Coastal artillery 305 mm by AndryVinneti
Number of textures 9
Texture sizes 4096*4096 (albedo,Normal) 2048*2048 (Metalnes,Roughnes)
Polygon count of [Model Name]
Minimum polygon count 17156
Maximum polygon count 17156
Number of meshes/prefabs 1/1
Rigging: Yes
Animation count 1
Animation type list AnimShot
UV mapping: Yes
LOD information (count, number of levels) NO
Types of materials and texture maps (e.g., PBR) 3 materials PBR Textures format PNG
Game ready
Coastal artillery 305 mm on the base of the turret with guns 12 "/ 40 naval cannon
During the First World War, the Japanese War.
Price $15.00
Steamworks v2: Foundation by Heathen Engineering
Supported Platforms/Operating Systems
- Windows
- Linux
- Mac OS
Documentation
Available on HeathenEngineering.com
Core Features
- Network Transports for Mirror Networking
- Experamental Networking Transports for MLAPI
- Steam Game Server Configuration tools
- Steamworks.NET (C# access to the full Steam API)
- Steam Achievements
- Steam User Stats
- Steam Overlay
- Steam Friend Chat
- Steam Voice
- Steam User Data
Extensions & 3rd Parties
Built ontop of Heathen Engineering's System Core:
A flexable and powerful system built on ScriptableObjects enabling scriptable variables, game events and more.
Built ontop of Steamworks.NET provided under the MIT license; see ThirdPartyNotices.txt file in package for details.
Heathen Engineering’s Steamworks V2 is a set of tools, systems and editor extensions designed to make integration of Valve’s Steamworks with your Unity project easier, faster, and more robust. Steamworks V2 Foundation covers the most common features of Valve’s Steamworks Client API and provides you with custom editor extensions, tools and systems so you can make the most of Steam for your game.
Want all the great features of Steam API in one easy to use kit?
See Steamworks V2: Complete on the Unity Asset Store!
If your migrating from Steamworks V1 please understand that v2 is a massive structural change. You will need to remove Steamworks v1 and then install v2. Any existing code designed to work with V1 is unlikely to work with V2 without changes.
This asset uses Steamworks.NET provided under the MIT license; see ThirdPartyNotices.txt file in package for details.
Want to learn more?
Visit the main site at HeathenEngineering.com
How is this different from Steamworks.NET or Facepunch.Steamworks?
Heathen’s Steamworks V2 is not just a C# wrapper around the Steam APIs, its actually built on Steamworks.NET which is a true to form conversion of Valve’s APIs to C#. No, what we bring to the table are tools, extensions and battle tested systems all designed and built with Unity and Unity developers in mind.
With Heathen’s editor integrations you can configure and connect your Steam artifacts like stats and achievements to existing behaviours and objects with little or in many cases no code at all. V2 is an extension of Steamworks.NET and the Steam APIs not a replacement so any existing Steam based code you have or find will work right alongside our tools and systems. Rather you are a seasoned veteran or new to Steam or Unity, Heathen’s Steamworks V2 can empower you to do more.
This asset uses Steamworks.NET under the MIT license; see ThirdPartyNotices.txt file in package for details.
Have a question? Join our Discord and ask the devs!
Features!
Including:
- Network Transports for Mirror Networking
- Experamental Networking Transports for MLAPI
- Steam Game Server Configuration tools
- Steamworks.NET (C# access to the full Steam API)
- Steam Achievements
- Steam User Stats
- Steam Overlay
- Steam Friend Chat
- Steam Voice
- Steam User Data
User Manual:
Online Code Documentation at:
Heathen Engineering's Steamworks V2 Class Documentaiton
Video Tutorials:
Coming Soon
Live Support on:
Heathen's Steamworks builds on the Steamworks.NET framework and extends it with Heathen's Systems Core offering designers and programmers alike a far smoother and easier integration of Steamworks API with your game and without diverging from Valve's architecture. This approach means official Valve documentation, tutorials, etc. still apply while also wrapping that functionality in more Unity friendly components.
Heathen Systems Core is included with this asset and fully integrated with it. Define your achievements, users, network messages and more as 'Scriptable Variables' for easy referencing cross scene and easily driven by Heathen's Game Event system.
Do more with Heathen Engineering!
Enrich your games with achievements, user stats and social features. Heathen’s Steamworks is a battle tested and developer approved integration of one of the most robust and popular digital platform interfaces around.
New to Steamworks?
