Anime Girl Characters - Fantasy Sword Fighters by Lukebox
Features:
• 4 premade character prefabs
• 2 Fantasy outfits
• 2 Swords and scabbards (Fantasy sword, Katana)
• 3 hair styles
• 5 hair colors
• Underwear, 2 color variations
• Custom eye color
• .fbx models, poly count 10-15k tris
• .png textures, resolution 512x512 to 2048x2048
For the image effects seen in the screenshots, please import and use the Unity Post-Processing stack, available on the Asset Store.
Problems, feedback, suggestions?
Email me
Price $17.99
Soldier winter by Agarkova_CG
-Walk
-Walk_back
-Walk_gun
-Walk_left
-Walk_right
-Jump_gun
-Jump_down
-Idle
-Idle_fight
-Death
-Death_gun
-Fire
-Run
-Run_back
-Run_gun
-Kick
PBR textures.
-Albedo -AO -Metallic -Normal (all 2048-2048 size)
Tris: 6390 Verts: 3745
Normal map format – DirectX.
Prefab – 1.
agarkova.cg@gmail.com
Hope you like it!!!
Price $5.99
Adventurer Blake by ManNeko
“Blake - the adventurer”. For those indie game designers who do not have a rigged model, i offer the great adventurer, Blake, the Nate’s cousin. With Extra set of animations.
-This model is set to unity humanoid avatar.
-The character comes with a simple pistol.
- PBR Textures
- It comes bundled with a set of free animations that you can use with this model or any other Unity Humanoid compatible model.
This one is free for you! Enjoy!
Price $0.00
Polyphemus - Facial capture system by z4g0
- Markerless - Single webcam -
REQUIREMENTS
●Unity 2018.3+ WINDOWS only
●A computer* with a connected webcam or a laptop with integrated webcam. *For a good capture quality is recommended a mid-range to high-end computer ( i.e. GeForce GTX 1060 - 7th Generation Intel® Core ) and an average quality -external or integrated- webcam ( it doesn't need to have HD/4K resolutions; a 30+ framerate, instead, is basically a mandatory requirement for a smooth capture.
●Good light conditions: A natural light condition is recommended, even though it could still capture in low and high light conditions. Avoid frontal and/or back intense lights.
●3D model implementing morph targets via blendshapes.
NB: This face capture system is based on facial landmark detection: Even if it can recognize a wide range of faces, it could have difficulties to detect some features in some kind of face and appearance.
Price $30.00
MP 44 Rifle 4 LODS by Fomenos
The package consists of:
LOD0: 29215 tris
LOD1: 14917 tris
LOD2: 7461 tris
LOD3: 2200 tris
4K textures
UV maps
Price $20.00
Animalia - Bighorn Sheep (pack) by gim.studio
female Bighorn Sheep model
young Bighorn Sheep model
bone/skeleton mesh
animations authored at 60 fps
all animations available in-space and in-place
4K textures
triangle count 11984, 12382, 9900
Maya and 3ds Max animation rigs
LODs
Current set of animations:
http://gim.studio/portfolio/bighornsheep
Price $249.99
AngryZombies by ESsplashkid
Free Updates!
Features:
CHR_Biohazard - Polygons - 994, Texture - 1024x1024
CHR_Prisoner - Polygons - 1274, Texture - 1024x1024
CHR_Infected - Polygons - 1082, Texture - 1024x1024
CHR_Mechanic - Polygons - 1149, Texture - 1024x1024
CHR_Policeman - Polygons - 1129, Texture - 1024x1024
- Formats: - FBX
- FBX version - 2013
- Bones - 48
- Frames - 30 per second.
- Generic animation system.
list of animations:
- idle
- walk
-attack
-death
-death_idle
-stand_up
-get_hit
Contact information:
- splashkidart@gmail.com
- Sketchfab
Price $7.00
Cartoon hares animated pack by bestgamekits
Cartoon hares animated pack
Animations
• Hare greating
• Hare idle
• Hare idle break
• Hare purr
• Hare run
• Hare run no offset
• Hare sitting
• Hare Start Sit
• Hare Stop Sit
• Hare turn 90 left
• Hare turn 90 right
• Hare turn180 left
• Hare turn180 right
• Hare turning head
Hare (4 textures)
Model
• single (1 hare - 3792 poligons)Textures
• 512x512Price $9.00
2D Ninja Cats Character Set (Spine) by overcrafted
See animation GIF's instead
Ninja
Shinobi
Kunoichi
Sensei
Features:
- 4 unique designed characters
- a total of 29 animations
- 100% vector
- png exported animations (24fps)
- spine json
- spine and illustrator source files
List of Animations:
for Ninja, Shinobi & Kunoichi
1. air roll
2. climb
3. crouch
4. die
5. hurt
6. idle
7. idle active
8. jump A
9. jump B
10. pull lever
11. naruto run
12. slash
13. slide
14. stun
15. swim
16. throw big shuriken
17. walk
18. wall slide
for Sensei
1. death
2. give key
3. hurt
4. idle
5. show the way
6. surprised
7. very surprised
8. talk
9. walk
10. yes (nodding)
11. no (shaking head)
Please Note
Animations were created in Spine Pro and Required Spine Unity Runtime to your project to run. You will need a copy of Spine Essential or Professional to have permission to use the Spine Unity runtime in your game for releasing it.
Otherwise you can you the Png Sprite sequences and animations in the Png Image Sequences Folder.
Price $20.00