Sci-fi Top Down Tileset by Zuhria A
Set of tiles that can be used to create a level/map for top-down games. With sci-fi, futuristic, or robot factory theme. Very suitable to create action, adventure, shooter games, or other top-down games with similar theme. Features: - 60+ tiles - 30+ objects and decoration. From animated door, laser, locker, and other sci-fi themed objects. - Original files is in full vector. You can export it to any size, change color, or customize them as you want. - Supported file format: Adobe Illustrator, - CorelDraw, EPS, SVG, PNG - 256px PNG files. So it ready to be implemented on your game projects. Or build your own tileset using your preferred tools, ie Shoebox, Texture Packer, etc.
Price $15.00
Price $15.00
Emotional Behavior System by Beau Yotka
The Emotional Behavior system is an AI tool
that has the power to give your NPCs the use
of human emotions. Utilizing 27 different
emotions that can be manipulated over time
and manually, a dual stage algorithm gives a
developer an NPC who can act on these
emotions. With 9 different possible outcomes
that are 100% user defined, the EBS tool is
great for any project with an NPC.
Price $24.99
that has the power to give your NPCs the use
of human emotions. Utilizing 27 different
emotions that can be manipulated over time
and manually, a dual stage algorithm gives a
developer an NPC who can act on these
emotions. With 9 different possible outcomes
that are 100% user defined, the EBS tool is
great for any project with an NPC.
Price $24.99
Vegetation Studio Pro by Awesome Technologies
Vegetation Studio Pro is a vegetation placement and rendering system designed to replace the standard tree and detail system in the Unity terrain component. It can also spawn and render vegetation on standard unity meshes.
Discounted launch price. Including upgrades from standard Vegetation Studio.
Vegetation is spawned on the terrain based on a flexible set of rules, and controlled with both texture and polygon masks. There is also an extensive Biome system that allows you to define areas with custom biomes and splatmap rules.
Vegetation Studio Pro is based on Unity’s new Job system and Burst compiler. This allows all available cores to be used for procedural generation, culling, LOD selection and render list preparation. The Burst compiler and a data oriented structure gives a huge speed increase and a major reduction in main thread CPU use.
Vegetation Studio Pro has its own culling system and a custom render system for Vegetation.
Important - read this In order to use the capabilities of the job system and Burst compiler Vegetation Studio Pro has these minimum requirements:
-Unity 2018.2.11+
-Scripting Runtime Version to .Net 4.x Equivalent
-Api Compatibility level to .net 4.x
In addition to this you need these 5 packages installed from the Package Manager: -Mathematics
-Jobs
-Collections
-Burst
-Post-Processing
See this Setup guide for more info.
For full functionality Vegetation Studio requires graphics hardware with Shader Model 5.0 and Compute shader support.
Existing Vegetation Studio users have an upgrade path to Pro. Upgrade price is the difference between the 2 assets.
Use your existing trees (SpeedTree, Nature Manufacture, Tree Creator and others), rocks and grass textures. Rendering is done using Unity’s new Instancing and Instancing Indirect system. This means no overhead on culling or handling GameObjects. Vegetation Studio should work with most vegetation shaders that support instancing. There is an online guide on how to update custom shaders to instanced indirect rendering.
You create a Vegetation Package that references your selected trees and plants. Configure the spawn rules and apply it to a terrain. The same package can be re-used on terrains in multiple scenes. Any changes done to the rule set will update the terrain directly.
-Extensive Biome system
-Supports both Unity terrains and mesh terrains -Rule based vegetation
-Manual paining system
-API for 3rd party tools and shaders
-Run-time masking system
-Instanced rendering
-Rule based splat map generation
-Touch bend grass and plants
-Universal billboard system
-Collider system
-Real-time editor updates
-Multiple terrains/cameras on a single Vegetation System
-VR-Support
and much more.
For for more features look at the website
All documentation is available online.
Unity Forum
There is an extended demo scene available for download, see the demo readme file in the asset for how to install.
This demo also includes some free vegetation samples from Rustic grass and Ferns world
Join us on our Skype or Discord text chat if you have any questions. We have a big and helpful Discord community!
Price $129.00
Discounted launch price. Including upgrades from standard Vegetation Studio.
Vegetation is spawned on the terrain based on a flexible set of rules, and controlled with both texture and polygon masks. There is also an extensive Biome system that allows you to define areas with custom biomes and splatmap rules.