Heathen’s Steamworks comes with live support form Heathen Engineering and a growing community of more than 600 developers. Join the Heathen Assets Discord Server where you can ask questions and get real time answers, show off your latest project and join the Steamworks Testing channel to help shape the growth of Heathen’s Steamworks.
Price $0.00
Steamworks V2: Complete by Heathen Engineering
Supported Platforms/Operating Systems
- Windows
- Linux
- Mac OS
User Manual:
Online Code Documentation at:
Heathen Engineering's Steamworks V2 Class Documentaiton
Video Tutorials:
Coming Soon
Live Support on:
This asset uses Steamworks.NET under the MIT license; see ThirdPartyNotices.txt file in package for details.
Core Features
- Support for Mirror Networking
- Experamental support for MLAPI Networking
- Steam Game Server (Dedicated Steam Networking Servers)
- Steam Peer to Peer (Steam P2P Networking)
- Steamworks.NET (C# access to the full Steam API)
- Steam Workshop aka Steam UGC
- Steam DLC
- Steam Cloud aka Remote Storage
- Steam Authentication
- Steam Leaderboards
- Steam Achievements
- Steam User Stats
- Steam Inventory
- Steam Overlay
- Steam Lobby
- Steam Lobby Chat
- Steam Friend Chat
- Steam Voice
- Steam User Data
Heathen Engineering’s Steamworks V2 is a set of tools, systems and editor extensions designed to make integration of Valve’s Steamworks with your Unity project easier, faster, and more robust. Steamworks V2 covers every feature of Valve’s Steamworks Client API and provides you with custom editor extensions, tools and systems so you can make the most of Steam for your game.
If your migrating from Steamworks V1 please understand that v2 is a massive structural change. You will need to remove Steamworks v1 and then install v2. Any existing code designed to work with V1 is unlikely to work with V2 without changes.
This asset uses Steamworks.NET under the MIT license; see ThirdPartyNotices.txt file in package for details.
Want to learn more?
Visit the main site at HeathenEngineering.com
How is this different from Steamworks.NET or Facepunch.Steamworks?
Heathen’s Steamworks V2 is not just a C# wrapper around the Steam APIs, its actually built on Steamworks.NET which is a true to form conversion of Valve’s APIs to C#. No, what we bring to the table are tools, extensions and battle tested systems all designed and built with Unity and Unity developers in mind.
With Heathen’s editor integrations you can configure and connect your Steam artifacts like stats, achievements and leaderboards to existing behaviours and objects with little or in many cases no code at all. Heathen takes it further with the Steamworks Inspector, an editor tool that helps you debug your integration and peer into the API at simulation time.
The Steamworks Inspector’s Inventory Editor gives you the tools to visually design your Steam Inventory model and then generate the Item Definition JSON needed by Valve. V2 is an extension of Steamworks.NET and the Steam APIs not a replacement so any existing Steam based code you have or find will work right alongside our tools and systems. Rather you are a seasoned veteran or new to Steam or Unity, Heathen’s Steamworks V2 can empower you to do more.
Have a question? Join our Discord and ask the devs!
User Manual:
Online Code Documentation at:
Heathen Engineering's Steamworks V2 Class Documentaiton
Video Tutorials:
Coming Soon
Live Support on:
Heathen's Steamworks builds on the Steamworks.NET framework and extends it with Heathen's Systems Core offering designers and programmers alike a far smoother and easier integration of Steamworks API with your game and without diverging from Valve's architecture. This approach means official Valve documentation, tutorials, etc. still apply while also wrapping that functionality in more Unity friendly components.
Heathen Systems Core is included with this asset and fully integrated with it. Define your achievements, users, network messages and more as 'Scriptable Variables' for easy referencing cross scene and easily driven by Heathen's Game Event system.
Do more with Heathen Engineering!
Create Dedicated Server or classic Peer to Peer multiplayer with Mirror Networking and take full advantage of Valve’s incredible and powerful Steam Networking service. Support for MLAPI available now as an experamental transport and support for Mirage coming soon.
Enrich your games with achievements, user stats, social features, Steam DLC and support for Steam Workshop. Easily create or join Steam Lobbies, integrate chat systems with your game and so much more. Heathen’s Steamworks is a battle tested and developer approved integration of one of the most robust and popular digital platform interfaces around.
New to Steamworks?
Heathen’s Steamworks comes with live support form Heathen Engineering and a growing community of more than 600 developers. Join the Heathen Assets Discord Server where you can ask questions and get real time answers, show off your latest project and join the Steamworks Testing channel to help shape the growth of Heathen’s Steamworks.
