MagicianDragon by Steve Domaschke
Dragons with Pentagramm on her Heads
Work in Unity 5.6.3p1 or higher
Animator: 1
Animations:
-start fly (short)
-sleep and stand up (short)
-bow down
-get hit
-jump
-defend
-idle
-die
- attack
-sleep
-walk
-run
-stand
Scripts: 1 (Animationscript)
Scenes: 1 (Testscene)
Info:
prefabs: 6(different Textures)
1Prefab(pink Texture)
1Prefab(lila Texture)
1Prefab(red Texture)
1Prefab(blue Texture)
1Prefab(black Texture)
1Prefab(green Texture)
Mesh:1 (MagicianDragon)
Materials: 6
Texturestypes: 6 Default.png
1 Bumpmap.png
6.7MB
-Model has 5927 verts
-Model has 11842 tris
Price $5.00
2D Simple Character : Berserker by Black Hammer
Our characters are about 128x128 sized and have very small file sizes.
The simple joints of the head, torso and legs make it easy for the user to perform animation.
Optimized for creating indie games such as design, configuration, and file size.
Our asset have 11 animations.
[File]
- PNG Files (Separated PNG),
- PSD Files,
- An Animation Layered on the z axis
[Sprites]
- BerserkerLv1, BerserkerLv2, BerserkerLv3
- Equipment(Helmet Lv 1~3, Armor Lv 1~3, LegArmor Lv 1~3, Sword Lv 1~3, Cloak, Helmet without eyes Lv 2~3 ),
[Effect]
- Skill1, Skill2, Skill3, Blood
[animation]
- Idle
- Sit
- Jump
- Run
- Attack
- Guard
- Hit
- Die
- Skill1
- Skill2
- Skill3
Please leave more cheerful comments for us!
★★★★★ Your reviews inspire us
Price $4.99
2D Simple Monster : Goblin by Black Hammer
Our Goblins are about 65x88 sized and have very small file sizes.
The simple joints of the head, torso and legs make it easy for the user to perform animation.
Optimized for creating indie games such as design, configuration, and file size.
[File]
- PNG Files (Separated PNG),
- PSD Files,
- An Animation Layered on the z axis
[Sprites]
- Goblin(Green and Red Type),
- Equitment(Helmet, Fire-Bottle, Axe, Bow, Spear, Sword),
[Particle Effect]
- Fire-Bottle Explosion, Smoke, Blood
[animation]
- Idle,
- Run,
- Attack,
- Hit,
- Die
Please leave more cheerful comments for us!
★★★★★ Your reviews inspire us
Price $4.99
2D Simple Monster : Orc by Black Hammer
Our Orc and OrcBoss are about 98x144 and 109x170 sized and have very small file sizes.
The simple joints of the head, torso and legs make it easy for the user to perform animation.
Optimized for creating indie games such as design, configuration, and file size.
[File]
- PNG Files (Separated PNG),
- PSD Files,
- An Animation Layered on the z axis
[Sprites]
- Orc, Orc_boss
- Equitment(Axe, Bow, Spear, Sword, Wand, Riple, Hammer, Pants, Hair, Helmet1, Helmet2, Hat),
[Particle Effect]
- Spell_Heal,Spell_Haste,Fireball,Fireball_spell,Fireball_hit, Smoke, Blood
[animation]
- Idle
- Run
- Attack
- Spell(Wizard),
- Hit
- Die
Please leave more cheerful comments for us!
★★★★★ Your reviews inspire us
Price $5.99
2D Simple Character : Swordman by Black Hammer
Our characters are about 128x128 sized and have very small file sizes.
The simple joints of the head, torso and legs make it easy for the user to perform animation.
Optimized for creating indie games such as design, configuration, and file size.
[File]
- PNG Files (Separated PNG),
- PSD Files,
- An Animation Layered on the z axis
[animation]
- Idle,
- Run,
- Attack,
- Jump,
- Sit,
- Die
Please leave more cheerful comments for us!
