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Advanced ScreenShot Pro by Zubair Ali

2025, November 5 - 10:02
Advanced Screenshot Manager Pro is a comprehensive Unity editor extension that revolutionizes screenshot capture and debugging workflows for game developers.

Technical Details

System Requirements

  • Unity Version: 2020.3 LTS or newer
  • Target Platforms: All Unity-supported platforms
  • Dependencies: None (pure Unity C# implementation)
  • Package Size: ~2MB
  • Runtime Memory: <5MB footprint

Platform Compatibility

  • Windows: Standalone, UWP
  • macOS: Standalone
  • Linux: Standalone
  • Mobile: Android, iOS
  • Web: WebGL
  • Console: PlayStation, Xbox, Nintendo Switch

Image Specifications

  • Supported Formats: PNG (lossless), JPEG (1-100% quality control)
  • Resolution Range: 320×240 up to 8K (7680×4320) and beyond
  • Super Sampling: 1x to 4x quality multiplier
  • Color Support: RGB24, HDR pipeline compatible
  • Capture Speed: <100ms for 1080p screenshots

Technical Architecture

Core Components:


├── AdvancedScreenshotManager.cs # Singleton main controller


├── ScreenshotSettings.cs # ScriptableObject configuration


├── ScreenshotManagerWindow.cs # Editor window interface


├── ScreenshotSettingsEditor.cs # Custom inspector


└── AutoSetup.cs # Automatic initialization


Implementation Details

  • Design Pattern: Singleton with DontDestroyOnLoad persistence
  • Settings Management: ScriptableObject-based configuration system
  • Capture Technology: RenderTexture + ScreenCapture hybrid approach
  • File I/O: Asynchronous operations with error handling
  • Event System: C# delegates for screenshot completion callbacks
  • Memory Management: Automatic RenderTexture cleanup and disposal

File Organization System

Application.persistentDataPath/


├── Screenshots/ # Manual screenshot captures


├── ErrorScreenshots/ # Automatic error captures


└── Thumbnails/ # Generated preview images (optional)


Naming Convention Engine

Format: [CustomPrefix]_[SceneName]_[ErrorType]_[Timestamp]_[FrameCount].[Extension]


Example: Screenshot_MainMenu_Error_2024-08-17_14-30-25_F12847.png


Performance Metrics

  • Initialization Time: <10ms on first load
  • Memory Usage: Scales with resolution (4K = ~32MB temporary allocation)
  • CPU Overhead: Negligible during normal gameplay
  • Background Impact: Zero performance cost when not actively capturing
  • File Processing: Automatic compression and cleanup routines

API Interface

csharp

// Primary Methods


AdvancedScreenshotManager.Instance.CaptureScreenshot()


AdvancedScreenshotManager.Instance.CaptureScreenshotWithUI()


AdvancedScreenshotManager.Instance.CaptureScreenshotAtResolution(int width, int height)



// Event Callbacks


OnScreenshotCaptured += (string filePath) => { /* Handle capture */ }


OnErrorScreenshotCaptured += (string filePath, LogType logType) => { /* Handle error */ }



// Configuration Access


ScreenshotSettings settings = manager.settings;


Error Handling & Resilience

  • Auto-Recovery: Graceful degradation on insufficient memory or disk space
  • Validation: Input parameter checking and sanitization
  • Exception Management: Try-catch blocks with detailed logging
  • Resource Cleanup: Guaranteed disposal of temporary assets
  • Platform Adaptation: Automatic adjustment for platform limitations

Integration Requirements

  • Setup Time: Zero (auto-initializes on first play)
  • Code Dependencies: None required
  • Namespace: AdvancedScreenshotManager
  • Threading: Main thread operations only (Unity requirement)
  • Persistence: Settings saved via ScriptableObject + PlayerPrefs

Advanced Screenshot Manager Pro - Asset Store Description

Main Description (For Asset Store Listing)

The Ultimate Screenshot Solution for Unity Developers - Automate Error Capture, Debug Faster, Create Professional Content

Transform your debugging workflow and content creation with the most comprehensive screenshot management system for Unity. Advanced Screenshot Manager Pro automatically captures screenshots when errors occur, supports multiple resolutions, and provides professional-grade tools for game development and quality assurance.

