Car Crash Traffic Racer - 2D Car Hyper Casual Game by Game HUB
Font used: Kero kero
Texture type: sprite (2d and UI)
1080x1920 high-resolution graphics
PNG files for all of the elements in the asset.
You will have to code it on your own, this is just design.
Car crash a simple, exciting, and high score-based Racing game set in which you must save your Car from Hitting other cars. All you have to do is to drive your Car and Use the Pedals to move it fast or backward. The main focus of the game while playing the game is to keep the car from hitting other vehicles. You can change lanes by clicking on either side of the screen. The car crash is an exciting fun game. So, if you need to make the highest score, you must save yourself from hitting other cars, or else you will lose the game.
NOTE: SOUNDS ARE NOT PROVIDED IN GAME
Features
- Very easy to play
- High score Based
- Simple yet attractive UI
- Attractive and captivating graphics
- Stay alive as long as you can to reach the highest score
- PSD files of cars and Design is also available in the package
- A creative Racing game that increases your focus and balance
Price $0.00
Afterburner - Vol.1 by Sound4Apps
Afterburner - vol.1, by Sound4Apps
Afterburner vol.1 is a pack with action oriented music, based on six genuine songs composed for action, 1:st person, platform, level based and adventure games.
*** Be shure to check out our Showreel at https://www.Sound4apps.com***
Songs featured in this package:
Motorbrain: Think gasoline, leather jackets and big guns. This track will put some muscles on your Avatar and bring a bit of rudeness to your game. Song as loop (variation without guitar solo). Lenght 3:23.
Dunbar is silenced: A heavy, up-tempo riff based rock track with an upshifting middle part and plenty of musical variation. Lenght 4:56.
Checkpoint Ariel: A cinematic ,dark melody submerged in an energizing, modern rock track. Numerous loops and bits taken from this song. Track length 4.27.
Daredevil: Heavy, rock´n´roll track with roaring guitars and classy vibes. Song as loop. Length 1:56.
Journey:Music for the ride! A cool, electronic beat with steady bass and minimalistic estetics. Song as loop (2 versions). Lenght 2:16.
Spaces: This track features heavy bass and a twitching electronic beat that leaves no one unaffected. Modern, electronic and full of attitude. Song as loop (2 differnt versions). Lenght 3:32.
IF YOU NEED ADAPTATION OF THIS MUSIC FOR YOUR GAME, WE ARE HERE FOR YOU!
More often than not, the music you intend for your game needs some adaptation in order to produce the perfect match between what you hear and see. If you need this music in any other format, length, stems or loops, we can do this for you.
Contact us via sound4apps.com and let us know what you need. We´ll be right back.
Feedback? Please contact us.
https://www.Sound4apps.com
Thanks for downloading!
Price $19.95
Simplest Trees - BuiltIn / URP / HDRP by RRFreelance / PiXelBurner
Suitable for Built-In, Universal and HD Render Pipelines. Documentation also included.
All meshes share the same texture so means it is really optimized.
Each tree only uses a few polygons:
Min 2Polys, 8 Verts
Max 7Polys, 28Verts
Highly optimized for RTS games, mobile and large areas, also work well with terrain. The trees do hold up well pretty close but not too close as they are only simple cards, future versions will see more trees added and alternative shaders.
See the video for more info on how everything works.
Any issues with render pipelines, simply email me: me@robertramsay.co.uk
I normally respond the same day.
Price $4.99
Warrior Heavy Dark Knight by Trextor15
Polygons = 58649
Vertex = 59155
-Textures PBR - unity-
26 items Format:
PNG Resolution: 4096x4096 px
- Double-sided material is required.
Animations
-. Animations
-. Idle , walk , run, forward , backward, jump, attack, death 38 animations
-Texture Types- PBR- UNITY
-AlbedoTransparency
-Normal
-MetallicSmoothness
-Emissive
- Model is scaled correctly 1.87m
- PBR Shader.
- File complete -
-.fbx (multi format)
- Textures - .png
- 4096x4096 px
Price $49.99
FPS VR - SMG Vector by Aniworld Design
- Built-in rendering pipeline.
- URP.
- HDRP.
- Geometry: standard 3200 trianges, classic 12000 trianges.
- Fully rigged (not the trigger).
- Four skins.
- Textures: albedo, normal, specular and ambient occlusion (all 2K).
- Sound effects.
- Not animated.
- No logos and no trademarks.
