Samantha - cyberpunk girl by Anatoly Arkhipov
The model has a humanoid skeleton and works perfectly with mecanim.
The model has 5 texture sets. The body is a single mesh. Hair is separated.
Hair has bones with tuned physics through joints.
You can configurate joints and collisions like you want. Video with examples of hair physics below.
PBR materials
Albedo
MetallicSmoothness
Normal
AO
Emission
Texture Resolutions:
Body and hair 4096x4096
Other parts 512x512
Vertex counts of characters: 24 864
Triangles: 45 246
Documentation: Use double-sided shader for eyelashes (included).
Price $29.99
Low-Poly Retro Sports Car 02 by Zeus Game Assets
This model is ready for your game or rendering project with separate doors, wheels, steering wheel and dashboard needles. Materials were designed to allow full control over headlights, brake lights, left and right turn signals, and reverse lights.
This car was designed to look great from the first-person perspective, interiors and exteriors were modeled with just the right amount of detail for that beautiful stylized low-poly look.
Windows and windshields have separate glass material with transparency so you can enjoy watching your characters having the time of their lives from the third-person perspective.
Optimized for high-performance and low-end devices with a low overall polycount and 3 levels of detail.
Technical Details
- Textures : 32x32 color grids in PNG format (16 color textures + roughness and metalness maps)
- Polycount : 12151 tris, 6959 verts
- 3 LODs : 12151 tris (8 materials), 7378 tris (2 materials), and 2503 tris (1 material, no interiors)
- Interiors with separate steering wheel, speedometer, rpm and fuel needles.
Materials use standard shaders. URP materials are included.
Price $12.00
Super Cute - The Spider by Hologram Monster
The simplified look makes the character a great fit for cartoon games like casual / educational, tower defense, RTS, RPG games any mobile game and more.
The Spider Contains: The Spider model. Diffuse texture size is 2048 x 2048 with file format in PNG. The material is set to Unlit but you can change it to anything you like. Low poly. Polycount: 1738 triangles. Rigged and animated.
Total of 12 animations.
Animations:
•Idle
•Walking
•Running
•Jumping
•Turn left (root motion)
•Turn right (root motion)
•Bite attack (root motion)
•Projectile attack stance (projectile not included)
•Taking basic damage
•Taking heavy damage
•Taking heavy damage (root motion)
3D files are in FBX format in the package.
Price $4.99
Corgi Raytracing - Built-in Render Pipeline (Forward and Deferred!) by Wandering Corgi
This does NOT work with HDRP or URP.
The following effects are currently available:
* Reflections
* Shadows
If you have any requests, feel free to ask! Support is available by email, feel free to ask for help.
Price $39.99
Ancient Villa by Havolk
-Number of Meshes:1 (FBX)
-Number of Materials : 1
-Number of Textures:4
- Ancient Villa 3200 poly
Textures uv 2048-2048 (PBR)
Model is fully textured with all materials applied. You can edit the material :))
The pivot points are properly positioned
- Model completely unwrapped.
Price $8.99
Ancient House 08 by Havolk
-Number of Meshes:1 (FBX)
-Number of Materials : 1
-Number of Textures:4
- House 08 4637 poly
Textures uv 2048-2048 (PBR)
Model is fully textured with all materials applied. You can edit the material :))
The pivot points are properly positioned
- Model completely unwrapped.
Price $8.99
Anime Character : Yong (Free / Contain VRM) by Dai Yong Xiang
This model has been converted into fbx file using Blender. Users can add their favorite animations on Mixamo website.
Character name : Yong
Character information:Casual Clothing
Polycount:
Verts:19215
Faces:26688
Tris:26688
Fifteen textures (.PNG) for the character
Texture size:2KB~2300KB , Total 14MB
Default size:2048*2048 , Support all type
This package contains VRM files, which can make the character module more refined, please refer to the manual for details
More specially character models website, include free and paid, can be used commercially, but the author's website must be posted in credit:
My asset store
Taiwan web
Reddit web
Price $0.00
Ancient House 06 by Havolk
-Number of Meshes:2 (FBX)
-Number of Materials : 2
-Number of Textures:8
-House 05 : 4500 poly
-House 06 : 3800 poly
Textures uv 2048-2048 (PBR)
Model is fully textured with all materials applied. You can edit the material :))
The pivot points are properly positioned
- Model completely unwrapped.
Price $14.99
Orchestral JRPG music 1 by Haakon Davidsen
Listen to the full version of all the tracks here: https://soundcloud.com/haakond/sets/orchestral-jrpg-music-1
Tracklist:
- Main theme (1:50) LOOP
- Overworld theme (2:00) LOOP
- Village theme 1 (2:13) LOOP
- Village theme 2 (2:32) LOOP
- At the castle (1:11) LOOP
- Romance theme (1:59) LOOP
- Enter the void (0:53) LOOP
- Song of forgiveness (1:41)
- Villains theme (1:20) LOOP
- Underground lair (3:23) LOOP
- Ending scene/celebration (2:10)
Stingers:
- Sleeping at the JRPG inn (0:11)
After you bought the pack, you are free to use it in non-commercial and commercial games.
The pack contains both WAV & OGG files of all tracks.
WAV tracks are 44,1 kHz, 16-bit. OGG are 44,1 kHz, 320kbps
Price $19.99
Stylized explosion kit 5 by DIAMOND FOX
Price $17.99
Warrior Jeriko by Darkich
Warrior Jeriko
Low poly, Game Ready, Rigged, Animated, PBR textures.