Vegetation Studio Pro is based on Unity’s new Job system and Burst compiler. This allows all available cores to be used for procedural generation, culling, LOD selection and render list preparation. The Burst compiler and a data oriented structure gives a huge speed increase and a major reduction in main thread CPU use.
Vegetation Studio Pro has its own culling system and a custom render system for Vegetation.
Important - read this In order to use the capabilities of the job system and Burst compiler Vegetation Studio Pro has these minimum requirements:
-Unity 2018.2.11+
-Scripting Runtime Version to .Net 4.x Equivalent
-Api Compatibility level to .net 4.x
In addition to this you need these 5 packages installed from the Package Manager: -Mathematics
-Jobs
-Collections
-Burst
-Post-Processing
See this Setup guide for more info.
For full functionality Vegetation Studio requires graphics hardware with Shader Model 5.0 and Compute shader support.
Existing Vegetation Studio users have an upgrade path to Pro. Upgrade price is the difference between the 2 assets.
Use your existing trees (SpeedTree, Nature Manufacture, Tree Creator and others), rocks and grass textures. Rendering is done using Unity’s new Instancing and Instancing Indirect system. This means no overhead on culling or handling GameObjects. Vegetation Studio should work with most vegetation shaders that support instancing. There is an online guide on how to update custom shaders to instanced indirect rendering.
You create a Vegetation Package that references your selected trees and plants. Configure the spawn rules and apply it to a terrain. The same package can be re-used on terrains in multiple scenes. Any changes done to the rule set will update the terrain directly.
-Extensive Biome system
-Supports both Unity terrains and mesh terrains -Rule based vegetation
-Manual paining system
-API for 3rd party tools and shaders
-Run-time masking system
-Instanced rendering
-Rule based splat map generation
-Touch bend grass and plants
-Universal billboard system
-Collider system
-Real-time editor updates
-Multiple terrains/cameras on a single Vegetation System
-VR-Support
and much more.
For for more features look at the website
All documentation is available online.
Unity Forum
There is an extended demo scene available for download, see the demo readme file in the asset for how to install.
This demo also includes some free vegetation samples from Rustic grass and Ferns world
Join us on our Skype or Discord text chat if you have any questions. We have a big and helpful Discord community!
Price $129.00
Meadow Environment - Dynamic Nature by NatureManufacture
Pack is on 33-50% sale for first weeks
Pack support unity:
- Unity 2017.3+
- Unity 2018
- Unity 2018 HD SRP
- Unity 2018 LW SRP
This pack is:
- Huge library of 100% scanned assets, carefully optimized, atlased, LOD’ed;
- Group of shaders which will bring better quality and simplify your workflow, if you want to use them;
- Meadow Environment with small groves ;
- All shaders are shared between our all assets;
- It works best with Vegetation Studio and Vegetation Studio Pro;
- Demo scene is NOT included for few weeks, it need Vegetation Studio Pro and R.A.M – River Auto Material to run ;
- Advanced demo scenes will come in next week from release;
In our pack you will find 5 aspects (artistic content, shaders, tools, support files):
1) Artistic content:
- 21 cliff models with LOD’s and 91 prefabs: standard, top covered or by mask by leaves, grass;
- 20 rock models with LOD’s and 68 prefabs: standard, top covered or by mask by leaves, grass;
- 6 low poly background mountains ;
- 8 bushes: willow and maple with LOD’s and cross as last LOD;
- 9 detail meshes: clover, daisy, dead grass,grass plants, leaves with LOD’s;
- 21 models of construction kit fences with LOD’s;
- 24 models of system fences: post and span;
- 12 models of combined fence models with LOD’s;
- 53 fence prefabs from all mentioned configurations;
- 10 flower types with 45 LOD’ed meshes in variants: planes, cross, detailed ;
- 15 grass types, LOD’ed in variants: planes, cross, detailed ;
- 70 flowers and grass prefabs with LOD’s;
- 70 flowers and grass prefabs for unity terrain without LOD’s;
- 5 ground texture sets: 27 textures with: albedo/smoothness, ao, heightmap, normalmap, MT/AO/H/SM;
- particles and insects: bees, butterfly, leaves, dust;
- 2 dirty road materials with parallax shader with R.A.M road profiles;
- 14 terrain heightmap stamps for your terrain and unity terrain stamping 2018.3+;
- 14 GAIA terrain stamps;
- 3 Tree stumps with LOD’s and blended with terrain blend variants;
- 2 mushrooms with LOD’s;
- 3 variants of tree prefabs: HD, Vegetation Studio, Optimised and baked;
- 11 trees with LOD’s and cross as last LOD;
- Trees are in types: plants, small tree, standalone tree, forest tree, dead tree;
- Tree triangles specification below;
- All textures contain:Albedo, Normalmap, Metallic, Height, AO, Smoothness;
- In ground textures you will find: meadow grass, dirty ground, dirty grass, leaves, needless;
2) Shaders:
- All shaders support vegetation studio instanced indirect out of the box;
- 3 grass shader :lite, standard, specular;
- 4 standard shaders with auto texture cover by mask or by top (terrain blend);
- 1 cross shaders as last tree LOD
- bark and leaves shaders with metallic/specular variants;
3) Ported wind shading from HD SRP:
- Advanced and cheap wind shading;
- Wind will be shared between our all assets;
- Wind works 1:1 like in HD SRP;
- Wind manage grass colors and normals;
4) Tools and Scripts:
- HD SRP ported wind to lower unity versions;
5) Additional support files:
- Post process stack 2.0 profiles;
- GAIA stamp;
- R.A.M road profile;
Trees specification - low overdraw and smart shaders which are gpu friendly.
