Rock Crush #2 by jimb
Run, run, run !
Give your games the rhythm the player wants!
Give them something to sing before they sleep. With these 5 rock crushed 8bits you are never missing the beat.
Each track about 2:30mins.
Loops included too!
Samples here: https://soundcloud.com/user-181165472/rock-crush-2-sampler
Price $8.99
Epic Journey #1 by jimb
Epic !
Add these fantasy themes to bring their dark mood and glorious impact that arises from majestic universes.
Feel the agony with these 5 tracks that last about 1:30min each.
Loops included too!
Samples here: https://soundcloud.com/user-181165472/epic-journey-1-sampler
Price $9.99
Rock Crush #1 by jimb
Run like hell !
Give your games the downhill never-stopping thrust!
With these 5 heavy metal 8bits you are never stopping now.
Each track about 2:30mins.
Loops included too!
Samples here: https://soundcloud.com/user-181165472/rock-crush-1-sampler
Price $8.99
Ghost Vision by Ibuprogames
DEMO | DOCUMENTATION | FORUM | MORE ASSETS
♦ Desktop, mobile, WebGL and VR.
♦ Unity 2017, 2018 and 2019 (SRP support soon).
♦ Full source included.
Price $4.99
Cyberpunk Weapons Sound Pack by Valkyrie Sound
Watch the demo room (UE4) https://youtu.be/yOAbmAvEmGI
Asset list https://1drv.ms/w/s!ApuBkDbet2KXsSM68WXydKP9yLHP?e=DSznCg
Cyberpunk themed weapon inventory
Projectile pistol, rifle and shotgun - with 3 variants and individual reload. Energy pistol, rifle, and shotgun - with 3 variants and individual reload. Projectile and energy travel sound. Ammo casing sounds for bullets and cartridges. Short and long blade swings, sheathing and thrown blade effects. Grenade throw, physics ding, charging, gas and EMP discharges, small/medium/large explosions, and debris. Pick up and drop sounds.
Separate heads and tails for full design control
Assets split into heads and tails so fully automatic fire is easily achieved and you gain more control over sounds.
Weapon interaction assets
Attachment effects for screwing, sliding, slotting, and removing. Weapon User Interface effects for target acquired, lock, confirmed, and cancelled. Zoom in and out effects (repeat this for desired duration).
Part of the Valkyrie Sound Cyberpunk City Sound Pack
Also available on the Unity Asset Store: https://assetstore.unity.com/packages/audio/sound-fx/cyberpunk-city-sound-pack-154934
Price $24.99
2.5D World System Handler by Ben Wright Design
Included:
- Easy to use Map System to allow paths/doorways to load in new maps.
- Player Controller for player movement.
- Interactable Objects/Doors.
- 2.5D Camera setup on Player.
3x C# Scripts (Scene Handler, Player Controller and Portal Handler)
3x Pre-built Prefabs for Player, Portal and Interactable Door.
3x Example Scenes to help you get started.
This package also comes with an in-depth help document to streamline the process and answer any queries/issues you may come across!
In minutes, you can start building up a 2.5D world to explore.
Price $6.50
Verb Collective v.98 by Verb Collective
Verbs are short scripts that have very targeted functions. Verbs, when triggered, can trigger other verbs on the original gameobject or else trigger verbs on a separate gameobject. Trigger verbs are used to begin interaction chains (example: whenTyped is used to trigger an array of verbs when a character on the keyboard is pressed) while standard verbs are set to wait for a trigger or else activate on start. All types of verbs can be used to trigger an array of verbs at the end of their sequence.
The Verb Collective is designed to be modular and lightweight and for student expertise in its functions to be directly transferable to the Unity platform as well as other similar platforms. While other popular toolkits are focused either on rapid production or on teaching code itself, the Verb Collective is focused on emergent dynamics and fostering exploratory play.
The modularity of the system is such that while it is limited in scope it is highly customizable. Designed with three tiers of users in mind, it functions as well for beginners as it does for more skilled developers.
This toolkit was designed at Yale University with support from HP as part of the Blended Reality Grant. Special thanks go to Gus Schmedlen, Vice President of Worldwide Education at HP and Randall Rode from Yale University, whose combined support has been fundamental to our success. This current package is our working beta and we hope to expand the range of verbs and improve the system with feedback from users.
For a more in depth description of the core strategies that are possible please see the complete paper, included in this package as a PDF.
