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The newest packages in the Unity Asset Store.
Updated: 27 min 46 sec ago

King by Alesky

2021, February 25 - 10:33

Low-Poly Rigged PBR Character - King

Humanoid Rig

Cloth Simulation

2 Attached weapon (You can change it to any other weapon or remove)

8 BlandShape

24 Animations

attack(x5),walk(x1),run(x1),death(x3),Idle(x4),getHit(x2),sneer(x1),jump(x4),sitIdle(x1)standToSit(x1),SitToStand(x1)

Throne and Knife included

Textures : AlbedoTransparency, MetallicSmoothness, Normal, AO

Texture Map: 4096x4096

King - 16226 Verts

Throne - 980 Verts


Price $24.99

NEON - Totally Rad Synthwave by Audimus Music

2021, February 25 - 10:32

Electrifying retro vibes serve as the perfect soundtrack for when the allure of danger is hanging in the air - a cool desert breeze on your face carrying upon it endless possibility - as you cruise down the luminescent city streets in search of adventure. You get the idea.


This collection includes 10 unique tracks, each with a loopable version (approx 2:00).


• 10 unique compositions
• 24-bit, 48kHz WAV format
• Fixed tempos
• Loop-able versions of each track
• Royalty-free
• Made with love in Liverpool, England
Price $10.00

Rock Organ Free by Mike Berns Music

2021, February 25 - 10:30
3 music tracks with drums, bass and organ. Free to use any way you like. That Rocks.

Moods/Styles
Playful, engaging, casual, rhythmic, driving


Package content
3 high-quality WAV format audio tracks:

"C minor struggle", Short version
96 BPM
1:31

"Dublin - Atlanta", Short version
120 BPM
1:29

"Ride while you can", Short version
72 / 144 BPM
1:30
Price $0.00

3D Defence Rocket Turret by Kostyantyn Grygoryev

2021, February 25 - 10:28
Cool low poly 3D model of tower defence rocket turret.

Bruh Assets are happy to present!


Awesome and detailed 3D asset of rotating tower defence turret rocket. The asset contains 4 prefabs, base, tower, connector and a combined prefab, which gives you the ability to rotate your tower when the base will stay still to the ground. It was specifically created for your next tower defence hit where stylized but detailed graphics with PBR materials are giving a huge advantage for immersion and satisfaction. Includes a demo scene.


Key features: 4 prefabs of cannon turret.

Buy now and you will get next assets:

- Turret base prefab, mesh in comonly used .fbx format with around 600 polygons and 4 textures, an albedo, specular, ambient occlusion, normal map all in 4096px by 4096px, 72ppi.

- Turret tower prefab, mesh in comonly used .fbx format with around 1200 polygons and 4 textures, an albedo, specular, ambient occlusion, normal map all in 4096px by 4096px, 72ppi.

- Turret connector prefab, mesh in comonly used .fbx format with around 150 polygons and 4 textures, an albedo, specular, ambient occlusion, normal map all in 4096px by 4096px, 72ppi.

- Combined Turret prefab which contains base, connector and tower prefabs.


Price $4.99

Rock Organ by Mike Berns Music

2021, February 25 - 10:23
5 music tracks with drums, bass and organ. That rocks.

Moods/Styles
Playful, engaging, casual, rhythmic, driving

Package content
Full version and loopable version - without intro and ending - of 5 great rock tracks with lots of organ.
High-quality WAV format.

Track 1, "C minor struggle", 96 BPM
Full 2:34
Loopable 2:30

Track 2, "Dublin - Atlanta", 120 BPM
Full 2:54
Loopable 2:32

Track 3, "Ride while you can", 72 / 144 BPM
Full 2:30
Loopable 2:20

Track 4, "The same but different", 110 BPM
Full 3:34
Loopable 3:12

Track 5, "Billy's bonanza", 136 BPM
Full 2:55
Loopable 2:49


Mike Berns Music
Free support
Free suggestions

Price $29.00

Dissolve Effect (HDRP) by Easy Game Studio

2021, February 25 - 10:22
This is a simple dissolving or flame effect. If you don’t want to write a shader, but need to achieve an unparalleled dissolving flame effect, then this asset is prefect for you. It contains a dissolving shader graph file, and combined with a script to achieve the dissolving and flame animation effects. Solved the problem that the shader dynamic effect can only be played repeatedly. And it can be easily integrated into your project. There are many configuration parameters that can be adjusted by yourself. You can use these parameters to adjust more and more cool effects. Because of the cool effect achieved by using shader, all performance loss is small, and the mobile platform can also run perfectly.

