
The first character of CatStudio's character series,Spirit of the earth, Gnome appeared.
Please enjoy it in conjunction with the special motion.
- 3D Model(Character + Weapon)
- Texture(Character + Weapon)
・Albedo
・Specular
・Normal
・Occlusion
・PNG file format
Character 2048x2048
Weapon 1024x1024
- LOD
・Character
LOD 0 : 3002 Polygons
LOD 1 : 1500 Polygons
・Weapon
LOD 0 : 478 Polygons
LOD 1 : 236 Polygons
- Mecanim humanoid system
- 16 Motions + 1 Pose
・T_pose
・Stand
・Jump
・Jump02
・Walk
・Run
・Battle_in
・Battle_out
・Battle_stand
・Battle_walk
・Battle_run
・Attack01
・Attack02
・Guard(loop)
・Damage
・Hard_damage
・Battle_die
※Forest Map used for screenshot is sold separately.
Price $10.00
Realistic Swimming Animations by Hammerhead
- Uses the Mecanim Humanoid system so the animations can easily be used on other characters
- Includes underwater and surface animations, with each having one idle and two types of swimming strokes
- A sample Mecanim state machine is included to demonstrate blend trees and allow animations to be triggered via UI in the demo scene
- All animations are in-place only
Animation List:
Swim_Surface_Idle
Swim_Surface1_Forward
Swim_Surface1_TurnLeft
Swim_Surface1_TurnRight
Swim_Surface2_Forward
Swim_Surface2_TurnLeft
Swim_Surface2_TurnRight
Swim_Underwater_Idle
Swim_Underwater1_Forward
Swim_Underwater1_TurnLeft
Swim_Underwater1_TurnRight
Swim_Underwater1_TurnDown
Swim_Underwater1_TurnUp
Swim_Underwater2_Forward
Swim_Underwater2_TurnLeft
Swim_Underwater2_TurnRight
Swim_Underwater2_TurnDown
Swim_Underwater2_TurnUp
Price $19.99
Class Effect Model Pool Manager by zhouhan
Design Ideas
A static class is used as a manager at runtime to recycle classes, effects, and models, and a debug editor is built to see how each object is used in memory during each operation. Solve GC and memory leaks in this way and perform frame-by-frame debugging checks. Consider the performance impact on the structural design, using the integer as the dictionary key. In order to be compatible with each different functional module corresponding to different types of object pool, use type grouping to deal with For the special effects and models, unify the interfaces used by objects in the application layer. For example, IEffect, the business layer does not need to care about the object operation, can decouple the logic and rendering, and optimized for Get Component
Structural Features
1, easy to use
2, high degree of optimization
3, has been a number of projects combat
plug-in content
1, class pool and runtime debugger
2, special effects pool and runtime debugger
3. Model Pool and Runtime Debugger
Price $20.00
Glass Shader by Valeron
Options:
- Color
- Bump(Texture, Power)
- Rafraction
- Metallic
- Gloss
- Fresnel Gloss Exponent
- Fresnel Gloss Impact
This asset includes:
- Glass shader
- 4 Materials
- Demo scene
- Manual
- Panorama
- 2 optional scripts
- Control Panel
Note: Transparency changes in color setting.
Price $5.00
Waitress stylized game character by Veg3D
Model is 7090 polygons, 13792 triangles, 7271 vertices.
Textures are 4K pbr. Color map, normal map and spec map are included. Textures can be reduced to 1K without significant loss in quality. 3 hair colors are included.
For mecanim animations use prefabs in "prefabs" folder.
7 custom waitress job related animations are included. You can preview some of the animations and character in video
Animations are separated in two folders. One is with animations without any props attached. This is useful if you wish to attach different props to her and still use those animations.
Another folder is with animations baked with props. Same as in video. Animations are legacy.
List of animations (30 fps):
Walk cycle - 31
Walk cycle with tray - 31
Walk cycle with tray no blink - 31
Greeting - 55
Coffee making - 268
Tray pickup - 53
Taking order - 125
Full list of props which are included in pack:
-Coffee maker - 6945
-Coffee cup - 307
-Coffer cup plate - 96
-Bottle - 1126
-Bar - 120
-Bar chair - 1408
- 25 different types of glasses and cups. Total polygons combined - 28710
-Tray - 152
-phone - 158
-pen - 132
To complement this character, check out my stylized chef. Character is made in same style. Chef caricature
Browse my asset store to see more of my work.
If you like my style and would need to have custom characters and animations created for your projects, feel free to contact me for freelance work:
tomislav.veg@gmail.com
Price $29.00
The Mound Pack by Adventure Forge
The Mound Pack consist of 8 different mounds with 3 different texture variations and 3 stages of LOD.
The textures are 2K, PBR ready and set up to work with Unity's Standard Shader.
A good and simple way to add variety to your environment!
All set up and ready to go.
Package Technical Details:
LOD0
Triangle count: 1860 - 3774
Vertices count: 992 - 1976
LOD1
Triangle count: 882 - 1824
Vertices count: 484 - 975
LOD2
Triangle count: 160 - 336
Vertices count: 99 - 195
Texture Size: 2048px
Price $4.99
Enlight_Furniture_Chest_Of_Drawers_01 by EnlightARVR
Chest Of Drawers 01
Polys: 1660
Vert: 1668
Textures: 4096 x 4096 Normal/Diffuse/Metallic/AO
Chest Of Drawers 02
Polys: 1316
Vert: 1337
Textures: 4096 x 4096 Normal/Diffuse/Metallic/AO
Chest Of Drawers 03
Polys: 2052
Vert: 2077
Textures: 4096 x 4096 Normal/Diffuse/Metallic/AO
Website
Find Us On FaceBook
Send Email
Price $8.00
Paving Stone 01 by VirtualSTAR
Each material is based on 5 seamless 4K maps in PNG (albedo (diffuse map), normal map, height map (displacement), specular and ambient occlusion map).
Real world scale is 2376mm x 2196mm. The materials are adapted for unwrapped textures on a model measuring 1 meter by 1 meter.
Price $2.00
Modular Scaffolding ( AAA quality ) by Kobra Game Studios
The scaffolding's height can be raised / lowered.
I also included a separate ladder model as well as a couple of wooden planks.
You can use all of these to construct a complete scaffolding set.
All textures are PBR configured.
It comes with 3 different sets of textures:
1) plain metal
2) red painted metal
3) yellow painted metal
All textures are 4096 x 4096.
There is albedo / normal / specular / gloss textures ( all PBR ready and configured with Unity 5 standard metalic shader ).
A simplified collision mesh is included as well as various LOD levels are included and the triangle counts for each level are
LOD0 = 7,446 triangles
LOD1 = 5,444 triangles
LOD2 = 1,151 triangles
Price $10.00
iOS External Input by Alexander Hodge
Any Bluetooth device that registers itself as capable of transmitting keystroke events can now be used as a controller in your project.
The asset is open source and provided free of charge. If you use it in your project, please consider leaving a positive review on the Asset Store!
Price $0.00
