Super Snow by AppsTools Studio
1. Provide a demo, and test textures, shaders, textures, and simple models involved in the demo
2. Provide a core shader
3. An offline document is provided, stabilizing the internal description of the shader properties in detail
4. Provide 6 high-quality textures of 2048x2048
AppsTools focuses on providing high-quality visual performance for Unity developers and providing long-term support!
1. Highly customizable snow effect, make your game better, out of the box, very simple
2. You can change the texture, direction, and orientation of the snow.
3. Provide outer edge adjustment, inner adjustment, and top adjustment methods
4. The intensity and concentration of snow can be controlled.
5. The model can be extended, and you will get a more realistic snow effect.
6. Support unity2018 and later versions
7. We will maintain and provide technical support for a long time
If you have any questions, please contact: appstools.net@outlook.com, we will solve the problem as soon as possible.
Documents (offline documents are supported):
http://appstools.net/docs/super_Snow/super_Snow-1cvq75tiurqo2
Price $15.87
Adjustable PBR Tile Material by New Axis Studio
As a small solo publisher I welcome any feedback and ratings/reviews from this great community. It helps immensely. Thanks!
This versatile PBR substance material will allow you to quickly and easily create a variety of ceramic tiled surfaces. It comes with a custom tile texture input and a large range of parameters to control the overall look of the tiles. The material can produce tileable texture maps up to 4K resolution.
The included screenshots were taken in engine using the built in render pipeline.
You must first download and import the free Substance Plugin to your unity project for this asset to function correctly. Be sure to check the included ReadMe txt file for correct setup.
Price $14.99
Simple Planar Reflection by Persephone's Chair
If you want to get reflective surfaces with simple but effective control of their properties and power, then this package takes care of it all for you. Simply attach the controllers to the relevant game objects, associate in the inspector, and away you go! Full instructions provided in the package.
Note: planar reflection only displays when in play mode.
Features:
- Variable reflective strength with simple inspector slider control
- Easily editable custom textures (example texture provided)
- Compatible with Unity 2019.3+
- Compatible with any DX9, DX11 and OpenGL platforms
- Demo scene and source code provided
Any problems? Feel free to get in touch!
You can also visit us online!
Price $0.00
Stylized Pirate Asset Set - Free Pack by Stephen Bolger
Number of prefabs 44
UV mapping: Yes
Material Type: Master Stack
Pipeline: HDRP
Rigging: No
Created initially for a fourth year college project, this asset pack is heavily inspired by the "wonky" sculpted style found in Sea of Thieves!
The asset pack was put together using 2020.3.5f1 and utilises Master Stack shaders to make all prefabs compatible in both HDRP & URP.
However the project example scenes are primiarily made for HDRP.
Overall the pack contains :
23 x Environmental Prefabs - Walls,Windows, Doors Rocks, etc
16 x item Prefabs - Compass, Hook, Ingot, Shelves, Tankard, Table etc
5 x Vegetation Prefabs
2 x Demo Scenes - Mini Isle + Asset Lineup
Note: To replicate lighting in screenshots please use the provided Stylized_Pirate_HDRP_Settings pipeline asset.
Price $0.00
Beautiful Interface by Snyper Labs
- Fully animated only using Tweens
- Buttons: 8 Types
- Input Field: 3 Types
- List: Horizontal, Vertical and Grid
- Notification: 2 Types
- Toggle: 2 Types
Improve the UI of your project with beautiful and intuitive drag-and-drop elements.
This pack includes the following elements:
- Text box - Comes with cool typing effect, can add random characters at the end (COD MW style).
- Button - 8 types of buttons for different clicking experiences.
- Input Field - 3 types of input field.
- Toggle - 2 types of toggle.
- List - 3 types of list: Horizontal, Vertical and Grid view (drag-and-drop compatible with the buttons in this package).
- Notification - 2 types of notification that can be activated via script. Popup can activated from any corner of the screen.
Every single animation is created using Tweens (included) and is designed with performance in mind. Animation values can be changed via code. You can easily extend your already existing UI by adding components.
Try our demo scene created only with Beautiful Designs: Demo
This demo scene will be included with the package.
Note: This asset does not come with any account management system and the demo is only for prototyping purpose.
Price $6.00
Rival - DOTS Character Controller by Philippe St-Amand
- ONLY compatible with DOTS projects built with the Entities package
- Compatible with both DOTS physics solutions: unity.physics and havok.physics
- This asset is only verified for Unity 2020.3 and you should use that version specifically (this is the recommended Unity version for DOTS development)
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!!! IMPORTANT !!!
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- This asset will only work with DOTS projects built with the Entities package. It cannot work with regular Unity projects built without DOTS and ECS.
- DOTS heavily under construction, and many of the tools & features that one might expect in a game engine are not there yet.