PS:Only support HDRP(High Definition Render Pipeline)

Main Feature:

1. Easy to integrate into your project, no need to write any shader or code
2. Only support HDRP(High Definition Render Pipeline)
3. The script controls the shader to create dynamic effects, don’t worry about it, like other shader effects, it can only be played in a loop
4. You can modify the attributes exposed by the shader and script to easily get the effect you want
5. The shader properties that can be configured are: speed, noise scale, emission color, edge size, AlphaClipThreshold
6. Support Android, IOS, Windows and other platforms
7. Complete documentation, clear demo
8. Cheap



https://www.artstation.com/jeremy_z

sgzxzj13@163.com
Price $4.99

American truck - interior 11 by Final Form Studio

2021, February 25 - 10:17
This package contains an optional interior for our American Truck 11 mobile asset, but of course, you can use on any other truck as you like.
- The entire prefab has 10.210 tris

- It contains a single 2048 png albedo texture for the entire interior. There are no normals and metallic maps

- The gauges are functional and have a 1024 x 1024 texture. You need to set them up according to your script

- The side windows are detached, so that you can roll them down if you like. In the images the windows are rolled down half way for showing purposes

- The mirrors are using a render to texture material and the cameras are set up , but you can modify the view angle if you wish

Need to know :

- The renders were made using unity 2020, using a simple scene
- We recommend to place the interior at the same level as your truck. The prefab is set to position/rotation to 0 and scale to 1, according to unity asset store submission guide
- Please place your truck exterior on a different layer so that you can exclude if from the interior camera. This way, you will achieve the same result as in the showed images. And of course, you also need to place the interior on a different layer that you will exclude form the exterior camera

Check the video : https://www.youtube.com/watch?v=P8Lwl1TkJ3Y&lc=UgwOVXRu2HaTKqPVUnB4AaABAg&ab_channel=FinalFormStudio

For support and custom work , drop us a message, we will be glad to help :)
Price $19.50

Orc Female Shaman [Fantasy] by ArtCoding

2021, February 25 - 10:17
An orc female shaman, for fantasy, MMO and RPG worlds. Rigged, animations and hand-painted textures.

◼ Key Features ◼

* One model, two submeshes.
* 2700 triangles.
* Fully rigged.
* Animations: standing x3, walk, run, death, attacks x3.
* Textures: two diffuse (512).
* No weapon included (weapons pack soon).

◼ Compatibility ◼

* Unity 2019.4 and above.
* Built-in, URP and HDRP.
* Mobile friendly.

Price $6.00

American truck - interior 10 by Final Form Studio

2021, February 25 - 10:17
This package contains an optional interior for our American Truck 10 mobile asset, but of course, you can use on any other truck as you like.
- The entire prefab has 12.666 tris

- It contains a single 2048 png albedo texture for the entire interior. There are no normals and metallic maps

- The gauges are functional and have a 1024 x 1024 texture. You need to set them up according to your script

- The side windows are detached, so that you can roll them down if you like. In the images the windows are rolled down half way for showing purposes

- The mirrors are using a render to texture material and the cameras are set up , but you can modify the view angle if you wish

Need to know :

- The renders were made using unity 2020, using a simple scene
- We recommend to place the interior at the same level as your truck. The prefab is set to position/rotation to 0 and scale to 1, according to unity asset store submission guide
- Please place your truck exterior on a different layer so that you can exclude if from the interior camera. This way, you will achieve the same result as in the showed images. And of course, you also need to place the interior on a different layer that you will exclude form the exterior camera

Check the video : https://www.youtube.com/watch?v=P8Lwl1TkJ3Y&lc=UgwOVXRu2HaTKqPVUnB4AaABAg&ab_channel=FinalFormStudio

For support and custom work , drop us a message, we will be glad to help :)
Price $19.50

Rolling Town by understone

2021, February 25 - 09:44
Rolling Town is a mobile fantasy town inspired by the Mortal Engines Saga. It features a small town build inside a gigantic wheel comprised of an industrial part, a city/town part, an engine part and a mechanized underground system.

Features:
- Low-Poly-Style Model
- Emission Materials
- Simple Animation
- Rotatable Wheel
- Colliders included


Included:
- The Rolling Town
- Demo Scene

Polycounts:
- Triangles: 84.4k
- Vertices: 42.6k
Price $7.99

mechanical Electronics Tools by Gelasio Reneo Krieger

2021, February 25 - 09:19

This package contains 25 3d models of varied mechanical and electrical tools

AdjustableWrench: Model .obj mechanical tool Adjustable Wrench, having 285 vertices and 278 faces. 1920x1080 texture. Normal and Specular texture included.