★★★★★ Your reviews inspire us
Price $0.00
Sci Fi UI by Alchemist Lab
High-quality Sci Fi UI for differrent platforms and screen sizes and resolution.
UI elements have are many moving, luminous and iridescent parts.
The package includes an original screen of upgrades, a health bar and dynamic windows with the ability to move and resize them.
All of the above items have a lot of animation, but this package is not resource-demanding and can easily be used on mobile platforms.
Price $49.00
Sci Fi Health Bar Hight Quality by Alchemist Lab
High-quality Sci Fi health bar for differrent platforms and screen sizes and resolution.
UI elements have are many moving, luminous and iridescent parts.
This panel have 2 status bar for health and energy.
This asset is part of Sci Fi UI
Price $8.00
Chevrolet 3100 Pickup Truck by ILYAsquared
Great for racing or farmers games
The model has separate parts and is optimized for mobile games.
-Triangles: 6k (Vertices: 3.3k) in sum with 4 wheels
-2048 resolution Base and 512 resolution Whells PBR textures. (MetallicSmoothness with Normal).
-separated wheels and gate
If you have any questions or suggestions, please contact me at the e-mail: eliasz.ichewski@gmail.com
Don't forget to rate :D
Price $10.00
Mouse Knight PBR by Dungeon Mason
- If you need the full character pack with modular parts and animations, you can buy it from here.
- SRP HD/LW 100% supported
- Optimized for mobile games(low poly), One 2k atlas texture and material for all parts(Heads, Bodies, Weapons)
- Various animations(10). Fully compatible with Mecanim Humanoid.
Polycount
- About 3214 tris with all parts and weapons together.
Animation List
- Attack01
- Attack02
- Defend
- Die
- Die Recover
- Dizzy
- Get Hit
- Idle
- Run
- Walk
Dungeon Mason proudly presents you Mouse Knight product. This light weight character will be suitable for any of your game projects spanning from mobile to PC desktop, but especially good for mobile RPG and TPS and Top down action game development.
If you have any questions or request, fire away your needs through the followings.
Webstie
Price $0.00
AR + GPS Location by Daniel Fortes
The AR+GPS Location package brings the ability to position 3D objects in real-world geographical locations via their GPS coordinates using Unity and Augmented-Reality.
It currently works Unity's AR Foundation, but we are working on getting it to work with the Unity ARKit plugin in the next releases.
This project is in it's first versions and we need a lot of feedback to make it as useful as possible for everyone!
Bug reports and feature requests are more than welcomed and will be implemented swiftly.
If you purchase this package you get full access to the github repository. Just send an email to daniel.mbfm@gmail.com with the code in the ACCESS_CODE.TXT file and your github username/email.
Main Features
* Place 3D Objects in geographical positions defined by their latitude, longitude and altitude.
* Place 3D Text markers on real-world points of interest (example using OpenStreetmaps is included.)
* Smooth movements on device location and heading updates.
* Move objects or place them along paths (Catmull-rom splines) on the map.
* Augmented reality floor shadows.
* Double precision vector structs, `DVector2` and `DVector3`.
* General purpose Catmull-rom curves and splines.
Sample Scenes
* Scenes/ARLocation Basic: A Basic scene with one positioned object.
* Scenes/ARLocation 3D Text: Shows how to place 3D on points of interest on the map. You can either add them manually on the inspector, load a xml file from OpenStreetMaps/Overpass, or fetch them from the internet via a Overpass API request.
* Scenes/ARLocation Jet Fighter and Scenes/ARLocation Jet Fighter Squad: Shows a jet fighter (a jet squad in the second) flight along a predefined route on the map.
* Scenes/ARLocation Walking Dead: A Zombie walking around your neighborhood!
* Scenes/ARLocation Path Line Render: Using a line-renderer to render a ARLocationPath.
* Scenes/ARLocation Place At Locations: Places a prefab in a number of predefined locations.
Roadmap
* `Unity ARKit` plugin support.
* *AR Hotstpots*: Regular AR experiences (e.g., using plane detection) triggered at specific locations.
* Dynamic floor height/level calculation by using nearest detected planes.
