Stylized Modular Prison Dungeon by Nordskogen Games
- 23 materials total for mdular pieces
- Each material for HDRP has a total of 3 textures (BaseColor, Mask, and Normal)
- 2k textures
- 29 prefabs and 2 FX prefabs
- Poly counts of modular pieces range from 4 - 1408 tris with the highest poly count being the "Cell Entrance Stone" mesh (Most of the modular pieces range from 4 to less than 500 polys)
- Below is the poly count of each mesh:
- Barrel - 636
- Bucket - 256
- Candle - 438
- Ceiling Corridor Panel - 128
- Ceiling Lantern - 184
- Ceiling Panel - 50
- Cell Entrance Gate - 980
- Cell Entrance Lever - 150
- Cell Entrance Lever Box - 26
- Cell Entrance Stone - 1408
- Cell Entrance Wall - 173
- Crate - 12
- Door - 440
- Door Frame - 388
- Door Wall - 36
- Drainage Arch - 418
- Drainage Wall - 24
- Floor Panel - 18
- Hay Pile - 263
- Pillar - 112
- Roof Support - 172
- Top Grate Bar - 1344
- Wall 01 - 31
- Wall Chain Cuff - 1062
- Wall Inset Shelf - 180
- Wall_Whole - 4
- Window - 1040
- Window Wall Panel - 40
- Stylized Skull 01 - 1290
- Rigging - None
- Animations - None
- UV Mapped - Yes
- LOD - None (However with low poly count, you can add the LOD component to the prefab and just have LOD0 and Culled with no need for reduced poly count models)
- PBR Materials
This is a modular package. This is designed as a fantasy/medieval stylized prison or dungeon. Each piece is individualized so you acn create any layout you want, with multiple cells, different size of cells, hallways, doors (the door's origin is correct to rotate like a door), and more...
The package is HDRP native, but URP textures are included for you to make your URP materials if you are using a URP project. You can find them in the Textures/URP folder.
It also comes with custom fog and dust particle FX for more of a dungeon mood.
29 prefabs for the room pieces and building pieces assure you can create any type and size of dungeon you need.
Also, the pieces were modeled to be able to snap to each other for seamless, quick and easy placement. Just put the prefab in the scene and hold down CTRL and drag it to where it needs to be. Grid size of 1,1,1.
***(Tip for new people unfamiliar with snapping in unity: when you place the first mesh in the scene, make sure it's set to 0,0,0 in the transform location so any mesh you place after, set it to 0,0,0 as well to make snapping easier. You can also copy the transform component of a mesh and then paste that compent values to the new mesh you placed to keep from dragging the piece to snap so far).***
Overall I hope you enjoy the package and find it useful. Feel free to reach out with any issues.
Price $15.00
CombatGirls_DualKatanaCharacterPack by BIPER
Use shader - UTS2(Unity-Chan Toon Shader Ver2)
Rig - Humanoid
Mesh
Face 5
Body 1
Hair 1
Weapon 1
Cloth 1
Shinobi Cloth 1
Acc 1(Fox mask)
Poly count(Tris)
Twin kunai Cloth: 23166 Tris (Body, Face, Hair, Cloth, Acc)
Shinobi Cloth : 19178 Tris (Body, Face, Hair, Cloth)
Weapon : 585 Tris
Texture
2048
Texture Color variation
Cloth : *6
Hair : *6
Weapon : *6
*For customer support, please contact me by email or website below.
e-mail : clazyfox64@gmail.com
website : www.biperworks.com
This package is a character set series designed for various weapon types, offering essential animation sets tailored to specific combat scenarios, along with character models and costume sets.
These animations can be used in any style of art.
It can be easily shared with all animations made up of humanoid rigs.
Get professional animation supports from biperworks.
***Update Notice***
!!CAUTION!! Requires Magica Cloth2
We have added support for the Universal Render Pipeline (URP)!
Please navigate to : Assets > CombatGirlsCharacterPack
and run Built-in UTS(or URP)_Converter_CombatGirl.unitypackage to convert the materials and shaders for Built-in(or URP) compatibility.
File path : Assets > CombatGirlsCharacterPack > Built-in UTS(or URP)_Converter.unitypackage
Built-in Version : UTS2
URP Version : UnityToonShader 0.8.4-preview
3d model
Humanoid Bot(1) - weapon type mannequins created by biperworks.
