2D Hero Character Healer #2 - Mesh Animation by Mobile Assets Brush
PSD file is included!
Animations:
- Attack While Walking
- Death
- Hurt
- Idle
- Jump
- Run
- Attack While Running
- Walk
Particles recommended for casting spells.
More 2D Heroes with basic mesh animations will be coming later!
Support contact: mobileassetsbrush@gmail.com
Thank you for choosing our Assets!
Price $10.00
Horror Creature - Beast by Asstronaught
Model textured in PBR, so it fits to all types of lighting.
Contains 19 high quality animations:
- Idle1
- Idle2
- Walk
- Walk Left
- Walk Right
- Walk Back
- Run
- Run Left
- Run Right
- Chase
- Jump
- Shout
- Aggro
- Attack1
- Attack2
- Attack3
- Attack4
- Damage
- Death
And 5 textures (4096x4096):
- Albedo
- Metallic
- Normal
- AO
- Emission
Price $14.99
Secret World by Playkoru
Price $5.00
Cold Sweat by Quentin Beugnot
It is made out of one loop for steady tension and six short suspenseful ambient sounds, all ready to use.
Check out this link for a preview.
Price $5.00
Build Helper by DarkCon
A simple set of functions for build scripts with a version generation, uniquely related to the Git commit.
The generated versions look like this:
2.1.234 - if the current Git branch for release builds
2.1.d-1685c5a - if the current Git branch for develop builds
The first part of the version (in the example above 2.1) is specified in Unity Player Settings.
Features- Build for all selected platforms in one click
- Build with different Unity Player Settings (for example ARMv7 and x86 for Android)
- Versions are generated during any build process, caused both in runtime and in Unity Build Settings
- Generation of build location depending on the platform, version, target device
- Version generation, uniquely related to the Git commit
- Search for a commit for a given version of the build
- Build from selected Git branch
Requirements
- Unity 5.6.1 or newer
- Project related to the Git repository
https://bitbucket.org/DarkKon/unity_built_helper/
Price $0.00
Voxel Series - Dungeon Set by Giga_Steve
-24 Tiles (ground, wall, ceiling)
-2 Arch ways
-9 Various stone blocks
-6 Columns
-4 Fences (wood and metal)
-3 Sets of arch gates (stone, wood, metal)
-5 Lights (candle holders, torches)
-2 Rubble piles
-3 Stairs (stairs, single steps)
-4 Storage items (crates, barrels) -Includes dungeon demo scene!
Price $4.00
UniPallete by MadFish Games
Supported Objects for Colorization
Camera (backgroundColor)
Renderer (color) any renderer, ex: MeshRenderer
Light (color) any lighting, Point, Spot or Directional Light
Text (color) UI text
Image (color) UI images, any of them, in buttons or toggles etc.
RawImage (color)
Features: Awesome UI
Color automatic save & load
Multiple themes
Multiple type of object colorization
Full source included
Price $0.00
Sea Beach Materials 3 - Photoscanned by Mikołaj Spychał
This pack contains 6 up to 4k resolution, high quality sand materials great for your seaside scenes.
You can even use sand for desert scenes.
All textures are seamlessly tileable and have accurate Normal, AO and Height(Displacement) maps based on photogrammetry data.
Click here for more seaside assets
Price $5.00
High Detailed Racing Car 07 by Francisco Victor
Features:
> LODgroup:
> 1. LOD 00: 11700 verts
> 2. LOD 01: 4400 verts
> 3. LOD 02: 1500 verts
- Model is correctly divided into main part and wheels.
- Completely unwrapped and textured.
- Professional, clear geometry.
- Optimized for games.
- All materials, textures and other parts of pack properly named.
- Easy to set up front light and back light - Script included.
- Main color customizable in real time.
- Car Lights with Lens Flares.
This pack includes a free high quality Mid-poly racing car model.
Under 13500 polygons - ideal for mobile car games.
Want More?
