Modern Pistol 1 by Tiger Shark Studios
Modern Replica automatic pistol comes with 6 PBR textures.The model and textures are game ready, low-poly. Can be used in Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
Animations are fire and reload.
Polygon count :- 4679 quads
Triangles count :- 8905 tris
Verts count :- 4811 verts
Textures come in 512, 1024 and 2048 resolutions.
Price $19.99
Animations are fire and reload.
Polygon count :- 4679 quads
Triangles count :- 8905 tris
Verts count :- 4811 verts
Textures come in 512, 1024 and 2048 resolutions.
Price $19.99
Mecanim Callbacker by Holy Shovel Soft
Asset still in beta! But its good chance get it in lower price! =)
Site | Example scenes
Mecanim Callbacker is a solution that lets you to subscribe to the multitude of previously unavailable events that happen inside Mecanim Animator.
Don’t fight animations! Enjoy game development instead with our help!
What can I do with this asset?
- This asset lets you write intuitive code for working with animator with minimal time spent. It lets to avoid the “if-else” hell. You will always know what state your code is being executed from.
- It helps you to speed up prototyping your games, letting you to architecturally separate content from code.
- With this asset you can define your own events and curves, binding them not to the animation clip, but to the object. Want the curve to change its value, depending on parameters of the animator? No problems. Events can also be turned on or off depending on Boolean parameters.
What is this asset not?
- This asset does not replace Mecanim. It helps to work with it, in many cases not changing how you work with Mecanim FSM.
- This asset does not let you to change, add, or delete states from Mecanim in runtime or in any other way to change the inner working structure of the animator.
- This asset does not let you work with Mecanim as with legacy animations.
- This asset does not work with legacy animations.
Technical overview:
- Does not need Unity PRO.
- Should work on most platforms supported by Unity (currently asset is in open beta, there could be issues with some platforms)
- Supports pooling of internal objects.
- Custom functional editors and inspectors with full support of Undo.
Entities overview:
- Categories and Groups - sets of states, using which you can track events that happen with states and transitions in (or out) of those sets. Categories let you work with a set as one whole; Groups will let you know about events of every single included state.
- Curves - Curves can be attached to states. Every Curve can be defined on multiple states, including across different layers. You can also attach modificators to Curves, that would change final value depending on parameters of Mecanim.
- Events - Events can be attached to states. For every Event you can define time when that Event will be called, or a period of time relative to a state, when the Event will be called.
- Procedures - objects, that let you bind your code to any Category, Group or Event and call that code up without depending on external factors. When using Procedures, you can be sure that only the code that is bound to currently active entities will be called.
- And many more...
Price $40.00
Site | Example scenes
Mecanim Callbacker is a solution that lets you to subscribe to the multitude of previously unavailable events that happen inside Mecanim Animator.
Don’t fight animations! Enjoy game development instead with our help!
What can I do with this asset?
- This asset lets you write intuitive code for working with animator with minimal time spent. It lets to avoid the “if-else” hell. You will always know what state your code is being executed from.
- It helps you to speed up prototyping your games, letting you to architecturally separate content from code.
- With this asset you can define your own events and curves, binding them not to the animation clip, but to the object. Want the curve to change its value, depending on parameters of the animator? No problems. Events can also be turned on or off depending on Boolean parameters.
What is this asset not?
- This asset does not replace Mecanim. It helps to work with it, in many cases not changing how you work with Mecanim FSM.
- This asset does not let you to change, add, or delete states from Mecanim in runtime or in any other way to change the inner working structure of the animator.
- This asset does not let you work with Mecanim as with legacy animations.
- This asset does not work with legacy animations.
Technical overview:
- Does not need Unity PRO.
- Should work on most platforms supported by Unity (currently asset is in open beta, there could be issues with some platforms)
- Supports pooling of internal objects.
- Custom functional editors and inspectors with full support of Undo.
Entities overview:
- Categories and Groups - sets of states, using which you can track events that happen with states and transitions in (or out) of those sets. Categories let you work with a set as one whole; Groups will let you know about events of every single included state.
- Curves - Curves can be attached to states. Every Curve can be defined on multiple states, including across different layers. You can also attach modificators to Curves, that would change final value depending on parameters of Mecanim.
- Events - Events can be attached to states. For every Event you can define time when that Event will be called, or a period of time relative to a state, when the Event will be called.
- Procedures - objects, that let you bind your code to any Category, Group or Event and call that code up without depending on external factors. When using Procedures, you can be sure that only the code that is bound to currently active entities will be called.