Character FullBody(1)
Costume Cloth Set(1) + color(5)
Sportswear Cloth Set(1)
Hair(1) + color(5)
face(5)
Weapon(1)
Fox mask(1) + Variation(2)
Animated + controller
Normal type(17)
Idle
Walk
Run
Sprint
Attack1
Attack2
Attack3
Hit1
Hit2
Evade
Stun
Die
Crouch_Idle
Crouch_Walk
Crouch_Jog
Take_Weapon
Put_Weapon
Special type(12)
Sp_Idle
Sp_Skill1
Sp_Skill2
Sp_Skill3
QuickShift_F
QuickShift_B
QuickShift_R
QuickShift_L
Sp_Walk
Sp_Jog
Sp_Turn_L
Sp_Turn_R
Price $60.00
Cute Dog - Shiba Inu by SEMA Game Studio
- 12K tris for the Cat body
- 5K tris for the Cat fur
- 4 (2048 x 2048) Textures
- Low polygon character for game use.
- Fully textured/rigged/animated Cute Cat.
- 4 skin color texture Included:
- Solid Grey
- Calico
- Tuxedo
- Classic Tabby
- laying down19 animations ( future update will be free ), list below: walk run idle yawn itch sit
**IMPORTANT NOTES: THE RIG DO NOT SUPPORT CUSTOME ANIMATION IN UNITY**
If you have a moment, we’d love for you to share a quick rating or review! Your feedback means the world to us and helps us keep creating assets in this style. Thank you!
If you have any suggestion or ideas for improvement, feel free to contact us through email. If possible, we will consider adding your request in future updates. Typical response time 1 - 7 days.
Price $19.99
Cute Cat by SEMA Game Studio
- 12K tris for the Cat body
- 5K tris for the Cat fur
- 4 (2048 x 2048) Textures
- Low polygon character for game use.
- Fully textured/rigged/animated Cute Cat.
- 4 skin color texture Included:
- laying down19 animations ( future update will be free ), list below:
walk
run
idle
yawn
itch
sit
**IMPORTANT NOTES: THE RIG DO NOT SUPPORT CUSTOME ANIMATION IN UNITY**
If you have a moment, we’d love for you to share a quick rating or review! Your feedback means the world to us and helps us keep creating assets in this style. Thank you!
If you have any suggestion or ideas for improvement, feel free to contact us through email. If possible, we will consider adding your request in future updates. Typical response time 1 - 7 days.
Price $19.99
Crates & Barrels - Stylized Destructible Props by IndieKit
The Destructible Crates & Barrels pack features 9 stylized destructible props—including crates, barrels, and a bucket. Each prop comes with a matching debris prefab and VFX for dust and splinters. Ready to use in any project that needs breakable objects with visual impact.
Ideal for survival games, RPGs, dungeon crawlers, loot-based systems.
📦Contents
- 06 crates
- 02 barrels
- 01 bucket
- 09 debris prefabs (one for each prop)
- Stylized dust and splinters VFX
- Includes destructible sample scene
📐 Technical/Performance
- Single shared PBR material for all props
- Low-poly assets (up to 1k triangles each)
- 2048x2048 channel-packed textures (Unity standard Mask Map format)
🎨 Stylized Lit Shader (Optional)
- Adds subtle ground-shadow gradient to simulate baked lighting
- Built-in vertex ambient occlusion for extra depth
Join our community on Discord to get support, share feedback, and see what’s coming next!
Price $6.99
Low Poly Stylized Characters Pack 1 by IGS by IZI GAMES STUDIO
Number of textures 1
Texture dimensions 102чх1024
Polygon count of 7k-10k
Number of meshes/prefabs 30
Rigging: Yes
Animation count 6
Animation type list Walk, Run, Idle, Dance, Sad, Win
UV mapping: Yes
Types of materials and texture maps: 1 material, 1 texture
KEY FEATURES
– Includes 30 stylized low-poly characters designed for magical and casual fantasy settings. Each character has a distinct look, making them ideal for populating unique worlds.
– Comes with 6 built-in animations covering basic gameplay actions. The rig is fully compatible with Mixamo, allowing easy access to hundreds of additional animations.
– Built on a humanoid skeleton for quick integration and animation retargeting.
– Optimized for performance with lightweight geometry and a single texture per model — perfect for real-time applications.
