Low Poly Chair 01 by AAAnimators
This package contains a comfy chair ready to use.
The pack has highly detailed comfy chair ready for use in your project. Just drag and drop prefabs into your scene and achieve beautiful results in no time.
The following document provides a highly detailed description of the asset:
LOW POLY HOUSE WOODEN CHAIR PACK - READ ME
We are here to empower the creators. Please contact us via the support link if you are having issues with our assets. Our team will get back to you momentarily.
Mesh complexities:
Chair_01 632 verts; 914 tris uv
Includes 1 set of textures with 4 materials:
● Diffuse
● Gloss
● Normal
● Specular
Price $19.99
MODULAR MEDIEVAL SWORD V1 by Dominik Pavlicek
Before you buy, free 3D preview is available here: https://www.artstation.com/embed/18952240
Support & Tutorial: Discord Channel: https://discord.gg/kD5xppA
Tutorial: https://youtu.be/kJyowKGNW0U
Changelog: Available here: https://discord.gg/Ft75Zx7
Description: A completely modular set of medieval sword components. All components are historically accurate, all components have correct physical measures! Package contains 5 levels of detail (LOD) for each component. LODs are done by hand.
An average sword:
LOD0 - 2500 Polygons
LOD1 - 1500 Polygons
LOD2 - 750 Polygons
LOD3 - 350 Polygons
LOD4 - 100 Polygons
All Materials are included. All Materials are PBR and well named.
Create more than 3500 unique swords with this ultimate Medieval Sword package!
Before you buy, free 3D preview is available here: https://www.artstation.com/embed/18952240
Support & Tutorial: Discord Channel: https://discord.gg/kD5xppA
Tutorial: TBA
Changelog: Available here: https://discord.gg/Ft75Zx7
Description: A completely modular set of medieval sword components. All components are historically accurate, all components have correct physical measures! Package contains 5 levels of detail (LOD) for each component. LODs are done by hand.
An average sword:
LOD0 - 2500 Polygons
LOD1 - 1500 Polygons
LOD2 - 750 Polygons
LOD3 - 350 Polygons
LOD4 - 100 Polygons
All Materials are included. All Materials are PBR and well named.
Package contains:
Assets:
- 9x Pommels
- 5x Grips
- 9x Blades
- 9x Crossguards
Materials:
- 9x Pommels
- 30x Grips
- 9x Blades
- 9x Crossguards
Textures (2K):
- 57x Albedo
- 57x Roughness
- 57x Normal Map
- 57x Metallic
Supported Development Platforms: PC/Console
Supported Target Build Platforms: PC/Console
Documentation: https://discord.gg/fb36KvP
Package contains:
Assets:
- 9x Pommels
- 5x Grips
- 9x Blades
- 9x Crossguards
Materials:
- 9x Pommels
- 30x Grips
- 9x Blades
- 9x Crossguards
Textures (2K):
- 57x Albedo
- 57x Roughness
- 57x Normal Map
- 57x Metallic
IMPORTANT: C# solution is only for inspiration, this package does not support (yet) C# implementation of modularity.
Mannequin is property of the Epic Games Inc., and is not included in the project files.
Supported Development Platforms: PC/Console
Supported Target Build Platforms: PC/Console
Documentation: https://discord.gg/fb36KvP
Price $20.99
Game Interface Sound Pack Vol. 3 by Background Sounds
All sounds are .WAV 44.1kHz 16-bit Stereo.
Audio Preview
https://soundcloud.com/bgs_stockaudio/game-interface-sound-pack-vol-3
Price $9.99
Asset Compression using Machine Learning by Compression.ai
Benefits:
Lower your the final compiled binary size by 15-35%
Features:
Compress to JPG or PNG
Compress individual files or entire folders
Special mode to compress textures and preserve color gradients
Price $0.00
NeoFPS by Yondernauts Games
NeoFPS is a first person shooter toolkit designed from the ground up to help you achieve your vision. Developed with the core goals of flexibility, extensibility and power, NeoFPS enables you to precisely meet your design goals or experiment with new ideas.
Official Website • Documentation • Tutorials • Roadmap • Support
The core of NeoFPS is a powerful motion graph system for modelling first person movement, sitting on top of a custom kinematic character controller. Combined with a powerful camera setup and modular firearm system, NeoFPS can build impressive FPS mechanics out of the box.
