Language Localizator by SaYoS
Price $5.00
Battle IO - Multiplayer Battle Arena by SURIYUN
Features
- UNET Networking integrated
- Create game and join via LAN
- Host global server and play with players around the world
- Character selection
- Weapon selection
- Exp and Level up
- Hp, Attack, Defend, Move speed attributes
- Character movement & attack
- Collectibles powerups
- Mobile and Keyboard input
[ Document ]
Price $30.00
Cool Flat Style Avatars by PARTYHEAD ASSETS
Enjoy using these cute characters.
Here are the details:
- 30 flat characters.
- Free support (adolfo-1985@hotmail.com) for fix, changes, or something what you need. (Maybe other hair colour, some additional character...theme...etc).
ENJOY AND BE HAPPY :).
Price $2.00
UI Post apocalyptic TCG - Vertical by Artkit Assets
High Quality Art! PNG Format
Contains 3 types of border for each rarity of card( Bronze, Silver and Gold), all customization
Package contains:
24x UI customized parts
4x Unique card back
5x Backgrounds High resolution
4x Unique Emblem
3x Types (bronze,Silver,Gold) rarity card game UI
For more information feel free to contact us at artkit.assets@gmail.com
Look out our portfolio:
Behance
Price $20.00
Revolver Apocalyptic by Georgy Shilovsky
Revolver:
Tris: 8,185
Verts: 4,431
Holster:
Tris: 4,454
Verts: 2,435
Ammo:
Tris: 448
Verts: 258
All:
Tris: 13,631
Verts: 7,398
PBR textures:
-Albedo
-AO
-Metalness
-Normal
(all 4096-4096 size)
Price $8.00
Wolf standard by Alin Loghin
The standard is available also in the higher poly version, which is hidden inside the max scene.
The scene was rendered using Mental Ray, w/ diffuse, normal and specular maps. Some were rendered using PBR materials and NVIDIA Iray.
This product contains:
-.max scene
-fbx format
-materials used
-2048*2048 textures used, PBR ready(diffuse, roughness, metallic, normal, AO)
Price $6.00
Police Siren + Hummer APC by CG Creative Sets
This Package contains a 3d model with two variation of the Hummer Police APC. Both the model are Game-Ready with high Quality PBR Texture. Both the vehicle are ready to animate with detached wheel.
This package contains the script for controlling the siren/sound/lights. You can toggle ON/OFF the siren by pressing 'P' on your keyboard.
It also contain script for ultimate smooth camera and 'TARGET LOOK AT' where you can set target and follow at any game object on your scene. The script for driving the vehicle is not included.
Package Contains:
-Two Hummer Police model
(fbx/1.1 MB/16k Poly)
-PBR Texture
-Police Siren (Script/Audio)
-Ultimate Camera (Script)
-Road Texture (Ground)
Texture:
The Vehicle has 5 (PBR) texture map
-Albedo Transparency
-Ambient Occlusion
-Normal map
-Metallic Smoothness
-Emmision map
Resolusion:
Car body - 2048x2048
Glass - 1024x1024
wheel - 1024x1024
Type: png
Video:
Youtube Demo
Contact:
Website
Send Email
Find us on Facebook
Price $5.50
Bloody axe with PBR textures by Vsify
Resolution 2048x2048 and 512x512:
- diffuse(albedo) map;
- diffuse(albedo) map with dirt;
- diffuse(albedo) map with blood;
- ambient occlusion map;
- normal map;
All textures in .tga format.
Mesh in .fbx format
Model containes: - 988 polys;
- 995 verts;
- 1934 triangles.
Can be used in all RPG and all realistic games.
Price $1.90
Action Music Taster Pack by Faisal Anderson
Click the link below to get the full version:
A free taster pack made from the 4gb+ Action Music Mega Pack available now!
This free pack contains:
-- 7 Full Combat Tracks-- 41 Loops (7 unique, 34 based on Full Tracks)
-- 14 Stealth Loops (Both Still and Moving)
-- 7 Ambience Loops
-- BONUS Trailer track
Price $0.00
Raccoon lowpoly by Rifat_Bilalov
Model has 2816 tris ( midle - 2260 tris, low - 1828 tris).
diffuse and normal maps (all maps 4096x4096).
18 animations: attack, walk, run, start_run_2,run_2, eat, sleep_start, sleed_idle, sleep_end, die, hit (front, left, right, back), idle 1-2, walk_back, walk_fast .
Animation show in scetchfab.
Price $10.00
Simple Sprite Trails by Hippo
The script creates weapon trails for 2D games. Resulting trail is static sprite placed below the weapon sprite. Unlike similar assets, resulting trail's form repeats weapon sprite edge.
