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The newest packages in the Unity Asset Store.
Updated: 30 min 38 sec ago

Donkey Push Up by Reberu Game Studio

2018, March 29 - 19:25
Donkey Push Up funny toy for kid and adults low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps. You can use it as an object standing on the sidelines in horror games the players can take the hand and examine. Can be used as a hidden object.

1042 POLY

For Texture maps ; Pbr Maps Contains

2048 x 2048 Albedo TGA
2048 x 2048 Normal TGA
2048 x 2048 Ao map TGA
2048 x 2048 Roughness TGA
2048 x 2048 Height TGA
2048 x 2048 Metallic TGA

Price $4.00

Asphalt, Concrete, Plaster Specified Shader Smart, Professional Edition by Interactive Arts

2018, March 29 - 19:25

Document | Updates

Introduction

This package contains a set of 23 shaders for PBR based shaders made specifically for Asphalt, Concrete, and Plaster materials. 6 shaders with tessellation displacement features are designed for high-end PC, 6 shaders with parallax height features are designed for mid-to-high-end PC, 6 shaders are designed for PC/Console with standard functionalities, and 5 shaders are designed for mobile games and application development.

Extra features such as Surface Distortion has been introduced, where Albedo texture maps may have different scales which blend seamlessly based on the distribution of the input Distortion map.

High customizable adjustments are introduced as well, including: contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), normal bias, full ambient occlusion adjustment, full parallax height adjustment, and full tessellation displacement adjustment. Users can modify most of the texture input properties in real time.

Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.

Features

Albedo: Color Bias | Contrast | Brightness

Distortion: Individual Tiling and Offsets | Minor UV Scale | Contrast | White/Black Channel Strength | Uniform Strength

Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift

Roughness: Contrast | White/Black Channel Strength | Strength

Normal: Strength | Bias

Ambient Occlusion: Contrast | Base Value (Dark Channel) Adjustment

Parallax Height: Strength | Max/min height | Contrast

Tessellation Displacement: Strength | Multiplier |Contrast | Base Shift | Max Displacement

Texture Coordinates: Rotation | UV Tiling | UV Offset

Specular generated from the invert of Roughness is introduced to some shaders

Roughness generated from the invert of Specular is introduced to some shaders

Uniform specular adjustment is introduced to some shaders

Uniform roughness adjustment is introduced to some shaders

Tech Details and Specifications

Numbers of Shaders: 23

Numbers of Sample Materials: 23

Numbers of Sample Textures: 7

Numbers of Demo Scenes: 8

Numbers of Demo Assets: 1 (background material)

Number of Display Cameras: 39

Tessellation | Parallax Height | Surface Distortion | Ambient Occlusion

Optimized Specular | Roughness

PBR Based Rendering

SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular

Supported Platforms: PS4 | Xbox One | PC | iOS | Android 

Render Type: Opaque


Price $19.99

Stylized Astronaut by NightSoundGames

2018, March 29 - 19:24

Package contains a fully rigged character with 8 different animations and a simple third person controller ready to use in your Unity projects!

Vertex count: 160

Animations:
• Idle
• Walk
• Run
• Jump start
• Flip
• Jump loop
• Float
• Jump end

If you like this package you should also check out Stylized Bandit.

If you have any questions or requests please write us at:
nightsoundgames@gmail.com

Twitter
Price $0.00

Procedurally Generated Destructible Character by ScoredOne

2018, March 29 - 19:22
PGDC is a custom character creator for Unity, from the smallest tasks such as just needing a character for your game or to add destructible debt. Once generated, pieces of the character can be changed or even removed entirely, the appearance of the character is entirely up to you. Includes basic destructibility scripts to showcase its destructible features. Supports animations created with Unitys Mecanim. Any feedback, errors, bugs, questions or suggestions please contact me at scoredone1994@gmail.com
Price $15.00

Free Pixel Gear by Henry Software

2018, March 29 - 19:20
Nineteen 16 by 16 pixel art lava weapon and armor sprites.

Includes: 11 Blades, Axe, Mace, Bow, Helm, Chest, Hands, Legs Feet, Shield.
Price $0.00

Guns Rifles Knifes mobile ready by Smartmove

2018, March 29 - 18:55
Guns & Knifes Mobile Ready
IOS and Android ready
Models - <1k polygons
Testures - 1k *.png
Glockl7, DesertEagle, UZI, KrissSV
AKS74U, G36C,ACR, AK47, M4_HE
SCAR, G3, M14, M24, Hecate, Remingtons
fmMini, RPK, FlameThrower, ChainGun
Knifes, Crowbar, Baseballbat
Katana, Dive, 1PBat

Price $50.00

LHMP Expansion - Horse Mounts by Meshtint Studio

2018, March 29 - 18:55
Click here to see more products in our Unity Asset Store.