Why Developers Choose This Tool

Automated Error Debugging: Never miss a bug again! Automatically captures screenshots the moment errors, exceptions, or warnings occur. Perfect for:

  • Remote testing and bug reports
  • QA automation
  • Client demonstrations
  • Post-mortem analysis

Professional Content Creation: Generate marketing materials, documentation, and promotional content with ease:

  • Multiple resolution presets (720p, 1080p, 4K, Mobile)
  • Custom resolution support up to 8K
  • Professional watermarking system
  • Batch capture from multiple cameras

Key Features

Smart Auto-Capture System

  • Automatically screenshots on errors, warnings, and exceptions
  • Intelligent file naming with timestamps and error details
  • Separate organization for error screenshots vs manual captures
  • Performance monitoring integration

Multi-Resolution Support

  • One-click capture at 720p, 1080p, 4K, and mobile resolutions
  • Custom resolution support (any width/height)
  • Super-sampling for ultra-high quality (1x to 4x)
  • Aspect ratio maintenance options

Professional File Management

  • PNG and JPEG format support with quality control
  • Advanced naming conventions (timestamps, scene names, frame counts)
  • Custom prefixes and folder organization
  • Automatic cleanup of old screenshots
  • Thumbnail generation

Advanced Capture Options

  • Multi-camera simultaneous capture
  • UI inclusion/exclusion control
  • Watermark and branding support
  • Hotkey customization (F9 default)
  • Editor window integration

Enterprise-Grade Features

  • Event system for custom integrations
  • ScriptableObject settings architecture
  • Cross-platform compatibility
  • Memory-efficient operation
  • No external dependencies

Perfect For

Game Developers: Streamline your debugging workflow and create professional screenshots for marketing QA Teams: Automate bug reporting with contextual error screenshots Content Creators: Generate high-quality materials for social media and marketing Indie Developers: Professional tools without the enterprise cost Educational Projects: Document development progress and create tutorials

Technical Excellence

  • Zero Setup Required: Automatically integrates into any Unity project
  • Performance Optimized: Minimal impact on game performance
  • Memory Safe: Proper resource management and cleanup
  • Error Resilient: Handles edge cases and maintains stability
  • Platform Universal: Works on all Unity-supported platforms

Supported Platforms

Windows, Mac, Linux, Android, iOS, WebGL, Console platforms

Unity Compatibility

Unity 2020.3 LTS or newer (tested up to Unity 2023.x)

What's Included

Core Scripts

  • Advanced Screenshot Manager (main controller)
  • Screenshot Settings (ScriptableObject configuration)
  • Auto-setup system for instant integration

Professional Editor Tools

  • Custom editor window with full control panel
  • Enhanced inspector interface
  • Settings management system

Complete Examples

  • Demo scene with interactive controls
  • Performance monitoring integration
  • Sample materials and test objects

Comprehensive Documentation

  • Step-by-step setup guide
  • Complete API reference
  • Best practices and tips
  • Video tutorials (coming soon)

What Makes This Special

Unlike basic screenshot tools, Advanced Screenshot Manager Pro is built for professional game development:

  • Automated Workflow: No manual intervention needed for error capture
  • Production Ready: Used in shipped commercial games
  • Developer-Focused: Built by developers, for developers
  • Continuously Updated: Regular updates with new features and Unity compatibility

Customer Reviews

"This tool saved us countless hours during crunch time. The auto error capture is a game-changer for remote QA." - Indie Game Studio

"Professional quality tool that's worth every penny. The multi-resolution export alone pays for itself." - Mobile Game Developer

"Finally, a screenshot tool that actually understands game development workflows." - Unity Developer

Get Started in Minutes

  1. Import the package
  2. Screenshot Manager auto-creates itself
  3. Configure settings via Tools → Advanced Screenshot Manager
  4. Press F9 to capture, or let it auto-capture errors
  5. Find your organized screenshots in the persistent data folder

Version & Updates

Current Version: 1.0

  • Full feature set as described
  • Extensive testing across Unity versions
  • Complete documentation and examples

Roadmap (Free Updates):

  • Animated GIF capture support
  • Cloud storage integration
  • Advanced batch processing tools
  • Video capture capabilities

Investment in Your Productivity

At $19.99, this tool pays for itself with the first bug it helps you catch or the first professional screenshot you create. Compare to hiring external screenshot services or spending hours manually capturing different resolutions.

Professional Support

  • Comprehensive documentation included
  • Example scenes and integration guides
  • Email support for technical questions
  • Active updates for Unity compatibility

Transform your Unity workflow today. Get Advanced Screenshot Manager Pro and never miss another bug or struggle with screenshot creation again.