Price $59.00
Low Poly Styled Axes-1 by Mateo Ryhr
Number of textures: 12
Texture dimensions: 2048x2048
Polygon count: 1000 each one, 3000 all 3 models.
Number of meshes/prefabs: 3
Rigging: No
Animation count: 0
Animation type list: No
UV mapping: Yes
LOD information (count, number of levels): No
Types of materials and texture maps (e.g., PBR): PBR
A set of low-poly fantasy-style war axes that look great and are optimized.
Price $15.00
Anime character FBX VRM model genshin impact style by wenthen
4x2048texture——NPR
rigging:yes
collider,physics(only in vrm model)
24077 triangles
52 basic blendshapes for facial capture, and some other blendshapes
Used free unitypackage:liltoon,univrm0.109.
This package provides fbx model, vrm model, material, 4x2048 texture
fbx already has rigging, vrm has completed rigging, collider, physics
The univrm version is 0.109. You can also change it to other similar versions, but you need to go to the readme of vrmspringbone to check the univrm that matches unity. Of course, you can also not use univrm and vrmspringbone, then you can't use vrm model, but you can still use fbx to make games.
Each texture has two corresponding materials, one is liltoon shader——URP、HDRP、BuildIn and the other is Mtoon shader——BuildIn、VRM
If you want to export her as a VRM model to use as a vtuber or vrchat.Liltoon shader cannot be exported to .vrm model, the material will be lost. Mtoon can be exported to .vrm model
If you want to animate it with physics and collider in Unity, you can use vrm directly instead of fbx. However, you need to go into the vrm material folder and replace the material with the liltoon shader material.
Dependencies: liltoon, univrm0.109
Price $22.00
Rigged Military Cars Bundle 4pcs by EVOLVE Studio LTD
You can find detailed per-asset information on the separate asset product page.
Number of meshes/prefabs: 1 (per asset)
Number of materials : 4-6 (per asset)
Number of textures: 25-35 (per asset)
Texture dimensions: 4K, 2K, 1K, 512px
Texel density: 500-700 px/m
Polygon count: 100-200K tris (per asset)
Rigging: Yes
Animation count: no
Animation type list: no
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR (Albedo, MetalSmooth, Normal, AO, HDRP_Mask)
BUNDLE INCLUDES:
- Rigged Military Car Humvee
- Rigged Military Car Ural63095
- Rigged Military Car Maxxpro
- Rigged Military Car Atlet
IMPORTANT NOTES:
This bundle product doesn’t not contain the specific assets inside, but it gives you an access for separated individual assets. After purchasing the bundle you have to add separated items (which will appear free) to your account.
USAGE:
- This asset bundle is suitable for use in PC/mobile game-development, VR/AR applications, advertising, design visualization, forensic presentation, etc.
DESCRIPTION:
- AAA-quality assets developed by industry professionals working on world-know military game titles.
- Rigged machineguns, doors, suspension, wheels, hatches, steering wheel, control panel, pedals, accessories, etc.
- Designed for 1st and 3rd person view driving.
- Optimised lowpoly assets, that is perfect for game-development
- All materials and textures are intelligently named
- No cleaning up necessary, just drop your models into the scene
- Real world scale 1:1
Support&Incuiries:
You will like it!
Evolve Studio LTD
Price $119.99
Vintage Tool Pack by AterLab
Geometry
- Triangles: 166 / 2600
- Total triangles: 2596 / 2600
- Quads: 320 / 1500
- Vertices: 166 / 1334
- Unique meshes : 8
Textures and materials
- Textures: 24
- Max texture resolution: 4096
- Materials: 8
Vertex colors
- Yes
Square textures
- Yes/No
Vintage Tool Pack – Game-Ready 3D Models
Add a touch of old-world craftsmanship to your next project with the Vintage Tool Pack — a curated collection of 8 high-quality, game-ready vintage tools. This asset pack includes:
- Panel Saw
- Long-Handled Garden Fork
- Point Spanner
- Adjustable Wrench
- Handled Screwdriver
- Strapped Claw Hammer
- Agricultural Billhook
- Coping Saw
Features:
- Fully optimized for real-time applications and game engines
- Real-world scale and accurate proportions
- PBR workflow with Base Color, Roughness, Metalness, and Normal Maps
- Clean topology and efficient UV mapping
Price $8.00
2D Multiplayer Runner Template (Photon Fusion 2) by BTOMultiplayerAssets
Compatible with the latest FUSION 2 version + with UNITY 6!
