Fuel Barrel PBR Model by Trextor15
Features: -Textures PBR - unity-unreal engine-
6 items Format:
PNG Resolution: 2048x2048 px
-Texture Types- PBR Diffuse(Color)-Glossiness-Height-Normal-AO-Specular
- Model is scaled correctly
- Textures complete - Albedo(Color)-Glossiness-Height-Normal-AO-Specular
- PBR Shader.
- File complete -
-.fbx (multi format)
- Textures - .png
-2048x2048
Price $9.99
6 items Format:
PNG Resolution: 2048x2048 px
-Texture Types- PBR Diffuse(Color)-Glossiness-Height-Normal-AO-Specular
- Model is scaled correctly
- Textures complete - Albedo(Color)-Glossiness-Height-Normal-AO-Specular
- PBR Shader.
- File complete -
-.fbx (multi format)
- Textures - .png
-2048x2048
Price $9.99
Handpaint Kitchen by Ali Rezazadegan
Low poly Game ready kitchen, ready to use in your games.
All objects (utensils, cabinets, appliances, etc...) are in one mesh for convenience.
You can also separate objects in 3d softwares. All scene has only one Texture Atlas.
Note that there are no lightmaps or any light setting, it's just a model.
PBR Texture.
Textures include:
- Albedo
- Normal
- Metallic
Polygons: 3,365
Vertices: 7,097
Price $12.59
All objects (utensils, cabinets, appliances, etc...) are in one mesh for convenience.
You can also separate objects in 3d softwares. All scene has only one Texture Atlas.
Note that there are no lightmaps or any light setting, it's just a model.
PBR Texture.
Textures include:
- Albedo
- Normal
- Metallic
Polygons: 3,365
Vertices: 7,097
Price $12.59
Handpaint Corridor by Ali Rezazadegan
Game-ready corridor made with 3ds max.
All objects are in one mesh for convenience.
For better performance and convenience, scene texture is in one high quality and detailed atlas.
Note that there is No lightmaps or light setting in the scene, it's just a model.
Includes PBR Texture (Albedo, Normal, Metallic).
Polys: 9,228
Verts: 19,842
Price $15.99
All objects are in one mesh for convenience.
For better performance and convenience, scene texture is in one high quality and detailed atlas.
Note that there is No lightmaps or light setting in the scene, it's just a model.
Includes PBR Texture (Albedo, Normal, Metallic).
Polys: 9,228
Verts: 19,842
Price $15.99
Fantasy Savage Sword Set Vol.1 by VULCANUS
Put these weapons into your characters’ hands!
Super low polygonal swords with high-quality hand-painted style textures for game genres like MMORPG, strategy, third person, etc.
Each model has a diffuse and specular map.
Low Poly (244 - 498 Tris, 137 - 260 Verts)
All textures are 1024 x 1024 res (PNG format)
Models are unwrapped and UV Textured.
Hope you enjoy this collection!
Price $25.99
Super low polygonal swords with high-quality hand-painted style textures for game genres like MMORPG, strategy, third person, etc.
Each model has a diffuse and specular map.
Low Poly (244 - 498 Tris, 137 - 260 Verts)
All textures are 1024 x 1024 res (PNG format)
Models are unwrapped and UV Textured.
Hope you enjoy this collection!
Price $25.99
Savegame Pro by Peter Verstappen
Savegame Pro is the ultimate package for saving and loading files.
Out-of-the-box saving and loading for GameObject, Transform, BoxCollider, AudioSource, RigidBody, Vector2, Vector3, Vector4, Matrix4x4, Bounds, Color and many more is provided.
The workflow provides easy and customizable saving and loading to one or more files. Files are kept small and duplicate data is avoided by not saving recursively. This keeps you in full control on what is saved for an object. Writing to disk happens only when you call the function for it. Reading from disk occurs only when creating the Savegame object or when you call the function. This package has been unit and play tested and will not instantiate phantom GameObjects, Meshes or Materials in your project.
Savegame Pro can be extended easily, either with custom surrogates classes or by simply defining the type you need to save with the provided default surrogate.
Please read the User Guide for the full list of features and examples.
For a comprehensive MSDN styled code overview, see the Code Documentation.
If you have any questions or feature requests, send an email and I will get back to you as soon as possible.