Price $5.99
162 Lab items by Gameleon Studios
Gameleon Studios proudly presents a pack of 96 halloween themed items! Perfect for low poly and geometric game projects. Mobile ready! ♥
This package includes:
→ 1 albedo PNG texture, size 2048x2048
→ 162 models with 74,136 tris in total
→ 162 prefabs of each model
→ 1 scene with all the prefabs
→ 3 materials, one for the props, another one for the prop's trasparency and the other for a skybox effect on scene
The farm items are:
→ 18 beakers
→ 10 bottles
→ 10 chairs
→ 5 chests of openable drawers
→ 20 conical flasks
→ 5 CPUs
→ 10 desks
→ 1 funnel
→ 5 gabinets
→ 6 graduated cylinders
→ 1 microscope
→ 5 monitors
→ 1 pencil
→ 5 pencil holders
→ 20 rounded flasks
→ 4 sharpies
→ 3 shelfs
→ 5 sinks
→ 20 test tubes
→ 8 test tubes hack
Compatibility:
→ Works in Unity 2018.4 and above
→ Support Universal Render Pipeline (URP)
Contact us!
Instagram | Site | Email
Price $4.99
Kitchen Pots and Pans by AshMesh
Features:
⦁ Texture Set: Albedo, MetallicSmoothness, Normal, AO;
⦁ Texture resolution: 4096x4096;
⦁ Formats: .png, .fbx;
⦁ Materials: 2 PBR(Metallic) materials;
⦁ Polycount: 43426 tris, 22403 vertices;
⦁ Model unwrapped manually to make most efficient use of the UV space;
⦁ Scaled to approximate real world size;
⦁ No special plugins needed.
Price $10.99
Master Doors (With animations and SFX) by Wonder Games
Package suitable for Horror \ Fantasy \ Adventure \ Urban games.
2K Textures (Albedo , Normal ,Metallic)
44 Unique models with texture variations (Clean - Dirty)
Door with gears – 411 Tris
Emergency Door – 384 Tris
Glass Door – 324 Tris
Heavy Door With Mechanism – 14214 Tris
Metal Door – 384 Tris
Painted Wood Door – 384 Tris
Door With Paintings – 10846 Tris
Serpentine Door – 12020 Tris
Wooden Door – 384 Tris
Mechanism Door Key – 2130 Tris
Door With Paintings Key – 68 Tris
Serpentine Door Key – 660 Tris
For any questions please contact me.
Price $29.00
EzMiniMap Pro by Francesco Bizzini
- Supports any game axis:
2D (Back), Front, Top, Bottom, Right, Left (or custom, through code)
- Fast GPU operations (optimal Mobile performance)
- DrawMesh() is used to discover the Explore mask
- Standard Canvas or Sprite mask component used to mask map content (shader stencil in Mesh rendering mode)
- Works on any pipeline (SRP, URP, HDRP)
- Three rendering modes
- Canvas (Unity UI, best performance with RectMask2D)
- Sprite
- Mesh
- Both editor and runtime map generation, totally customizable
Editor generation creates an asset (ScriptableObject) that can be assigned to any Map renderer.
Runtime generation might be executed just before game level starts (it takes some milliseconds), leading to two advantages:
- Reduced Build size (very useful on Mobile)
- Perfect for random procedural generated game levels
- Radar system
Disabling map texture generation will make it work as a simple radar system
- Explore Mask
- Cover/Discover using any transparent brush texture
- Cover/Discover operations can be done even while Map is hidden
- Camera frustrum discovering (discover what Camera sees, with some 2D limitations)
- Store / Restore (usually for runtime generation)
- Map Pointer supports breadcrumbs so you can keep track of player’s recent path
- Map custom overlay elements (markers) can be linked to scene entities and updated at runtime (moving enemies , checkpoints etc..). They can be drawn above or below explore mask.
- Automatic/Manual Pan and Zoom with smoothing and bound limits
- Supports map textures split to increase map detail (more DrawCalls)
Limitations
- While map texture can be split to improve detail, Explore Mask is limited to hardware maximum texture resolution cap (even tough 4096x4096 should be enough in most cases)
MiniMap is automatically generated using a fully customizable algorithm that renders the scene content.
Price $36.00
Timer System by CV Dev Tools
Price $9.99
Character3Dmodel_MococoRrideale by Shigunyamo model store
It is an original character 3D model.
