UI Flexbox by Jeffrey Lanters
The Flexible Box Module, usually referred to as flexbox, was designed as a one-dimensional layout model, and as a method that could offer space distribution between items in an interface and powerful alignment capabilities. This article gives an outline of the main features of flexbox, which we will be exploring in more detail in the rest of these guides.
[Key Features]
- Everything you need to create responsive interfaces
- Work in both row and column direction
- Define the grow of each flex item
- Align each flex item using align self
- Align your container using justify content
- Add space around and between
- Nest as many flex boxes as you want
- Use all the powerful flex options know from CSS
- Details tutorial and read me files
- Clean and super fast source code
- Works on all platforms
- Works in real-time in the editor
- Supports All Unity Versions!
- Build anything!
Feel free to request features before or after purchasing!
Price $10.00
S23 Laminate Footsteps Collection by Studio 23
Created as part of Studio 23’s ‘Ultimate Footsteps Bundle’ this pack gives you access to all of its recorded laminate audio, featuring 7 different footstep types across multiple performances. This gives you the ultimate freedom in any creative situation and has been designed with ease of use in mind. The pack consists of individually recorded and edited files alongside stereo loops to allow for the greatest flexibility within your projects. Each of our 270 individually edited Mono sound files have been meticulously crafted so that they can be used without any further editing, cutting down on production time. The stereo loops can sound very natural dropped directly into your project and can be further manipulated to suit your requirements. We believe that delivering our audio in this format creates the most flexible product of its kind, thus providing the best value.
Audio Library Features
• Totalling 308 high quality .wav files, covering 7 different footstep types, including 38 loops, you can be sure there is a diverse selection of sounds for every situation.
• 270 individual mono sounds and 38 stereo loops.
• Pack including individual edits and loops contains approximately 1700 sounds.
• The library consists of Footsteps, Slides, Jumps, Lands and Singles, with each one individually cut so they can be accurately dropped into a project straight away. Also including loops providing longer performances with the added flexibility for further editing/sound design for your projects specific requirements.
• There are 5 Different loop performances with varying speed for each Shoe type. These include Slow Walking, Normal Walking, Fast Walking, Jogging and Running.
• The pack is organised into folders for ease of use and has been embedded with Soundminer metadata to allow for a quick and efficient workflow.
• Audio recording at 96kHz and 24bit for HD quality.
Footstep Types
• Barefeet
• Boots
• Heels
• Leather Trainers
• Loafers
• Socks
• Trainers
Performances
• Single Footsteps
• Scrapes
• Jumps
• Lands
• Single hits
• Walking (Slow) Loop
• Walking (Normal) Loop
• Walking (Fast) Loop
• Jogging Loop
• Running Loop
Number of Files: 308 High Quality WAVS (12.02)
Size Unpacked: 487MB
Sample Rate: 48kHz/24bit
Gear Used: Microphone – Sennheiser MKH-416 P48
Other Info: Meta-Tagged
*Please note that our preview is showcasing our entire “Ultimate Footsteps Collection” releasing in the near future. The footsteps within this pack are part of this bundle and the preview only references to the quality you should expect from your purchase.
Price $19.99
Barber shop - interior and props by Mixaill
Barber shop - interior and props is a room with equipment, furniture, interior items that will help you save time on implementing your ideas.
Pack includes a large set of necessary models:
room
door
barber's chair
table with mirror
Barber’s Pole
hair clipper
hairdresser's scisors
comb
head sink
a shelf with a towel
lamp
All textures PBR.
We really hope that we can help you, also if you have any questions and wishes please write: Mixaill(dog)gmail.com
Price $24.99
Soldier Voice Military Radio by iwanPlays
Soldier voice pack of 128 military type audio recording lines with a radio effect. This includes some pain/death/hurt sounds. There are 6 additional included sounds that can be used to simulate Radio turning on and off.