Price $75.00
Robo platform by VP.Studio 3d
Features:
- AAA models and Materials
- 20 unique models
- Include clean Textures without dirt and damage
Texture Sizes:-1024*1024 - 4096x4096
(If necessary, the resolution can be reduced as well as converted to JPEG)
Polycount: 100 - 4880
Textures: 37
Materials: 9
Rig: 2
Animations: 4
Price $39.99
Better Editor Deluxe by ShrinkRay Entertainment
Join the hundreds who have trusted ShrinkRay Entertainment to make their game development experience more meaningful and fun.
----
Stress Free: ShrinkRay Entertainment is so confident that 99.9% of those who try our unique extensions will love them and not be able to go back 'to the old editor'. As such, we provide a no questions asked 100% refund for any reason within 7 days of purchase. So what are you waiting for?
----
BUNDLE AND SAVE 33%.
Scene Pilot regular price is $20
Perfect F regular price is $20
Task Atlas regular price is $50
=====================
Total regular price is $90
Bundle Price: $60 ($30 off, or 33%)
Better Editor Deluxe is a bundle which includes 3 assets. After purchasing this bundle, visit each package listed below, and you will be able to get them for free.
Actual reviews:
"Should be built into Unity"
"Great time saver for those who dash about their scenes like maniacs"
"Gone is the frustration of navigating in the scene view."
"This imho is a 10 star asset!"
Scene Pilot
Is a fun and unique way of getting around your scene in a way you never thought possible. Just point into the distance, and fly there! A convenient preview window will show your final destination. That's not all! You can actually adjust the rotation and position and land exactly where you want, how you want!
Perfect F
Replaces and enhances the vanilla "F" key and 'fixes' it so that it actually works like you always expected it to. Never again will you zoom OUT when you almost certainly meant to zoom in. Beyond that, you'll love the ability to rotate left and right or tilt up and down around the Game Object. My favorite feature is Canvas mode where it will perfectly line up a Worldspace Canvas to your view so you can just get to work moving your UI around. Camera mode will put you exactly in the same vantage point as the camera you selected. And Terrain mode will hover slightly over and slightly above your terrain. It's perfect!
Task Atlas
Is a revolutionary way to keep track of your development in your scene. Put notes anywhere inside your scene. See where you are at all times thanks to on screen labels. Hit the Atlas button and see your entire world from above, like magic! If you're keeping notes or even using an external task manager right now, doesn't it make more sense to write them directly where you're working?
These tools have one goal in mind: SAVE YOU TIME AND HAVE FUN DOING IT.
Price $60.00
Dwarf Clan by ArtCoding
◼ Thirteen dwarfs included ◼
• Dwarf Guard Man: 2500 tris, 8 anims, three diffuse (512).
• Dwarf Guard Woman: 2400 tris, 10 anims, three diffuse (512).
• Dwarf Hammer Man: 3000 tris, 7 anims, three diffuse (512).
• Dwarf Hammer Woman: 2800 tris, 8 anims, three diffuse (512).
• Dwarf Warrior: 3000 tris, 15 anims, two diffuse (512).
• Dwarf Mecha: 5600 tris, 15 anims, four diffuse (512).
• Dwarf Drunk: 2300 tris, 10 anims, one diffuse (512).
• Dwarf Renegade: 2900 tris, 11 anims, two diffuse (512).
• Dwarf Keeper: 2500 tris, 12 anims, two diffuse (512).
• Dwarf Scout Man: 2400 tris, 8 anims, three diffuse (512).
• Dwarf Scout Woman: 2400 tris, 8 anims, three diffuse (512).
• Dwarf Explorer Man: 2600 tris, 9 anims, three diffuse (512).
• Dwarf Explorer Woman: 2500 tris, 8 anims, three diffuse (512).
◼ Compatibility ◼
• Unity 2019.4 and above.
• Built-in, URP and HDRP.
• Mobile friendly.
❤︎ Check out also our other fantasy packs ❤︎
• Fantasy Starter Pack.
• Orcs Tribe.
• Magic Staffs.
Price $60.00
Percussive Jazz Strings by George Mokhov
Number of Audio Wavs: 20
Sample Rate/Bit Rate: 44,100 Hz
Does Music Loop: Yes
Minutes of Audio Provided: 56:51
Supported Development Platforms: All
10 fully percussive jazzy string compositions. The pack also contains looped versions of each track.