- And many more...
Price $40.00
Low-poly School Bus by Pro 3D models
The school bus has a high-quality body texture in 4096x2048px size, interior and 4 LOD.
This school bus is suitable for projects on PCs and mobile devices.
Details:
Textures:
-Body: 4096x2048
-Interior: 2048
-Light(Emissive): 1024
-Misc: 1024
-Wheel: 1024
-Windows: 1024
Type textures:
-Albedo map
-Metalness map
-Normal map
-Gloss map
-Ambient occlusion map
LOD:
-LOD0: 17043 tris
-LOD1: 7154 tris
-LOD2: 3685 tris
-LOD3: 277 tris
-Сollision: 246 tris
- PBR textures
- 4 levels of LOD
- Сollision
- Emissive texture for lights included
- Ready for animation steering wheel and windshield wipers
- Two type car plate
Please, rate and comment.
For all questions: vadosrespekt@ukr.net
Price $16.00
This school bus is suitable for projects on PCs and mobile devices.
Details:
Textures:
-Body: 4096x2048
-Interior: 2048
-Light(Emissive): 1024
-Misc: 1024
-Wheel: 1024
-Windows: 1024
Type textures:
-Albedo map
-Metalness map
-Normal map
-Gloss map
-Ambient occlusion map
LOD:
-LOD0: 17043 tris
-LOD1: 7154 tris
-LOD2: 3685 tris
-LOD3: 277 tris
-Сollision: 246 tris
- PBR textures
- 4 levels of LOD
- Сollision
- Emissive texture for lights included
- Ready for animation steering wheel and windshield wipers
- Two type car plate
Please, rate and comment.
For all questions: vadosrespekt@ukr.net
Price $16.00
Soccer Ball Finger Juggling - flick the ball - mobile ready project by Aleksa Racovic
This project is fully functional game. Game is ready for release. * * * * * * * * * * * * * * * Tap the soccer ball to make it juggle. For every juggle player gets +1 score. If ball hits the wall score will reset to 0. * * * * * * * * * * * * * * * I hope you will like this template and please check out my other projects. Thank you!
Price $0.79
Price $0.79
Sprite Shader Editor BETA by NTEC
BETA RELEASE - Price WILL be increased.
Sprite Shader Editor - Quickly make fabulous, animated, multilayer 2D shaders for Your sprites and UI. This tool is great for all artists that are not into coding, they can easily create all they have got in their heads without writing a single line of code. Programmers however receive a powerful tool that is going to speed their work up, they can experiment with their vision and create many prototypes of the shader in no time.
DOCUMENTATION | TUTORIALS | LIST OF NODES | INCLUDED FX
Features:
★ Node-based (visual scripting) shader editor.
★ Ultimate solution for creating astonishing sprites for Your game and UI.
★ Ability to create very complicated shaders in no time by using premade effects prepared using function editor.
★ No functions are hidden in the code, every single one is editable in the function editor.
★ Tool for Unity 2017 and 2018.
★ GrabPass support allows creating effects (for example Blur behind UI) using sprite background.
★ No coding skills required.
★ Full source code.
★ Included 9 samples.
★ Included 22 editable FX functions.
★ Real time editing.
★ Very useful layers node.
★ Copy/paste system.
★ Undo/redo system.
★ Almost all CG functions, not only Reflect and Refract.
★ The most needed nodes are assigned to hot keys.
★ Editor is also fully functional in play mode.
★ Shader data is stored inside a shader itself, no additional files needed.
★ Shaders also work on mobile devices.
Please consider reviewing this asset after purchase.
SUPPORT: assetstore.ntec@gmail.com
Price $20.00
Sprite Shader Editor - Quickly make fabulous, animated, multilayer 2D shaders for Your sprites and UI. This tool is great for all artists that are not into coding, they can easily create all they have got in their heads without writing a single line of code. Programmers however receive a powerful tool that is going to speed their work up, they can experiment with their vision and create many prototypes of the shader in no time.
DOCUMENTATION | TUTORIALS | LIST OF NODES | INCLUDED FX
Features:
★ Node-based (visual scripting) shader editor.
★ Ultimate solution for creating astonishing sprites for Your game and UI.
★ Ability to create very complicated shaders in no time by using premade effects prepared using function editor.
★ No functions are hidden in the code, every single one is editable in the function editor.
★ Tool for Unity 2017 and 2018.
★ GrabPass support allows creating effects (for example Blur behind UI) using sprite background.
★ No coding skills required.
★ Full source code.