Features:● Creates static weapon trail sprites
● Repeats weapon sprite edge
● Adjustable color and transparency
● Works in Editor and Runtime
● Any platform
● Unity 5 / 2017
It would be super awesome if you rate ★★★★★ my asset and leave your feedback! Your reviews inspire me for creating and improving my assets, thanks!
Price $0.00
2D Animate Girl Character2 by Duff
Demo Scenes included
[features]
1 Girl Character
4 Body Animation
11 Mouths Sprite
5 Eyes Animation
5 Eyebrow Sprite
2 Hair Sprite
1 Emotion Sprite
Please setting Camera projection orthographic
Demo Video
Price $4.00
Low Poly Reflex Sight by Hirschknoten3D
Low Poly Holographic Sight
Features:
- Lots of separate materials (primary color, secondary color, screws, buttons, ...)
- Lenses are a separate gameobject, which allows you to decide whether or not to use them
- Crosshair easily changeable by applying your own sprite
- Crosshair can only be seen, when looking trough the lens (as seen in the 360* preview video)
Price $1.00
Electric box pack by DakonXARG
------------------
PBR textures-2048x2048.
Material (Standart shader).
5 models in pack:
Electric_box_01--254/204 tris
Electric_box_02--1224/228 tris
Electric_box_03--578 tris
Electric_box_04--826/320 tris
Electric_box_05--620/184 tris
Rotate handles.
Textures:
Albedo
Normal
Gloss
Specular
AO
Price $20.00
Multi-AR by RF Solutions
Web | Twitter | Facebook
There are there demo-scenes in this release of the package. The object-spawner demo instantiates and anchors a preconfigured model to the detected surfaces. The object-controller demo shows, hides and controls the one of three game models in the scene. The anchor-unachor scene demonstrates what happens when you to anchor or unachor an object to a world surface. The Multi-AR package works with all versions of Unity editor - Personal, Plus or Pro.
How to Run the Demo Scenes:
1. Download and import the Multi-AR package into new Unity project.
2. You don’t need to import the AR-Kit or AR-core Unity packages. They are included in the Multi-AR package.
3. Open a demo-scene from the MultiAR/DemoScenes-folder.
4. Build and run the scene on AR-Kit or AR-core. They should work.
5. Look at the settings of the MultiARManager-component in the scene. Try to change some of them and re-run the scene on the AR platform, to see the effect.
* The setup instructions for AR-Kit may be found here.
* The setup instructions for AR-Core may be found here.
One request:
My only request is NOT to share the package or its demo scenes in source with others, or share them on public repositories. Please respect my work.
Troubleshooting:
* If you get compilation errors, make sure you use Unity v2017.2 or later.
* Make sure your device supports the respective AR-platform. Try its basic samples on the device, to see if they work.
* Check once again you followed all setup steps for the respective AR-platform.
Documentation:
* The Multi-AR online documentation will be available soon.
* For more information look at Readme-MultiAR.pdf, located in the MultiAR/_Readme-folder in the package.
Price $0.00
ZombieAnimPack by Sergey_Rebenkov
Price $5.00
Async Await Support by Modest Tree Media
This project is open source. See the official github repository.
Note: In order for this package to work you must set your Scripting Runtime to C# 4.6. You can do this by opening your player settings (Edit -> Project Settings -> Player) and changing “Scripting Runtime Version” to “Experimental (.NET 4.6 Equivalent).
Price $0.00
uRetroEngine by Cubes Team
FEATURES:
- user defined screen size (limitation is only performance)
- defined screen origin (top-left / bottom-left)
- load color palette from image (default 16)
- load sprite sheet from image (limitation is only memory)
- load font from image (limitation is only memory)
- create tilemap
- import tilemap created in Pyxel Edit
- for scripting is used NLua for unity
- you can import module/dll in main.lua code (UnityEngine included)
- basic command line arguments for define resolution and run game
- build-in console with commands to manage cartridge
- build-in code profiler (user defined start/end timer with label)
- code profiler works in lua script and inside unity too
- build-in GPU/CPU visula performance tracker - you can create retro game and publish binary fo PC/MAC/Linux/Androis or Mac using uRetro classes
- you can create universal player and via lua script write game outside of unity, similar to TIC-80, PICO-8 or other fantasy console
- capture game to anim gif
LUA commands for:
- Text
- Sprites
- Tiles
- Tilemap
- System
- Graphics
- Display
- Cartridge
- GameData
- SoundFX (via usfxr) - Colors
- Input
- Console
- Library
Full lua command list with desc.
Commented code and full documentation included.
Additional files and examples
Note: uRetroEngine framework is made for emulate old style development technique with a few simple commands.
Price $20.00