Price $4.99

Multi Language JwE by JwE Studio

2025, November 5 - 09:45
Localization using Google Sheets or CSV. The best choice for rapid and effortless game translation.
  • Google Sheet integration for language data.
  • CSV import/export support.
  • Real-time language switching in Editor & Runtime.
  • ScriptableObject-based language storage.
  • Lightweight and optimized for minimal performance impact.
  • Supports unlimited languages and dynamic addition of new languages.
  • User-friendly Editor tools.
  • No coding required — even when you add or remove languages.
  • Suitable for game jam.
  • Works out of the box — no need to set up or modify your scene.

Easy-to-use multi-language system for Unity. Manage translations via Google Sheets or CSV without coding. Supports real-time language switching and ScriptableObject storage. Perfect for mini games and casual projects. Lightweight and customizable to fit any genre.


Price $0.00

Eastern Europe Knight 01 by Novozhilov3D

2025, November 5 - 07:55
Low poly Modular Knight. Rigged to Humanoid with additional bones

Technical details

NO HDRP OR URP!

ONLY DEFAULT SHADER

Disclaimer: Renders made in Marmoset Toolbag 3 and Unity, Most of the footage in the video was made in Unreal Engine 4 and 5

📊 Technical Details:

  • 5 Pre-Made Character Variations
  • 3 Weapons - Sword with Sheath, Axe and Shield
  • Polycount:
    Characters:
    33K–46K tris | 21K–29K verts
    Weapons: 780-2.7k tris | 476-1.6k verts
  • Textures:
    4K:
    Body, Armor
    2K: Hair, Weapons
    1K: Eyes

Rigged with Humanoid.

Additional bones that are added to Humanoid: Additinal Bones: u_Jaw, u_Eye_R, u_Eye_L

Easy Animations retarget in Unity


🎨 Customization Options:

  • Body: Young and Old versions
  • Armor: 4 base color variations - 4 Cloth, 4 Leather 4 Metal, 3 Coif Types, 3 Helmet Types and duplicates of Cloth and Gloves with Chainmail
  • Eyes: 4 color options
  • Weapons: 3 color options - 3 Leather, 3 Shield and 2 Maks for Shiled Color
  • Hair: 5 Beard Types, 4 Mustaches and 1 Haircut. All of them can be combined in different way. 5 Pre Made Colors
  • Mix & Match textures for endless unique looks!

The model is Completely Modular

You can remove or add any part you want.

Number of Textures: 55

The model is modular, you can remove or add any part you want.

Use the double sided material on the Hair, Armor and Outfit

Only default shader

Low poly Modular Knight. Rigged to Humanoid with additional bones

Only default shader


Price $69.99

Zombie Giant Boss - HD PBR Rigged Character by Signum Flamma

2025, November 5 - 04:57
Rigged zombie boss character
  • Polygons: ~3,900 triangles
  • Rigged: Yes (Humanoid)
  • Textures: 4K PBR (Albedo, Normal, Metallic, Roughness, AO)
  • Render Pipelines: URP & HDRP ready
  • Animated: No (Static rigged model)

Features:

Optimized & Animation-Ready – A high-quality, rigged zombie model with clean topology and smooth deformations.

Low Poly Count (≈3,900 Tris) – Perfect for games where performance matters without sacrificing visual quality.

4K Textures for URP & HDRP – Crisp, detailed textures with PBR (Metallic/Roughness) support for both Universal and High-Definition Render Pipelines.

Single Material Setup – Easy to customize and integrate into your project.

Efficient UV Unwrapping – Optimized UV layout for minimal texture waste and maximum detail.


Price $4.99

Pack 3 and 4 - Stylized Fantasy Creatures - #82 by ExistenceStudios

2025, November 5 - 01:35
This collection blends divine faith and corruption: a cleric priest, a fearless nun, a haunted girl nurse, a relentless monsterhunter, a resurrected draugr, and a spectral raven crow companion.

