Clarks Shoes - Photoscanned PBR by Tunnel Vision Studio
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Low-Poly 3D Model was created in Maya by manual retopology of 3D model made using photogrammetry and exported in all the main formats.
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The model has no animations but can be easily imported and animated in 3d modeling software or game engines.
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Clarks Shoes is a model game-ready and can be used easily with Unity3D for Virtual Reality (VR), Augmented Reality (AR), games, renders or other real-time apps.
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The model has different Texture Maps in order to produce better quality:
- Diffuse 4096x4096
- Bump 4096x4096
- Specular 4096x4096
- Ambient Occlusion 4096x4096
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Polycount: 9100
Vertices: 4500
**Demo Scene and Prefab included.
Price $9.99
Photoscans: Free Tree 03 by Ember Glitch
Content
- 1 Static Mesh with 3336 vertices including uvs
- 4 4096 PBR Textures
- 1 Prefab with Colission
Notes
This package is ment for the High defenition render pipeline.
No aditional software is requiered for this assets pack to function.
No other Packages are requiered for this pack to function.
There is no special technical requirement for this package.
Price $0.00
Voxel Generator by Fraktalia
Get Voxels in your game!
This asset contains a tool to generate voxel blocks which can be sculpted and modified while providing maximum flexibility.
Easy to use:
Generate voxel blocks by simply dragging prefabs into the scene. Attach hull generators to the Voxel Generator to dynamically define the visual appearance.
Modular visualisation system:
Attach multiple hull generators to a voxel generator to define the visual appearance of a voxel generator. Visualize the data structure itself for fancy effects.
Flexible saving/loading system:
Save voxel data directly into the scene file or use scriptable objects with integrated management system. Save voxels into the persistent datapath during gameplay. Load voxel data dynamically during gameplay.
Use the power of the job and burst system:
Add the burst and collection package to your project for supreme performance boost. Whole asset uses burst system for maximum performance.
Full AR/VR support:
Full support for any application. Create VR sculpting applications or create voxel augmentations in AR apps.
This asset contains:
- Voxel Generator- Marching Cubes Module
- Crystallic Module
- Cubic Module
- Data Structure Module
- Detail Placement Module
Check out the free documentation here!
Price $45.00
Dungeon 3D Starter by DevJockeys
TIP: You can use the wall prefabs as alternative ground/ceiling
TIP: Set your Snap settings to 0.25 for easier level building
TIP: When using the first person character prefab from Unity Standard Assets (not included), set the radius to 0.4 or smaller.
TIP: The walls are 3 meters high, 0,5 meter thick. The floor/ceiling parts are 0.5 meter high. The Stair parts are 1.75 meters high, so you need two to reach the next floor.
The following list contains prefab information in the following order:
Prefab - [Tris count] - [Texture Resolution]. Almost all prefabs have three textures: an Albedo map, a Metallic map and a Normal map. The resolution of these textures is the same. All textures are squares, so 1024 means 1024x1024.
Barrel - 812 - 1024
Chalice01 - 508 - 512
Chalice02 - 572 - 512
Gate Fence - 1252 - 1024
Skull - 874- 512
Stone Table Clean - 236 - 1024
Stone Tble Stained - 236 - 1024
Torch - 1064 - 512
Rocks - 120 - 512
Bone - 148 - 256 - No normal map.
Bench - 304 - 1024
Cage no Bottom - 1704 - 2048
Cage with Bottom - 1716 - 2048
-Bottom has textures of 512
Manacle - 852 - 3x512
Chain Link - 70 - 512
Sword - 858 - 512
Wooden Chest - 1430 - 2x1024
Wooden Chest No Top - 702 - 1024
Block 50x45x50(3) - 108 -1024
Mushrooms - 441 - 512
Stone Chest - 800 - 2x1024
Stone Chest No Top - 772 - 1024
Pentagram - 340 - 512
Candle Stick - 2444 - 2x512 - No normal map
HandAndArm - 2598 - 512
Stairs - 224 - 2048
Door - 172 - 1024
Beam Ceiling - 52 - 1024(Shared with wall beam)
Floor 300x300x50 Light 24 - 2048, 1024
Floor 300x300x50 Dark 24 - 2048,1024
Ground Patches: there are 12 different patches that make a better transition between the ground and the walls.
They have between 36 and 288 tris, the textures are the same as /shared with the floor parts (2048x2048).
Walls: all walls share the same textures (2048x2048 Albedo, MetalSmoothness and normal):
Wall 50x50x300 - 24 tris
Wall 100x300x50 - 24 tris
Wall 100x300x100 - 24 tris
Wall 300x300x50 - 24 tris
Wall 300x300x50 Door 56 tris
Wall 300x300x50 Window 64 + 240 (frame) tris.
The frame has an Albedo, MetalSmoothness and Normal texture of 512x512.
Wall 300x300x300 Corner - 40 tris
Wall Gate Tio 300x300x50 - 24 tris. Can be used in combination with the Gate Fence.