- This asset will be in preview for as long as DOTS itself is in preview. Until Rival reaches v1.0, its APIs could change in order to keep up with DOTS advancements.
- Support does not cover how to work with DOTS in general, or how to create online games in general.
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What is 'Rival'?
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Rival is a DOTS character controller solution built for extensibility & performance. It is not tied to any specific game genre, and can be modified or extended to support almost any character movement feature you could imagine. At its core, it does not deal with input, animation, or cameras, but it does come with samples to demonstrate ways of implementing these. It focuses on solving the difficult character physics & code structure problems, and leaves all the rest in your hands.
It is also made with networking in mind (holds minimal state data, and puts you in full control of the character update loop), but it does not force you to use any particular networking solution.
Rival is compatible with both DOTS physics solutions: unity.physics and havok.physics
[FAQ]
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Who is it for?
-------------------------
This asset is targeted at experienced programmers who are willing to work with DOTS, and willing to work with a tech stack that is still incomplete & under construction. Before you buy, you must familiarize yourself with what DOTS is, and how ECS programming works. It is completely different from regular Monobehaviour programming in Unity.
It is meant for users who wish to have the full freedom of implementing their own character controller through code, but want to have a strong foundation to start with.
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How is it used?
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Rival comes with a "StandardCharacters" package that contains plug-n-play FirstPerson and ThirdPerson characters & cameras. You can simply extract those into your project, and start customizing them to your needs.
Alternatively, Rival also has a special editor window that lets you generate all the components & systems required for a completely new custom character controller.
When implementing a character controller, you are essentially in control of telling the character what its velocity and rotation should be at all times. Rival comes with all sorts of pre-made utility functions to help you out with this.
[Tutorial]
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Samples
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Rival comes with a Samples project that can be installed optionally. The samples include a 3D Platformer game, an Online FPS game, a Stress Test scene, and a Basic playground with vehicles and various physics interactions. An overview of these samples is available on the documentation website.
Some of the features demonstrated in the Samples project were implemented specifically for those samples; they are not necessarily built-into the core Rival systems, but the documentation explains how to implement most of them.
-------------------------
Character Features
-------------------------
Here are some of the core features that Rival supports:
- Continuous collision detection
- Projection of the character velocity against hits
- Snap to the ground (or not)
- Support any gravity or character orientation
- Support any convex collider shape for the character (Capsule, Box, Cylinder, etc...)
- Prevent walking on steep slopes
- Receive external forces
- Filter out collisions through code
- Prevent grounding on certain entities through code
- Customize how the velocity gets projected
- Step handling
- Prevent grounding based on slope change angles
- Stand on and be pushed by kinematic rigidbodies (moving platforms)
- Stand on, push, and be pushed by dynamic rigidbodies
See the "How-To" page of the documentation, as well as the various samples, for more examples of features that can be implemented in a Rival character
[How To]
Price $80.00
Stylized Piranha Plant Monster by Spark3dvision
- Idle
- threatening
- Attack bite
Package contains 1 Model and prefab of a prianha plant, textures, animator with triggers for animations, material and a demo scene.
Textures: 1 Albedo, 1 Normal
Texture Size: 2k
Poly count: 9988 (Triangles)
Price $9.99
Extractor Hood by AshMesh
- Number of textures: 10
- Texture dimensions: 4096x4096
- Texture formats: PNG
- Number of materials: 2
- Materials: PBR(Metallic)
- Texture Set: Albedo, MetallicSmoothness, Normal, AO, Emission
- Polycount: 356 tris, 220 vertices
- Number of prefabs: 12
- Number of meshes: 8
- UV mapping: Yes
Price $5.99
Fantasy Music Pack Vol 1 by Cafofo
Cafofo's Fantasy Music Pack Vol 1 includes 80 professional music loops and sound effects for Fantasy/RPG projects.
Includes seamless loopable tracks for:
- Diverse moods like Shrine, Tavern, Desert, Jungle and Mystical Forest
- Exploration & Ambient Tracks
- Modular Action & Combat Loops, with different Intensities and Layers.
Also includes:
- Positive, Negative and Neutral In-Game Events like Game Over, Victory etc
- 🎁 Bonus: 3 sounds from our Fantasy Sounds Bundle.
Price $19.99
Pixel Art Environment/Platformer Pack by Lifty
Animated: Yes
Pixel Based
Environment/Platformer Pack
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This pack is a pixel art asset pack, that contains decorations, tilemaps, characters, traps for building platformer levels.
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Includes
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- Decorations
- Parallax backgrounds
- Pick Ups
- 3 Animated Characters
- Animated Tiles
- Traps
Price $15.00
Railway - Adaptive Music by DARRY2VANCE
To customize the royalty-free adaptive music soundtrack to your game scene or video, the package also contains the single tracks. You can rearrange the soundtrack according to your own ideas and requirements. The song in this pack offers much more flexibility than ordinary soundtracks. The ready-made mix are also included.