Demonstration Full YouTube - SHOWCASE

Our Mixamo and Other animations to Unity - Tutorial (Choose your Voice Track)


Number of textures - 97

Texture dimensions - 4096x4096

Polygon count - 246 751 Tris | 126 279 Points

Number of meshes/prefabs - 135/141

Rigging - Yes (rig is issued personally at your request)

Animation count - x109

Animation type list - In-Place/Root

UV mapping: Yes

Types of materials and texture maps - PBR


Feel free to contact:

Email existencestudio.help@gmail.com

Be part of our community on Discord!

| Be part of our community on Discord

| And Social Links Artstation | LinkedIn


Demonstration Full YouTube - SHOWCASE


Bundle PART 1 - Stylized Characters - Unity Store

Bundle PART 2 - Stylized Characters - Unity Store


🔴 Save 30% on Similar Stylized Assets – Bundles & Packs → [TAB]


Our Mixamo and Other animations to Unity - Tutorial (Choose your Voice Track)


Features:


(6 Characters in 1 Pack): Dark Beasts, Nun, Nurse, Priest, and Gothic Horrors.

Modular Characters: All clothes can be remove to the naked body.

Custom Animations: Includes flying, walking, combat, and other basic animations.

Flying/Walk System: Custom Player Controller with our animations

Control Rig & IK: Fully rigged for Cinema 4D, and Maya.

Unity: Fully configured project with a custom controller with our animations.

SRP, URP, HDRP Support: Ready for all Unity pipelines.

Detailed Characters: the Raven include a mouth (with tongue) and eyes. All elements are rigged for animation via bones.

DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.

PBR Materials, 4K Textures.

📦 File Formats: Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.


Technical Info:

  • Version Unity - 2019, 2021, 6000 and higher
  • DEMO scene is not included
  • DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset

Polycount:


  • Total - 246 751 Tris | 126 279 Points

Control Settings (Unity):


  • W, A, S, D - Move
  • Shift - Speed
  • LBC - Attack
  • Q - Dead
  • Space - Jump

AnimationsPack consists of custom x107 animations:


  • attack, idle, jump (start, loop, end), run (back, left, right), get_hit, weapon (equip, unequip), dead (death), walk (simple, aggressive, back, left, right, jump, with_weapon), roar, shoot, strafe (left, right), turn_back

Overview


Stylized Fantasy Creatures - Pack 3–4


The next chapter in the Fantasy Characters line unveils a refined stylized fantasy roster - heroes, zealots, and horrors bound by religion, madness, and plague. This collection blends divine faith and corruption: a cleric priest, a fearless nun, a haunted girl nurse, a relentless monsterhunter, a resurrected draugr, and a spectral raven crow companion. Each creature is sculpted for rpg, dungeon, or halloween settings - medieval, gothic, and strikingly spooky.


✝️ Marcus (Cleric Priest) - a devout cleric and battle priestwho turns religion into radiant fury; smites mutant enemyforces with holy seals and relics across dungeon ruins.


🩺 Eleanor (Plague Nurse Girl) - a plague nurse and field doctor, a pale woman haunted by lost wards; carries potions and despair in equal measure - a cursed enemy in gothic horror tales.


🎯 Vincent (Monsterhunter) - a tireless hunterand barbarian monsterhunter, armed with pistol and blade; a medieval duelist who tracks beasts through misty cathedralstreets.


☠️ Undead Draugr - a viking monster risen from barrows; armored creature with barbarian rage, unstoppable in rpgcrypts and halloween raids.


🕊 Nun Katharine - a quiet nun and gothic duelist; her vows echo beneath the cathedral arches, where faith meets horrorand spooky shadows whisper.


🐦 Raven / Crow - a spectral bird, circling over flying ruins and torchlit dungeon halls; guides huntersouls between faith and fear in this fantasy world.


Successful development to you!


Price $149.99

Futuristic Cabin Settlement – Modular Sci-Fi Environment by Friday Night Studio

2025, November 4 - 20:32
Upgrade your project with this Futuristic Cabin Settlement Environment!

🧩 Technical Details

  • Total prefabs: 72
  • Total tris for all prefabs: 120.2K
  • 51 unique material sets for optimal quality and performance
  • Colliders: Custom mesh and primitive colliders included
  • Textures: PBR, optimized for modular use (4096 to 1024). Downgrade as you need for better performance on mobile.

🤝 Overview

This modular Futuristic Environment Pack was made in collaboration with Guillaume Fortin, Environment Artist, and is ready to use in any production.


Take a look at theses packages with the same artistic signature if you want to expand your environment!


Perfect for PC, consoles, Mobile, cinematic projects, and interactive experiences.