IMPORTANT! READ ME:

The characters you see on the preview images are sold separately. They are not included in this package. LHMP Expansion - Horse Mounts is an expansion pack for Little Heroes Mega Pack. Please purchase Little Heroes Mega Pack before buying this pack.

About (Little Heroes Mega Pack) LHMP Expansion - Horse Mounts:
You can now mount LHMP characters on these horses! Simply drag and attach the characters to the mount point in the horse prefab. See tutorial in the preview image section for more info.

What is included in this package?
4 horse prefabs with different color variations - White, black, dark brown, brown.

Horse's Animations:
- Idle
- Walk forward with root motion
- Walk forward without root motion
- Walk backward with root motion
- Walk backward without root motion
- Gallop with root motion
- Gallop without root motion
- Look left right
- Raise front legs
- Eating grass

Character's Animations:
- Mount

Once again, please note that the characters you see in the preview images are not included in this package.

3D and PSD working files are not / will not be included in the package. Additional fee is required for working files.

Please see images and YouTube video for animations and model preview before making purchase.


Price $7.90

C.T.S. cardboard teleport system by @3A

2018, March 29 - 18:53
Cardboard teleport system (or CTS) is a simple asset that allow the user to navigate a VR experience using cardboard technology.
The system is based on Google VR and works with “teleport points”: simple 3D graphics that can be placed in a Unity scene in number, position and orientation as more appropriate, fully customisable in both shape and color.
CTS also has a “visibility manager” prefab that define a radius of minimum and maximum distance within teleport points are visible.
A “maze” demo scene is included in the package.


Google VR Unity package is required, the asset is tested with Unity 2017.3 and GVR1.120.
You can download latest Google VR SDK from here:
GoogleVR SDK

contact 3A Digital Reality at:
3A digital reality

Price $10.00

QA Office and Security Room by QAtmo

2018, March 29 - 18:50
QA Office and Security Room is a completely modular kit with more than 450 objects that allows your to build your own office building interior with the any number of floors.

The demo scene of this pack contains many different rooms such as reception hall, offices, chief officer's and secretary's rooms, conference hall, WC, storage room, security room, exit to the underground parking. Also this pack includes background buildings to give it more complete look.

-----VIDEO DEMO-----

Main features:
- completely modular (includes modular interiors, modular ventilation, modular pipes, reception sets etc);
- PBR;
- more than 450 unique objects;
- atlased textures;
- pre-builded demo scene;
- customizable materials for the walls, floors, and some furniture;
- interactive doors and elevators;
- good for VR;


This pack is perfectly fits to QA Modular Parking

If you have a minute I'll be happy if you can rate this pack!
Price $65.00

Easy Jira by UnrealByte

2018, March 29 - 18:20
Easy Jira allows you to easy implements a feedback system for your game in less than 5 minutes. Creates Jira Issues from an in-game feedback form. The asset uses basic authentication, so you can setup your user roles and allow to create issues using only the desired issue types.

Some of the features:
-Attach a customizable log file to the issue. You can select to include the default Debug.Log() entries to get errors or warnings. Also, you can use a custom log object to separate and attach only your custom log.
-Capture and attach a screenshot when the player send the feedback form.

FULL DOCUMENTATION AND RELEASE INFORMATION:

https://github.com/UnrealByteGames/Easy-Jira

If you have any comment or question please send mail to: support@unrealbyte.com

Price $28.50

Unity Game Dev Courses: Swords and Shovels Assets by Pluralsight

2018, March 29 - 18:19
Unity Game Dev Courses: Swords and Shovels is a fun and effective way to learn the ins and outs of game development within Unity. This asset package contains the character and environment pieces featured in the Swords and Shovels game, the expertly designed dwarf hero, his weapon, and modular environment pieces. These assets can be purchased here on the Asset Store or are included as part of your subscription to Unity Game Dev Courses: Swords and Shovels. Purchase here or subscribe to the training content here.
Price $100.00

VR / FPS Cartoon Hands Pack by Gear Worx Productions

2018, March 29 - 17:55
Introducing the VR / FPS Cartoon Hands Pack. This pack comes with a full biped character hierarchy complete with cartoon hands, perfect for using mocap data or other animations via the use of mecanim. This is also ready for use with awesome products such as Final IK, so these hands can interact fully with the environment (Additional products and setup required). For more info please check out below!

