Typewriter Machine by palm tree studio
Number of textures: 45
Texture dimensions: 4096
Polygon count of Typewriter Machine: 84.976
Number of meshes/prefabs: 3
Rigging: No
UV mapping: Yes
Number of Materials and Material Instances: 9
You might want to create a writer's office or some retro space and in this case, these assets will fit perfectly there. This pack contains three options for how a typewriter might look.
The first version is the best preserved, the second version introduces a different color variation and the third version was created with more noticeable traces of time.
Price $34.99
SFX Essentials 02 - CLOCKS by InspectorJ Sound Effects
Low-price. High-quality. Essential.
A collection of 50 essential clock sound effects, including various different ticking sounds and many seamlessly loopable files!
All volumes are fully compatible with the Universal Category System (UCS) - a public domain initiative establishing a standardized category list for the classification of sound effects.
Note: All of these sounds (and more!) are included in the 96 General Library.
If you have any questions, feel free to contact me!
-Jonathan Shaw ("InspectorJ")
-----
Number of Sounds: 50
File Formats Included: WAV
Sample Rate / Bit-Depth: 96kHz / 24-bit
Download Size (Compressed): 60 MB
Library Size (Uncompressed): 78 MB
Minutes of Audio: 2
Price $9.99
Runegem Sword by Pestilence Studio
Feature:
High quality stylized rune sword
Rig:No
Animation:No
Vertex count:1610
Textures:
Albedo - 4k
Normal - 4k
Metallic Smoothness - 4k
AO - 4k
Emission - 4k
Additional notes:
Pivots are placed in handles
For support and help you can contact us on the Unity store platform or in Pestilence.studio@gmail.com.
We hope you enjoy our content,
Don't forget to rate us!
Price $5.99
Engraved Sword by Pestilence Studio
Feature:
High quality stylized engraved sword
Rig:No
Animation:No
Vertex count:1610
Textures:
Albedo - 4k
Normal - 4k
Metallic Smoothness - 4k
AO - 4k
Additional notes:
Pivots are placed in handles
For support and help you can contact us on the Unity store platform or in Pestilence.studio@gmail.com.
We hope you enjoy our content,
Don't forget to rate us!
Price $4.99
Root Sword by Pestilence Studio
Feature:
High quality stylized Root Sword
Rig:No
Animation:No
Vertex count:1610
Textures:
Albedo - 4k
Normal - 4k
Metallic Smoothness - 4k
AO - 4k
Additional notes:
Pivots are placed in handles
For support and help you can contact us on the Unity store platform or in Pestilence.studio@gmail.com.
We hope you enjoy our content,
Don't forget to rate us!
Price $4.99
Angelic Sword by Pestilence Studio
Feature:
High quality stylized Angelic sword
Rig:No
Animation:No
Vertex count:3473
Textures:
Albedo - 4k
Normal - 4k
Metallic Smoothness - 4k
AO - 4k
Emission - 4k
Additional notes:
Pivots are placed in handles
For support and help you can contact us on the Unity store platform or in Pestilence.studio@gmail.com.
We hope you enjoy our content,
Don't forget to rate us!
Price $4.99
Stylized Fantasy Sword Pack #1 by Pestilence Studio
Feature:
- Angelic Sword
- Engraved Sword
- Root Sword
- Rune Sword
- Snake Great-Sword
Rig:No
Animation:No
Vertex count(Overall):16378
- Angelic Sword:3473
- Engraved Sword:2571
- Root Sword:1568
- Rune Sword:1134
- Snake Great-Sword:1632
Number of Textures:22
Textures Resolution:4k
Additional notes:
Pivots are placed in handles
For support and help you can contact us on the Unity store platform or in Pestilence.studio@gmail.com.
We hope you enjoy our content,
Don't forget to rate us!