Attribution required. Simply put "Soldier Radio Voice by iwanPlays" or something like that into your in-game credits. The lines are:
Abort
Abort Mission
Acknowledged
Advancing
Affirmative
All Clear
ASAP
Attack
Attack Formation
Copy That
Cover Me
Covering Fire
Danger
Easy
Enemy Down
Enemy Engaged
Enemy Spotted 1
Enemy Spotted 2
Engage The Enemy
Engaging Enemy
Engaging Target
Fall Back 1
Fall Back 2
Fire In The Hole 1
Fire In The Hole 2
Get Down
Get Into Position 1
Get Into Position 2
Get To Position
Go Go Go
Going Silent
Good Job
Good Luck
Grenade
Help
Hold Them Off
Hold Your Fire
Hold Your Position
Hold Your Positions
Holding Position 1
Holding Position 2
Hooah
Hostile
Hostiles
Hostiles Detected
I Cant Do That
Im Down 1
Im Down 2
Im On It
Im Under Heavy Fire
Immediately
Impossible 1
Impossible 2
In Position
In Range 1
In Range 2
Kill Confirmed
Locked On Target
Locking On Target
Mam Yes Mam
Man Down
Medic
Move Out
Need Backup
No Can Do
No Problemo
No Way
Okey Dokey
Open Fire
Opening Fire
Order Acknowledged
Order Received
Out Of Range 1
Out Of Range 2
Over 1
Over 2
Pain01
Pain02
Pain03
Pain04
Pain05
Pain06
Pain07
Pain08
Pain09
Pain10
Pain11
Pain12
Pain13
Perfect
Request Immediate Support
Requesting Assistance
Require Support
Retreat 1
Retreat 2
Roger
Roger That
Seeya On The Other Side
Show Me The Money
Sir Yes Sir
Sniper
Standing By
Status Critical
Stay Low
Take Cover
Taking Casualties
Tango Down
Target Destroyed
Target Eliminated
Target Hit
Target In Range
Target Spotted
This Way
Too Easy
Took Em Down With One Shot
Under Heavy Fire
Understood
Visual On Target 1
Visual On Target 2
Watch Out 1
Watch Out 2
Watch Out 3
We Are Under Fire
We Have Been Detected
Weapons Free
Well Done
Yes Mam
Yes Sir
Great for Tactical FPS, RTS, TBS, Action games.
Price $0.00
Rome city Package by Havolk
Rome house Package is a high quality model to add more details and realism to your projects. All colors can be easily modified. Unity 3D compatible models FBX . PROFESSIONALLY MODELED Models in scene were made without ngons and to keep polycount as low as possible: WELL ORDERED Like all our products this Rome city Pacage is handy to use and easy to modify. In this product there is no problem with multiplied materials and textures! There is more models of this series – explore our models set! It is suitable for game engines :) Quoted poly count is for triangles. Game Environment is low-poly model ideal for game engines (Game-Ready). Very High detailed Game Environment ready for professional projects.
-Farm 3900 poly
-Woodman 1600 poly
-Fisher 1050 poly
-hospital 1700 poly
-Gold mine 1300 poly
-Iron mine 1900 poly
-Marble mine 1400 poly
-Great Temple 8000 poly
-Small temple 1300 poly
-Houses ort.2000 poly
-Taverna 3700 poly
-Trade building 2600 poly
-Gold Angel 2000 poly
-Altar 1050 poly
-Colezyme 5600 poly
-Arc 730 poly
-Governor's building 6000
-Market 6300 poly
-Defense tower 1070 poly
-Theater 3100 poly
-Number of Meshes:182
-Number of Materials : 25
-Number of Textures: 24
-Textures uv 2048-2048
- Model is fully textured with all materials applied. You can edit the material :))
- The pivot points are properly positioned.
Price $104.00
Orc Sword by Rain Entertainment
Mesh information:
ORC_sword_A_SKEL 3385 Tris
ORC_sword_B_SKEL 3883 Tris
ORC_sword_C_SKEL 3883 Tris
ORC_sword_D_SKEL 3929 Tris
ORC_sword_E_SKEL 3929 Tris
ORC_sword_F_SKEL 3385 Tris
ORC_sword_G_SKEL 6090 Tris
ORC_sword_SKEL 3385 Tris
Texture information:
MOC_ORC_SWORD_A_DIFF 256x256
MOC_ORC_SWORD_B_DIFF 512x512
MOC_ORC_SWORD_B_NM 256x256
MOC_ORC_SWORD_C_DIFF 512x512
MOC_ORC_SWORD_DIFF 256x256
MOC_ORC_SWORD_D_DIFF 512x512
MOC_ORC_SWORD_D_NM 256x256
MOC_ORC_SWORD_E_DIFF 512x512
MOC_ORC_SWORD_F_DIFF 512x512
MOC_ORC_WEAPON_B_DIFF 256x256
MOC_ORC_WEAPON_diff 256x256
MOC_ORC_WEAPON_F_DIFF 256x256
MOC_ORC_WEAPON_mc 256x256
ORC_sword_G_DIFF 512x512
ORC_sword_G_MN 256x256
ORC_sword_G_NM 256x256
Animation list
Airborne
Airborne_Damage
Airborne_Down
Airborne_Splat
Attach
Attack1
Attack2
Attack3
Attack4
Attack5
Damage
Death
Down
Down_StandUp
matinee_1
matinee_orc_Sword_L1
matinee_orc_Sword_R1
Matinee_Spawn
Pose
Stand
Stand1
Stun
Walk
Enjoy!