AudioRecorderOld: Model .obj laboratory audio recorder tool, with 270 vertices and 252 faces. 1920x1080 texture. Normal and Specular texture included.

Ax: Model .obj ax tool, having 132 vertices and 145 faces. 1920x1080 texture. Normal and Specular texture included.

Desoldering: Model .obj electronic tool, with 210 vertices and 186 faces. 1920x1080 texture. Normal and Specular texture included.
DrillBenchGrouped: Model .obj mechanical tool, bench drill, with 1346 vertices and 1193 faces. 1920x1080 texture. Normal and Specular texture included.
hammer: Model .obj mechanical tool, having 140 vertices and 135 faces. 1920x1080 texture. Normal and Specular texture included.
Hammer02: Model .obj mechanical tool, having 120 vertices and 112 faces. 1920x1080 texture. Normal and Specular texture included.
MetalTable: Model .obj electronic tool, having 472 vertices and 456 faces. 1920x1080 texture. Normal and Specular texture included.
Multimeter1: Model .obj electronic tool, having 808 vertices and 757 faces. 1920x1080 texture. Normal and Specular texture included.
Multimeter003: Model .obj electronic tool, having 367 vertices and 355 faces. 1920x1080 texture. Normal and Specular texture included.
OldMutimeter: Model .obj electronic tool, having 273 vertices and 254 faces. 1920x1080 texture. Normal and Specular texture included.
Oscilloscope: Model .obj electronic tool, having 336 vertices and 264 faces. 1920x1080 texture. Normal and Specular texture included.
OscilloscopeOld: Model .obj electronic tool, having 856 vertices and 712 faces. 1920x1080 texture. Normal and Specular texture included.
pliers001: Model .obj mechanical tool, having 456 vertices and 412 faces. 1920x1080 texture. Normal and Specular texture included.
alicate002: Model .obj mechanical tool, having 514 vertices and 432 faces. 1920x1080 texture. Normal and Specular texture included.
alicate003: Model .obj mechanical tool, having 478 vertices and 404 faces. 1920x1080 texture. Normal and Specular texture included.
RulerSquare: Model .obj mechanical tool, having 72 vertices and 71 faces. 1920x1080 texture. Normal and Specular texture included.
Saw01: Model .obj mechanical tool, with 216 vertices and 244 faces. 1920x1080 texture. Normal and Specular texture included.
Saw01: Model .obj mechanical tool, having 260 vertices and 260 faces. 1920x1080 texture. Normal and Specular texture included.
Saw03: Model .obj mechanical tool, having 308 vertices and 318 faces. 1920x1080 texture. Normal and Specular texture included.
Saw04: Model .obj mechanical tool, having 216 vertices and 326 faces. 1920x1080 texture. Normal and Specular texture included.
SolderingIron: Model .obj electronic tool, having 411 vertices and 392 faces. 1920x1080 texture. Normal and Specular texture included.
SolderingTin: Model .obj electronic tool, having 120 vertices and 120 faces. 1920x1080 texture. Normal and Specular texture included.
TebleToolsWood: Model .obj mechanical tool, with 812 vertices and 780 faces. 1920x1080 texture. Normal and Specular texture included.
Vise001A: Model .obj mechanical tool, with 784 vertices and 756 faces. 1920x1080 texture. Normal and Specular texture included.


Price $14.99

Fishing Development Kit by Redicion Studio

2021, February 25 - 09:11
You want to create a fishing game or just add a fishing system to your game? Then the Fishing Development Kit is exactly what you need!


Compatibility:
The fishing system can be easily integrated with other systems and controllers.

Fishing Development Kit Key Features:

Fish Behavior:
Fish Types: There are two types of fish, predators and passive fish.
Fish Bait Behavior: Predatory fish bite only on a predatory bait such as the "spinner" or a piece of meat on the hook. Passive fish, do not bite on predator baits but on a piece of cheese or a worm on the hook.
Fish Bitten Behavior: Each fish has a specified or randomly generated behavior pattern such as bite strength, stamina and general strength.
Fish Appearance: Each fish is spawned with a randomly generated size.

Backpack, Shop & Items:
The kit comes with a complete store and backpack system. Items can be collected, stored, bought, sold and consumed. Under the category of items include bait, fishing rods and fishes (New items and fishes can be added & replaced easily).