Price $9.99
Out-of-the-box saving and loading for GameObject, Transform, BoxCollider, AudioSource, RigidBody, Vector2, Vector3, Vector4, Matrix4x4, Bounds, Color and many more is provided.
The workflow provides easy and customizable saving and loading to one or more files. Files are kept small and duplicate data is avoided by not saving recursively. This keeps you in full control on what is saved for an object. Writing to disk happens only when you call the function for it. Reading from disk occurs only when creating the Savegame object or when you call the function. This package has been unit and play tested and will not instantiate phantom GameObjects, Meshes or Materials in your project.
Savegame Pro can be extended easily, either with custom surrogates classes or by simply defining the type you need to save with the provided default surrogate.
Please read the User Guide for the full list of features and examples.
For a comprehensive MSDN styled code overview, see the Code Documentation.
If you have any questions or feature requests, send an email and I will get back to you as soon as possible.
Price $9.99
PBR Old Flip Phone by YGS Assets
This package contains one old flip cellphone (based on the StarTAC) in low poly (around 600 tris) with PBR textures (Albedo, Metallic, Roughness, Normal and Emission). It also contains a conveniently placed canvas so you can add content to its screen. It comes in 3 different colors: Black, Red and Blue, all of which has its already created prefab. Ideal for a first person scenario where you need the prop to be detailed but not super high poly.
Ps.: The screenshots uses Unity's HDRI "UniteWhiteBalanced" and Unity's post processing stack. Also, the emission force was cranked for screenshot purposes, you can either decrease its force or simply remove it if you want.
If you need anything don't hesitate in contact me through the support email or twitter @yorkgamestudio.
Price $5.00
Ps.: The screenshots uses Unity's HDRI "UniteWhiteBalanced" and Unity's post processing stack. Also, the emission force was cranked for screenshot purposes, you can either decrease its force or simply remove it if you want.
If you need anything don't hesitate in contact me through the support email or twitter @yorkgamestudio.
Price $5.00
Mining Tunnel - Map Series 2 - by CatStudio
- Map Series 2 -
It became "Map Series 2", and it became easier to use, including high quality models and textures, and addition of parts with high and low differences.
Flexible and easy to use.
It's possible to generate a high quality Mining Tunnel Map by combination of parts.
- 54 types of 3D models (.fbx).
- Almost all 3D models have LOD.
- 35 Map Parts (.prefab) that can create maps immediately.
- Parts can be rotated by 90 degrees and placed.
- Parts with height differences are also available.
- High quality texture, normal map
- Object collision, wall collision, Partition collision
Demo : View WebGL Demo
Video : View Video
Website : Mining Tunnel - Map Series2 -
It offers a "GridMap2 for FREE - Map Series 2 -" for operation check.
So you can check the collision, etc, who are considering the placement and operation of character and car, please use.
GridMap2 for FREE - Map Series 2 -
Price $67.99
It became "Map Series 2", and it became easier to use, including high quality models and textures, and addition of parts with high and low differences.
Flexible and easy to use.
It's possible to generate a high quality Mining Tunnel Map by combination of parts.
- 54 types of 3D models (.fbx).
- Almost all 3D models have LOD.
- 35 Map Parts (.prefab) that can create maps immediately.
- Parts can be rotated by 90 degrees and placed.
- Parts with height differences are also available.
- High quality texture, normal map
- Object collision, wall collision, Partition collision
Demo : View WebGL Demo
Video : View Video
Website : Mining Tunnel - Map Series2 -
It offers a "GridMap2 for FREE - Map Series 2 -" for operation check.
So you can check the collision, etc, who are considering the placement and operation of character and car, please use.
GridMap2 for FREE - Map Series 2 -
Price $67.99
Halloween Mini Bundle - Proto Series by BitGem
Save $100 until All Souls' Day!