-------------------------
-----Click here for a 3D model preview (sketch fab)-----
※Colors may vary slightly due to shaders.
sketch fab model Preview
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-----Data details-----
Number of assets: 6 assets (DemoScene / 3Dmodel.prefab / Material.mat / Model.fbx / Texture.png / ReadMe.txt)
Polygon count: 45,650
Texture size: 4096*4096
Texture map: 1 texture, color texture only
-------------------------
-----Notes-----
Humanoid bones are included, but animation data is not included.
The skirt does not contain any bones and moves in conjunction with the weight of the feet.
This game uses Mobile/Unlit shaders.
-------------------------
-----Terms of Use-----
Scope of use Commercial and non-commercial use is possible.
(However, you need to provide more value than the assets and distribute the assets in a way that they cannot be easily removed.
(However, the assets must be distributed in such a way that they cannot be easily removed.
(For team use, you need to purchase assets for the number of users.
-----Specific scope of use-----
Use in games for sale
Use in video content
Tracing as a material for drawing illustrations
Use of rendering results (2D images, not 3D models)
-----For more information-----
For more details please visit our website.
Terms of Use
Price $59.80
ADB Wifi Build by Studio Billion
A simple tool for connecting an Android device over a wireless connection for builds.
Features:
- Tested on various Android devices with different API levels.
- User manual added as both PDF & DocX.
- Quick patch on reported bugs.
- Works on any platform that ADB installed (Mac, Windows, Linux).
- Full source code.
- Available in all Unity Editor versions.
Requirements:
- ADB installation
- Android module on Editor
This asset is part of Studio Billion Base
Support URL: https://studiobillion.com
Price $0.00
Purified - Prototype Pack by NalouN
A prototype asset pack of props, FX, and environment assets to create a Prototype or Grey box for your project. This prototyping modular asset package will help you visualize your ideas more easily thanks to the building block and primitives. Communicate between your teams with notes and markers.
Features
- Assets with modular parameters
- Building & Primitives
- Shaders of Grid
- Materials Modular
- Demo scene
Assets
Walls, Ramps, Stairs, Doors, Windows, Floors, Ladders, Roofs, Curved walls, Rails, Columns, Pipe set, Wood Planks, Metal plate, Gear, Flag, Box, Fil, Carton, Rope, Switch, Puzzle, Bricks, Button, Lever, ...
Tools
Light, Guizmo, Markers, Arrow, Notes, Paper
Primitives (high poly and low poly)
- Sphere, Cube, Torus, Cone, Cylinder, Pyramid, ..
FX
- Electricity
Compatibility
- Works in Unity 2019.4 and highter
- Based Universal Render Pipeline (URP)
- Upgrade HDRP
Support
Price $8.00
Niah Female from Tafi by Tafi
Full character system included
When you build with Tafi you’re not just buying an asset, you’re buying characters designed to blend with each other and to change during play in your games and apps. You’re buying clothing and hair that is swappable and will adapt to the various body shapes. This versatility lets you populate a world full of NPC’s and change them or your hero avatar as they progress and advance.
Ready to use (and expand):
When used together with other Tafi packages, Tafi's characters can change everything from skin materials to clothing by simply dragging the relevant items into the slots in the character builder and pressing "Build." Built items will even transfer morphs and other items straight into the relevant clothing pieces. Read below for more information about the innovative Tafi character system.
Niah is a freckled skinned character with flawless beautiful skin. Perfectly sculpted to look like the real deal. With or without makeup, this natural look is bound to stun anyone.
Converted from Daz 3D Genesis 8-based asset Niah 8
Technical Information
Included tools can be used to decimate, atlas, and merge materials. Assets have been provided at highest initial quality levels to provide greater flexibility for asset users.
Assets Included:
• Base Character Model: 32,736 Tris (7 to 16 Materials),
• Morphed Character: 32,736 Tris (7 to 16 Materials, Custom Shape & Textures) • Morph Kit: 700+ Morphs, including facial animations, emotions, body weight and muscle mass, animation blends
Textures: Comes with a set of 2048/4096px PBR textures and associated shaders; along with the base character set (16 x 2048/4096px). Included character tool can facilitate texture size reductions easily.
Shader Set: Uses the Daz3D Shader Set
Includes the Linteum character assembly tool - designed to mix and match clothing, characters, morphs and more from the entire range; and make them usable in your game or app.
Functionality includes
• Built-in assembly of character parts, automatically merges clothing onto the same character hierarchy, including adjustments for various character shapes and sizes.