Stats & Money:
After each successfully caught fish, the player gets the respective specified or randomly generated XP. In the player menu the name, size of the biggest caught fish and number of fish caught by the player will be displayed. The retail value of each fish is calculated based on its type and size.

Includes Animations, Models, Textures and Icons:
The kit also includes fishing animations, models, textures and icons.

Scripts:
Codes are commented.
Price $29.99

Aliens Pack by Mingdongman 3D

2021, February 25 - 08:17
Five (seventeen skins) fully rigid and animated aliens, perfect for your SCI-FI and space games.

This package contains:
Manticore: 4300 triangles, 23 animations, five skins (1K albedo, normal, specular and emissive per skin).
Splitter: 3200 triangles, 23 animations, three skins (1K albedo, normal, specular and emissive per skin).
Ironclad: 3400 triangles, 29 animations, five skins (1K albedo, normal, specular and emissive per skin).
Explosive: 4000 triangles, 18 animations, three skins (1K albedo, normal, specular and emissive per skin).
Wasp: 3700 triangles, 2 animations, 1K albedo, normal, specular and emissive.

Price $29.99

Pota by SURIYUN

2021, February 24 - 17:00
Pota
Website
Pota: 244 Polygons. 4 Characters Prefab.
Texture Color 2048x2048 (x4) Normal Map 2048x2048

5 Animations.

Recommend :
Monsters Darkness Pack
Monsters Fire Pack
Monsters Forest Pack
Monsters Water Pack
If you please, kindly take a few minutes to leave us rating or review. Your time and feedback is greatly appreciated and also help us continue developing asset in this style.

Price $4.99

Wayfinding Kiosk by Rescue3D Game Assets

2021, February 24 - 16:59

High-quality low-poly 3D model of Wayfinding Kiosk.
This model is best for use in games and other VR/AR, real-time applications.
It was built with attention to detail and realistic proportions with the correct geometry. We have also made every effort to ensure that the textures are as detailed as possible and made with the greatest care.

Technical details:
- 3 PBR textures sets (detail below)
- 1500 Triangles
- 1589  Vertices
- Model is one mesh.
- Model is completely unwrapped.
- Model is fully textured with all materials applied.
- Pivot points are correctly placed to suit the optional animation process.
- Model scaled to approximate real-world size (centimeters).
- All nodes, materials, and textures are appropriately named.

PBR Texture sets details:
- 4096 Main Body texture set (Albedo, Metallic, Smoothness, Normal, AO)
- 2048 Wire texture set (Albedo, Metallic, Smoothness, Normal, AO)
- 1024 Glass texture set (Albedo, Metallic, Smoothness, Normal)


Price $8.00

Lifebuoy On Holder by Rescue3D Game Assets

2021, February 24 - 16:58

High-quality low-poly 3D model of Orange Safety Ring Lifebuoy On Holder.
There are lifebuoy and lifebuoy holder assets included.
This model is best for use in games and other VR/AR, real-time applications.
It was built with attention to detail and realistic proportions with the correct geometry. We have also made every effort to ensure that the textures are as detailed as possible and made with the greatest care.

General technical details:
- 2 PBR texture sets (details below)
- Each of the models is one mesh.
- Models are completely unwrapped.
- Models are fully textured with all materials applied.
- Pivot points are correctly placed to suit the animation process.
- Model scaled to approximate real-world size (centimeters).
- All nodes, materials, and textures are appropriately named.

Lifebuoy technical details:
- LifeBuoy texture set 2048 (Albedo, Metallic / Smoothness, Normal, AO)
- 3280 Triangles.
- 2047  Vertices.
- Model is one mesh.

Lifebuoy holder technical details:
- LifeBuoyHolder texture set 1024 (Albedo, Metallic / Smoothness, Normal, AO)
- 806 Triangles.
- 918  Vertices.
- Model is one mesh.


Price $7.00

PixelBattleText by Psychic Fur

2021, February 24 - 16:57
PixelBattleText is a tool for displaying animated text for RPG battles. Keeping your damage numbers swinging at the bit of battle. It comes with various animation presets.

Size: 1.6 Mb

File Count: 32


Animation Presets: 12

Fonts: 1

PixelBattleText is an easy-to-use tool for animating fading text. This type of text is what you usually see over the heads of the enemies in RPGs when you hit them with your sword 🗡️, and the damage done appears. Or when you burn them with a spell 🔥 and for a few seconds you see a "Burned" message, just above the damage numbers.