The not so mini Halloween bundle includes the following items
Characters
- Skeleton King (animated)
- Skeleton Mage (animated)
- Skeleton Grunt (animated)
- Skeleton Crossbowman (animated)
- Skeleton Swordsman (animated)
- Hag Witch
- Cute Witch
- Zoltar the Wizard
- Ronin the Samurai
Environment + Props
- Cemetery Set (120 objects)
- Food & Dining Set (180+ objects)
- Explosives Set (16 objects)
- Loot Set (52 objects)
Price $19.99
The not so mini Halloween bundle includes the following items
Characters
- Skeleton King (animated)
- Skeleton Mage (animated)
- Skeleton Grunt (animated)
- Skeleton Crossbowman (animated)
- Skeleton Swordsman (animated)
- Hag Witch
- Cute Witch
- Zoltar the Wizard
- Ronin the Samurai
Environment + Props
- Cemetery Set (120 objects)
- Food & Dining Set (180+ objects)
- Explosives Set (16 objects)
- Loot Set (52 objects)
Price $19.99
Smart Audio Pack 1 by Okonomiyaki Audio
60 unique and original power-up/level-up/coin/collectible/menu sounds for your game.
Each sound is simple but versatile; they can be used as power-ups, coins, collectibles, in menus - you name it. Most of the sounds come with 2-3 variations (original sound, original sound octave up, original sound octave down) so the total number of sounds is 101.
Sounds are dry (i.e. no reverb or delay). 101 stereo 44.1 kHz / 16-bit audio files.
No special effects or gizmos; just simple and versatile sounds to fit any project and get the job done
Price $8.99
Each sound is simple but versatile; they can be used as power-ups, coins, collectibles, in menus - you name it. Most of the sounds come with 2-3 variations (original sound, original sound octave up, original sound octave down) so the total number of sounds is 101.
Sounds are dry (i.e. no reverb or delay). 101 stereo 44.1 kHz / 16-bit audio files.
No special effects or gizmos; just simple and versatile sounds to fit any project and get the job done
Price $8.99
RGB Haptics by RGB Schemes
Creating compelling haptics in virtual reality and augmented reality is hard! While it's easy to play a simple vibration from a controller, playing multiple vibrations in sequence is tough, and doing so in reaction to specific events can be even tougher!
Introducing RGB Haptics, a simple way to add great haptic feedback to your virtual reality and augmented reality games! Simply add the HandHaptics script to your hand objects, and the CollisionHaptics script to objects you want the player to feel, and you're done! Want to play music out of the vibrations? Use the ContinuousHaptics script to take an audio file and convert it to vibrations in the player's hands!
Features
• Raw waveform and audio file support across all types of haptics and platforms.
• Custom waveform editor window, allowing you to draw waveforms without ever leaving Unity.
• Looping haptic playback support, as well as granular controls for the haptics. This includes the playing, pausing, and stopping of haptics.
• Stacking capabilities! If two haptics objects are touching, and one begins to vibrate, then the player can feel the vibrations by touching either object. Just like in real life!
• Automatically slices sampled data to target the controller's refresh rate, providing smooth haptics on all platforms.
• Supports both Android based VR and AR devices as well as PC based VR and AR devices. If Unity supports it for their XR platform, this will support it too!
• Collision-based haptics scripts included, allowing for users to feel ice cubes in a glass.
• No additional libraries necessary! Compatible with OpenVR, the Oculus SDK, and more!
• Demo scene included! Demonstrates how to quickly and easily add haptics to any object you desire!
A tutorial for this is available at https://www.rgbschemes.com/blog/rgb-haptics-1.0/
For support, please contact us at https://www.rgbschemes.com/contact
Currently supported platforms: Oculus Rift, Oculus Rift S, Oculus Quest, SteamVR, Windows Mixed Reality, and more!
Price $29.99
Introducing RGB Haptics, a simple way to add great haptic feedback to your virtual reality and augmented reality games! Simply add the HandHaptics script to your hand objects, and the CollisionHaptics script to objects you want the player to feel, and you're done! Want to play music out of the vibrations? Use the ContinuousHaptics script to take an audio file and convert it to vibrations in the player's hands!
Features
• Raw waveform and audio file support across all types of haptics and platforms.
• Custom waveform editor window, allowing you to draw waveforms without ever leaving Unity.
• Looping haptic playback support, as well as granular controls for the haptics. This includes the playing, pausing, and stopping of haptics.
• Stacking capabilities! If two haptics objects are touching, and one begins to vibrate, then the player can feel the vibrations by touching either object. Just like in real life!
• Automatically slices sampled data to target the controller's refresh rate, providing smooth haptics on all platforms.
• Supports both Android based VR and AR devices as well as PC based VR and AR devices. If Unity supports it for their XR platform, this will support it too!