Animations (28) :
Attack-12
idle-2
walk -2
running -1
Strafe-4
damage reaction-2
death-2
batle Flex-2
Stun reaction -1
Textures: PBR- Metallic , Albedo ,Occlusion ,Normal,Emission
Body-4096x4096 / Weapon- 2048x2048
Verts-12812 / Faces- 10699 / Tris- 20652
Have a nice day!
Price $24.00
Low-Poly Retro Muscle Car 03 by Zeus Game Assets
This model is ready for your game or rendering project with separate doors, wheels, steering wheel and dashboard needles. Materials were designed to allow full control over headlights, brake lights, left and right turn signals, and reverse lights.
This car was designed to look great from the first-person perspective, interiors and exteriors were modeled with just the right amount of detail for that beautiful stylized low-poly look.
Windows and windshields have separate glass material with transparency so you can enjoy watching your characters having the time of their lives from the third-person perspective.
Optimized for high-performance and low-end devices with a low overall polycount and 3 levels of detail.
Technical Details
- Textures : 32x32 color grids in PNG format (16 color textures + roughness and metalness maps)
- Polycount : 11226 tris, 6373 verts
- 3 LODs : 11226 tris (8 materials), 5507 tris (2 materials), and 2267 tris (1 material, no interiors)
- Interiors with separate steering wheel, speedometer, rpm and fuel needles.
Materials use standard shaders. URP materials are included.
Price $12.00
Geometry Combiner (Advanced Mesh Combiner) by MYNEX
What made Geometry Combiner particular is light-map modifier.
Light-map modifier can setup your combine meshes for a correct,neat and fast way to interact with light-mapping.
LOD system identifier is other side of Geometry Combiner this feature can find dynamically LOD, by shortened or symbols in name of game-Object or mesh.
For instance you can put a short name of LOD at front of mesh name and just write it at list in order automatically system will combine them and puts in LOD Group.
Key Features :
-Open Source
-Document Included (Explained Features Completely)
-Easy to Understand And Manipulate
-Multi Material Support
-Can Save Mesh In Project Folder Which Allows You To Use Combined Meshes In Other Scenes
-Advanced Light-map modifier(2UV,LOD light-map,etc)
-LOD Combine (Find The Target LOD Meshes By Symbols Or Shortened Names)
This package used in Amazing Mall, you can check performance in mentioned package.
I made some assets for combine which you can start combine with:
-12 Prefabs
-32 Meshes
-3 Maps (1K)
Before you import the package make sure package below is imported:
-(Unity Technologies) Post Processing Stack V2
Price $9.99
8-Bit Chiptune Arcade Music Pack by Fredrik Rojas
Formats included
WAV [44.1 kHz, 16bit]
OGG [320 kbps]
Tracklisting
01 Press Start and Begin the Adventure LOOP [00:42]
02 Scroll to the Right and Action LOOP[01:20]
03 Groovy Menus LOOP [00:46]
04 Jump to Progress LOOP [03:18]
05 Onwards and Upwards LOOP [00:52]
06 Boogie Stomp in Glitch Land LOOP [02:43]
Credit is not required but much appreciated. I'd love to know when & how you use this music so I can help share online.
If you have questions or are interested in hiring me to compose custom music for your game please contact me at
Image by Tetsuo Buseteru/Shutterstock.com
Price $10.00
Low Poly Military Aircraft 01 by Linder Media
● create unique, distinguishable vehicles with team colors
● 2 vehicle prefabs included (with & without team colors applied)
● foldable landing gear & stylized interior included
● using only unity standard shaders: super easy to change colors & great performance!
● with separate (grouped) parts so you can animate whatever you need (rudder, flaps, ailerons, etc.)
● clean mesh with:
- 6274 polygons
- 6577 vertices
● for use as scene prop or vehicle in your game/app
● no plugins or third party software needed
Have fun with it and let us know if you need to have anything customized!
Price $4.99
Tram Set by Vanessa Deeg & Anja Jesske GbR
All buildings are accessible.
This Set includes all in all eighteen Prefabs
Digital painted textures
2 demo scenes
---Models---
1x Tram (4.944 Polygons)
1x Stop (3.862 Polygons)
1x Station (6.824 Polygons)
1x Roof Small (2.106 Polygons)
2x Bench (1.587 Polygons)
2x Timetable (28 Polygons)
6x modular straight rails in lengths between 1m and 15m (1m Rail = 194 Polygons)
1x End with Cross (608 Polygons)
1x End with Bumper (842 Polygons)
1x Turntable (2.942 Polygons)
1x Y Rail (5.463 Polygons)
---Materials with Textures---
Tram: Color Map, Specular Map and Normal Map in 4096x4096
Stop: Color Map, Specular Map and Normal Map in 4096x4096
Station: Color Map, Specular Map and Normal Map in 4096x4096
Sation Floor: Color Map, Specular Map and Normal Map in 2048x2048
Sation Roof: Color Map, Specular Map and Normal Map in 4096x4096
Inventory: Color Map, Specular Map and Normal Map in 2048x2048
Windows: Color Map with Alpha in 512x512
Rails: Color Map, Specular Map and Normal Map in 2048x2048
---Follow us----
Homepage: ArtsyVulpini.com
Instagram: @artsyvulpini
Facebook: @artsyvulpini2020
Twitter: @ArtsyVulpini
Price $20.00