Trees contain optimised and HD versions:
Optimised LOD’s average tris:
Big Standalone :14200/6200/4000/2500/24(cross);
Big Forest : 6000/2600/1600/1100/20(cross);
Medium ;9200/6200/3500/2100/24(cross);
Young :3200/1300/650/27(cross);
Plant :900/450/2400/24(cross);
HD LOD’s tris are pretty similar:
All shaders use the same channels as unity standard shaders and support instantiating:
Metalic Shader: Albedo (RGB) // Metalic (R) Ambient Occlusion (G) Smothness (A) // Normal (RGB)
Specular Shader: Albedo (RGB) // Normal (RGB) // Specular (RGB) Smothness (A) // Ambient Occlusion (G)
We use and advise to use such configuration in your projct to save a lot of memory and gpu sources . Instead of spearated 5-6 textures you can use 3 combined textures ,with the same result in unity standard shader as well as in our system. This config also make this asset 100% compatibile with HD SRP.
Textures are 2048x2048 up to 4096x4096 resolution but they look very good also at lower resolution. With packed and atlased structure they are very light for gpu and memory.
Feel free to contact and visit us at:
Discord Channel
IMPORTANT:
Pack contain ported wind from Unity 2018 HD SRP into lower unity versions and LW SRP this means that asset uses: NMWind.cginc ,NMWindNoShiver.cginc ,NMWind.hlsl, NMWindNoShiver.hlsl, NM_Wind.cs, ShaderWindSettings.cs, 3DNoise.psd, GustNoise.psd under Unity Companion License see Third-Party Notices.txt file in package for details.
You could also look at our other packs:
Unity Tools:
River Auto Material
Lava & Volcano Environment
World Streamer
Terrain Stitcher Tools
Multiple Terrain Brush
CTS terrain shader
Environment:
Ice World
PBR Graveyard Pack
Advanced Rock Pack
Advanced Foliage Pack
Photo Scanned Park Assets
Dynamic Nature Starter
Mountain Tree Pack - Dynamic Nature
Realistic Grass Pack
Mountain Tree Pack
Ground Textures:
Winter Ground Pack
Landscape Ground Pack
Landscape Ground Pack 2
VR & FP Models:
VR Hands FP Arms
Price $30.00
Pack support unity:
- Unity 2017.3+
- Unity 2018
- Unity 2018 HD SRP
- Unity 2018 LW SRP
This pack is:
- Huge library of 100% scanned assets, carefully optimized, atlased, LOD’ed;
- Group of shaders which will bring better quality and simplify your workflow, if you want to use them;
- Meadow Environment with small groves ;
- All shaders are shared between our all assets;
- It works best with Vegetation Studio and Vegetation Studio Pro;
- Demo scene is NOT included for few weeks, it need Vegetation Studio Pro and R.A.M – River Auto Material to run ;
- Advanced demo scenes will come in next week from release;
In our pack you will find 5 aspects (artistic content, shaders, tools, support files):
1) Artistic content:
- 21 cliff models with LOD’s and 91 prefabs: standard, top covered or by mask by leaves, grass;
- 20 rock models with LOD’s and 68 prefabs: standard, top covered or by mask by leaves, grass;
- 6 low poly background mountains ;
- 8 bushes: willow and maple with LOD’s and cross as last LOD;
- 9 detail meshes: clover, daisy, dead grass,grass plants, leaves with LOD’s;
- 21 models of construction kit fences with LOD’s;
- 24 models of system fences: post and span;
- 12 models of combined fence models with LOD’s;
- 53 fence prefabs from all mentioned configurations;
- 10 flower types with 45 LOD’ed meshes in variants: planes, cross, detailed ;
- 15 grass types, LOD’ed in variants: planes, cross, detailed ;
- 70 flowers and grass prefabs with LOD’s;
- 70 flowers and grass prefabs for unity terrain without LOD’s;
- 5 ground texture sets: 27 textures with: albedo/smoothness, ao, heightmap, normalmap, MT/AO/H/SM;