• Collision-based haptics scripts included, allowing for users to feel ice cubes in a glass.
• No additional libraries necessary! Compatible with OpenVR, the Oculus SDK, and more!
• Demo scene included! Demonstrates how to quickly and easily add haptics to any object you desire!
A tutorial for this is available at https://www.rgbschemes.com/blog/rgb-haptics-1.0/
For support, please contact us at https://www.rgbschemes.com/contact
Currently supported platforms: Oculus Rift, Oculus Rift S, Oculus Quest, SteamVR, Windows Mixed Reality, and more!
Price $29.99
Handguns by GameAudioVision
AAA Quality Sound Effects for Video Games! Perfect choice for game developers and sound designers.
Let us introduce our Handguns sound effect pack, in what we are offering the following categories: charging, shot.
The pack was professionally created, carefully designed by our sound designer and his flawless knowledge, in order to offer the best quality sounds for you. Our high quality sounds are offering an efficient solution for your game. Perfect to bring your project into life.
Spec:
Files: 10 file
Format: WAV 48k 24bit
Size: 4.74 mb
Categories:
Charging, shot
Price $9.99
Let us introduce our Handguns sound effect pack, in what we are offering the following categories: charging, shot.
The pack was professionally created, carefully designed by our sound designer and his flawless knowledge, in order to offer the best quality sounds for you. Our high quality sounds are offering an efficient solution for your game. Perfect to bring your project into life.
Spec:
Files: 10 file
Format: WAV 48k 24bit
Size: 4.74 mb
Categories:
Charging, shot
Price $9.99
Futuristic guns by GameAudioVision
AAA Quality Sound Effects for Video Games! Perfect choice for game developers and sound designers.
Let us introduce our Futuristic guns sound effect pack, in what we are offering the following categories: charging, shot.
The pack was professionally created, carefully designed by our sound designer and his flawless knowledge, in order to offer the best quality sounds for you. Our high quality sounds are offering an efficient solution for your game. Perfect to bring your project into life.
Spec:
Files: 10 file
Format: WAV 48k 24bit
Size: 7.41 mb
Categories:
Charging, Shot
Price $9.99
Let us introduce our Futuristic guns sound effect pack, in what we are offering the following categories: charging, shot.
The pack was professionally created, carefully designed by our sound designer and his flawless knowledge, in order to offer the best quality sounds for you. Our high quality sounds are offering an efficient solution for your game. Perfect to bring your project into life.
Spec:
Files: 10 file
Format: WAV 48k 24bit
Size: 7.41 mb
Categories:
Charging, Shot
Price $9.99
Rifles by GameAudioVision
AAA Quality Sound Effects for Video Games! Perfect choice for game developers and sound designers.
Let us introduce our Rifles sound effect pack, in what we are offering the following categories: bullet, charging, shot.
The pack was professionally created, carefully designed by our sound designer and his flawless knowledge, in order to offer the best quality sounds for you. Our high quality sounds are offering an efficient solution for your game. Perfect to bring your project into life.
Spec:
Files: 15 file
Format: WAV 48k 24bit
Size: 9.06 mb
Categories: Bullet, Charging, Shot
Price $9.99
Let us introduce our Rifles sound effect pack, in what we are offering the following categories: bullet, charging, shot.
The pack was professionally created, carefully designed by our sound designer and his flawless knowledge, in order to offer the best quality sounds for you. Our high quality sounds are offering an efficient solution for your game. Perfect to bring your project into life.
Spec:
Files: 15 file
Format: WAV 48k 24bit
Size: 9.06 mb
Categories: Bullet, Charging, Shot
Price $9.99
Water Animals - Animals by GameAudioVision
AAA Quality Sound Effects for Video Games! Perfect choice for game developers and sound designers.
Let us introduce our Water Animals bit sound effect pack, in what we are offering the following categories: dolphin, seal, whale.
The pack was professionally created, carefully designed by our sound designer and his flawless knowledge, in order to offer the best quality sounds for you. Our high quality sounds are offering an efficient solution for your game. Perfect to bring your project into life.
Spec:
Files: 15 file
Format: WAV 48k 24bit
Size: 9.55 mb
Categories: Dolphin, Seal, Whale
Price $9.99
Let us introduce our Water Animals bit sound effect pack, in what we are offering the following categories: dolphin, seal, whale.