Features
Flexible & Powerful Motion Graph
• Model complex FPS movement in an intuitive editor
• Attach behaviours to motion graph states for a wide variety of effects
• Graph properties allow communication between the motion graph and scripts
• A wide variety of conditions
• Add your own states, behvaiours and conditions to extend the graph's functionality
• Input system independent
• Swappable data sources and types (speed, jump height, etc)
Custom Kinematic Character Controller
• Collide and slide approach to collision response
• Supports complex moving platforms, with multiple examples
• Custom gravity strength and direction
• Custom up direction, or driven by gravity
• Slope, step and ledge awareness
• Friction and speed modifiers
• Smooth crouch jumping and height change
• Rigidbody pushing and collision response
• Push other characters
• Curve based slope speed modifiers
Powerful Camera Setup
• Layered additive effects such as bob, recoil, knock
• Field of view modifiers with turn rate scaling
• Yaw and pitch constraints for situations such as ladders or turrets
• Optional mouse smoothing and acceleration
Modular Firearms
• Interchangeable components (trigger, shooter, reloader, aimer, etc)
• Components can be swapped at runtime
• Interacts with animation system
• Flexible accuracy and recoil system
• Weapon and weapon mode specific crosshairs
• Shared ammo
• Multiple examples
Melee & Thrown Weapons
• Hand grenade and baton examples
• Thrown items can inherit character velocity
• Strong and weak throws
Customisable Inventories
• Multiple styles emulating popular first person shooters (Doom, Half-Life 2, Halo)
• Quick-slots
• Quick switching with previous weapon
• Contact and interactive pickups
• Stacked objects such as ammo and grenades
Detailed Damage System
• Location based damage and critical hits
• Friendly fire
• Damage layers and filters
• Physics based and impact based damage
• Pushback (eg. shotguns or explosions)
• Bullet hit feedback
• Health manager
Expandable Scene Interaction
• Instant use or hold to use
• Interaction events accessible in the inspector
• Highlighting and aim-over
Game Settings & Remappable Input
• Primary and sceondary keys
• Gamepad profiles
• Text files for player editing
• Example in-game menus
• Access screen resolution settings from in-game
Event Based HUD
• Menus & popups (info, alerts)
• Firearm info (ammo, magazine, fire mode)
• Health and damage
• Reactive crosshairs
• Inventory quick-slots
Demo Scenes & Assets
• Firing range
• Feature demos
• Work in progress "Facility" demo scene
• Animated weapon models
• Custom recorded and edited sound effects
• Demo menu system
Extensible
• Scripting Reference
• Embraces Unity's component based design approach
• Use as much or as little of NeoFPS' features as required
• Uses interfaces to minimise dependencies and allow custom implementations
Dependencies
NeoFPS uses the Unity Post Processing package (tested with version 2.1.7), installed from the package manager. This will be handled automatically on adding NeoFPS to your project.
Releases
Version 1.0
• The first release of NeoFPS.
• For information on upcoming features, see the Roadmap
Price $75.00
Extensible XP System by Silent Creativity
A simple XP system that you can expand upon. Quickly change XP formulas and how the XP should be calculated.
- Five different XP formulas available.
- Two different XP grant methods available.
- Two different XP receive methods available (where XP is saved).
The code was tested and works for versions v5.6 and v2017.4 but the prefabs doesn't work because of Unity's new prefab workflow introduced in v2018.3. If you are running these versions just skip importing the prefabs.
This asset is open sourced and is also available on GitLab.
Price $0.00
Puzzle Piano Pieces Pack by Solunar Productions
The including piano pieces can be used in puzzle games as well as menus, trailer, and many other situations.
Aside of original tracks, this pack also includes some tracks from the game Bomb Card, which you can check out here.
The piano tracks may have more than only 1 piano being played simultaneously and the track length varies from 1:30 to 3:40 minutes.
Thanks for reading and please rate this asset!
Price $6.99
Snow Cliff Materials by Casual2D
- 3 PBR Materials - 21 Textures in total - Texture Resolution: 4096 by 4096 - Texture Format: TGA - Texture Type: Seamless Project Benefits
- My texture will enrich the color and design aspects of your adventure game. - Well Optimized Support email: Casual2d@protonmail.com
Support website: Publisher Website
All textures for web demo has been scaled down to 2K Demo: DEMO *NOTE*: This texture was designed to be used with this shader to get that popped look. Unity Asset Store Dx11 Tessellation Shader
Price $4.99
Hand Painted Mega Bundle by BitGem
To celebrate here are favourite hand-painted sets, plus a few bonus items.