(Battle tested on PC only!)
Hey fellow devs! I've released this template for developers who are interested to learn how to make a similar game/expand on this one with Photon Fusion 2 netcode.
The template is easily scalable for new maps, abilities and characters.
🔧 Things to know:
- Battle tested - tested with 4 players at 70-110ms ping on PC.
- Host client mode implementation.
- Scalable architecture designed for long term development & easy expansion.
- Production ready codebase with documentation.
- Discord Community Support Available.
---------------------------------
⚡ Core Features (all are easily expandable!) -
- ✅ 3 Complete Demo Maps.
- ✅ 8 Unique Character Skins.
- ✅ 3 Unique Abilities.
- ✅ 10 Player Emotes.
- ✅ Bananas for speed boosts.
- ✅ Map Props & Obstacles - Springs, spikes, and interactive elements.
- ✅ Checkpoint Manager - Easy editor configuration.
- ✅ Realtime Position Tracker - Live player ranking (1st, 2nd, 3rd place).
- ✅ Local Data Persistence via PlayerPrefs management.
- ✅ Lag Compensation & Client Prediction - Fusion's premium features.
- ✅ Generic Popup Manager - Efficient UI management with Addressables.
- ✅ Room Management - create, join random, or join by code.
---------------------------------
Developer Friendly Architecture:
- BaseMono.cs System - Organized initialization pattern for scalability.
- ScriptableObject Databases for maps, characters, and abilities.
- Modular Popup System with Addressables automation.
- Clean Code Structure - organized into logical folders.
- Enum Driven Content - add new content in minutes, not hours.
---------------------------------
Who is this for?
- Developers wanting to learn Photon Fusion networking.
- Studios needing a solid multiplayer foundation.
- Indie devs looking to add multiplayer to their toolkit.
- Anyone who are interested in making something similar and wants to save quite a bit of time.
---------------------------------
Who this is NOT for:
- Anyone expecting plug and play without learning - while you can use it directly, it's difficult without understanding Photon Fusion netcode basics and the template architecture.
---------
🎮 Discord Community & Support Included
Price $120.00
Juicer by Daniel Buckley
- Features a master sprite shader.
- Made in shader graph, used for unlit sprites.
- Has an outline, distortion, and hit flash.
- The other aspects are drag and drop components.
Juicer is a toolset, containing various components and shaders to spice/juice up your 2D games.
🎨 CUSTOM SPRITE SHADER 🎨
The included master shader can improve the visuals of your games, by improving upon the default sprite shader.
- Outline - render colored outlines of varying thickness around your sprites.
- Distortion - distort your sprites to make them shimmer and to simulate heat waves.
- Hit Flash - Change the color of the sprite and fade it out over time.
✨ GAME FEEL IMPROVEMENTS ✨
🏀 Squash and Stretch - improve the feedback when players land or jump, making an originally solid sprite now soft and malleable.
🎥 Screen Shake - shake the camera in both rigid and smooth motion.
💥 Hit Flash - emphasize impacts by flashing the sprite a certain color, then fading back to normal. Good for fighting games, simulating fire/poison effects, etc.
💎 Item Bobbing - bob items up and down smoothly and fake Y rotation to draw the player's eye.
🥶 Freeze Frame - pause the game momentarilly to emphasize impacts.
Price $10.00
Stylized Textures - Pack Vol 18 by Yoge
150 seamless textures
2048x2048
- Color
- Normal
- AO
- Height
- Mask
Save 50% with this pack
This pack contains:
• Stylized Textures - Vol 171 - Fabric
• Stylized Textures - Vol 172 - Fabric
• Stylized Textures - Vol 173 - Fabric
• Stylized Textures - Vol 174 - Fabric
• Stylized Textures - Vol 175 - Splatter
• Stylized Textures - Vol 176 - Splatter
• Stylized Textures - Vol 177 - Misc
• Stylized Textures - Vol 178 - Misc
• Stylized Textures - Vol 179 - Misc
• Stylized Textures - Vol 180 - Wood
Price $19.99
Nonogram Engine by Daniel Buckley
- Complete nonogram puzzle game with classic (monochrome) and color puzzles.
- Theme editor via scriptable objects.