★ Included 9 samples.
★ Included 22 editable FX functions.
★ Real time editing.
★ Very useful layers node.
★ Copy/paste system.
★ Undo/redo system.
★ Almost all CG functions, not only Reflect and Refract.
★ The most needed nodes are assigned to hot keys.
★ Editor is also fully functional in play mode.
★ Shader data is stored inside a shader itself, no additional files needed.
★ Shaders also work on mobile devices.
Please consider reviewing this asset after purchase.
SUPPORT: assetstore.ntec@gmail.com
Price $20.00
HierarchyGO by Abimantrana
Power up your Hierarchy window with useful Modules!
Some modules let you toggle on/off the components that are attached to the GameObject, Other let you active/deactive GameObject with ease by click & drag, or perhaps make your Hierarchy window colorful so that you know which belong to which without having to scroll back and check every one of them.
With many options to offer (more to come), you can mix and match to suit your workflow to make your work easier.
If you find some bug or need help, you can contact me at abimantrana.unity@gmail.com
Price $10.00
LOWPOLY Texture Pack: Surreal 1 by TheButcher555
If you are looking for low poly textures, then you are in the right place. We offer you high-quality textures. This package contains LowPoly textures in the artstyle of Surreal.
Additionally, there are textures for All. normal map highmap Amb. OCC. This gives you full control over your textures.
Price $2.00
2D Character: Triton by DC_Assets_UY
Hand Painted Original Character for your Game or Animation.
Can be used in different types of Games (Platform, Action, RPG, etc).
Contains a Sprite Sheet of the Character separated in parts and Prefab puppet ready to animate.
Package:
• Character Size Aprox 1200 x 500 px.
• Cointains Prefabs with 3 poses.
• Sprite Sheet in PNG, separated in parts ready to use.
• Defined Pivot points in sprite sheet editor.
• Includes Background Image (PNG format, 2560 x 1440 px).
Price $4.99
Can be used in different types of Games (Platform, Action, RPG, etc).
Contains a Sprite Sheet of the Character separated in parts and Prefab puppet ready to animate.
Package:
• Character Size Aprox 1200 x 500 px.
• Cointains Prefabs with 3 poses.
• Sprite Sheet in PNG, separated in parts ready to use.
• Defined Pivot points in sprite sheet editor.
• Includes Background Image (PNG format, 2560 x 1440 px).
Price $4.99
Stone Boulders Vol.1 by DzenGames
Stone Bouldes Vol.1
This package includes 10 diferent models Stone Boulders, 11 prefabs. Custom shader with snow top at Y axis..
Texture for PBR.
-Texture (Albedo, Normal,Metallic-Smoothness-AO) 4096x4096 and 1024x1024(Snow and moss)
-Detail Normal map 2048x2048
Each model has LOD
Hope you like it!!!
Feel free to leave your opinion in comments.
Also check out my other assets
Price $25.00
This package includes 10 diferent models Stone Boulders, 11 prefabs. Custom shader with snow top at Y axis..
Texture for PBR.
-Texture (Albedo, Normal,Metallic-Smoothness-AO) 4096x4096 and 1024x1024(Snow and moss)
-Detail Normal map 2048x2048
Each model has LOD
Hope you like it!!!
Feel free to leave your opinion in comments.
Also check out my other assets
Price $25.00
2D Forest Backgrounds for Mobile Games by Extales
2D forest backgrounds with natural objects
including Rocks, Trees, Bushes, Grasses, Pond, etc.
- Adequate for mobile side scroll games
- Optimal for bright feeling game's backgrounds and objects
Homepage Link
Mail Link
Price $1.99
Web Server For Unity by Tales From The Rift
A Web Server inside your Unity application.
The Web Server for Unity enables your Unity application to respond to HTTP web requests. This is useful if you want to expose content and control via web browser rather then building a user interface into your application directly.
It is ideally suited to adding a REST API to your application.
See how we used it in HoloLens: http://talesfromtherift.com/hololens-contest-week-9/
Key Features:
- HTTP GET and POST
- Serving of StreamingAssets files
- Serving handlers on any Game Object component
- Routing with wildcards
- Server networking handled on background, and message decoding on Unity main thread
- Detection of local IP address
Supported Platforms:
- PC, Mac and Linux Standalone
- Universal Windows Platform
- iOS
- Android
Support:
Our website: TalesFromTheRift.com
Email support: peterept@gmail.com
Price $49.00
The Web Server for Unity enables your Unity application to respond to HTTP web requests. This is useful if you want to expose content and control via web browser rather then building a user interface into your application directly.