- particles and insects: bees, butterfly, leaves, dust;
- 2 dirty road materials with parallax shader with R.A.M road profiles;
- 14 terrain heightmap stamps for your terrain and unity terrain stamping 2018.3+;
- 14 GAIA terrain stamps;
- 3 Tree stumps with LOD’s and blended with terrain blend variants;
- 2 mushrooms with LOD’s;
- 3 variants of tree prefabs: HD, Vegetation Studio, Optimised and baked;
- 11 trees with LOD’s and cross as last LOD;
- Trees are in types: plants, small tree, standalone tree, forest tree, dead tree;
- Tree triangles specification below;
- All textures contain:Albedo, Normalmap, Metallic, Height, AO, Smoothness;
- In ground textures you will find: meadow grass, dirty ground, dirty grass, leaves, needless;
2) Shaders:
- All shaders support vegetation studio instanced indirect out of the box;
- 3 grass shader :lite, standard, specular;
- 4 standard shaders with auto texture cover by mask or by top (terrain blend);
- 1 cross shaders as last tree LOD
- bark and leaves shaders with metallic/specular variants;
3) Ported wind shading from HD SRP:
- Advanced and cheap wind shading;
- Wind will be shared between our all assets;
- Wind works 1:1 like in HD SRP;
- Wind manage grass colors and normals;
4) Tools and Scripts:
- HD SRP ported wind to lower unity versions;
5) Additional support files:
- Post process stack 2.0 profiles;
- GAIA stamp;
- R.A.M road profile;
Trees specification - low overdraw and smart shaders which are gpu friendly.
Trees contain optimised and HD versions:
Optimised LOD’s average tris:
Big Standalone :14200/6200/4000/2500/24(cross);
Big Forest : 6000/2600/1600/1100/20(cross);
Medium ;9200/6200/3500/2100/24(cross);
Young :3200/1300/650/27(cross);
Plant :900/450/2400/24(cross);
HD LOD’s tris are pretty similar:
All shaders use the same channels as unity standard shaders and support instantiating:
Metalic Shader: Albedo (RGB) // Metalic (R) Ambient Occlusion (G) Smothness (A) // Normal (RGB)
Specular Shader: Albedo (RGB) // Normal (RGB) // Specular (RGB) Smothness (A) // Ambient Occlusion (G)
We use and advise to use such configuration in your projct to save a lot of memory and gpu sources . Instead of spearated 5-6 textures you can use 3 combined textures ,with the same result in unity standard shader as well as in our system. This config also make this asset 100% compatibile with HD SRP.
Textures are 2048x2048 up to 4096x4096 resolution but they look very good also at lower resolution. With packed and atlased structure they are very light for gpu and memory.
Feel free to contact and visit us at:
Discord Channel
IMPORTANT:
Pack contain ported wind from Unity 2018 HD SRP into lower unity versions and LW SRP this means that asset uses: NMWind.cginc ,NMWindNoShiver.cginc ,NMWind.hlsl, NMWindNoShiver.hlsl, NM_Wind.cs, ShaderWindSettings.cs, 3DNoise.psd, GustNoise.psd under Unity Companion License see Third-Party Notices.txt file in package for details.
You could also look at our other packs:
Unity Tools:
River Auto Material
Lava & Volcano Environment
World Streamer
Terrain Stitcher Tools
Multiple Terrain Brush
CTS terrain shader
Environment:
Ice World
PBR Graveyard Pack
Advanced Rock Pack
Advanced Foliage Pack
Photo Scanned Park Assets
Dynamic Nature Starter
Mountain Tree Pack - Dynamic Nature
Realistic Grass Pack
Mountain Tree Pack
Ground Textures:
Winter Ground Pack
Landscape Ground Pack
Landscape Ground Pack 2
VR & FP Models:
VR Hands FP Arms
Price $30.00
8118647-1 by Unity EDU
To learn more about this workshop and other training offerings, please visit the Unity Training Workshops page!