Price $50.00
Isometric Sprite Sorting by CodeArtist.mx
It includes:
- Complete Scene with a working example.
- Editor Window that fixes static sprites in the scene.
- A Script Component for moving elements that needs sorting.
For a In-Depth look on how it works visit: CodeArtist.mx
You can also contribute on the Git Repository.
Price $0.00
King Wash Laundromat Environment by Dekogon Studios
Description
King Wash Laundromat Environment. This project includes an external laundromat storefront and interior.This project includes everything pictured with all assets, maps, materials created in the Unity. Each asset was created for realistic AAA quality visuals, style, and budget.
Art created by Dekogon Artist Clinton Crumpler. Unity package created in collaboration with Polypixel.
Technical Details
Features:
80+ MeshesHigh quality texture sets - most 2048 pixels +
Channel packed Roughness | Metalness | Ambient Occlusion | Emissive
Free of all legal issues as all branding and labels are custom made by our studio
Optimized polycount for games
Support Email - contact@dekogon.com
Dekogon
Polypixel
Price $64.99
Loris Object Pool by Utility Loris
This is a simple object pooling script. It is designed to be dropped in as a component and used from there in the same way as typical Unity Instantiate/Destroy functionality, for ease of use. I have also made sure to provide summaries for all public API methods, and tooltips for all config values in the Unity inspector.
Using it is as simple as following these steps:
1. Attach ObjectPool component to an object in your scene.
2. Configure settings in the inspector, including the object to be pooled.
3. Have a reference to it available in your script.
4. Call Instantiate/Destroy as you normally would, but use "ObjectPool.Instantiate" and "ObjectPool.Destroy" instead. All overloads provided for instantiation.
Note:
I designed this for my own personal use, so I will be updating it with new functionality as I discover the need for it, as well as testing it and refining it. If you notice any functionality missing or have any issues, please let me know.
Price $0.00
2D Pixel Perfect Samples by Unity Technologies
Download these samples to learn how to implement these features in your own projects.
Note: These samples require the 2D Pixel Perfect package. Install the latest version via Unity's Package Manager.
This package includes:
SpriteRenderer Examples
Tilemap Example
This asset uses the font Roboto under an Apache 2.0 license. Please see the Third-Party Notices.txt file in the package for details.
Price $0.00
2D Animation Samples by Unity Technologies
Download the sample to learn how to use these features in your own projects.
Note: This sample requires the 2D Animation and 2D IK packages. Install the latest versions via Unity's Package Manager.
This package includes:
PlunkahIK Animation and Character Rig
This asset uses the font Roboto under an Apache 2.0 license. Please see the Third-Party Notices.txt file in the package for details.
Price $0.00
Isometric world generator by Moula world
This isometric world generator offer you a procedurally generated world, based on some parameters that you are free to set as you wish to have results according to your own game experience. Here is some of the feature it offers.
Threaded world generator
Allow you to process other things in the background, preventing unity to hang or being unresponsive meanwhile generating the world.
Object pooling Renderer
Render nearly infinite map size thanks to an object pooling rendering allowing you to always have the same performance regarding of the map size! (beware: The larger the map, the longer the time to generate it).
Basic camera movement
The world generator come with a basic camera movement and zoom / unzoom using the object pooling system.
World generation loading UI
A basic customizable loading UI for your world generation that can be removed by just disabling the corresponding script.
Lots of customization options
The world generator script comes with a lot of options for you to create easily your own worlds (Sea level, amount of deserts, forests, rivers, elevation, and much more!).
Easy to use in your game
The world grid consist of 2 arrays one for the terrain and another one for the objects on the maps (trees as included), you can easily use those arrays to include any kind of interaction you wish.
Z-index levels ready to use!
Z-index level handling in an isometric game is a pain to handle, that’s why the world generator automatically create z-indexes value for each cell and object, making it extremely easily to add your character to the world and have proper z-index hierarchy. Nothing to do, just use the objects array!
Assets included
Some assets are included, those are a modified version of the Kenney isometric assets (available here: https://kenney.nl/assets). They are divided by tile and therefore can be easily replaced by your own assets. Due to the assets licence, you are free to reuse it in your own projects as well.
More informations here: https://moula.world
contact support at: support@moula.world This asset uses kenney graphical assets packs under CC0 1.0 Universal; see Third-Party ThirdPartyNotices.txt file in package for details.
Price $15.00
Universal Gold Icon Pack by ClayManStudio
Absolutely all kinds of weapons, spells, inventory items, resources .And it all looks good in combination with our UI, which goes as a gift to this package.
Price $54.99
