Motion Matching for Unity (beta) by CptKen
Motion Matching for Unity (MxM) is an alternative animation system to mecanim which enables fluid and responsive animation without the need of a state machine. There is no need to specify transitions, define conditions or keep track of complex animation logic. Motion Matching takes care of that for you resulting in unlimited starts, stops, plants and turns.
Motion Matching achieves this by comparing the pose of the character and desired future trajectory (from player input) to all animations in your library. The system will pick the most appropriate time and clip to jump to. This all happens with lightning speed as it is implemented with Unity's new job system and burst compiler.
Who is it for?
MxM is not a plug and play asset. You need to be able be able to understand basic scripting in Unity as an absolute minimum. However, strong programmers will make the most out of this asset by coding custom controllers that predict the future and interface with MxM.
MxM supports cut clips but mocap users and studios with high animation bandwidth will reap greater benefits from this asset.
Beta Period - This asset is currently in beta and therefore is at a reduced price. The price will double upon conclusion of this short beta period. Those that purchase the beta get a free upgrade to the release version.
Features: (v0.1b)
- Motion Matching animation
- Fluid and responsive animations
- No need for state machines or blend trees
- Powerful event system for character actions
- Built in time and positional animation warping for events and support for contact points (e.g. placing the hand on a ledge when vaulting)
- Tagging system for more control
- Animation speed manipulation tool
- Lighting fast performance. MxM is multi-threaded and uses Unity's new Job system Burst Compiler and SIMD mathematics library
- Pose Masks to cull animations that aren't used (performance improvement)
- Quality and user friendly inspectors / editors
- Support for cut clips as well as motion capture
- Works with IK systems straight out of the box
- see the documentation for more
Support:
- Unity Connect Page
- Forum Page
Documentation:
- Quick Start Guide
- User Manual
- Video Tutorials
Warning: Motion Matching outputs animation. It does not handle procedural animation / IK or game-play code. Some level of scripting competence is recommended to convey game-play information to the motion matching system.
Price $75.00
PQ Oldschool Cars by Phasequad
All models made in the unified style. 7000-11000 tris. Low poly interiors. 5 types of wheels. All textures and materials included
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $150.00
Cartoon Low Poly Environment Pack by Reens Studios
Includes low poly models of:
Plain Rocks
Ice Rocks
Moss Rocks
Trees and Logs
Columns and Pillars
Ground and Mountains
Sand Dunes
Plants
Pots
Icebergs
Pyramids Tomb and Ramps
TRIS COUNT
Plain Rocks(24-476)
Ice Rocks(24-476)
Moss Rocks(24-476)
Trees and Logs(128-2346)
Columns and Pillars(48-496)
Ground and Mountains(28-768)
Sand Dunes(22-36)
Plants(92-604)
Pots(124-348)
Icebergs(16-100)
Pyramids Tomb and Ramps(14-196)
Music is not included.
Please see the documentation inside the Package for more information.
CONTACT EMAIL: reensstudios@hotmail.com
"Dream BIGGER Create BETTER"-Reens Studios
Please feel free to contact us for support.
Price $15.00
Diving Helmet by studio lab
*Model: Diving Helmet
*Media Type: 3D Model
*Geometry: Quads/Tris
*Polygon Count: 6949
*Vertice Count: 7204
*Textures: Yes
*Materials: Yes
*UV Mapped: Yes *
Unwrapped UV''s: Yes Non Overlapping
*all pbr textures included in TGA format
HDRP Version added for Unity 2018.3.0
Contact me at leondannylabyk@hotmail.com or skype leonlabyk should you have any questions or need this for a newer version/require any other assistance
Price $9.00
GaussianBlur+ by JustinGarza
Demo
ReadMe
Includes 2-7 types of blur methods.
5 - not compatible with SRP (LWRP/HDRP)
2 - compatible with SRP (LWRP/HDRP))
GaussianBlur_Live
* Layered Blur
* WorldSpace
* Alpha Mask
* Adjust Blur and Lightness
* Quality setting (to use less resources)
* Unity Free friendly
* Fully commented C# code
* Awesome demo
GaussianBlur_Mobile
* Alpha Mask
* Mobile Friendly
* Adjust Blur, Lightness, Saturation, and TintColor
* Works in ScreenSpace-Camera Mode
* DropShadow/DropGlow (Alternate Use)
* Support for ScrollView/UIMask
* Unity Free friendly
* Fully commented C# code
* Awesome demo
GaussianBlur_PPM
* Alpha Mask
* Mobile Friendly
* Adjust Blur, Lightness, Saturation, and TintColor
* Layered Blur
* WorldSpace
* Uses Unity's Post Processing Method
GaussianBlur_SRP (only in GaussianBlur+)
* Alpha Mask
* Mobile Friendly
* Adjust Blur, Lightness, Saturation, and TintColor
* Compatable with Unity's Scriptable Rendering Pipelines
GaussianBlur_SG (only in GaussianBlur+)
* Mobile Friendly
* Adjust Blur, Lightness, Saturation, and TintColor
* Made using ShaferGraph
* Compatable with Unity's Scriptable Rendering Pipelines
Contact me/Request Features
Note: If you use this asset in your game, please put my name in the credits.