FEATURES:

- 4 Left Hand Animations

- 4 Right Hand Animations

- 2 Idle Animations

- 10 Animations In Total

- Full Body Biped Hierarchy

- Double mesh setup (Left & Right hands as separate meshes)

- Single mesh setup (Left & Right hands as a single mesh)

- 5 Textures (Color Variations)

- 4k PBR Textures (Albedo, Metallic, Normal Maps)

- 100% Mecanim Ready

- Final IK Ready / Compatible

If you need any custom art or animations for your game or 3D projects, please feel free to contact us for affordable rates and services:

Visit Gear Worx Productions

Visit Game Ready Art .Com
Price $15.00

Super Idle Clicker by Aleksandr Peshkov

2018, March 29 - 17:24
Game template SIG - Super Idle Clicker. Easy to use! Clear code! - Player Level [CPS] - Shop "Companions" [DPS] - 5x Upgrades for each "Companions" - Save [Press "S"] and AutoSave (every 1 minute)
Price $2.99

General Gesture Pack Vol.01 by SamuraiGames

2018, March 29 - 17:19
A set of 15 animations(including Finger and Root Motion) for a Humanoid.
Does not include a controller and a 3D Model
Animation List
01_Greeting
02_Curious
03_BumpAndSorry
04_Bump
05_Idle
06_Mad
07_Angry
08_AngryBump
09_Agree
10_WellDone
11_Laugh
12_Yes
13_Injured
14_Shocked
15_LOL
Price $14.99

Asphalt, Concrete, Plaster Specified Shader Smart, Advanced Edition by Interactive Arts

2018, March 29 - 01:31

Document | Updates

Introduction

This package contains a set of 17 shaders for PBR based shaders made specifically for Asphalt, Concrete, and Plaster materials. 6 shaders with parallax height features are designed for mid-to-high-end PC, 6 shaders are designed for PC/Console with standard functionalities, and 5 shaders are designed for mobile games and application development.

Extra features such as Surface Distortion has been introduced, where Albedo texture maps may have different scales which blend seamlessly based on the distribution of the input Distortion map.

High customizable adjustments are introduced as well, including: contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), normal bias, full ambient occlusion adjustment, and full parallax height adjustment. Users can modify most of the texture input properties in real time.

Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.

Features

Albedo: Color Bias | Contrast | Brightness

Distortion: Individual Tiling and Offsets | Minor UV Scale | Contrast | White/Black Channel Strength | Uniform Strength

Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift

Roughness: Contrast | White/Black Channel Strength | Strength

Normal: Strength | Bias

Ambient Occlusion: Contrast | Base Value (Dark Channel) Adjustment

Parallax Height: Strength | Max/min height | Contrast

Texture Coordinates: Rotation | UV Tiling | UV Offset

Specular generated from the invert of Roughness is introduced to some shaders

Roughness generated from the invert of Specular is introduced to some shaders

Uniform specular adjustment is introduced to some shaders

Uniform roughness adjustment is introduced to some shaders

Tech Details and Specifications

Numbers of Shaders: 17

Numbers of Sample Materials: 17

Numbers of Sample Textures: 7

Numbers of Demo Scenes: 6

Numbers of Demo Assets: 1 (background material)

Number of Display Cameras: 29

Parallax Height | Surface Distortion | Ambient Occlusion

Optimized Specular | Roughness

PBR Based Rendering

SM 3.0 | Full Forward Shadows | Standard Specular

Supported Platforms: PS4 | Xbox One | PC | iOS | Android 

Render Type: Opaque


Price $14.99

CUBE - Buildings Pack 01 by Meshtint Studio

2018, March 29 - 01:22
Click here to see more products in our Unity Asset Store.

See forum here.

About CUBE Series Buildings Pack 01:

This is an expansion pack for CUBE - Sci Fi Underworld City Pack . But it's not essential to have CUBE - Sci Fi Underworld City Pack in order to use this pack.