It is ideally suited to adding a REST API to your application.
See how we used it in HoloLens: http://talesfromtherift.com/hololens-contest-week-9/
Key Features:
- HTTP GET and POST
- Serving of StreamingAssets files
- Serving handlers on any Game Object component
- Routing with wildcards
- Server networking handled on background, and message decoding on Unity main thread
- Detection of local IP address
Supported Platforms:
- PC, Mac and Linux Standalone
- Universal Windows Platform
- iOS
- Android
Support:
Our website: TalesFromTheRift.com
Email support: peterept@gmail.com
Price $49.00
Deer Stag (red) by Radik_Bilalov
This asset has realistic Deer (red).
The model has 4 levels of LOD (9900 tris, 5900 tris, 3300 tris and 1600 tris). There is a version for mobile phones with 1600 triangles.
Texture maps - albedo, metallic / roughness, normal map (all 4k).
54 animations (separate file with animations of root motion and In place):
idle 1-3, attack 1-3, attack walk, attack run, drink, eat, sleep, hate, hide, hide rotate left(right), rotate 90,180 left(right), idle rotate left(right), walk forward, walk back, walk left(right), walk back left(right), trot forward, trot left(right), run forward, run stoping, run left(right), jump, jump trot, jump run, jump up, jump down,swim idle, swim rotate left(right) swim forward, swim left(right), hit simple, hit hate, etc.
Animator controller is missing (I'll add it soon)!!!
If you have any questions, write to me by e-mail:
billl90.90@mail.ru
Price $20.00
The model has 4 levels of LOD (9900 tris, 5900 tris, 3300 tris and 1600 tris). There is a version for mobile phones with 1600 triangles.
Texture maps - albedo, metallic / roughness, normal map (all 4k).
54 animations (separate file with animations of root motion and In place):
idle 1-3, attack 1-3, attack walk, attack run, drink, eat, sleep, hate, hide, hide rotate left(right), rotate 90,180 left(right), idle rotate left(right), walk forward, walk back, walk left(right), walk back left(right), trot forward, trot left(right), run forward, run stoping, run left(right), jump, jump trot, jump run, jump up, jump down,swim idle, swim rotate left(right) swim forward, swim left(right), hit simple, hit hate, etc.
Animator controller is missing (I'll add it soon)!!!
If you have any questions, write to me by e-mail:
billl90.90@mail.ru
Price $20.00
Fierce Zombie by byTriadne
A really mad zombie that wants to rip and tear. It has decayed quite a bit and is quite ravenous. The model was developed for my own game Acid Flip, but the UVW mapping and textures were created solely for this store asset, as I didn't need it to be textured for my game.
Features:
- Fully rigged, textured and animated.
- Animations: Idle, Walk, Run, Attack, Climb
- 2820 faces, 2805 vertices
- detailed separate textures for each body part with original psd files.
Price $3.99
Features:
- Fully rigged, textured and animated.
- Animations: Idle, Walk, Run, Attack, Climb
- 2820 faces, 2805 vertices
- detailed separate textures for each body part with original psd files.
Price $3.99
Futuristic Card Template - Alpha by Vengeance MK 1
This is only a skin and not a coded product.
You need Photoshop CS4 and above to customize this product.
Card template for Digital Trading Card Games with an Futuristic/Sci-Fi Theme.
The actual size of the card is Width: 2010 Height: 3112 in the Smart Objects, but the biggest slices are for Width: 1221 Height: 1885.
Contains:
- Demo Scene
- Sliced PNGs Big and Small Sizes
- PSD File
- Documentation File
- Font
Features:
- Smart Objects
- Fully Resizable & Editable
Additional Information:
- Colors are in RGB not CMYK.
- This product is not designed for printing, and bleeds are not accounted for, so if you insist on printing it you might have trouble doing so.
Price $5.00
You need Photoshop CS4 and above to customize this product.
Card template for Digital Trading Card Games with an Futuristic/Sci-Fi Theme.
The actual size of the card is Width: 2010 Height: 3112 in the Smart Objects, but the biggest slices are for Width: 1221 Height: 1885.
Contains:
- Demo Scene
- Sliced PNGs Big and Small Sizes
- PSD File
- Documentation File
- Font
Features:
- Smart Objects
- Fully Resizable & Editable
Additional Information:
- Colors are in RGB not CMYK.
- This product is not designed for printing, and bleeds are not accounted for, so if you insist on printing it you might have trouble doing so.
Price $5.00