Price $10.00
Wild West Mega pack by New Vision Studios
The Wild West Mega Pack will let you experience that thanks to its many different assets (Buildings, props, weapons, vehicules, FX and environment assets).
You will enjoy playing around with them to create your own world that will perfectly match your game.
All the assets have been optimized to be used on any device ( only 1 material and 1 texture for the hole pack, except the FX ).
This pack contains 500+ assets and 3 demo scenes :
-FX(x4)
Flying birds, dust, light particles, sun ray
-Buildings (Polycount : min 664 - 6043 poly max )
-Saloon, Sheriff Office, Post office, Grand Hotel, Cantina, Drug Store, Church, Barn, Bank,Fort
-Modular Buildings constructor (Polycount : min 6 - 752 poly max )
Bear buildings, stairs, beams, floors, windows, door, bell
-General props (Polycount : min 50 - 902 poly max )
Boxes, food, stones, coffins, signs, rocking chairs, beds, benches, tables, fences, saucepans, ladders, washing frames, pallets, water tower, wind tower, animal skin, bottles , cups, safe, candles, flags, wood, piano,electric posts, well,sand bags, rail ways….
-Mexican village (Polycount : min 28 - 1322 poly max )
Houses, archs, tower, walls, beams, hole facade, door, roof ….
-Indian village(Polycount : min 40 - 596 poly max )
Tents, sharp wood,rocks, fire wood, fire stand,indian totem,horses,indian boats,paddles
-Mine props (Polycount : min 7 - 526 poly max )
Wooden towers, rocks, walls, gold ingots,tower wheel, beams, wooden walls, wooden carts
-Graveyard props (Polycount : min 10 - 248 poly max )
Grave, cross, entrance, rocks, rock path, fence
-Vegetation(Polycount : min 38 - 480 poly max)
Bushes, grass, trees , cactus..
-Vehicules(Polycount : min 856 - 3089 poly max )
Stage coach, wagon jail, wagon ,train
-Weapons(Polycount : min 30 - 1006 poly max )
Rifles,rifle bayonet,guns, knifes, swords, axe, shovels, bow,spears, indian weapons, canons
-Characters(x24 with 4 different colours )(Polycount : min 1312 - 1630 poly max )
-Sheriff, Baddy, Bank worker, Cow boy, Farmer, Sherif, Army Officer, Soldier, Undertaker, Priest, Mexican men, Indian chef, Indian warriors
-Ladies, Cow girls, Prostitutes, Indian girls
(There are no animations included, follow documentation instructions to easely set up animations )
For any queries please send an email : newvision.istudios@gmail.com
Enjoy and please make sure to read the documentation
Price $22.99
Daphnia by MZCR-ミジクリ-
This model is a character model developed for next generation mobile games.
It displays 50 people on mobile terminal and keeps about 60 FPS.
(Use Snapdragon835 XperiaXZ1)
"Number of polygons 3398"
"Weight paint limited to 2 bones"
"It is a lightweight shader that makes color variations."
The shader has a surface shader for all versions of Unity and an LWRP shader for 2018.3 and later.
There are two types of materials: skin and others. You can change the color of skin tones, change the hue of costumes, etc.
”Textures”1024px(one Sheet)
You can adjust the expression with a blend shape.
You can also move the model's gaze with blend shapes
Price $4.99
Footsteps - Snow by SilverPlatter Audio
No tricks and trickery here. This library is certified 100% corn starch free!
All sounds were recorded on real snow, over the span of two years in snowy Canada.
Full metadata tagging, included metadata description spreadsheet for easy tracking outside of Soundminer, Basehead, etc.
See image preview area for full list of audio files as well as audio preview.
FILES: 124 Audio Files
SIZE (unzipped): 67 MB
Price $10.99
Old Soviet Sedan by Azusa
Doors, bumpers, visors, wheels, wheelcaps, steering wheel and taxi sign are separate parts.
Two wheels variations: good condition and flat tires.