• Morph functionality - add new characters and custom morphs to all your designs, mix and match to create the perfect results; morphs are copied onto all clothing.
• Performance estimator - see how your character compares against characters in various shipped games.
• Rigging aware decimation - automatic built-in decimation tool will help reduce polycounts while preserving extra polys in elbows and knees (note: results will vary by item, and decimation level; decimating base characters is not recommended)
• Material merging tool - automatically merges materials together and deletes submeshes, when the material is a duplicate. Tint and adjust individual parts, and merge the rest!
• Hidden surface deletion - helps trim non-visible faces from an assembled character to avoid bleed through during animations, and lower overall polycount.
• Builds characters compatible with Humanoid Animation Avatars; use popular animation controllers with this character.
• Only pack the blend shapes you need into your models - helps reduce overall memory consumption.
• Texture atlasing tool - helps merge materials together and trim overall drawcalls.
• SRP Support - Automatic adjustment of materials for HDRP(2018.4) LTS, HDRP (2019.4) LTS, URP and Standard Render Pipelines.
Price $20.00
Mylou Female from Tafi by Tafi
Full character system included
When you build with Tafi you’re not just buying an asset, you’re buying characters designed to blend with each other and to change during play in your games and apps. You’re buying clothing and hair that is swappable and will adapt to the various body shapes. This versatility lets you populate a world full of NPC’s and change them or your hero avatar as they progress and advance.
Ready to use (and expand):
When used together with other Tafi packages, Tafi's characters can change everything from skin materials to clothing by simply dragging the relevant items into the slots in the character builder and pressing "Build." Built items will even transfer morphs and other items straight into the relevant clothing pieces. Read below for more information about the innovative Tafi character system.
Mylou is a lovely character. She can be your girl next door, a sweet Fairy or a fantasy elf. Her head and body morph are carefully custom sculpted with textures of a high quality and created from high resolution photos.
Converted from Daz 3D Genesis 8-based asset Mylou 8
Technical Information
Included tools can be used to decimate, atlas, and merge materials. Assets have been provided at highest initial quality levels to provide greater flexibility for asset users.
Assets Included:
• Base Character Model: 32,736 Tris (7 to 16 Materials),
• Morphed Character: 32,736 Tris (7 to 16 Materials, Custom Shape & Textures) • Morph Kit: 700+ Morphs, including facial animations, emotions, body weight and muscle mass, animation blends
Textures: Comes with a set of 2048/4096px PBR textures and associated shaders; along with the base character set (16 x 2048/4096px). Included character tool can facilitate texture size reductions easily.
Shader Set: Uses the Daz3D Shader Set
Includes the Linteum character assembly tool - designed to mix and match clothing, characters, morphs and more from the entire range; and make them usable in your game or app.
Functionality includes
• Built-in assembly of character parts, automatically merges clothing onto the same character hierarchy, including adjustments for various character shapes and sizes.
• Morph functionality - add new characters and custom morphs to all your designs, mix and match to create the perfect results; morphs are copied onto all clothing.
• Performance estimator - see how your character compares against characters in various shipped games.
• Rigging aware decimation - automatic built-in decimation tool will help reduce polycounts while preserving extra polys in elbows and knees (note: results will vary by item, and decimation level; decimating base characters is not recommended)
• Material merging tool - automatically merges materials together and deletes submeshes, when the material is a duplicate. Tint and adjust individual parts, and merge the rest!
• Hidden surface deletion - helps trim non-visible faces from an assembled character to avoid bleed through during animations, and lower overall polycount.
• Builds characters compatible with Humanoid Animation Avatars; use popular animation controllers with this character.
• Only pack the blend shapes you need into your models - helps reduce overall memory consumption.
• Texture atlasing tool - helps merge materials together and trim overall drawcalls.
• SRP Support - Automatic adjustment of materials for HDRP(2018.4) LTS, HDRP (2019.4) LTS, URP and Standard Render Pipelines.
Price $20.00
Michael Male from Tafi by Tafi
Full character system included
When you build with Tafi you’re not just buying an asset, you’re buying characters designed to blend with each other and to change during play in your games and apps. You’re buying clothing and hair that is swappable and will adapt to the various body shapes. This versatility lets you populate a world full of NPC’s and change them or your hero avatar as they progress and advance.
Ready to use (and expand):
When used together with other Tafi packages, Tafi's characters can change everything from skin materials to clothing by simply dragging the relevant items into the slots in the character builder and pressing "Build." Built items will even transfer morphs and other items straight into the relevant clothing pieces. Read below for more information about the innovative Tafi character system.