The pack was professionally created, carefully designed by our sound designer and his flawless knowledge, in order to offer the best quality sounds for you. Our high quality sounds are offering an efficient solution for your game. Perfect to bring your project into life.
Spec:
Files: 15 file
Format: WAV 48k 24bit
Size: 9.55 mb
Categories: Dolphin, Seal, Whale
Price $9.99
Old Pipes Kit HDRP by Marian Toma
A kit of pipes with HDRP materials, with 3 different sizes to accommodate any project. Package contains large, medium and small size pipes, each with they own kit that contains 16 individual pieces pieces, and multiple materials for each kit to create 3-4 prefabs for each model, taking the total number of prefabs to 155. There are also supports for medium and large kit, including old gauges. Submitted with 2019.1.8f1, and the package is meant for HDRP projects, where it can be used to quickly fill empty spaces, or create believable industrial settings. Textures are authored at 4k, but Unity will export them at 2k. If this is an issue, I can be contacted and I can re-upload the project with 4k maps. Even at 2k, the texture really hold up to close inspection, especially since there are detail map texture included.
Price $24.99
Price $24.99
AR Tower Defense by VR Cardboard Buddies
Unity Editor v.2018.3.5f1
ARcore v1.12.0
This package allows the developer to create a full operational TOWER defense game using Augmented Reality (AR). Enemies appear at different waves rates (red zone in the map) and try to attack the user’s base (blue zone in the map). The player can create and update towers in order to defend his base. Resources are used to build the towers and are earned when tanks are destroyed. The difficulty of the game increases over time too.
---------------------------------------------------
| TEST THE APK ON ADNROID |
---------------------------------------------------
download apk
Follow this process to make the package work:
1. Import ARCore sdk for unity.
2. Set the XR support to ARCore in player settings.
3. Export to Android.
4. Search for planes.
5. Touch the screen to instantiate the game.
6. Create towers pressing the red markers.
7. The towers will defend their range automatically when tanks appear in different waves.
Download ARcore from:
download ARcore
NavMesh Components free scripts were included from:
NavMesh
Full support pre-sales and post-sales at michael.soler.beatty@gmail.com. From cardboard buddies we pretend to give the best customer service, so we are available 24/7 for all doubts, errors in code development and potential modifications.
Price $14.99
ARcore v1.12.0
This package allows the developer to create a full operational TOWER defense game using Augmented Reality (AR). Enemies appear at different waves rates (red zone in the map) and try to attack the user’s base (blue zone in the map). The player can create and update towers in order to defend his base. Resources are used to build the towers and are earned when tanks are destroyed. The difficulty of the game increases over time too.
---------------------------------------------------
| TEST THE APK ON ADNROID |
---------------------------------------------------
download apk
Follow this process to make the package work:
1. Import ARCore sdk for unity.
2. Set the XR support to ARCore in player settings.
3. Export to Android.
4. Search for planes.
5. Touch the screen to instantiate the game.
6. Create towers pressing the red markers.
7. The towers will defend their range automatically when tanks appear in different waves.
Download ARcore from:
download ARcore
NavMesh Components free scripts were included from:
NavMesh
Full support pre-sales and post-sales at michael.soler.beatty@gmail.com. From cardboard buddies we pretend to give the best customer service, so we are available 24/7 for all doubts, errors in code development and potential modifications.
Price $14.99
HiTech: Robots by Zuhian Teiyu Creative Studio
Multi purpose robots. Perfect for sci-fi environments.
🔸 Models: 20000 tris, 16000 tris (no armor).
🔸 Textures: diffuse, bump, specular and emissive.
🔸 Two sets of materials.
🔸 Rigged, Mixamo ready, no animations.
📧 Send any suggestion or question to: zuhianteiyu@protonmail.com
Price $7.99
🔸 Models: 20000 tris, 16000 tris (no armor).
🔸 Textures: diffuse, bump, specular and emissive.
🔸 Two sets of materials.
🔸 Rigged, Mixamo ready, no animations.
