Collected Animals by SoundBits
the “Collected Animals” Sound Effects Library brings you a vast amount of broadly applicable recordings of various species.
The fauna of this release comprises several European birds, an anxiously whining and purring cat, angry barking dogs, some parrots, oinking and ear flapping pigs, clucking and chattering ducks, chicken, geese, peacocks, flamingos, turkeys, barking seals, and a few gibbon monkeys.
All gathered over a longer period whenever any occasion occurred. Each sound was painstakingly edited and cleaned – most with 0 background noise – for direct use in any kind of audiovisual project.
Clear naming and the downloadable content-list grants clarity as well as fast and reliable search results.
Please DOWNLOAD CONTENT LIST to see what‘s inside.
Price $45.00
Atelier Sandbox Game Music by ISAo
Price $29.99
2D Line Of Sight Detection System by N.E. Tools
This asset package contains scripts/prefabs to help you build you Canvas based 2D games that need line of sight detection with visible/invisible FOV cones. The asset includes 2 demo scenes one for top-down, one for sidescrolling behavior. The system is designed to be variable in it's performance impact and runs well on mobile as well on PCs.
The project has been developed with Unity 2019.3 but also works with 2019.2. Previous Unity Versions are not supported by the custom editor and the prefabs.
Features:- Custom Editor for easy setup
- Multiple options to tailor the performance for your target (Mobile/Desktop)
- Highly customizable
- Variable FOV from 1° - 180° degrees
- Variable detection distance
- Automatic rotation from 1° - 180° degrees to the left/right (can stop on detection) with variable speed
- The FOV cone can be set to visible/invisible
- Color for detected/undetected can be set and animated
- Custom sprites for detected/undetected state can be set for the FOV cone
- Multiple tags which trigger detection can be set
- Multiple layers on which the raycast for the line of sight detection is being made can be set
- Raycast only happens when a target object enters the detection radius of the search object
- Detection interval (when the raycast is made) can be set between 0.1 and 5.0 seconds to save on performance
- The density of the rays used for the raycast is variable to save on performance
- The search direction can be toggle from middle to the outside or outside to the middle
- In the editor debug rays can be drawn during gameplay to help debugging gameplay
- Custom Unity Events can be added via the editor when an object is detected or has been lost by detection. The events pass the GameObject of the detector as well as the detected object to easily implement further functions
- Helper function to rotate elements with the FOV cone is included
The code is extensively commented and a pictured pdf documentation is included.If you encounter bugs, have questions or wishes for the functionality, contact me via the supplied email.
Price $8.00
Hanging Plants Volume Two by Mr Andrew Chapman
A selection of hanging plants.
In this volume are a variety of hanging plant meshes in six main groups.
* Hand Water Pump & Trough
* Leather Shoe
* Disused Water Fountain
* Disused Toilet
* Wooden Bucket
* Metal Watering Can
All models supplied and fully mapped.
Hand Water Pump - 5 Plant mesh variations
Leather Shoe - 3 Plant mesh variations
Disused Water Fountain - 8 Plant variations
Disused Toilet - 4 Variations
Wooden Bucket - 3 variations
Metal Watering Can - 8 variations
Flower variations - 18 variations
Leaf variations - 7 variations
Stem - 1
Using all the variations of mesh, flower and leaf combinations, this will give 1,000's of individual creations.
Most of the textures used are 1k resolution. For greater performance, you can restrict their size to 256x256. Each leaf and flower is supported by 2 polygons. Prefabs of every mesh, combined with a chosen selection for both Flower and Leaf, is available.
With such a high variety of plant meshes available, you can create greater variety by combining plant meshes in a group.
Price $8.64
Interior Lights by SpaceZeta
Textures: 2k resolution, with Base Color, Normal, Roughness, Metallic and Emission maps.
Includes:
- Ceiling Fan / 1151 tris / with separate parts so it can be animated
- Large Round Hanging Light / 504 tris
- Small Hanging Light / 184 tris
- Small Ceiling Light / 351 tris
- Table Lamp / 1006 tris
- Desk Light / 1126 tris
- Wall Light / 92 tris
- Fluorescent Wall Light / 850 tris
It also includes prefabs of each object/color with a basic point light setup so they can be quickly and easily added to your scene!
Price $12.00
Hyper-Casual - Characters 2 by Mighty Handful
Animations are not included Thank you all for purchasing our pack! If you have a specific requirement for an model, we will be happy to add it! Just send us an Facebook | Email
Price $9.99
ThirtySec - Save by ThirtySec
————Features————
-> Easy to use.
-> All your data will be encrypt safely with AES
-> Fast reading/writing with multi-thread, not critical performance affect.
-> Diversity data, store anything you want like boolean, array, list, struct, class.
-> Player Prefs Included.
-> The plugin is open source, code is design for extends.
————PLATFORM SUPPORT————
- Desktop
- Android
- iOS
————USEFUL LINKS————
Documentation
Support
Price $4.99
LAR Locative Augmented Reality by Mariovsky
The user explores the physical world environment around him holding the smartphone and interact with 3d Media which is overlaid on the camera image.