Price $0.00
Cross Platform Save by John´s Project
The save file gets encrypted when it's created, so it's protected from user modification. The save file is stored in the persistent data path and uses '.cpsd' extension.
The currently tested platforms are Standalone and Android, but it should work on other platform too as the asset is fully programmed in C#.
Price $4.99
rTexPacker Importer by Sergio Martínez
It imports each sprite atlas as native Unity 2D spritesheet, the sprites can directly be used in the editor.
rTexPacker is a simple and easy-to-use textures packer and font atlas generator.
Price $0.00
Spryt Animator Lite by Bluish-Green Productions
FEATURES:
- One Script: The quickest and easiest way to get animated Sprites into your project; Spryt Lite handles animation of varying speed (forwards or backwards) through a single Component without the need for any extra assets.
- Runtime Control: Easily modify the playback speed at runtime through Script!
- Animation helper methods: PlayOneShot, Pause, Resume, Toggle, Reverse, First, Last
- Fully Documented: Scripts include “summary” tags for Intellisense in Visual Studio
Check out the Pro version of Spryt Animator featuring sprite deformation, built-in multi-sprite support, and more!
For more information about Spryt Lite, and Spryt Animator Pro, please visit Bluish Green Productions for the following:
- PDF Documentation: Download the documentation to see all the features Spryt Lite has to offer
- See the FAQ: Included within the PDF documentation, but also available online
- Support: Use the Contact Form to file support requests, make general inquiries, or submit feedback.
Price $0.00
Sci-Fi Sound Pack by Cafofo
♫ Listen to the preview here
→ Check the Documentation + File List
Includes:
Futuristic Weapons, Shields, Electronic Devices, Spaceships Engines, Electric Doors, Portals, Electronic Devices...
and... Interface Sounds, Footsteps, Servos, Glitches, Sparks, Data Calculating, Fly-By, Whooshes, Air Hiss... and much more
Each file is a high-quality asset free of noise that comes with variations to enhance player immersion.
Price $14.99
Low Poly Art Vehicles by Valday Team
63 prefabs with single material (Base Color, Emission, Metallic, Smoothness). Ready for Animation
This package includes:
- Airliner x 2 Colors (1527 tris)
- Biplane x 3 Colors (2564 tris)
- Small plane x 3 Colors (1051 tris)
- Military Helicopter x 3 Colors (570 tris)
- Tank x 3 Colors (1038 tris)
- IFV x 3 Colors (1118 tris)
- IFV with Wheels x 3 Colors (1382 tris)
- Military Truck x 3 Colors (1012 tris)
- Pickup x 4 Colors (1276 tris)
- Pickup with Wooden Bed x 4 Colors (1396 tris)
- Harvester x 3 Colors (3169 tris)
- Tractor x 3 Colors (936 tris)
- Tractor with Trailer x 3 Colors (3418 tris)
- Tractor x 3 Colors (936 tris)
- Truck x 2 Colors (1787 tris)
- Truck with Crane x 2 Colors (2345 tris)
- Truck with Wooden Bed x 2 Colors (2073 tris)
- Truck with Logs x 2 Colors (2643 tris)
- Car x 4 Colors (800 tris)
- Taxi (828 tris)
- SUV x 4 Colors (744 tris)
- Small Truck x 4 Colors (700 tris)
- Motorcycle x 2 Colors (2080 tris)
Price $10.00
Restaurant Interior Full Pack by MARCIN'S ASSETS
In Restaurant Interior Full Pack you may find:
- 34 unique chairs (prefabs),
- 15 various objects (prefabs),
- 34 unique tables (prefabs),
- 2 floors (prefabs),
- 4 walls (prefabs),
- and the demo scene.
PLEASE NOTE: The package is compatible with: 100 Animated Characters Pack
Price $14.99
Forest Vegetation Volume 2 by Egamea
Forest trees and vegetation volume 2 is a set of game ready assets for your next project. There is a large variety of vegetation with 15 trees and 40 vegetation prototypes. These assets are designed for Unity 2018 or later. Unfortunately support will not be provided for Unity versions prior to 2018. Includes a custom LOD system that helps with performance and smooth fading between LODs.
Features:
• The package is released for all versions of Unity 2018.
• Looks great in VR.
• Easy to use, simply drop the prefabs in your scene.
• Inventory scene included.
• All the vegetation contains LOD's and billboards.
• The assets are mobile-ready, but with high resolution textures which means they will look fantastic in desktop games.