Wooden Beam 300x50x50 - 24 tris
Wooden Beam 300x300x50 Corner - 40 tris
Price $9.99
FAMAS Animated FPS - Modern Weapons by ARZAON GAMES 3D
The intended usage for the models and its textures are first person shooters.
High resolution textures exported out of Substance Painter. Materials, meshes and texture names follow an easy to understand naming convention.
Important note: sounds are not included!
Weapon models, rig, animations, materials and textures only.
Technical Notes:
Texture Size: 4096X4096, 2048X2048 PNG TARGA. Format
Physically-Based Rendering: Yes
Poly Count weapons:
FAMAS - 12790
Magazine – 756
Arms – 9506
10 Animations:
-2 Idel
-Run
-Walk
-crouch_Walk
-Reload
-Shoot
-Zoom Look
-Zoom Shot
-Zoom Shoot
fbx. models. All the models have their own prefabs.
Please rate and comment our work. Let us know if something is wrong or needs to be improved.
Price $14.99
Vegetable Artichoke - Photoscanned PBR by Tunnel Vision Studio
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Low-Poly 3D Model was created in Maya by manual retopology of 3D model made using photogrammetry and exported in all the main formats.
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The model has no animations but can be easily imported and animated in 3d modeling software or game engines.
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Artichoke is a model game-ready and can be used easily with Unity3D for Virtual Reality (VR), Augmented Reality (AR), games, renders or other real-time apps.
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The model has different Texture Maps in order to produce better quality:
- Diffuse 4096x4096
- Bump 4096x4096
- Specular 4096x4096
- Ambient Occlusion 4096x4096
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Polycount: 4900
Vertices: 2400
**Demo Scene and Prefab included.
Price $4.99
Irregular Circle UI animation by Maything Studio
Demo video
The package include GUI version and polygon version!
Of course, it also contains all the source code!
I hope you like it!
Price $0.00
Bicycle SFX by GameAudioVision
Let us introduce our Bicycle sound effect pack, in what we are offering the following categories: bell, brake, pedal, rolling loop.
The pack was professionally created, carefully designed by our sound designer and his flawless knowledge, in order to offer the best quality sounds for you. Our high quality sounds are offering an efficient solution for your game. Perfect to bring your project into life.
Spec:
Files: 14 file
Format: WAV 48k 24bit
Size: 6.93 mb
Categories:
bell, brake, pedal, rolling loop
Price $9.99
Bathroom by GameAudioVision
Let us introduce our Bathroom sound effect pack, in what we are offering the following categories: bathroom, toiletries.
The pack was professionally created, carefully designed by our sound designer and his flawless knowledge, in order to offer the best quality sounds for you. Our high quality sounds are offering an efficient solution for your game. Perfect to bring your project into life.
Spec:
Files: 23 file
Format: WAV 48k 24bit
Size: 32.2 mb
Categories:
bathroom, toiletries
Price $9.99
US Road Signs Megapack by Covalence Studios
This pack includes several different types of signs, including speed (and speed ahead) signs (0-85MPH), advisory speed signs (0-60MPH), elevation signs (500-2000'), sign tabs (such as Next X Miles), lane use signs, parking signs, street name signs, and curve signs. Signs with text use Highway Gothic and are designed to match MUTCD standards.
Signs are available in 4 sizes: X-Small (12in tabs), Small (24x24 for most signs, 18in width for most tabs, 6in height for street names), Medium (36x36 for most signs, 24in width for most tabs, 9in height for street names), and Large (48x48 for most signs, 36in width for most tabs, 12in height for street names). Signs have 26 tris with Sign Post 1, 138 tris with Sign Post 2, and 14 tris with no sign post.
Need a custom sign or a sign not in this pack? Contact us with a description of the sign and the MUTCD sign ID (or a picture/render of the sign) and we will include it!
Website: covalencestu.wordpress.com/us-road-signs
Price $20.00
Dog Doberman by Nitacawo
3ds Studio max 2012 42 files provided with all animations. Biped set up so it's easy to add your own animations in 3ds max
4 2048px example textures provided.
UNITY EXAMPLE SCENE
Polycount in unity:
906 tris
Animations :
1 walk
2 trot
3 Gallop
4 Run
5 Stand Idle
6 Stand Idle long
7 Stand Idle Mouth Closed
8 Stand to Sit
9 Sit Idle
10 Sit long Idle
11 Sit scratch
12 Sit to stand
13 Stand to Lay
14 Lay Idle
15 Lay idle Long
16 Lay to Stand
17 Sit to Lay
18 Lay to Sit
19 Stand to Aggressive
20 Aggressive Idle
21 Aggressive Barking
22 Aggressive attack
23 Aggressive attack 2
24 Aggressive being hit1
25 Aggressive being hit2
26 Aggressive to Stand
27 Death
28 Jump
29 Stand barking Long
30 Stang barking
31 Idle to Consume
32 Eating
33 Drinking
34 Consume to Idle
35. Piss
36 Poop
37 Stand Sniff
38 Stand Dig
39 Lay Rest
40 Walk Sniff
41 Wipe ass
42 Aggressive being hit3
Price $10.00
Stylized Mars Material Pack by N-hance Studio
This package is designed for alien desert zones and suits well with stylized / fantasy games. This material pack is well detailed and can be used for the First Person camera. You can mix this package with our other packages to make your level even more interesting and diverse, all sets of materials are well suited to each other and are made in the same style.