Price $0.00
Price $0.00
Kick The Buddy 3D Shooter FPS Game with gun tank Complete Project Starter Kit Pack for Mobile by orangeGame
Use flying knives, submachine guns, rocket launchers, laser guns, flame throwers, and even tanks to destroy it! Release your anger and dispel your anger.
Explode, destroy, fire, shoot, freeze, exert God's superpower, and let it go! You now have almost endless Arsenal.
Go ahead, vent your anger, and use all kinds of weapons with cool effects to make a little puppet!
It's more than just a game! Want more?
This is a perfect way to relieve stress.
Even if you have little pressure, there are times when you need to let it go!
[Game Description]
At first, with a flying knife, every attack can bring gold rewards. Use the gold coin to unlock the more advanced weapon model, and display the better animation effect effect. With more advanced weapons, gold coins return more.
Features:
- This is a complete suite of game primer, including the basic functions needed to vent game production.
- Easy to monetize, perfect to learn.
- Supports Android, iOS, Windows Phone and Standalone platforms.
- Can be used as the basis for venting game production.
- Simple and highly addictive
- Can be used to build a 3D game.
- Mobile friendly (with awesome performance!)
It works right out of the box! Just download the kit, load it up inside Unity and hit "Build" !!
Price $35.00
Explode, destroy, fire, shoot, freeze, exert God's superpower, and let it go! You now have almost endless Arsenal.
Go ahead, vent your anger, and use all kinds of weapons with cool effects to make a little puppet!
It's more than just a game! Want more?
This is a perfect way to relieve stress.
Even if you have little pressure, there are times when you need to let it go!
[Game Description]
At first, with a flying knife, every attack can bring gold rewards. Use the gold coin to unlock the more advanced weapon model, and display the better animation effect effect. With more advanced weapons, gold coins return more.
Features:
- This is a complete suite of game primer, including the basic functions needed to vent game production.
- Easy to monetize, perfect to learn.
- Supports Android, iOS, Windows Phone and Standalone platforms.
- Can be used as the basis for venting game production.
- Simple and highly addictive
- Can be used to build a 3D game.
- Mobile friendly (with awesome performance!)
It works right out of the box! Just download the kit, load it up inside Unity and hit "Build" !!
Price $35.00
Simple Selection History Lite by TRANS-
This is the Lite version of "Simple Selection History".
Only function of selection history
Create selection history, It changes the selection with buttons.
Detailed document is here.
https://sites.google.com/view/transsoftsite/Home/eng-simple-selection-history
Price $0.00
Only function of selection history
Create selection history, It changes the selection with buttons.
Detailed document is here.
https://sites.google.com/view/transsoftsite/Home/eng-simple-selection-history
Price $0.00
Big People Pack 1.0 Mobile Ready by Extreme Games
This pack contains 16 models, well optimized with low-poly, with colorful and realistic clothing, ready to play in the real world.
Each model has a Rigged.
Models can easily be customized for your project.
All models are presented with the following features:
- models have the same texture with a resolution of 1024x1024.
- models have unique clothes and body build.
- All items of clothing, body parts, hair styles are separated for easy optimization in any project.
- Each part of the body has bones, for accurate debugging in the project.
Characters included in the pack:
- man1;
- man2;
- man3;
- man4;
- man5;
- military1;
- military2;
- military3;
- police1;
- police2;
- police3;
- woman1;
- woman2;
- woman3;
- woman4;
- woman5;
All 16 models presented in the pack are designed to create animations
(walking, running, attack, death, driving, shooting and other animations).
The pack is ready to use and is designed to improve the human resource in your games.
Price $9.99
Each model has a Rigged.
Models can easily be customized for your project.
All models are presented with the following features:
- models have the same texture with a resolution of 1024x1024.
- models have unique clothes and body build.
- All items of clothing, body parts, hair styles are separated for easy optimization in any project.
- Each part of the body has bones, for accurate debugging in the project.
Characters included in the pack:
- man1;
- man2;
- man3;
- man4;
- man5;
- military1;
- military2;
- military3;
- police1;
- police2;
- police3;
- woman1;
- woman2;
- woman3;
- woman4;
- woman5;
All 16 models presented in the pack are designed to create animations
(walking, running, attack, death, driving, shooting and other animations).
The pack is ready to use and is designed to improve the human resource in your games.
Price $9.99