This publicly acclaimed character comes to you from his very own red-carpet event. Michael is one of the most widely used models in the motion picture, books, and illustration industries. He comes with hundreds of morphs and easily transition from scrawny to muscular to big, bulky, and more! He becomes the shape you want.
[ Character Tool Documentation | Technical Support | Browse Compatible Content ]
Technical Information
Included tools can be used to decimate, atlas, and merge materials. Assets have been provided at highest initial quality levels to provide greater flexibility for asset users.
Assets Included:
• Base Character Model: 32,392 Tris (7 to 16 Materials),
• Morphed Character: 32,392 Tris (7 to 16 Materials, Custom Shape & Textures)
• Morph Kit: 800+ Morphs, including facial animations, emotions, body weight and muscle mass, animation blends
Note: Clothing & hair used in screenshot not included, assets sold separately.
Textures: Comes with a full set of 2048/4096px PBR textures and associated shaders; along with the base character set (16 x 2048/4096px). Included character tool can facilitate texture size reductions easily.
Shader Set: Uses the Daz3D Shader Set
Includes the Linteum character assembly tool - designed to mix and match clothing, characters, morphs and more from the entire range; and make them usable in your game or app.
Functionality includes
• Built-in assembly of character parts, automatically merges clothing onto the same character hierarchy, including adjustments for various character shapes and sizes.
• Morph functionality - add new characters and custom morphs to all your designs, mix and match to create the perfect results; morphs are copied onto all clothing.
• Performance estimator - see how your character compares against characters in various shipped games.
• Rigging aware decimation - automatic built-in decimation tool will help reduce polycounts while preserving extra polys in elbows and knees (note: results will vary by item, and decimation level; decimating base characters is not recommended)
• Material merging tool - automatically merges materials together and deletes submeshes, when the material is a duplicate. Tint and adjust individual parts, and merge the rest!
• Hidden surface deletion - helps trim non-visible faces from an assembled character to avoid bleed through during animations, and lower overall polycount.
• Builds characters compatible with Humanoid Animation Avatars; use popular animation controllers with this character.
• Only pack the blend shapes you need into your models - helps reduce overall memory consumption.
• Texture atlasing tool - helps merge materials together and trim overall drawcalls.
• SRP Support - Automatic adjustment of materials for HDRP(2018.4) LTS, HDRP(2019.4) LTS, URP and Standard Render Pipelines.
Price $20.00
Jonathan Male from Tafi by Tafi
Full character system included
When you build with Tafi you’re not just buying an asset, you’re buying characters designed to blend with each other and to change during play in your games and apps. You’re buying clothing and hair that is swappable and will adapt to the various body shapes. This versatility lets you populate a world full of NPC’s and change them or your hero avatar as they progress and advance.
Ready to use (and expand):
When used together with other Tafi packages, Tafi's characters can change everything from skin materials to clothing by simply dragging the relevant items into the slots in the character builder and pressing "Build." Built items will even transfer morphs and other items straight into the relevant clothing pieces. Read below for more information about the innovative Tafi character system.
The life of a spy is to know, and not to be known. Jonathan is a man with a plan, and a lust for expensive cars. With a vast military background and extensive training in many languages, he is a force to be reckoned with. Jonathan is fit and versatile, and comes with tons of customizable options including 10 eyebrow and 4 eye colors, and additional body presets. Get ready for some action-packed adventures with Jonathan today!
[ Character Tool Documentation | Technical Support | Browse Compatible Content ]
Technical Information
Included tools can be used to decimate, atlas, and merge materials. Assets have been provided at highest initial quality levels to provide greater flexibility for asset users.
Assets Included:
• Base Character Model: 32,392 Tris (7 to 16 Materials),
• Morphed Character: 32,392 Tris (7 to 16 Materials, Custom Shape & Textures)
• Morph Kit: 800+ Morphs, including facial animations, emotions, body weight and muscle mass, animation blends
Note: Clothing & hair used in screenshot not included, assets sold separately.
Textures: Comes with a full set of 2048/4096px PBR textures and associated shaders; along with the base character set (16 x 2048/4096px). Included character tool can facilitate texture size reductions easily.
Shader Set: Uses the Daz3D Shader Set
Includes the Linteum character assembly tool - designed to mix and match clothing, characters, morphs and more from the entire range; and make them usable in your game or app.