📧 Send any suggestion or question to: zuhianteiyu@protonmail.com
Price $7.99
Character Pack: Half-Orc, Human, Elf, Male & Female by Infinity PBR
Unity Forum Link
More Information
--------------------------------------------------
This pack contains Half-Orc base characters, with mesh morphing that turns them into Elves or Humans. Full wardrobe sets, with the ability to wear the wardrobe from the other Human pack and Elf Pack for a HUGE variety of wardrobe combinations.
Note: Some sample images show wardrobe from the Human Pack and Elf Pack, which are separate purchases, but work with this package.
Fully animated, with multiple textures sets ready to drag and drop into your project. Also includes mesh morphing for randomization of the physical shape of the characters and wardrobe, and the Substance Painter source file so you can create your own textures. Male & Female. This pack is a beast.
CUSTOMIZE TEXTURES
Customize your textures using the included Substance Painter source files. Change out materials, or make other modifications like adding dirt, or shifting colors, in minutes. Export the finished product in HDRP and non-HDRP maps, ready be used in Unity. Make the textures look they way you want them for your project.
MESH MORPHING
Exposed Blend Shapes allow for massive mesh morphing and customization. You can save settings in prefabs or script the shapes for in-game customization or randomization of your characters. Now you can spawn completely random enemies that all look different from each other.
CUSTOM RE-MIXABLE MUSIC
Music has been composed specifically for the characters we produce. The tracks are separated into layers and set up for use with the Unity Audio Mixer. Use this to mix your own tracks, and create the perfect sound for your game levels, and export all your mixes with a single click into game-ready .wav files!
A "Composers Mix" is also included if you do not want to mix your own track, and you can easily export the included mixes as well.
SOURCE FILES
Substance Painter
Whenever possible, Substance Painter project files are included so those who knwo the program can drastically re-texture the models. In some cases, re-textureing may be more difficult due to limitations in Painter or because the original texture was not created in Painter.
Please note: Source Files do not give you license to share or sell the animations or textures you create. If you're a highly skilled artist and interesetd in sharing or selling your work to the InfinityPBR community as add-on packages, please contact me.
ANIMATIONS
• Attack1
• Attack2
• Attack3
• Block
• Death
• Got Hit
• Idle
• Run
• Taunt
• Walk
• Walk backward
PARTICLES
Custom particles (magic spells etc) are included whenever appropriate. The package also includes our entire "Magic Spells & Particles Pack", so you can create your own magic spells.
PBR
Our models use real PBR values, not half-baked or made up PBR. We start out with real world materials and you can adjust from there. Maps included: Diffuse | Normal | Roughness | Metallic | Height | Ambient Occlusion
LEGACY SHADERS & HDRP
Textures will work with legacy shaders (Unity 5 and beyond), and we now include HDRP versions as well.
POLYCOUNT
We sometimes, but not always, provide multiple LODs from High Poly (good for cinematics) to Low Poly (great for mobile). However, I suggest you use Simplygon or Mantis Online (google it, it's free) for creating your own LODs that fit your project/platform.
--------------------------------------
Check out more info & all of our models at InfinityPBR.com
--------------------------------------
If you do purchase this package, thank you very much! Please leave a rating and review so others can find out what's what about it! If you have any problems, requests or anything else, visit me at the forums.
(Link to Work-In-Progress Mega Thread)
Price $59.99
More Information
--------------------------------------------------
This pack contains Half-Orc base characters, with mesh morphing that turns them into Elves or Humans. Full wardrobe sets, with the ability to wear the wardrobe from the other Human pack and Elf Pack for a HUGE variety of wardrobe combinations.
Note: Some sample images show wardrobe from the Human Pack and Elf Pack, which are separate purchases, but work with this package.
Fully animated, with multiple textures sets ready to drag and drop into your project. Also includes mesh morphing for randomization of the physical shape of the characters and wardrobe, and the Substance Painter source file so you can create your own textures. Male & Female. This pack is a beast.
CUSTOMIZE TEXTURES
Customize your textures using the included Substance Painter source files. Change out materials, or make other modifications like adding dirt, or shifting colors, in minutes. Export the finished product in HDRP and non-HDRP maps, ready be used in Unity. Make the textures look they way you want them for your project.
MESH MORPHING
Exposed Blend Shapes allow for massive mesh morphing and customization. You can save settings in prefabs or script the shapes for in-game customization or randomization of your characters. Now you can spawn completely random enemies that all look different from each other.