Preview: Percussive Jazz Strings by George Mokhov | Free Listening on SoundCloud
Features:
- Mixed and mastered specifically for video games.
- Fits perfectly into the gameplay.
- Best audio quality possible.
Price $19.99
Yak - Hair system for Unity by Tirioko
Price $119.99
Abandoned Manor Quartet by George Mokhov
Number of Audio Wavs: 20
Sample Rate/Bit Rate: 44,100 Hz
Does Music Loop: Yes
Minutes of Audio Provided: 54:24
Supported Development Platforms: All
This pack contains 20 tracks including looped versions of all pieces and downtuned versions of some. An impulse response of a real abandoned building was used in the production process.
Preview:
https://soundcloud.com/user-85722347/sets/abandoned-manor-quartet-v2-more-spacious-brighter
Features:
- Mixed and mastered specifically for video games.
- Fits perfectly into the gameplay.
- Best audio quality possible.
Price $19.99
Tribe of Warriors by Darkich
Low poly, Game Ready, Rigged, Animated, PBR textures.
Warrior Haduk
Animations (18) :
Attack-5
idle-2
walk -2
running -1
Strafe-2
kick -1
damage reaction-2
death-2
batle Flex-1
Textures: PBR- Metallic, Albedo ,Occlusion ,Normal
Body-4096x4096 / Axe- 2048x2048
Verts-8344 / Faces- 8490 / Tris- 16660 /
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
Warrior Odarash
Animations (29) :
Attack-12
idle-2
walk -2
running -1
Strafe-4
damage reaction-
death-2
batle Flex-2
Stun reaction -1
Defense - 1
Textures: PBR- Metallic_Smoothness, Albedo ,Occlusion ,Normal,Emission
Body-4096x4096 / Weapons- 2048x2048
All Character-Verts-11749 / Faces- 11685 / Tris- 22840 /
Body-Verts-9890 / Faces- 10109 / Tris- 19752
Cleaver-Verts-603 / Faces- 627 / Tris- 1202
Shield-Verts-1256 / Faces- 949 / Tris- 1886
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
Warrior Kiara
Animations (27) :
Attack-11
idle-2
walk -2
running -1
Strafe-4
damage reaction-2
death-2
batle Flex-2
Stun reaction -1
Textures:
PBR- Metallic, Albedo ,Occlusion ,Normal,Emission
Body-4096x4096 / Weapon- 2048x2048
Verts-8854 / Faces- 9014 / Tris- 17590
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
Warrior Jeriko
Animations (28) :
Attack-12
idle-2
walk -2
running -1
Strafe-4
damage reaction-2
death-2
batle Flex-2
Stun reaction -1
Textures: PBR- Metallic , Albedo ,Occlusion ,Normal,Emission
Body-4096x4096 / Weapon- 2048x2048
Verts-12812 / Faces- 10699 / Tris- 20652
Have a nice day!
Price $76.00
Glowing Weapon (URP & LWRP) by Easy Game Studio
Introduction
If you want a very cool glowing weapon, in your project, then this tool is perfect for you. It can easily integrate to your project. And this asset contains everything the glowing weapon needs. It contains scripts, audio clips, shader, material, collider, and a perfect demo scene. And we exposed a lot of adjustable parameters in the script, making it very convenient for you to modify. It contains the emission color of the weapon, the expansion speed of the weapon, the sound file, and the various attributes of the trail. So you can adjust more effects that are more suitable for you.
PS:Only support URP(Universal Renderer Pipeline)and LWRP (Light Weight Renderer Pipeline),
Main Feature:
1. Very easy to integrate into your project, no need to write any shader or code
2. Only support URP(Universal Renderer Pipeline)and LWRP(Light Weight Renderer Pipeline)
3. You can modify the attributes exposed by the shader and scripts: trail color, the expansion speed of the weapon, emission color, trail account, trail disappear time, etc
4. It contains scripts, audio clips, shader, material, collider, and a perfect demo scene.
5. Support Android, IOS, Windows and other platforms
6. Complete documentation
7. Cheap
https://www.artstation.com/jeremy_z
sgzxzj13@163.com
Price $6.99
Badlands Music Pack 3 by Michael La Manna
All audio files are .wav 44,100 Hz, 16 Bit, Stereo.
Launch Sale 50% Off reg $40
Third and final in the series, Badlands Music Pack 3 contains music perfect for venturing into any wasteland or combating hordes of space mutants. Included are ambient tracks perfect for exploring and tension tracks designed for combat. The main tracks are broken down into sub loops to give the user a broader spectrum of music. Fading tracks are also included, these are perfect for game trailers and youtube videos. Make sure you check out Badlands Music Pack 1 and Badlands Music Pack 2.