- Puzzle editor window where you can design puzzles and layout puzzle packs.
- Option to create puzzles from an imported texture.
- Abilities that can be designed via scriptable objects.
This is a framework and complete project for you to create your ideal nonogram puzzle game. Build puzzles, create themes, and quickly prototype your game for easy development.
🧩 NONOGRAM PUZZLE GAME 🧩
- Create and play traditional nonogram puzzles, as well as color variants!
- This is a complete game with menu, gameplay, end screen, particles, and more - ready for you to create additional puzzles then publish!
- The game can detect when a row or column is complete, with optional cell highlighting too.
🛠️ PUZZLE EDITOR 🛠️
- Design classic and color puzzles in the editor.
- Create puzzles from an imported texture.
- Build puzzle packs.
🎨 THEME EDITOR 🎨
- Change the look of all game elements for unique themeing across puzzle packs.
- Backgrounds, cell types, colors, grid lines, highlighting, row completion coloring.
🌟 ABILITIES 🌟
- Create abilities which can be triggered in-game for player aid.
Price $20.00
Hand Saw – Game-Ready 3D Model by 3D Skill Up
Number of textures: 4 (1 textures set)
Texture dimensions: 4096px, 2048px, 1024px, 512px
Polygon count: 972 Triangles
Number of meshes/prefabs: 1
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline Shader.
Add authentic workshop detail to your Unity projects with this high-quality Hand Saw 3D model. Perfect for crafting systems, woodworking simulators, survival mechanics, and garage scenes, this low-poly prop is optimized for real-time use and compatible with Unity's Universal Render Pipeline (URP).
Featuring a realistic blade and ergonomic handle design, this asset fits naturally into first-person inventories, workbench props, or immersive AR/VR experiences.
🎮 Optimized for Unity & URP
Ready to drop into your Unity scene as a prefab, this game-ready hand saw includes PBR textures and clean topology for seamless integration in mobile, desktop, or VR/AR games.
🛠 Key Features:
✅ Polycount: 972 triangles – Efficient, low-poly design
✅ High-Resolution PBR Textures – Albedo, Normal, Roughness, Metallic, Ambient Occlusion
✅ Texture Sizes – 4096x4096, 2048x2048, 1024x1024
✅ URP-Ready – Includes URP-compatible Unity materials
✅ Real-World Scale – Blade length ~45 cm
✅ Clean UVs – Non-overlapping, bake-ready unwrap
✅ Unity Prefab Included – Drag-and-drop into your scene
📦 What’s Included?
🔹 Low-poly Hand Saw 3D Model
🔹 PBR Texture Maps
🔹 Unity URP Materials
🔹 Prefab for quick integration
📌 Perfect for Unity Projects Like:
✔ Crafting & Carpentry Simulators
✔ First-Person Toolkits
✔ Workshop & Garage Environments
✔ VR/AR DIY Interactions
✔ Post-apocalyptic or survival settings
🪚 Power up your scene with this reliable Hand Saw — detailed, lightweight, and optimized for professional Unity development.
💡 Download now and enhance your digital tool collection with this essential prop!
Price $4.99
Realistic Coin Handling Sounds by rawAmbience
Number of Audio Wavs: 313
Number of Audio Meta: 313
Sample Rate / Bit Rate: 96 kHz / 24 bit
Does Audio Loop: Seamlessly
Minutes of Audio Provided: 05:09
Step away from the typical shiny coin chimes—this sound library captures the authentic, tactile feel of real-world currency in motion. Designed with realism in mind, these 313 sound effects include the subtle clinks, stacks, drops, and slides of coins being handled, placed, or collected. Whether you're building a medieval RPG, a trading sim, or a board game UI, these sounds provide the immersive audio detail your project needs.
Features:
• 313 high-quality coin handling sounds
• Includes stacking, placing, dropping, sliding, and clinking variations
• Ideal for inventory systems, shop menus, currency counters, or physical-based interactions
• Recorded at 192 kHz / 32-bit, delivered in 96 kHz / 24-bit WAV for professional audio fidelity
• Clean, detailed, and ready for game engines or film post-production
Give your project the rich, grounded sound of real coins—perfectly captured for realistic gameplay and cinematic sound design
Price $15.99
Medieval Wall_Torch_1 by Arcane Rift
Texture resolution: 2k and 4k.
PBR textures, PNG format.