Technical Details
Texture Resolutions: 2048x2048
Number of Materials: 16(8 mobile materials & 8 PC materials)
Texture format: TGA
Number of Textures: 40
Maps:
-Ambient Occlusion
-Diffuse
-Height
-Normal
-Roughness
- Contains Material Shaders for PC and Mobile.
Support contact email: NhanceStudio@gmail.com
Price $14.99
Modular Stylized Snake Assassin Hero by N-hance Studio
Modular RPG character with parts for customization for your RPG, MOBA, or MMO. Modular parts can help you generate various combinations of the character.
MAPS:
-Diffuse
-Emissive
-Normal
- Contains Material Shaders for PC and Mobile.
ANIMATIONS LIST:
-Idle
-Idle01
-Talk
-Ready
-Ready Stealth
-Hit
-Stunned
-Walk
-Walk Stealth
-Run
-Attack
-Attack01
-Attack02
-Attack03
-Attack04
-Death
-JumpStart
-JumpLoop
-JumpEnd
-Spell
TECHNICAL INFORMATION:
Rigged: Yes
Animated: Yes
Character Prefabs included: Yes
Number of Characters: 1
Number of Modular parts: 8
Vertex Count (Full Set Character): 10,536
Triangle Count (Full Set Character): 20,132
Texture Resolutions: 2048x2048, 1024x1024
Number of Textures: 23
Number of Materials: 32(16 mobile materials - 16 PC materials)
Number of Animations: 20
Support contact email: NhanceStudio@gmail.com
Price $19.99
Next-Gen Planets by Nova Shade
DEMO : Open in your browser
This asset includes a pack of 20 different planets with a customizable shader. Modify it to your will or adapt it for close and far views.
The shader works without the need of a Light. Set the GameObject you want as a light source and the planet will be lit according to it.
The whole pack is also mobile ready (With textures downsizing)
In addition to the planets you get acces to a space ambient loop music crafted with love, the Sun and a background sky full of stars as seen in the demo.
Technical informations :
- Textures up to 4096px
- 1 Draw call per planet alone (1 more for atmosphere)
Price $20.00
Stylized Deadlands Material Pack by N-hance Studio
Deadlands Materials Pack for your RPG, RTS, MOBA, or MMO.
This package is designed for Dead/Necromantic zones or even Realm of Death itself and suits well with stylized / fantasy games. This material pack is well detailed and can be used for First Person camera. You can mix this package with our other packages to make your level even more interesting and diverse, all sets of materials are well suited to each other and are made in the same style.
TECHNICAL DETAILS:
Texture Resolutions: 2048x2048
Number of Materials: 16(8 mobile materials - 8 PC materials)
Texture format: TGA
Number of Textures: 42
MAPS:
-Ambient Occlusion
-Diffuse
-Height
-Normal
-Roughness
-Emissive
- Textures also can be used for mobile material shader with Diffuse only or Diffuse and Nomal Maps.
Support contact email: NhanceStudio@gmail.com
Price $19.99
1UP Character - Carter by 1UP Games
Start a new Unity project using the High-Definition RP-template or if you are already using High-Definition RP-based projects, please import package directly.
Note:Demo scene designed for HDRP only, and you can also use the model resources in compatible with Legacy PBR shader scene.
Features:
eyes blinking system;
eye micromotion system for realistic gaze simulation;
morph system for the smile and some face expression simulations (handmade morphs);
fully supports mecanim humanoid animation system;
speech phonemes for reproducing conversational facial expressions - skin, tongue, teeth (handmade morphs);
Price $20.00
Box Van Truck International 7400 by Pukamakara
Price $99.00
Shepherd dog by Radik_Bilalov
The model has 7000 tris and 53 bones.
Texture map - only albedo 2k.
Dog has 3 color versions.
65 animations (IP/RM):
Agression, attack 1-3, attack run, attack trot, hit front, hit back, hit middle, death 1-2, idle 1-3, eat 1-2, drink, lie, sleep, fly, crouch (f-b-l-r), walk (f-b-l-r), trot (f-b-l-r), run (f-b-l-r), walk hunted, swim (f-b-l-r), hide, hide rotate (l-r), jump down, jump_up, jump run, jump trot, jump, sitting, etc.
If you have questions, then write to the mail:
RedDeer3D@gmail.com
Price $9.99
Street Driver by Pro 3D models
Textures of maximum quality 4096px and 2048x1024px, if necessary, you can reduce them
LOD's:
-LOD0: 4302tris
-LOD1: 2396tris
-LOD2: 448tris
- PBR textures
- Optimized geometry
- 3 levels of LOD
- All nodes, materials and textures are appropriately named
- Good rig
- Three ready-made designs
- You can hide the helmet
For all questions write to the mail
Price $15.00