  • Fully modular parts with PBR Metallic Roughness workflow.
  • Game-ready prefabs with optimized colliders and materials.
  • LODS on every prefab for the best optimisation
  • Demo scenes included for easy showcase and testing.

🚀 Pipeline Compatibility

- All materials and prefabs already converted and ready to use.

  • Built-in Render Pipeline ✅
  • Universal Render Pipeline (URP) ✅
  • High Definition Render Pipeline (HDRP) ✅

Lighting and post-processing settings vary between pipelines — adjust as needed for your scene.


🎁 Bonus / Community

Join the Friday Night Studio Discord for support, exclusive updates, freebies, vouchers, and early access to new packages:


🚀 https://discord.gg/FjFWJkpVfv🚀


Price $99.99

Pigsy(Zhu Bajie)_2D Spine Animation Character by RGame Animation

2025, November 4 - 19:31
Pigsy(Zhu Bajie)_Spine Animation Character is a unique 2D character asset created for idle RPGs and turn-based strategy games. This package provides a ready-made animated enemy or NPC character
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 7 core animations: Idle, Attack, Skill, Hit, Stun, Jump and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games
  • If you need the Spine or spritesheet files, feel free to message me 😊

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

Bandit_Spine Animation Character by RGame Animation

2025, November 4 - 19:31
Bandit_Spine Animation is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

Marauder_Spine Animation Idle/AFK Turn-base by RGame Animation

2025, November 4 - 19:31
Marauder_Spine Animation Enemy Idle/AFK Turn-base is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.


⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

Tiger Vanguard_2D Spine Animation by RGame Animation

2025, November 4 - 19:31
Tiger Vanguard_2D Spine Animation is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

East Sea Fiend_2D Spine Animation by RGame Animation

2025, November 4 - 19:31
East Sea Fiend_2D Spine Animation is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

Zhu Ganglie(Human)_ 2D Character Spine animation by RGame Animation

2025, November 4 - 19:31
Zhu Ganglie(Human)_Spine Animation Character is a unique 2D character asset created for idle RPGs and turn-based strategy games. This package provides a ready-made animated enemy or NPC character
  • Nhân vật 2D hoạt hình hoàn chỉnh được tạo bằng Spine , có tác phẩm nghệ thuật chất lượng cao theo phong cách thần thoại châu Á
  • Bao gồm 6 hoạt ảnh cốt lõi : Nhàn rỗi, Tấn công, Kỹ năng, Đánh, Choáng Chết
  • Áp dụng Bounding Box trong tệp Spine để phát hiện va chạm thuận tiện và chính xác hơn trong trò chơi.
  • Độ phân giải cao và chi tiết hình ảnh rõ nét , phù hợp cho các dự án HD và di động
  • Cảnh demo prefab sẵn sàng sử dụng để dễ dàng tích hợp vào dự án Unity của bạn
  • .unitypackage (để nhập Unity nhanh) Cung cấp tất cả các tệp xuất Spine cần thiết , bao gồm: .atlas (atlas kết cấu) .json (dữ liệu hoạt hình) .png (kết cấu nhân vật) .txt (ghi chú và hướng dẫn nhập)
  • Dễ dàng tùy chỉnh — sửa đổi tác phẩm nghệ thuật, điều chỉnh hoạt ảnh hoặc tái sử dụng các mô hình dựng sẵn cho các nhân vật khác nhau
  • Cấu trúc thư mục được tổ chức để quản lý dự án rõ ràng
  • Tương thích với Unity 2021.3 trở lên , hỗ trợ cả URP Render Pipeline tích hợp
  • Phù hợp cho các trò chơi nhàn rỗi , AFK , theo lượt , nhập vai phiêu lưu giả tưởng
  • Nếu bạn cần file Spine hoặc spritesheet, hãy nhắn tin cho tôi nhé 😊

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.


⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

Red Demon_ 2D Character Spine Animation by RGame Animation

2025, November 4 - 19:31
Red Demon_Spine Animation is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

Blue Demon_Spine Animation Character Idle/AFK Turn-base by RGame Animation

2025, November 4 - 19:31
Blue Demon is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.


Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.


⚠️ This asset was created with Spine.


Using the asset:
This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.
The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:
The skeleton and animations were created using the Spine Editor.
To modify or create new animations, a licensed copy of Spine is required.

Compatibility:
Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.
If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.


Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

Ox-Head_2D Character Spine Animation by RGame Animation

2025, November 4 - 19:31
Ox-Head_2D Spine Animation is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

Horse-Face_2D Spine Animation Character by RGame Animation

2025, November 4 - 19:31
Horse-Face_2D Spine Animation is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

NWH Shared Library by NWH Coding

2025, November 4 - 19:17
Shared NWH Physics World assets. It allows for all the NWH vehicles to be used by the player in the same way by sharing the same base classes, no matter if the vehicle is a car, a boat or an airplane.

This asset is used as a shared package by NWH Vehicle Physics 2, Dynamic Water Physics 2 and NWH Aerodynamics.


It allsows all NWH vehicles to share the same base classes, making it possible to use cars, boats and airplanes all in one project with the same enter/exit and input logic.


Price $0.00

Vibe Animator – Dynamic Material, Emission, club animate pro by Syed zain ul abideen

2025, November 4 - 18:58
Bring your scenes to life with smooth, vibrant animations. Animate materials, colors, emission maps, and model motion effortlessly — no coding required.
  • Category: Tools → Animation / Visual FX
  • Supported Pipelines: Built-in, URP, HDRP
  • Tested Unity Versions: 2020.3+, 2021, 2022, 2023, 2024
  • Platforms: Windows, Mac, Android, iOS, WebGL, Consoles
  • File Size: ~50KB
  • Dependencies: None
  • Scripts Included:
    VibeAnimator.cs (Core runtime system)
    VibeAnimatorEditor.cs (Custom inspector for Unity Editor)

Vibe Animator is a lightweight yet powerful Unity tool that instantly adds energy and movement to your 3D assets and materials.
Designed for developers and artists, it helps you create reactive, glowing, and animated effects with minimal setup.


Features

  • 🔹 Animate material texture offsets (scrolling or looping UVs)
  • 🔹 Animate emission maps for glowing and pulsing effects
  • 🔹 Animate main and emission colors with modes: RGB cycle, pulse, rainbow, random flash
  • 🔹 Animate models with random rotation or disco-style movement
  • 🔹 Custom Editor UI with organized sections and color-coded panels
  • 🔹 Fully compatible with HDRP, URP, and Built-in Render Pipeline
  • 🔹 Easy setup — just attach the VibeAnimator component and hit play
  • 🔹 Works at runtime or in edit mode for visual previews

⚙️ Use Cases

  • Sci-fi props and holograms
  • Musical rhythm effects or dance floors
  • Glowing objects and weapons
  • Abstract backgrounds or energy auras
  • Logo and UI animations

Price $620.00

KayKit - Mystery Series 5 (for Unity) by Kay Lousberg

2025, November 4 - 18:33
This is a collection of 14+ Rigged and animated stylised low-poly 3D humanoid character models. Various themes included, most characters come with props too, so you can add some variety to your game!

Features:

  • 14 x low-poly optimized 3D Character models suitable for mobile too (.fbx)
  • Rigged : Yes (Mecanim Humanoid Avatar included)
  • Animated : Yes
  • Animation count : 133 (preview video of all animations here)
  • Minimum Character Polycount : 4538 triangles
  • Maximum Character Polycount : 17050 triangles
  • Average Polycount : 7887 triangles

  • 43 x low-poly optimized 3D models suitable for mobile too (.fbx)
  • Minimum Polycount : 116 triangles
  • Maximum Polycount : 5206 triangles
  • Average Polycount : 1052 triangles

  • 19 x Textures (.png) 1024x1024, can be downsampled up to 128x128
  • UV mapped using the color atlas technique
  • 15 x Materials
  • 57 x Prefabs included
  • Demo scene included

KayKit - Mystery Series 5 (for Unity)


----


Mystery Series 5 is a collection of KayKit characters that were released on a monthly basis on Patreon, now bundled as a whole series! The pack includes 14+ animated low-poly characters, and 40+ accesories and props!


14 fully textured/rigged/animated characters:

  • The Combat Mech
  • The Superhero
  • The Black Knight (Large character)
  • The Vampire
  • The Witch
  • The Helpers (Two characters)
  • The Frost Golem (Large character)
  • The Caveman
  • The Clanker (Large character)
  • The Protagonists (Two characters)
  • The Hiker
  • The Tiefling

Characters come with ~130 animations split up in various categories. You can check out a preview video here or check out the free sample, all animations are included there too.


(You can check out the full contents in the sample images. Note that these are just example images and while every model pictured is included in this pack, the actual scenes are not.)