[ Vertical layering and horizontal resequencing ]
The soundtracks and single tracks I developed are a free and modular construction kit. You can simply use the single tracks directly to create an adaptive experience in your video games. With fade-ins and fade-outs it is possible to adjust the music adaptively according to the principle of vertical layering.
But my soundtracks also allow another possibility for editing. This further possibility is horizontal resequencing. This means that you can create your own sequences and loops with the single tracks that match your video game. Like a mood, a different game level mode or goals achieved.
My goal is to offer the full range of possibilities with the modular system. With any digital audio workstation you are able to create all kinds of intros, loops, transitions and outros suitable for your project. Of course you can use the audio files you create in this way in all tools that specialize in the integration of adaptive soundtracks.
All soundtracks are tested in various situations like smartphones, tablets, headphones, pc and tv speakers, caraudio-systems and professional mixed to have a good sound in all of them.
[ Package contains ]
Full song:
- 00_Railway_Soundtrack_140BPM.wav
Single tracks:
- 01_Railway_Bassdrum.wav
- 02_Railway_Kick.wav
- 02_Railway_KickIntro.wav
- 03_Railway_Snare.wav
- 04_Railway_HiHats.wav
- 04_Railway_HiHatsIntro.wav
- 05_Railway_BassLow.wav
- 06_Railway_BassHigh.wav
- 06_Railway_BassHighIntro.wav
- 07_Railway_Percussion.wav
- 08_Railway_DoomDown.wav
- 09_Railway_Guitar.wav
- 10_Railway_FXCyber1.wav
- 11_Railway_FXCyber2Intro.wav
- 11_Railway_FXCyber2Loop.wav
- 11_Railway_FXCyber2Outro.wav
- 12_Railway_FXImpact1.wav
- 12_Railway_FXImpact2.wav
[ Format ]
- Stereo WAV files
- High quality 16 bit / 44.1 kHz
- Works on all platforms
- Works with any version
Price $4.99
Pixel Farm Pack by Killer Rabbit Media
2D Pixel Art environmental assets for building idyllic farms and ranches. This asset pack includes:
- Over 240 detailed produce tiles, including tomato, pumpkin, corn, cabbage, lettuce, garlic, carrot, pepper, wheat, alfalfa, watermelon, red and green grape, and passion fruit tiles, all with signs, variable stages of growth.
- 84 Modular wooden barn tiles, including damaged and alternate colour versions
- 60 Seamless repeating field tiles, including wheat, alfalfa, corn, sugar cane, and sunflower fields, as well as 8 individual sunflower tiles
- 38 Modular stone and wooden fencing tiles, including damaged and ivy-covered variants
- 36 Wooden trellis tiles, compatible with vine produce tiles
- 28 Large wagon tiles, including hay and alfalfa stacks, corn, cabbage, lettuce, and empty versions
- 27 Modular mesh greenhouse tiles, including window, torn, and fabric patch versions
- 24 Small wagon tiles, including red and green apple, hay and alfalfa bale, corn, leaf, lettuce, cabbage, garlic, and empty versions
- 24 Modular scarecrow tiles
- 24 Modular garden hose and sprinkler tiles, including tap fitting tiles
- 22 Ranch gate tiles
- 16 Farm structure tiles, including chicken coops, firewood shed, and water well
- 18 Metal silo tiles, including water, yellow and green grain versions
- 18 Ploughed earth tiles, including thick, thin, and double field tiles with vertical and horizontal versions
- 16 Modular farming tool tiles, including rake, shovel, and pitchfork tiles
- 14 Decorative animal skull tiles, including buck, ram, and cow skulls
- 8 Birds nest tiles, including versions with eggs
- 5 Decorative roof tiles, including windvanes and tv arial
- 4 Desert sand and rock tiles
- 8 Miscellaneous tiles, including wheelbarrow, hand tools, watering can, mesh fence, hand pump,
Sprites and tiles are sold in PNG and PSD formats, and is compatible with all Unity versions, as well as software like RPG Maker, GIMP and Photoshop. Sprites are packaged in 32 by 32-pixel tiles, with larger objects occupying multiple tiles. This gives a final size of 640 by 1120 pixels or 700 tiles. All sprites created for isometric perspective in the RPG maker style, and PSD file includes removable shadows.
Comments and suggestions welcome!
Price $4.99
Customizable city building Low-poly 3D model (Type03) by Dmitrii Kutsenko
Customizable facade
1024x1024 - 4096x4096 textures
Number of triangles:
CB3_1 2555 triangles
CB3_2 2979 triangles
CB3_3 3879 triangles
Also you can see this model in my pack RPG/FPS Game Assets for PC/Mobile v9 or above.