There are 10 CUBE series science fiction themed buildings in this pack! They will be a very good add on to CUBE - Sci Fi Underworld City Pack to create a more interesting environment and game play. All models are quite detailed.The doors and some of the parts are separated meshes so you can animate them.Like the rest of the CUBE series environmental assets, they are using only one color palette texture for albedo and another texture for emission map.We are using Standard shader in this pack. Asset texture won;t get pixelated even when close up. Good for VR and AR apps.

Tris count
Building 01: 762
Building 02: 1240
Building 03: 2734
Building 04: 1016
Building 05: 1120
Building 06: 2183
Building 07: 2598
Building 08: 1294
Building 09: 2118
Building 10: 886

If you like this asset, we recommend you to check out these CUBE assets too:
CUBE - Sci Fi Underworld City Pack
CUBE - Planet Hue Pack
CUBE - Heroes and Dungeons Pack
CUBE - Tentacles
CUBE - Spaceships Pack 01
CUBE - Vehicles Pack 01
CUBE - Robot Sting
CUBE - Robot Crawler
CUBE - Robot Pin
CUBE - Robot Punisher

Click here to see more products in our Unity Asset Store.

Price $14.90

Asphalt, Concrete, Plaster Specified Shader Smart, Standard Edition by Interactive Arts

2018, March 29 - 01:20

Document | Updates

Introduction

This package contains a set of 11 shaders for PBR based shaders made specifically for Asphalt, Concrete, and Plaster materials. 6 Shaders are designed for PC/Console with standard functionalities, and 5 shaders are designed for mobile games and application development.

Extra features such as Surface Distortion has been introduced, where Albedo texture maps may have different scales which blend seamlessly based on the distribution of the input Distortion map.

High customizable adjustments are introduced as well, including: contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), and normal bias, and full ambient occlusion adjustment. Users can modify most of the texture input properties in real time.

Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.

Features

Albedo: Color Bias | Contrast | Brightness

Distortion: Individual Tiling and Offsets | Minor UV Scale | Contrast | White/Black Channel Strength | Uniform Strength

Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift

Roughness: Contrast | White/Black Channel Strength | Strength

Normal: Strength | Bias

Ambient Occlusion: Contrast | Base Value (Dark Channel) Adjustment

Texture Coordinates: Rotation | UV Tiling | UV Offset

Specular generated from the invert of Roughness is introduced to some shaders

Roughness generated from the invert of Specular is introduced to some shaders

Uniform specular adjustment is introduced to some shaders

Uniform roughness adjustment is introduced to some shaders

Tech Details and Specifications

Numbers of Shaders: 11

Numbers of Sample Materials: 11

Numbers of Sample Textures: 7

Numbers of Demo Scenes: 4

Numbers of Demo Assets: 1 (background material)

Number of Display Cameras: 19

Surface Distortion | Ambient Occlusion

Optimized Specular | Roughness

PBR Based Rendering

SM 3.0 | Full Forward Shadows | Standard Specular

Supported Platforms: PS4 | Xbox One | PC | iOS | Android 

Render Type: Opaque


Price $9.99

Dani AI by initialPrefabs

2018, March 29 - 01:11
Dani AI is an iterative, context-based AI system for the Unity game engine. Prototype and develop a wide range of behaviors on AI agents through a visual editor and familiar API.

Online Manual

Framework Features:
- Compact core framework to minimize build sizes
- Concise documentation and API
- Simple extension of behaviors done through deriving from existing classes, like writing a MonoBehaviour script
- Group custom behaviors into reusable contexts for multiple agents

Editor Features:
- Visual editor for creating AI templates and debugging
- Drag and drop custom behaviors into the editor
- Organize scripts in one line of code
- Customize the look of the editor to fit your needs
Price $50.00

StreetWars: Swat shield by Zuhian Teiyu

2018, March 28 - 23:53
Swat and police ballistic shields.

Included Models:
* Shield A: 1690 tris.
* Shield B: 2610 tris.

Texture Resolution:
* Diffuse 2048 x 2048.
* Normal 2048 x 2048.

Price $1.00

Unicorn Donut box by Reberu Game Studio

2018, March 28 - 23:51
Here is a PBR textured Donut box. you can use as environment object, research, Urban Criminal games of found based games. You don't have to use Height and metallic but in special cases, you can use 32x32px black colored map for metallic.

1086 POLY

For Texture maps ; Pbr Maps Contains
2048 x 2048 Albedo TGA
2048 x 2048 Normal TGA
2048 x 2048 Ao map TGA
2048 x 2048 Roughness TGA
2048 x 2048 Height
2048 x 2048 Metallic

Price $5.00

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