----


There are also a ton of accessories included, you can check out the full contents in the sample images.


Each character is fully rigged, textured , and animated! The body, head, arms, and legs, are separate meshes so you can easily swap out limbs/heads/bodies between this and other KayKit characters for full customization!


Try before you buy? Check out the free sample here.

The characters and props in the free sample are setup in the exact same way as the characters and props in this pack, so you can inspect and demo if this will suit your needs :)


Most characters also come with an alternative texture! Just swap out the texture on the material and you can create even more characters.


----


This pack, just like all the other KayKit packs, has been crafted with a lot of love and attention to detail.


This is the (for Unity)-version, a specialty version of this asset pack, made specifically for use in Unity that will save you valuable time in setting up the assets. You'll get:

  • A neat folder structure
  • Every model is included as a prefab
  • All materials set up correctly
  • Demo scene to preview all assets

In the case of animated characters:

  • 1 Medium Avatar set up as Mecanim Humanoid, usable for all medium sized KayKit characters
  • 1 Large Avatar set up as Mecanim Humanoid, usable for all large sized KayKit characters
  • All (133) animations set up (looping + correct roots) and cleaned.
  • All (133) animations sorted per category in folder structure.

Price $24.99

KayKit - Mystery Series 4 (for Unity) by Kay Lousberg

2025, November 4 - 18:33
This is a collection of 15+ Rigged and animated stylised low-poly 3D humanoid character models. Various themes included, most characters come with props too, so you can add some variety to your game!

Features:

  • 18 x low-poly optimized 3D Character models suitable for mobile too (.fbx)
  • Rigged : Yes (Mecanim Humanoid Avatar included)
  • Animated : Yes
  • Animation count : 133 (preview video of all animations here)
  • Minimum Character Polycount : 3568 triangles
  • Maximum Character Polycount : 6554 triangles
  • Average Polycount : 4817 triangles

  • 57 x low-poly optimized 3D models suitable for mobile too (.fbx)
  • Minimum Polycount : 128 triangles
  • Maximum Polycount : 7950 triangles
  • Average Polycount : 892 triangles

  • 28 x Textures (.png) 1024x1024, can be downsampled up to 128x128
  • UV mapped using the color atlas technique
  • 19 x Materials
  • 75 x Prefabs included
  • Demo scene included

KayKit - Mystery Series 4 (for Unity)


----


Mystery Series 4 is a collection of KayKit characters that were released on a monthly basis on Patreon, now bundled as a whole series! The pack includes 15+ animated low-poly characters, and 55+ accesories and props!


15 fully textured/rigged/animated characters:

  • The Orc Raider
  • The Driver + Car
  • The Monster Costume
  • The Werewolf (Human + Wolf variation)
  • The Animatronic (Normal + Creepy variation)
  • The Action Figure
  • The Space Ranger
  • The Ninja
  • The Survivalist
  • The Paladin
  • The Clown
  • The Robots (Two characters)

Characters come with ~130 animations split up in various categories. You can check out a preview video here or check out the free sample, all animations are included there too.


(You can check out the full contents in the sample images. Note that these are just example images and while every model pictured is included in this pack, the actual scenes are not.)


----


There are also a ton of accessories included, you can check out the full contents in the sample images.


Each character is fully rigged, textured , and animated! The body, head, arms, and legs, are separate meshes so you can easily swap out limbs/heads/bodies between this and other KayKit characters for full customization!


Try before you buy? Check out the free sample here.

The characters and props in the free sample are setup in the exact same way as the characters and props in this pack, so you can inspect and demo if this will suit your needs :)


Most characters also come with an alternative texture! Just swap out the texture on the material and you can create even more characters.


----


This pack, just like all the other KayKit packs, has been crafted with a lot of love and attention to detail.


This is the (for Unity)-version, a specialty version of this asset pack, made specifically for use in Unity that will save you valuable time in setting up the assets. You'll get:

  • A neat folder structure
  • Every model is included as a prefab
  • All materials set up correctly
  • Demo scene to preview all assets

In the case of animated characters:

  • 1 Medium Avatar set up as Mecanim Humanoid, usable for all medium sized KayKit characters
  • 1 Large Avatar set up as Mecanim Humanoid, usable for all large sized KayKit characters
  • All (133) animations set up (looping + correct roots) and cleaned.
  • All (133) animations sorted per category in folder structure.

Price $24.99

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