CUSTOM RE-MIXABLE MUSIC
Music has been composed specifically for the characters we produce. The tracks are separated into layers and set up for use with the Unity Audio Mixer. Use this to mix your own tracks, and create the perfect sound for your game levels, and export all your mixes with a single click into game-ready .wav files!
A "Composers Mix" is also included if you do not want to mix your own track, and you can easily export the included mixes as well.
SOURCE FILES
Substance Painter
Whenever possible, Substance Painter project files are included so those who knwo the program can drastically re-texture the models. In some cases, re-textureing may be more difficult due to limitations in Painter or because the original texture was not created in Painter.
Please note: Source Files do not give you license to share or sell the animations or textures you create. If you're a highly skilled artist and interesetd in sharing or selling your work to the InfinityPBR community as add-on packages, please contact me.
ANIMATIONS
• Attack1
• Attack2
• Attack3
• Block
• Death
• Got Hit
• Idle
• Run
• Taunt
• Walk
• Walk backward
PARTICLES
Custom particles (magic spells etc) are included whenever appropriate. The package also includes our entire "Magic Spells & Particles Pack", so you can create your own magic spells.
PBR
Our models use real PBR values, not half-baked or made up PBR. We start out with real world materials and you can adjust from there. Maps included: Diffuse | Normal | Roughness | Metallic | Height | Ambient Occlusion
LEGACY SHADERS & HDRP
Textures will work with legacy shaders (Unity 5 and beyond), and we now include HDRP versions as well.
POLYCOUNT
We sometimes, but not always, provide multiple LODs from High Poly (good for cinematics) to Low Poly (great for mobile). However, I suggest you use Simplygon or Mantis Online (google it, it's free) for creating your own LODs that fit your project/platform.
--------------------------------------
Check out more info & all of our models at InfinityPBR.com
--------------------------------------
If you do purchase this package, thank you very much! Please leave a rating and review so others can find out what's what about it! If you have any problems, requests or anything else, visit me at the forums.
(Link to Work-In-Progress Mega Thread)
Price $59.99
Extreme Gore Big Pack by Pavel Nazarov
High quality low poly 3d models of mutilated corpses and torn off body parts. Assets will perfectly fit into horror environment.
The corpses have two variations. One fresh died body and one decomposed.
In total there are:
8 fresh corpses
8 bloated corpses
15 torn off body parts such as legs, arms, feet, etc.
8 inner organs models
4 variations of blood spills.
Polycount:
corpse 1 - 9150 tris
corpse 2 - 10537 tris
corpse 3 - 9308 tris
corpse 4 - 7236 tris
corpse 5 - 4476 tris
corpse 6 - 5834 tris
corpse 7 - 5318 tris
corpse 8 - 5646 tris
torn off body parts in total - 13206 tris
inner organs in total - 7954 tris
Each asset has 2k texture pack includes 3 texture images (albedo, normal, specular/smoothness)
Standard specular materials are used.
Price $150.00
The corpses have two variations. One fresh died body and one decomposed.
In total there are:
8 fresh corpses
8 bloated corpses
15 torn off body parts such as legs, arms, feet, etc.
8 inner organs models
4 variations of blood spills.
Polycount:
corpse 1 - 9150 tris
corpse 2 - 10537 tris
corpse 3 - 9308 tris
corpse 4 - 7236 tris
corpse 5 - 4476 tris
corpse 6 - 5834 tris
corpse 7 - 5318 tris
corpse 8 - 5646 tris
torn off body parts in total - 13206 tris
inner organs in total - 7954 tris
Each asset has 2k texture pack includes 3 texture images (albedo, normal, specular/smoothness)
Standard specular materials are used.
Price $150.00
Ultimate Horror and Thriller loops 2019! by Steven Bull
A large variety of Horror and Thriller tracks
Covering topics such as, Clowns, Monsters, Ghosts, Slasher, Asylum, Aliens
A large amount of the loops can be stacked
A variety of compatible tempos (to each other)
Created with high quality recording software and some of the most expensive instrument plugins on the market
Price $15.99
Covering topics such as, Clowns, Monsters, Ghosts, Slasher, Asylum, Aliens
A large amount of the loops can be stacked
A variety of compatible tempos (to each other)
Created with high quality recording software and some of the most expensive instrument plugins on the market
Price $15.99