Materials:
•body (4096*4096)
•interior (2048*2048)
•glass (2048*2048)
•bottom (1024*1024)
All materials comes in two variations: clean and rusty. Also added some color variations for body material.
Price $34.00
Waterfalls Creeks and Rapids by SilverPlatter Audio
Superbly captured with incredible detailed and immersive water textures, this library will surely be a go-to for years to come.
Full metadata tagging, included metadata description spreadsheet for easy tracking outside of Soundminer, Basehead, etc.
See image preview area for full list of audio files as well as audio preview.
FILES: 30 Audio Files
SIZE (unzipped): 293 MB, Over 17 Minutes of Audio
Price $10.99
Modern Forward Military Base Kit by Luke Smith
This kit includes :
6 Buildings Types and 40+ Props.
Buildings include:
Military Hq
Barracks
Tents
Guard Tower
Props Include :
Tables and chairs
Lockers
Crates
Barrels
Barrier/Compound Walls
Sandbag Walls
Models come with 3 Biome settings for Woodland, Desert and Arctic settings.
Price $4.99
BubbleR by Rompipapera
It comes with a custom material inspector, which let you change most of the bubble parameters.
It features:
- View-based color shifting
- Vertex animation
- Soft shadows
- Compatible with reflection probes
- Compatible with particle systems
WebGL Demo | Doc
Price $8.00
Oil producing assets by Jarst
Oil producing assets
The composition of oil-producing assets include:
Wells are wells for maintaining reservoir pressure, water wells, producing wells, wells that are in conservation, destroyed wells, wells equipped with a deep scraper, wells equipped with a rocker.
Bush facilities - well control station, control station transformer, common transformer, water distribution unit (comb block), automated group metering unit (AGMI), drainage tank, well trays, water distribution unit, oil distribution unit.
Machines - a vehicle for transporting personnel, a machine with a vacuum barrel, a welding machine, a machine for transporting heavy loads (pipes, valves), a truck, a mobile steam installation, a truck with a residential carriage, a truck without a trailer.
Scenery - hand tools for repair (adjustable wrench, ordinary wrench, hammer, punch key), tool bag, gate valve, tee, bio-toilet, oil barrel, sea container, access balcony, pipe, barn with drilling mud, oil spill.
Price $4.99
City Assets by Jarst
City Assets -
A simple asset pack of vehicles, buildings and props to create an urban city based game.
Modular sections are easy to piece together in a variety of combinations.
Buildings
- Misc shops, Small Houses,Medium Houses,Big Houses, Garage attachments, Old houses, Apartments, Shops, Corner shops, Office buildings and Houses.
(Each building type comes with 3 color variants)
Environment
- Trees, Road lane dividers, Bridge, Roundabout, Motorway ramp, Motorway straight, Motorway Corner, Garden, Pointy fence, Driveway, Foot bridge, Jetty.
Vehicles
- Ambulance, Police car, Taxi, Ute, Family car, Van, Bus.
Each vehicle comes with 3 color variants (excluding Taxi, Police car, and Ambulance)
(Separated wheels for turning)
Props
-Dumpster, Rubbish bin, Fire hydrant, Satellite, Traffic light, Street light, Road corner, Road straight, Road flat, Trees, Bushes, Road Divider, Crossing Fence, Grass, Gravestones, Memorial Statue, Park Paths.
Price $4.99
Insurgent - Character by leshiy3d
Middle Eastern Insurgent character.
High quality textures, decent mesh. Humanoid/Mechamin compatible skeleton. Contains17 prefabs with LODs 4 per mesh.
Asset contains:
Number of meshes: 11
Number of prefabs: 17
Triangles count: 21944 (highest model)
Texture resolution: 2048, 4096
Number of textures: 35
Number of materials: 26
Textures:
-Albedo
-AO
-Metallic
-Smoothness
-Normal
-Opacity
Animations: No
Price $49.99
Expanse Bundler by Shane Harris
This editor plugin is intended to simplify the process of loading custom content into The Expanse by prepping and creating asset bundles for both desktop and android in one simple step. This plugin will process your assets and scripts from a selected input folder and add them into the asset bundles before exporting.
This asset has no external dependencies and should work with most setups. The asset is also fully open source and the code can be found here.
Support | Developer | Documentation | Discord | Twitter | Youtube
Price $0.00
ORBITER CRAFT by Tiger Shark Studios
Can be part of a larger rocket for deep space or larger missions.
Comes with texture maps:-
AO, Diffuse, Gloss, Height, Normal, Specular
Texture sizes:-
512, 1024, 2048 and 4096
Price $99.00