Attention
Facade texture customization only
No geometry customization
Price $7.99
Furniture And Appliances - Coffee Machine by PijayArt
Number of Meshes: 1
Number of Prefabs: 2
Number of Textures: 5
Texture Sizes: 2048x2048. PBR Textures (Albedo, MetallicSmooth, Normal Map and Ambient Occlusion).
Number of Materials: 2
Tris: 1,588.
Low Poly Mesh game-ready.
Real-World Scale (centimeters).
UV mapping: Yes.
Kitchen's Coffee Machine with PBR Textures, In two colors. Suitable for any kitchen. Ready to use in any project.
Price $4.99
Ultimate Word Validator by Sol Clovser
It has the ability to validate words. It can also get random words with given letter.
Well suitable for certain word related games.
- It has a collection of 95070 English words.
- It excels at being fast on mobile platforms.
- You can completely ignore the built-in words and/or add your own list of words too!
- It currently only has a word collection for English but has support for adding and querying other languages if you want to add your own language and supply words.
It is a perfect solution if you want to check whether given word is real. For example you want your user to enter any word starting with a letter.
But if you want to pick a word and want user to predict it, it could get really hard because there are really complex words in a huge library.
Even thats the case you can still ignore the built-in words and use the underlying system with your own words.
You can test the efficiency of the package with this demo
Consider joining my Discord for a more cozy and close contact!
Price $30.00
Megapoly.Art - Trucks & Trailers III by Megapoly Art
Megapoly.art introducing "Trucks & Trailers III". This package includes heavy good vehicles with different chassis and trailers. In this third package we include 2 different type of new tractor cabs with various axle numbers and 5 types of trailers with different axle numbers.
Mobile friendly low poly modelling and optimized texturing.
Pack Info
Total : 13 Prefabs
- 2 Tractor Trucks,
- 3 dropside trailers,
- 3 closed cargo trailers,
- 1 refrigerator trailer,
- 1 container trailer ,
- 1 load type and 2 size containers
Number of textures : 1
Texture sizes : 256x256px
Polygon count total : 218517
Minimum polygon count : 726
Maximum polygon count : 15697
Number of meshes : 13
Rigging : NO
Animation : NO
UV mapping: YES
LOD information :1 LOD Level
The pack is fully compatible with Megapoly.art low poly packages. Combine with other asset packs from Megapoly.art to create your dream city.
Compatibility
- Unity 2017.1 above
- Universal Rendering Pipeline (URP)
- Easy to adapt to High Definition Rendering Pipeline (HDRP)
- Mobile friendly
Price $9.99
Megapoly.Art - Trucks & Trailers II by Megapoly Art
Megapoly.art introducing "Trucks & Trailers II". This package includes heavy good vehicles with different chassis and trailers with a new cab model. In this second package we include 2 different types of tractor cabs with various axle numbers and 4 types of trailers.
Mobile friendly low poly modelling and optimized texturing.
Pack Info
Total : 11 Prefabs
- 2 Tractor Trucks,
- 1 lowbed trailer,
- 1 heavy duty trailer,
- 1 flatbed,
- 1 lowboy trailer ,
- 3 load types, 2 forklift
Number of textures : 1
Texture sizes : 256x256px
Polygon count total : 151082
Minimum polygon count : 736
Maximum polygon count : 22894
Number of meshes : 11
Rigging : NO
Animation : NO
UV mapping: YES
LOD information :1 LOD Level
The pack is fully compatible with Megapoly.art low poly packages. Combine with other asset packs from Megapoly.art to create your dream city.
Compatibility
- Unity 2017.1 above
- Universal Rendering Pipeline (URP)
- Easy to adapt to High Definition Rendering Pipeline (HDRP)
- Mobile friendly
Price $9.99
Megapoly.Art - Trucks & Trailers I by Megapoly Art
Megapoly.art introducing "Trucks & Trailers I". This package includes heavy good vehicles with different chassis and trailers. In this first package we include 3 different type of tractor cabs with various axle numbers and 5 types of trailers.
Mobile friendly low poly modelling and optimized texturing.
Pack Info
Total : 12 Prefabs
- 3 Tractor Trucks,
- 2 tankers,
- 1 cement mixer,
- 1 dry bulk,
- 2 dump trailer ,
- 3 load types
Number of textures : 1
Texture sizes : 256x256px
Polygon count total : 256920
Minimum polygon count : 32
Maximum polygon count : 16782
Number of meshes : 12
Rigging : NO
Animation : NO
UV mapping: YES
LOD information :1 LOD Level
The pack is fully compatible with Megapoly.art low poly packages. Combine with other asset packs from Megapoly.art to create your dream city.
Compatibility
- Unity 2017.1 above
- Universal Rendering Pipeline (URP)
- Easy to adapt to High Definition Rendering Pipeline (HDRP)
- Mobile friendly
Price $9.99