This is an experimental Toolkit for using locative Media in your Unity3D project, resorting to GPS, Gyroscope and Compass as a registration method for Augmented Reality gaming experience.
KEY FEATURES
- Standalone Toolkit. For exclusively Locative AR projects it is not required to install other libraries such as VUFORIA or AR Foundation.
- Play mode inline simulator.
- Integration with VUFORIA Image Targets. LAR projects can easily combine Locative Targets with VUFORIA Visual Markers in the same scene.
- Option to Integrate with Native Toolkit (free asset) in order to provide better GPS accuracy (Double) instead of Unity3D's poor Input.Location method (Float).
- Option to cast shadows from Unity3D GameObjects into the Image camera's floor.
Price $0.00
Cyber Effects - Shield by Ivan Garcia Filho
INTERACTIVE DEMO
- A comb shaped grid sphere with the cells animated through a vertex shader for Unity;
- Many of the animation parameters accessible through the inspector window;
SUPPORT THREAD
Price $7.50
Falling Box Man by Fujack
This project include follow:
Models
FX
Sound
UI
This is a game template. In the game, you control the rolling protagonist to enter a deeper level through various obstacles
Fantasy Knight
Fantasy Archer
Barbarian Three
Super Lord Pig
Imp Devil
Price $9.90
War Battle Ships by War Art
They are low poly and works perfectly in mobile/rts/strategy games! No worry for performance in a huge map!
Each ship includes 1k textures and only 2~4k polys.
Ship List
--------------------------------------------------------
Fubuki--4k Tris
Yubari--4k Tris
Tatsuda--4k Tris
Mogami--4k Tris
Price $9.99
Lowpoly Environment Pack - Winter Rocks by Deniz Sümer
It comes with 5 snow covered rocky mountain models in different forms and 1 tree model for completing the winter scene.
The package also comes with a mobile friendly top-down shader and material which lets you set different surface and slope colors, as well as an emission color.
Triangle count for rocks ranges between 450 to 1700 Triangle count for the tree is 314
Price $5.00
Lowpoly Vintage Car Pack by Flovi Studios
This “Lowpoly Vintage Car Pack” represents a collection of cars from the mid 1940′. Windows, doors, trunks, steering wheels and wheels are separate models.
Colors are easily adjustable and can be edited with simple programs such as paint, if needed. If you have any question regarding that or need help feel free to contact us any time.
The texture resolution is from 128×128 to 1024×1024. A reflection and emission texture is included as well. The later one comes in two versions: One where the emergency lights are emitted, and one where only front and back lights of cars are emitted.
All cars come with lowpoly interior.
The polygon count is from ~3500 to ~4200 for each car.
Included is:
- 1 taxi
- 1 ambulance car
- 1 fire brigade car
- 4 police cars (panel, fordor, tudor, coupe)
- 5 civilian cars (panel, fordor, tudor, coupe, pickup)
- 7 additional colors
Other information:
The screenshots were made directly inside the Unity Engine. Unity's standard asset "Post Processing" was used to give the images a nicer look. However, Unity's post processing is not included in this asset.
If you have any questions please feel free to get in touch anytime.
Price $32.00
Orthographic Shooter Control by PaulArt
This asset provides a shooting mechanic adapted for orthographic camera mode. It also can be used with perspective camera but the main purpose is to work with orthographic view.
Two main features of this asset are possibility to control your character using orthographic camera and absolutely precise aiming system. Your character will always move and shoot at the position you want.
This package contains:
- Movement system
- Aiming system
- Special camera settings
- Crosshair with different states
- Ready to use player and enemies prefabs
- Simple health system
- Detailed documentation
- Does not require third-party dependencies for work
If you have any questions, please contact me via Email or Twitter
Please visit PaulArt.cc for more assets!
Price $7.00
Expo Hall by Gamertose
Needing to move your company trade show/Expo to digital? Need an extra zone for the player to run into enemies with tons of obstacles? The Expo Hall package has everything you need to quickly get up and running with a digital expo.
Package Includes:
- 42 Unique Low Poly Assets
- 10 Prefab Show Sets
- 8 Different Colors for Show Assets
- Prefab of each Show Asset in each color
- All textures set are 512x512 or 1024x1024, except for 1 which is 2048x2048
- PBR Textures designed for Unity's Universal Render Pipeline
- All models poly count range from 1 - 299
- Includes sample Expo Hall scene
- Perfect for mobile, desktop, and all gaming consoles
Price $9.99
Pedestrians Vol 1 by Excalibur Studios
Populate your worlds with the first collection of 50 Pedestrian Animations. A wide variety of cations for your characters to perform.
Included:
25 different Emotes/actions your character can perform
17 different sitting animations
8 wall leaning animations
More installments of the Pedestrians line will be coming to the Unity Marketplace
JOIN THE DISCORD!
Excalibur Studios Discord Server
Price $19.99