Content:
• Beech tree 1 - LOD0: 1844 triangles - LOD1: 920 triangles - LOD2: 2 triangles
• Beech tree 2 - LOD0: 1524 triangles - LOD1: 1160 triangles - LOD2: 2 triangles
• Beech tree 3 - LOD0: 1412 triangles - LOD1: 960 triangles - LOD2: 2 triangles
• Beech tree 4 - LOD0: 2774 triangles - LOD1: 1284 triangles - LOD2: 2 triangles
• Beech tree 5 - LOD0: 2608 triangles - LOD1: 1248 triangles - LOD2: 2 triangles
• Beech tree 6 - LOD0: 1728 triangles - LOD1: 968 triangles - LOD2: 2 triangles
• Beech tree 7 - LOD0: 1428 triangles - LOD1: 992 triangles - LOD2: 2 triangles
• Beech tree 8 - LOD0: 2774 triangles - LOD1: 1284 triangles - LOD2: 2 triangles
• Beech tree 9 - LOD0: 2608 triangles - LOD1: 1508 triangles - LOD2: 2 triangles
• Oak tree 1 - LOD0: 1920 triangles - LOD1: 1288 triangles - LOD2: 2 triangles
• Oak tree 2 - LOD0: 2252 triangles - LOD1: 1736 triangles - LOD2: 2 triangles
• Oak tree 3 - LOD0: 1916 triangles - LOD1: 1336 triangles - LOD2: 2 triangles
• Oak tree 4 - LOD0: 2424 triangles - LOD1: 1848 triangles - LOD2: 2 triangles
• Oak tree 5 - LOD0: 2012 triangles - LOD1: 1376 triangles - LOD2: 2 triangles
• Oak tree 6 - LOD0: 2252 triangles - LOD1: 1736 triangles - LOD2: 2 triangles
• Fern leafy plant 1 - LOD0: 480 triangles - LOD1: 344 triangles - LOD2: 2 triangles
• Fern leafy plant 2 - LOD0: 520 triangles - LOD1: 360 triangles - LOD2: 2 triangles
• Fern leafy plant 3 - LOD0: 272 triangles - LOD1: 176 triangles - LOD2: 2 triangles
• Fern leafy plant 4 - LOD0: 168 triangles - LOD1: 152 triangles - LOD2: 2 triangles
• Fern leafy plant 5 - LOD0: 360 triangles - LOD1: 288 triangles - LOD2: 2 triangles
• Leafy small bush 1 - LOD0: 2448 triangles - LOD1: 1808 triangles - LOD2: 2 triangles
• Leafy small bush 2 - LOD0: 1000 triangles - LOD1: 648 triangles - LOD2: 2 triangles
• Leafy small bush 3 - LOD0: 472 triangles - LOD1: 264 triangles - LOD2: 2 triangles
• Leafy small bush 4 - LOD0: 768 triangles - LOD1: 464 triangles - LOD2: 2 triangles
• Leafy small bush 5 - LOD0: 544 triangles - LOD1: 288 triangles - LOD2: 2 triangles
• Leafy small bush 6 - LOD0: 544 triangles - LOD1: 312 triangles - LOD2: 2 triangles
• Leafy small bush 7 - LOD0: 768 triangles - LOD1: 480 triangles - LOD2: 2 triangles
• Leafy small bush 8 - LOD0: 472 triangles - LOD1: 264 triangles - LOD2: 2 triangles
• Leafy small bush 9 - LOD0: 1000 triangles - LOD1: 672 triangles - LOD2: 2 triangles
• Leafy small bush 10 - LOD0: 2448 triangles - LOD1: 1600 triangles - LOD2: 2 triangles
• Edelweiss 1 - LOD0: 4256 triangles - LOD1: 2186 triangles - LOD2: 2 triangles
• Edelweiss 2 - LOD0: 2488 triangles - LOD1: 1432 triangles - LOD2: 2 triangles
• Edelweiss 3 - LOD0: 680 triangles - LOD1: 584 triangles - LOD2: 2 triangles
• Edelweiss 4 - LOD0: 488 triangles - LOD1: 392 triangles - LOD2: 2 triangles
• Edelweiss 5 - LOD0: 4256 triangles - LOD1: 2210 triangles - LOD2: 2 triangles
• Edelweiss 6 - LOD0: 2600 triangles - LOD1: 1544 triangles - LOD2: 2 triangles
• Bluebell flower - LOD0: 712 triangles - LOD1: 512 triangles - LOD2: 2 triangles
• Violet leaves 1 - LOD0: 384 triangles - LOD1: 144 triangles - LOD2: 2 triangles
• Violet leaves 2 - LOD0: 384 triangles - LOD1: 144 triangles - LOD2: 2 triangles
• Violet leaves 3 - LOD0: 480 triangles - LOD1: 168 triangles - LOD2: 2 triangles
• Violet leaves 4 - LOD0: 624 triangles - LOD1: 192 triangles - LOD2: 2 triangles
• Violet leaves 5 - LOD0: 448 triangles - LOD1: 168 triangles - LOD2: 2 triangles
• Lilly 1 - LOD0: 1448 triangles - LOD1: 880 triangles - LOD2: 2 triangles