Its addressed to improve the development workflow for pixelart RPGs. Having dozens of altered states, damage types, messages, etc, can very easily overwhelm a project folder. This assets allows you to have several types of animations, independent from the actual text to display. No references to prefabs, unity animations or text components are needed. Just call "DisplayText" form anywhere in your scene.


PixelBattleText can be used for much more. Notifications, level-ups, real-time warnings, onomatopoeia: SLASH! KABOOM! 💥


This asset can be used to animate all types of fading text, but it shows its power particularly in pixelart interfaces, where the animation must respect the pixel grid and the edges of the letters must remain crips.


- Drag, drop and play ✨

This asset only requires a minimal setup in order to work.

    -Create a canvas.

    -Add a text animation component

    -Call the API from anywhere in your scene.


- Batteries included 🔋🔋

It comes with a range of customizable text animation presets wich covers from poison status text to fire damage numbers. Also, you can make your own.


- Easy as pie 🥧

You don't have to know how to use the unity animator, nor do you ever have to use it to create text animations with this asset. Just by moving some sliders and changing the orientation of some curves you will be able to give life to your damage counters, potion effects, katana sounds, or lyrics of a song!


- Animate once, use forever ♻️

Animations are reusable. Once created, they are saved as an asset, just like Unity animations. Except they can be modified from the inspector tab, using very simple animation controls.


- Pixel perfect 👾

All of the animations can be set to "snap" to the canvas pixel grid. Making specially straight forward the workflow with pixelart games GUI.


What do you say? 👂🤚 Too good to be real? Let us show you that we are serious. You can play with our WebGL demo at: https://egostrange.github.io/PixelBattleText_webGLDemo/


Price $10.00

State Machine by Ninjutsu Games

2021, February 24 - 16:55
This module allows to create state machines with Game Creator system
  • Node-Based Graph which works and looks the same way as the Animator editor graph.
  • Re-use State Machines for any type of logic Game Modes, AI, Player Managers etc.
  • Add as many transitions to any node and add conditions to them.
  • Mute transitions.
  • Copy & Paste nodes between State Machines.
  • Duplicate State Machines.
  • Add as many Sub-State Machines as you need.
  • Drag & Drop state machines inside other SM's to create Sub-State Machines.
  • Easily export State Machines to share between projects or to other users.
  • Use any type of triggers, actions and conditions inside a State Machine.
  • Works with any other official or un-official Game Creator modules.
  • Live Debug runtime states right in the Editor.

Keep things clean and organize your triggers, actions and conditions in a simple State Machine, easily re-use them with any type of game object.


NOTICE:

State Machine is an extension for Game Creator and won't work without it.


FEATURES

  • Node-Based Graph which works and looks the same way as the Animator editor graph.
  • Re-use State Machines for any type of logic Game Modes, AI, Player Managers etc.
  • Add as many transitions to any node and add conditions to them.
  • Mute transitions.
  • Copy & Paste nodes between State Machines.
  • Duplicate State Machines.
  • Add as many Sub-State Machines as you need.
  • Drag & Drop state machines inside other SM's to create Sub-State Machines.
  • Easily export State Machines to share between projects or to other users.
  • Use any type of triggers, actions and conditions inside a State Machine.
  • Works with any other official or un-official Game Creator modules.
  • Live Debug runtime states right in the Editor.

🔸 LINKS 🔸

Discord
Documentation


NOTE
This module requires Game Creator and won't work without it.
Don't attempt to extract the package inside the Plugins/ folder as it will throw some errors.




Price $35.00

Wolf boss monster by HATOGAME

2021, February 24 - 16:07
A high-quality animated monster characters for your games.
Character has 2 skin. (Original + Color Variation )
And. Characters have 10 animation and 4 PBR texture.

[ Animaton ]
attack 1,2,3
idle
battleidle
run
walk
hit
sturn
die

[ PBR texture (2048-2048 size) ]
-Albedo
-Metallic
-Normal

[ Polycount ]
Polys: 4,120
Verts: 2,128

Thank you.
Price $11.00

Tree mon by HATOGAME

2021, February 24 - 16:07
A high-quality animated monster characters for your games.
Character has 2 skin. (Original + Color Variation )
And. Characters have 9 animation and 4 PBR texture.

[ Animaton ]
attack 1,2
idle
battleidle
run
walk
hit
sturn
die

[ PBR texture (2048-2048 size) ]
-Albedo
-Metallic
-Normal

[ Polycount ]
Polys: 1,818
Verts: 1,827

Thank you.
Price $8.99

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