Tracks included:
1. The Outer Drift - Full Loop Version
- The Outer Drift - Full Fade Version
- The Outer Drift - Ambient Loop Version
- The Outer Drift - Tension Loop 1
- The Outer Drift - Tension Loop 2
2. Savage Land - Full Loop Version
- Savage Land - Full Fade Version
- Savage Land - Tension Loop 1
- Savage Land - Tension Loop 2
3. Outback - Full Loop Version
- Outback - Full Fade Version
- Outback - Ambient Loop Version
- Outback - Loop Version 1
- Outback - Loop Veriosn 2
4. The Clan - Full Loop Version
- The Clan - Full Fade Version
- The Clan - Tension Loop 1
- The Clan - Tension Loop 2
- The Clan - Tension Loop 3
5. Shady Cantina - Full Loop Version
- Shady Cantina - Full Fade Version
- Shady Cantina - Ambient Loop Version
- Shady Cantina - Loop Version 1
6. Desolation - Full Loop Version
- Desolation - Full Fade Version
- Desolation - Ambient Loop Version
- Desolation - Loop Version 1
- Desolation - Loop Version 2
All audio files are .wav 44,100 Hz, 16 Bit, Stereo.
Price $20.00
Snakes (Boa) by Viverna
Included animation: Attack(2), Fall asleep, Awake, Get hit, Death, Idle, Look around, Retreat, Swim, Crawl.
Number of characters: 1
Number of skins: 5
Materials: HDRP(Metallic) / Standard(metallic)
Number of Materials: 5
Textures: Albedo, Normals, MADS(Metallic, AO, Details, Gloss).
Texture Resolutions: 4096x4096
Number of Textures: 7
Poly-count:
Triangles: 5.516
Vertices: 3.593
UV mapping: Overlapping
Rigged: Yes
Animated: Yes
Number of Animations:11
Important/Additional Notes:
Start a new Unity project using the High-Definition RP-template or if you are already using High-Definition RP-based projects, please import package directly.
Note:Demo scene designed for HDRP, but you can also use the model resources in compatible with Legacy PBR shader scene(textures&materials provided).
Price $34.99
Draw Call Optimizer - Just One Click by Just Assets
Improve your scenes performance with a single click!
Developed for Unity 2020.2 compatible down to 2018.4
Draw Call Optimizer allows you to drastically reduce the amount of draw calls used in your scene and heaviliy increase your FPS without loosing a lot of visual quality. This is done by combining multiple techniques like mesh combining and texture atlas mapping.
This tool was built because of the lag of tools out there which are easy to use and powerful at the same time.
- one-click solution (which can be modified but does not need to).
- supports texture repeat and offset
- supports mip-maps correctly
- supports the Standard shader (parallax, emission, diffuse, normal, specular, cutout, etc; without details)
- supports all shader fields which are baked as well
- requires no lightmap UV recomputation (super-fast lightmap UV re-layouting)
- respects your colliders and merges them as well including simple colliders (boxes, capsules, …)
- fully supports classic render pipeline
- input textures and materials stay untouched (your project assets won’t be modified)
- BETA: URP and HDRP are supported as well but atlas shader graphs need to be adapted by hand (you need to replace texture samplers by a provided sub-graph)*
- BETA: It creates on the fly atlas shaders for your (simple) custom shaders.
* Requires Unity 2020.2 or higher
Works on Desktop and Mobile.
Asset uses MeshSimplifier and MIComplexHull under MIT license (unrestricted commercial use); see license.txt file in package for details.
Price $80.00
EIN Pro Deadler by EIN Studio
It is suitable for developing fantasy RPG games, and also suitable for casual and fun concepts.
This pack is not motion-captured, it's made with key animations only.