• Lilly 2 - LOD0: 768 triangles - LOD1: 512 triangles - LOD2: 2 triangles
• Lilly 3 - LOD0: 1688 triangles - LOD1: 1064 triangles - LOD2: 2 triangles
• Lilly 4 - LOD0: 440 triangles - LOD1: 320 triangles - LOD2: 2 triangles
• Lilly 5 - LOD0: 1104 triangles - LOD1: 688 triangles - LOD2: 2 triangles
• Violet 1 - LOD0: 804 triangles - LOD1: 372 triangles - LOD2: 2 triangles
• Violet 2 - LOD0: 688 triangles - LOD1: 400 triangles - LOD2: 2 triangles
• Violet 3 - LOD0: 688 triangles - LOD1: 384 triangles - LOD2: 2 triangles
• Violet 4 - LOD0: 804 triangles - LOD1: 372 triangles - LOD2: 2 triangles
• Violet 5 - LOD0: 672 triangles - LOD1: 376 triangles - LOD2: 2 triangles
View a fly through video of the vegetation here
View the forum discussion here
For any questions contact us directly at cs@egamea.com
Price $30.00
GaussianBlur_HDRP by JustinGarza
ReadMe
GaussianBlur_HDRP
* Demos for UI and 3D Objects
Contact me/Request Features
Note: If you use this asset in your game, please put my name in the credits.
Price $20.00
Automatic Light Probe Generator by Jopter Interactive
THIS TOOL ONLY WORKS WHEN A NAV MESH HAS BEEN BAKED!
Works out the box!
Just add the prefab to your level and hit the generate button!
Clustered processing
This greatly speeds up calculation, especially for larger levels! It takes just a couple of seconds!
Sparse "aerial probe" generation
Covers outside areas nicely with sparsely placed probes with a separate merging threshold.
Collision overlap masking and ignore filters
Gives a cleaner result by masking out probes placed within colliders.
"Out of bounds" masking and cleanup passes.
Cleanup passes that removes probes outside of your play-space, and keeps the probe amount to a minimum!
Probe volumes
Efficient, flexible and easy to use probe volumes with uniform density distribution!
Fully tweakable!
Neatly packed & easy to understand tweakable settings, to ensure you get the results you need!
All in all, a super simple, super quick tool to give you more time to focus on more productive sides of development!
Price $14.99
Enemy Vision - Patrol and Line of Sight by Indie Marc
Content
-Enemy Field of view (LOS, Line of sight)
-Vision display adapts to obstacles
-Enemy Patrol Behavior
-Enemy Follow player Behavior
-Simple to use and configure
-Lightweight code
-2D and 3D support
-Good performance
Demos
2D Demo
3D Demo
Enemy Vision is a simple and lightweight package for creating enemy behavior in a stealth type game. It’s an excellent starting point if you are planning to implement enemy vision, line of sight (LOS) or enemy patrol. My goal is to keep this simple to use and easy to edit. So I try to keep the amount of scripts low.
Made by Indie Marc
Price $7.95
Two-Handed Heavy Mace 01 by VULCANUS
Low polygonal mace with high-quality hand-painted style textures for game genres like MMORPG, strategy, third person, etc.
Low Poly (1376 Tris, 724 Verts)
textures are 1024 x 1024 res (PNG format)
Model is unwrapped and UV Textured.
Hope you enjoy this model!
Price $10.99
Pepperspray / OC Gas by LYRAT
In addition, you have the following advantages:
- Model scaled to approximate real world size
- Model clean centered
- All textures and objects named appropriately
- Polygons are all quads or tris, no n-gons
- No overlapping UVs
- Vertices: 1952 - No special plug-ins needed to use this product
-- TEXTURES --
- High Quality Textures made in Substance Painter:
- 2048x2048
- Textures made for Physically Based Rendering (PBR)
Scene in the pictures is not included
Price $7.99