85% off the regular price, saving $283.
Environments & Props
Orc Stronghold Dungeon Set
100+ Dungeon Props
100+ Loot & Fruit Props
Treasure Chests x4
Cemetery Set
Characters
Zombie Commoner
Zombie Murderer
Zombie Snapper
Zombie Fatty
Zombie King
Skeleton Archer
Skeleton Grunt
Skeleton Mage
Skeleton Swordsman
Skeletong King
Ghoul Grunt
Ghoul Festering
Ghoul Grotesque
Ghoul Scavenger
Ghoul Boss
All characters are fully animated.
p.s. if we sell enough bundles we'll make some heroes to go with the bundle ;)
Price $49.00
Fantasy heros elmia by 3Cat Studio
Comes with a simple animation controller as well as the following animations:
- Idle
- Move
- Attack1
- Attack2
- Skill1
- Skill2
- Die
Each animation is seperated by being on its own row on a spritesheet.
Thank you for purchasing my asset package.
If you have any questions, feel free to contact me at: new.yuki.yuki.0124g@gmail.com
Price $10.00
Ultimate weapons pack by jh2assets
Carefully crafted pixel weapons. Sprites include all major infantry weapons from First World War to modern times. They come in two sizes - normal sprites have base rectangle 120x40px, and smaller ones 60x20px. Total sprite count is 194, weapons count 97 (including scoped and carbine variants), spritesheets included.
The asset includes:
pistols
SMGs
rifles
assault rifles
LMGs
AT weapons
Sprites can be used in a wargame interface, 2d shooters and other projects. Heavy mounted weapons(such as tripod heavy MGs) currently not included. If you feel something is missing or needs changes feel free to write at jh2assets@gmail.com or in comment section.
Price $4.99
Sun Shafts SRP Beta by ARTnGame (Nasos T.)
Note that this version can be used only with Unity versions compatible with Processing Stack v2.0.
The effect will work on all SRPs that are compatible with Post Processing Stack v2.0 and supports both desktop and mobile platforms. Has been tested on Android.
For any help on usage please contact me in my Discord channel
The system is free for download for all Sky Master ULTIMATE users that have long supported that system, on PM request.
Price $29.00
UMA Avatar Maker Male Characters Pack by itSeez3D Inc
Each character is presented by its race based on the HumanMaleHighPoly race, has a unique mesh of the head and textures for head and body. The head meshes were generated by modifying the vertices of the template head without changing bones positions in the skeleton.
The complete list of assets for each character is:
- Race data
- Recipe
- Wardrobe Recipe
- Slots for Face, Eyes, Mouth
- Overlays for Head and Body
Avatar Maker UMA Samples Pack requires UMA plugin.
Contact us: support@avatarsdk.com
Price $19.00
Avatar Maker UMA by itSeez3D Inc
THE CURRENT VERSION WORKS ONLY WITH THE MALE CHARACTER.
Avatar Maker UMA has its own race based on the HumanMaleHighPoly race. The difference is in the starting pose, the ears position is slightly changed. Avatar computation pipeline is the following: the new head mesh is formed by modifying vertices positions of the template head without changing bones in the skeleton, create meshes for eyes and mouth, generate head texture and body texture with the skin color closest to the skin on the photo.
The complete list of assets for each avatar is:
- Avatar Race
- Avatar Recipe
- Wardrobe Recipe
- Slots for Face, Eyes, Mouth
- Overlays for Head and Body
The plugin is an Editor extension and can’t be used in the standalone application.
Avatar Maker UMA requires UMA plugin.
There is a pack of pregenerated UMA male characters that can be used in your projects: UMA Avatar Maker Male Characters Pack
System requirements:
- Unity 2018.3 onward
- Windows 7, 8 or 10 64-bit
- Intel or AMD processor with AVX instruction set support. Intel Core i5, i7 or Xeon CPUs newer than 2012 are strongly suggested
- 2Gb of RAM available
Contact us: support@avatarsdk.com
Price $29.00
JumpIn JumpOut - UI Animation with Ease by Total Creations
JumpInJumpOut Demo
IMPORTANT: This asset requires DOTween (HOTween v2)
Apply fresh animations easily to your menus and UI to improve the overall visual quality of your game significantly! Flexible time saver with scaling, rotating, shaking, blending and bouncing animations, just easy, customizable, beautiful and valuable!