Animation list (52)
-Dead_01~22 / Dead_07_Loop, Dead_19_Loop
-Hit01~04
-Knockback_Back_01~03/ Knockback_Front_01~02/ Knockback_Left_01/ Knockback_Right_01 (Root motion)
-Knockdown_Down_01~02/ Knockdown_Up_01
-Falling_01~03
-Cold_01~03
-Fear_01~02
-Stun_01
-Idle/Walk/Run
= Website =
https://www.instagram.com/einartstudio
= Publisher Page =
https://assetstore.unity.com/publishers/35979
= Contact =
einartstudio@gmail.com
Price $19.99
Bolt Timing by Yolo Studio
DISCORD | TWITTER | FACEBOOK | EMAIL | WEBSITE
⚡ Features ✔︎ 1. TimerUI - A cooldown timer UI with days, hours, minutes, seconds, and milliseconds - Awesome macros to format time, timespan ✔︎ 2. StopWatch - A stopwatch application you see on all mobile device - Start, stop, resume, reset the stopwatch - Lap multiple time to tracking down the progress ✔︎ 3. Clock - A real wall clock with a nice smoothy UI - Get the current time in your machine ✔︎ 4. Chronosphere - A custom time scaler area (Chronospere) apply time scaler to all game object which enters their area - Very nice moveable game object (move from position A to position B and vice-versa) - The moveable game object will slower(even freeze) or faster when they enter the custom timer scaler area ⚡ COMPATIBILITY • Unity Versions: supports active Unity LTS. • Deployment Platforms: Fully compatible with all Unity platforms, including standalone, consoles, and mobile. • Development Platform: Fully tested with Windows and Mac OS X. ⚡ Documentations See the Readme file in the package. ⚡ If you have any issues or questions, please drop us a message
DISCORD | TWITTER | FACEBOOK | EMAIL | WEBSITE
We will support you until the problems are gone! Thank you for giving this package a try!
Price $0.00
o3n Stunner (HDRP) Jane Elven Clothing Set by o3n Studio
This package contains female elven clothing set wardrobe items for o3n Stunner Jane UMA Race (HDRP). o3n UMA Races Stunner Jane & John HDRP and UMA is required for this package to work.
How do I get set up?
- Please remember to add the folder to UMA Global Library by selecting UMA Global Library Window and dragging the package folder to the drop area in the window.
When you buy this asset, the Standard Render Pipeline and URP versions of this package will be available to download for free.
- o3n Stunner Jane Elven Clothing Set
- o3n Stunner Jane (URP) Elven Clothing Set
Price $19.99
o3n Stunner (URP) Jane Elven Clothing Set by o3n Studio
This package contains female elven clothing set wardrobe items for o3n Stunner Jane UMA Race (URP). o3n UMA Races Stunner Jane & John URP and UMA is required for this package to work.
How do I get set up?
- Please remember to add the folder to UMA Global Library by selecting UMA Global Library Window and dragging the package folder to the drop area in the window.
When you buy this asset, the Standard Render Pipeline and HDRP versions of this package will be available to download for free.
- o3n Stunner Jane Elven Clothing Set
- o3n Stunner Jane (HDRP) Elven Clothing Set
Price $19.99
Top Down Effects by SineVFX
HDRP, URP, and LWRP support
Highly customizable pack of VFX and additional bonus assets. The perfect balance between "stylized" and "realistic", these effects will fit perfectly in almost any game. No scripts used in any of the effects, only particle systems, and animator components. Prefabs are 100% perfectly scalable, preserving all component size ratios.
Asset DOCUMENTATION is also available online.
Also, check my TWITTER for the news on upcoming Assets.
Main Features:
- 32 Complete and unique VFX Prefabs
- Plus 48 VFX examples in the second Scene
- Shader Graph shaders for URP and HDRP pipelines
- Amplify Shader Editor for Standard pipeline
- Second Scene with bonus content
- PBR Crystal materials
- ForceField materials
- Everything in Local Space
- Perfectly scalable
- Extreme customization options, almost every parameter can be adjusted
- Standard, URP, and HDRP support
- Tons of additional textures, gradients, and meshes
- Deferred and Forward rendering
- 6 Rock debris models
- 7 Weapon models
- 6 Crystal and 8 Crystal shards models
- 200+ Textures and Gradients
Compatibility:
- Asset works perfectly fine on PC
- URP version works on mobiles, but you might need to reduce the number of particles for the low-to-middle-end mobile devices.
- Transparent triangle ForceField effects need to be slightly adjusted for Orthographic cameras
Technical information:
- Effects are built with Unity native Particle System (Shuriken, CPU)
- Some of the effects using native animator component with simple animation clips
- Ground Indicators/Impacts are just particles, with custom optimized meshes to reduce overdraw
- Video was recorded on Standard (Built-in) pipeline, Linear Color Space, using only regular Bloom and ACES Tonemappming for the Post-processing Effects
- Interactive Demo Scenes for each pipeline are included
Support email: sinevfx@gmail.com
Price $39.00