You can buy our other detailed car packages, which includes three levels of LOD:
Five High detailed Muscle cars collection 01
Five High detailed cars collection 01
High detailed Muscle Car 01
High detailed Muscle Car 02
High detailed Muscle Car 03
High detailed Muscle Car 04
High detailed Muscle Car 05
High detailed Super Sports car 01
High detailed Racing Car 01
High detailed Racing Car 02
High Detailed Super Car Concept 01
High Detailed Super Car Concept 02
High Detailed Super Car Concept 03
High Detailed Super Car Concept 04
High Detailed Super Car Concept 05
High detailed Sports Car 00
High detailed Sports Car 01
High detailed Sports Car 02
High detailed Sports Car 04
High detailed Sports Car 05
High detailed Sports Car 06
High detailed Sports Car 07
High detailed Vintage Car 01
High detailed Vintage Car 02
High detailed Vintage Truck 01
High detailed Vintage Truck 02
High detailed Truck 01
High detailed Truck 02
Simple Military Vehicle 01
Materials can be instantly edited to change the car colour (just select the tint you would like).
Thanks and do not forget to rate. Good luck.
if you find any correction and additional technical details feel free to contact me...
We would love to hear your rating and comments.
Support Email: vitor.smax@gmail.com
Price $1.00
WW2 Dragon Teeth by Marius Popa
More details:
Dragon teeth A = 100 triangles;
Dragon teeth A Broken LOD 0 = 454 triangles;
Dragon teeth A Broken LOD 1 = 274 triangles;
Dragon teeth B = 68 triangles;
Dragon teeth C = 76 triangles;
Gate LOD 0 = 668 triangles;
Gate LOD 1 = 316 triangles;
Gate iron beam = 52 triangles;
Custom colliders;
Two 4K texture sets (PBR Specular):
- one for Dragon teeth A, A Broken, B and C;
- one for Gate and Gate iron beam;
Price $14.00
Medieval Cartoon GUI Kit by GameRays Studio
Price $5.00
PBR - WOOD DOOR by RDR
* All Low poly
* 15 door models
* 3 versions of knob
* 105 Prefab object
* 2048x2048 PBR textures.
* Opening / closing script
Download Sample
Price $7.00
Raycast Gizmos Visualizer by Canis
[Support Site | Documentation]
A candy tools for developer,
by wrapping the build in physics raycast methods.
Features:
- watch the result directly in the scene view.
- zero GC allocation
- UnityEvents Supported: OnHit(Transform);
- Offset, unsync rotation
- Decentralized architecture separate for
{ Raycast, SphereCast, BoxCast, CapsuleCast... },
you can access those structure directly.
- by accessing those struct, you able to define the Raycast similar to Unity API.
Price $10.00
AutoMajick - Tiled Terrain Toolkit by John Maidl
Currently, this tool will automatically assembles tiled terrains from a folder containing PNG landscape image tiles which correspond to the required naming format:
NameofPNGfile_x#_y#
For Example, a 3x3 image would be:
x0y0, x0y1, x0y2
x1y0, x1y1, x1y2
x2y0, x2y1, x2y2
This tool also, automatically creates a "TerrainInitializer" script which builds the "SetNeighbor" method used to tag each terrain as neighbors to one another.
This utility should save you countless hours of work when creating Tiled Landscapes, allowing you to move onto editing and fine tuning the tiled landscapes faster than ever.
Please note: This tool currently only works to create tiled landscapes from PNGs, however, future versions will include additional features, such as:
- Auto-building Tiled Landscapes from RAW
- Auto-Resizing/Positioning of existing tiled landscapes.
- Auto-Painting Tiled Landscapes from a folder of textures based on texture names
- Additional features as time permits.
In addition to this utility, we would also recommend the "Multiple Terrain Brush" available from NatureManufacture available from the Asset Store for stitching and fine tuning the terrains after they've been assembled.
For all Support Information, Questions, or Feature Requests, please go to:
FWP-Unity Development
Click on "Contact" to take you to our e-mail Webform, then Select AutoMajick from the list of Available products, and send in your message to our development team.
Price $25.00
Campfire and props by vovaustimuk
Bench: tris 388, texture 1024x1024
Campfire: tris 758, texture 1024x1024
Dish: tris 14, texture 1024x1024
Fish: tris 704, texture 1024x1024
Matches: tris 12, textures 1024x1024
Meat: tris 424, texture 1024x1024
Meat#2: tris 688, texture 1024x1024
Metal part: tris 188, texture 512x512
Pan: tris 740, texture 1024x1024
Sausage: tris 228, textures 1024x1024
Scoop: tris 368, texture 1024x1024
Stump: tris 268, texture 1024x1024
Wooden sticks: tris 520, texture 1024x1024
Wooden sticks#2: tris 84, textures 1024x1024
No animation, particles system.
Price $0.00