This asset includes one Sample-Szene:
-Shows a lot of animation Samples with different Settings.
-Shows how to use JumpInJumpOut also to apply animations to buttons with a lot of variating samples.
This package contains:
-Graphics
-Full source-code
-Samples
-Documentation
Join the forum for discussion and suggestions for a continuous development of this tool.
Price $6.99
Bass Music Vol.7 (Video Game Music) by WAV MANIACS
WAV Maniacs present Bass Music Vol.7 - Audio Asset by Seldome. Royalty free Bass Music contain 6 full mixed tracks and loop parts.
• WMBM7_FortyNine (174 F min) -11.7 LUFS
• WMBM7_Freakly (123 G min) -13.1 LUFS
• WMBM7_Freezer (98 B min) -12.8 LUFS
• WMBM7_Hearts (120 F# min) -12.9 LUFS
• WMBM7_HeartsCrying (93 A# min) -11.4 LUFS
• WMBM7_HellHere (135 C# min) -9.1 LUFS
• Stereo WAV Files
• 16-bit / 44.100 kHz
• Number of Audio Tracks: 74
• Does music loop: Yes
• Separated by stems: No
• Minutes of audio provided: 40 min 53 sec
• Works on all platforms
Price $6.99
Sci-Fi Pack for Character Creator 2D by Simpleton
IMPORTANT: Character Creator 2D is required to use this asset !!
This asset contains additional themed parts to be used with Character Creator 2D.
Create and customize 2D characters easily for your game. With Character Creator 2D you can create anything from simple peasants to epic heroes. Equipment is colorable, allowing more freedom and creativity when creating your characters. You can also equip and color parts at runtime. The package comes with a UI to create and save your character in the editor, or you can modify and use the UI as character creation in your game.
Character Creator 2D Features:
● Create 2D humanoid characters
● Colorable equipment
● Adjustable body sliders
● Facial expressions/emotions
● Animations included
● Character creation UI
● Runtime character customization
● Save as Prefab
● Save as JSON
● Export to PNG
● Add your own parts and equipment
● Templates and guides included
Price $20.00
Benchmark Scenarios - Measure fps and screenshot every quality level by Antonis Savvidis
Benchmark Scenarios is a scene performance/quality comparison tool. What this tool does, is that it will load your scene (or scenes) and will go through all (or selected) quality levels. Then it will measure how long it took to load the scene, it will measure the frames-per-seconds of the scene and it will output a text file with all technical info about fps count but also screenshots, so that you can compare the actual quality of your creation. Oh I haven’t told you the best part yet. It works on both Unity editor play and on actual desktop or mobile builds!
Is it hard to use?
Just create one single gameobject on an empty scene (you don't even need a camera) and drag 1 script you are done!
You don't have to think about it. I've also included tooltips on everything.
How do I get the results?
The plug in will create a new folder on your platforms "My Documents" and will output both a text file with all frames-per-seconds results in there but also it will take screenshots of each different quality level.
Anything else it can do?
You could duplicate your game/app scene, for example change the lighting from baked into realtime and benchmark those 2 different scenes to see how fast they perform and how gorgeous they look on your build platform
Tested platforms
• Windows Unity player
• Windows Build
• Mac Unity player
• Mac Build
• Android phone
Verified compatibility with Unity versions
• 2019.1.8
• 2018.4.2
• 2018.4.0
• 2017.4.29
• 2017.1.5 (used for asset submission)
Is it open source?
Yes! You can modify and play with it. Some comments are included in the code.
Updates coming soon
• Manual activation mode
• More
Support
• Forum
• Manual
• Developer LinkedIn
• Email: BenchmarkScenarios@gmail.com
Antonis Savvidis
Price $9.00
Drag Number by Pony Game Company
Please rate my file, I greatly appreciate it.
Price $9.99
Barnacle Goose by WDallgraphics
Include scene demo
12 Animations in root motion
5 Textures (4096x4096)
1 Shader
3 Materials
1 Prefab
1 Animator Controller
1 Skybox
2 Scripts
1 Scene demo
Low poly model
3556 quad polygons on this mesh
4211 vertices on this mesh
Textures
BarnacleGoose_D
BarnacleGoose_N
BarnacleGooseEyes_D
BarnacleGooseFeathers_D
BarnacleGooseFeathers_N
Animations List
eat
fly
flyleft
flyright
glide
idle
landing
swim
takeoff
turnleft
turnright
walk
Animation demo
Price $20.00