Functionality includes
• Built-in assembly of character parts, automatically merges clothing onto the same character hierarchy, including adjustments for various character shapes and sizes.
• Morph functionality - add new characters and custom morphs to all your designs, mix and match to create the perfect results; morphs are copied onto all clothing.
• Performance estimator - see how your character compares against characters in various shipped games.
• Rigging aware decimation - automatic built-in decimation tool will help reduce polycounts while preserving extra polys in elbows and knees (note: results will vary by item, and decimation level; decimating base characters is not recommended)
• Material merging tool - automatically merges materials together and deletes submeshes, when the material is a duplicate. Tint and adjust individual parts, and merge the rest!
• Hidden surface deletion - helps trim non-visible faces from an assembled character to avoid bleed through during animations, and lower overall polycount.
• Builds characters compatible with Humanoid Animation Avatars; use popular animation controllers with this character.
• Only pack the blend shapes you need into your models - helps reduce overall memory consumption.
• Texture atlasing tool - helps merge materials together and trim overall drawcalls.
• SRP Support - Automatic adjustment of materials for HDRP(2018.4) LTS, HDRP(2019.4) LTS, URP and Standard Render Pipelines.
Price $20.00
Mr Woo Male from Tafi by Tafi
Full character system included
When you build with Tafi you’re not just buying an asset, you’re buying characters designed to blend with each other and to change during play in your games and apps. You’re buying clothing and hair that is swappable and will adapt to the various body shapes. This versatility lets you populate a world full of NPC’s and change them or your hero avatar as they progress and advance.
Ready to use (and expand):
When used together with other Tafi packages, Tafi's characters can change everything from skin materials to clothing by simply dragging the relevant items into the slots in the character builder and pressing "Build." Built items will even transfer morphs and other items straight into the relevant clothing pieces. Read below for more information about the innovative Tafi character system.
The most prevailing characteristics of traditional Eastern style and form. Meet Mr. Woo. Dedicated to the martial arts, and represented by wisdom, strength, dignity, and honor, just like his ancestors before him. Featuring improved expression capabilities, updated eye technology, enhanced finger and toenails, muscle contraction, realistic bending, and more, Mr. Woo will take on any student who is deemed worthy or crush any opposing force that stands in his way of bringing peace to others.
[ Character Tool Documentation | Technical Support | Browse Compatible Content ]
Technical Information
Included tools can be used to decimate, atlas, and merge materials. Assets have been provided at highest initial quality levels to provide greater flexibility for asset users.
Assets Included:
• Base Character Model: 32,392 Tris (7 to 16 Materials),
• Morphed Character: 32,392 Tris (7 to 16 Materials, Custom Shape & Textures)
• Morph Kit: 800+ Morphs, including facial animations, emotions, body weight and muscle mass, animation blends
Note: Clothing & hair used in screenshot not included, assets sold separately.
Textures: Comes with a full set of 2048/4096px PBR textures and associated shaders; along with the base character set (16 x 2048/4096px). Included character tool can facilitate texture size reductions easily.
Shader Set: Uses the Daz3D Shader Set
Includes the Linteum character assembly tool - designed to mix and match clothing, characters, morphs and more from the entire range; and make them usable in your game or app.
Functionality includes
• Built-in assembly of character parts, automatically merges clothing onto the same character hierarchy, including adjustments for various character shapes and sizes.
• Morph functionality - add new characters and custom morphs to all your designs, mix and match to create the perfect results; morphs are copied onto all clothing.
• Performance estimator - see how your character compares against characters in various shipped games.
• Rigging aware decimation - automatic built-in decimation tool will help reduce polycounts while preserving extra polys in elbows and knees (note: results will vary by item, and decimation level; decimating base characters is not recommended)
• Material merging tool - automatically merges materials together and deletes submeshes, when the material is a duplicate. Tint and adjust individual parts, and merge the rest!
• Hidden surface deletion - helps trim non-visible faces from an assembled character to avoid bleed through during animations, and lower overall polycount.
• Builds characters compatible with Humanoid Animation Avatars; use popular animation controllers with this character.
• Only pack the blend shapes you need into your models - helps reduce overall memory consumption.
• Texture atlasing tool - helps merge materials together and trim overall drawcalls.
• SRP Support - Automatic adjustment of materials for HDRP(2018.4) LTS, HDRP(2019.4) LTS, URP and Standard Render Pipelines.
Price $20.00