Demo scene included.
The model includes:
-height: 100cm
-Polys: 265
-Tris: 510
-Verts: 269
-2 materials(Wall_Torch_1 and Crystal)
-1 mesh
-1 prefab
-UV mapping: 1
-Textures resolution: 2k and 4k, PNG format.
-PBR texture maps: Wall_Torch_1 (Albedo, Metallic, Normal, Roughness, Ambient Occlusion).
-PBR texture maps: Crystal (Albedo, Normal, Emission).
For the correct display of textures, I used the Material Shader - Autodesk Interactive, but you can choose an alternative shader.
The Low-poly Wall_Torch_1 is created in a realistic-fantasy style and is perfect for your projects.
This model was created in 3ds Max and textured in Substance Painter.
If you liked this package, please leave a review. Creativity and enjoyment to you!
The model includes:
-height: 50cm
-Polys: 265
-Tris: 510
-Verts: 269
-2 materials(Wall_Torch_1 and Crystal)
-1 mesh
-1 prefab
-UV mapping: 1
-Textures resolution: 2k and 4k, PNG format.
-PBR texture maps: Wall_Torch_1 (Albedo, Metallic, Normal, Roughness, Ambient Occlusion).
-PBR texture maps: Crystal (Albedo, Normal, Emission).
For the correct display of textures, I used the Material Shader - Autodesk Interactive, but you can choose an alternative shader.
Price $6.99
Medieval Torch_Stand_3 by Arcane Rift
Texture resolution: 2k and 4k.
PBR textures, PNG format.
Demo scene included.
The model includes:
-height: 100cm
-Polys: 975
-Tris: 1950
-Verts: 1048
-2 materials(Torch_Stand_3 and Crystal)
-1 mesh
-1 prefab
-UV mapping: 1
-Textures resolution: 2k and 4k, PNG format.
-PBR texture maps Torch_Stand_3(Albedo, Metallic, Normal, Roughness, Ambient Occlusion).
-PBR texture maps Crystal(Albedo, Normal, Emission).
For the correct display of textures, I used the Material Shader - Autodesk Interactive, but you can choose an alternative shader.
The low-poly Torch_Stand_3 is created in a realistic-fantasy style and is perfect for your projects.
This model was created in 3ds Max and textured in Substance Painter.
If you liked this package, please leave a review. Creativity and enjoyment to you!
The model includes:
-height: 100cm
-Polys: 975
-Tris: 1950
-Verts: 1048
-2 materials(Torch_Stand_3 and Crystal)
-1 mesh
-1 prefab
-UV mapping: 1
-Textures resolution: 2k and 4k, PNG format.
-PBR texture maps Torch_Stand_3(Albedo, Metallic, Normal, Roughness, Ambient Occlusion).
-PBR texture maps Crystal(Albedo, Normal, Emission).
For the correct display of textures, I used the Material Shader - Autodesk Interactive, but you can choose an alternative shader.
Price $8.99
Medieval Torch_Stand_2 by Arcane Rift
Texture resolution: 2k and 4k.
PBR textures, PNG format.
Demo scene included.
The model includes:
-height: 100cm
-Polys: 444
-Tris: 888
-Verts: 460
-2 materials(Torch_Stand_2 and Crystal)
-1 mesh
-1 prefab
-UV mapping: 1
-Textures resolution: 2k and 4k, PNG format.
-PBR texture maps Torch_Stand_2: Albedo, Metallic, Normal, Roughness, Ambient Occlusion.
-PBR texture maps Crystal: Albedo, Normal, Emission.
The low-poly Torch_Stand_2 is created in a realistic-fantasy style and is perfect for your projects.
This model was created in 3ds Max and textured in Substance Painter.
If you liked this package, please leave a review. Creativity and enjoyment to you!
The model includes:
-height: 100cm
-Polys: 444
-Tris: 888
-Verts: 460
-2 materials(Torch_Stand_2 and Crystal)
-1 mesh
-1 prefab
-UV mapping: 1
-Textures resolution: 2k and 4k, PNG format.
-PBR texture maps Torch_Stand_2: Albedo, Metallic, Normal, Roughness, Ambient Occlusion.
-PBR texture maps Crystal: Albedo, Normal, Emission.
For the correct display of textures, I used the Material Shader - Autodesk Interactive, but you can choose an alternative shader.
Price $8.99