* Double precision location data by using native modules.
* Add more curve/spline types (Only Catmull-rom splines currently.)
* Improve movement smoothing (i.e., of movement due to location changes) on object moving along paths.
* Implement closed curves/paths.
Kown Limitations
* Altitude information is usually very imprecise so, currently, it's best to use heights relative to the device position.
* If the user is moving, after some distance the scene orientation and true north direction may start to deteriorate in quality. To bypass that, there is a option to reset the AR Session after the user has walked some distance from the initial position.
* Due to GPS precision, the position data can jump around a lot, making object jump round in the scene. We use movement smoothing to mitigate the effects of this.
* Movement smoothing must be used lightly on objects moving along paths. Use values around 10.0f.
Documentation
Read the full documentation here.
Contact
If you have any questions, contact me via e-mail at daniel.mbfm@gmail.com or at twitter @daniel_mbfm.
Notice
This asset uses "ShadowDrawer.shader" which is released under Public Domain; see Third-Party-Notices.txt file in package for details.
Price $58.00
Low Poly Dinosaurs Pack by polyworks
Polyworks Presents
A low poly asset pack of dinosaurs to create a stylized low poly style game. It includes 11 high quality unique low poly dinosaur model with 4 nice alternative colour palettes. All models have less than 1k tris and are highly optimized.
Dinosaurs with x4 colours:
- Brachiosaurus
- Camarasaurus
- Ceratosaurus
- Euoplocephalus
- Pachycephalosaurus
- Parasaurolophus
- Pteranodon
- Spinosaurus
- Stegosaurus
- T-Rex
- Triceratops
*Environment models are not included.
Price $16.99
HellDog, Modern Machine Gun [PBR Weapon] by eretik-war
This is HellDog, a weapon that has an original design and is unparalleled among real types of weapons.
Write me if you need a version of the texture without dirt, sand and with less wear. This machine gun comes as a model with Albedo, Normal, Metallic and Roughness maps.
- HellDog (9.3k tri)
- PBR Textures.
- Ready for Unity 5.
- Ready for rigging.
* All gun elements were created with animation in mind. Every element is separated.
Price $4.99
3D Game Kit - Props Pack by Unity Technologies
Pop this props pack into your project or into the 3D Game Kit Lite, available to download HERE!
Price $0.00
Spin Tunnel by SgLib Games
DEMO APK | DOCUMENTATION
HIGHLIGHTS:
- Addictive casual gameplay suitable for everyone.
- 30 built-in types of ball, 4 types of tunnel for unlocking.
- Special curved world effect.
- Daily reward system for better retention.
- Easy to customize.
- Assets (sounds, fonts, models, sprites, etc.) are free for commercial use.
- Optimized for iOS & Android.
PREMIUM FEATURES:
This template is pre-integrated with Easy Mobile plugin to provide following features on iOS and Android. You can import either Easy Mobile Pro or Easy Mobile Basic to enable these features in your game.
- Compatible with AdColony, AdMob, Chartboost, Facebook Audience Network, Heyzap, ironSource, MoPub, Tapjoy and Unity Ads: just import the SDKs you want to use!
- In-app purchasing (buying coins, removing ads)
- Leaderboard and Achievements
- Recording gameplay in realtime and then exporting GIF images for sharing
- Sharing screenshots to social networks
- Native rating popup (rate my app)
- Push notification using OneSignal or Firebase service
- Native alerts
Notes:
* Being pre-integrated means you won't need to write a single line of integration code, everything was done beforehand. All you need is import Easy Mobile and configure it in the editor.
* This package does not include Easy Mobile.
* The use of Easy Mobile is totally optional, this template is fully functioning on its own (there's an option to easily disable the premium features).
* The demo APK and video demonstrate the game after importing Easy Mobile Pro.
====> Support Email <====
* Please kindly include your invoice number when requesting support. Thank you!
Your rating, review and feedback are greatly appreciated!
*Asset uses Orbitron Bold font under Open Font License; see Third-Party Notices.txt file in package for details.
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Keep in touch with us:
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Price $19.00