Price $19.99
Magic Lightmap Switcher (Built-In + SRP) by Eugene B
System features:
- Switching and blending all available baked data in the scene at runtime
- Using shaders and multithreading for system operation, which allows you to maintain high performance
- Support for multiple lighting scenarios for one scene
- Automatic baking and storing process of lightmaps in turn order
Forum Thread | E-Mail | Discord Server - Magic Tools | Telegram | Twitter
Do not use the plugin review submission form as a bug report submission form. Instead, use any of the specified communication channels. In most cases, the developer responds within a few minutes.
This is the BETA version of the plugin. The reason for this is that blending/switching of reflection probes is currently not supported in HDRP in Deferred mode. The rest of the plugin is fully functional.
Magic Lightmap Switcher allows you to easily and quickly control lightmap for your scenes. This will allow you to store different lightmaps (night, day, evening, etc.) and then switch between its or perform smooth interpolation.
Plugin stores baked light data such as:
- Lightmaps
- Lightprobes
- Reflection probes
- Skybox texture
- Scene fog settings
- Any custom data such as post-processing settings, Volume component settings in SRP, or variable values of any of your script
You do not need to create separate scenes to store and manage data. Lightmap sets are stored separately from the scene object.
Integration:
- Magic Light Probes
- Bakery GPU Lightmapper
- This list will expand over time and according to users requests
Tested with assets:
- Nature - Hybrid Pack by Nicrom
- Next-Gen Soft-Shadows by Psychose Interactive Inc.
- The Vegetation Engine by BOXOPHOBIC
Platform Compatibility:
- Windows
- Android
- Web GL
- VR
Custom Shader Compatibility:
The asset will work with any custom shader, unless that shader uses its own GI functionality. If your shader calls on Unity's built-in functions to render lightmaps, reflection probes, lighting from light probes, and more, then you don't need to worry. Everything will work by default.
For those using custom lighting features. Write to the developer on any support channel. It's pretty easy to add blending and switching support to your shaders.
Contacts And Documentation:
Other Our Assets:
- Magic Light Probes - High Precision Light Probe Generator
- Magic Destruction Toolkit - NVIDIA Blast Integration (in development)
Price $50.00
Trail Particle System by Glenn Korver
Trail Particle System is a GPU based particles system, which allows you to create a wide variety of trail based shapes.
These can be spawned / launched into the world with different forces affecting them, to create your desired behaviour. Alternatively they can be "snapped" to a point, so you can create the exact shape you require.
Settings inlcude
- Noise
- Attraction / Repel
- Velocity
- Gravity
- Delay movement
- Limit movement time
- Lifetime
- Size
- Color
- Custom head / front shape
and morePrice $5.99
Stepladder by gromafon
Lowpoly stepladder game-ready model with PBR-textures. A great prop for any realistic scene.
Key Features:
- High-quality PBR-textures
- Meshes come with a set of LODs (LOD0, LOD1, LOD2, LOD3)
- Custom collisions
- Model is built to real-world scale (metric system)
- Correctly placed pivots
- Efficient use of the UV space
- Optimized topology
- All materials and objects named appropriately
- No special plugins needed
Texture maps:
Albedo,
Normal,
MetalRougness,
AO
Texture resolution: 1024×1024px
Textures format: .tga
Textures have 8 bits per channel
LODs:
- LOD0 — 2064 tris
- LOD1 — 1032 tris
- LOD2 — 512 tris
- LOD3 — 254 tris
Price $6.99
Dwarf_berserker1 by Kamenker Mihail
PBR textures.
-Albedo
-Metallic/Roughness
-Normal
(all 2048x2048 size)
Poly Count : 33 000 tris and decimated ~17 000 model included
There are very high detailed textures. Metalness, roughness, ao, albedo and normal maps.
Rigged and ready to retarget animations.
Beautiful lowpoly model for your projects
Humanoid and Mecanim compatible
PBR textures include
HDRP ready.
Modeling: Zbrush Retopology: 3d-coat Texturing: Substance painter 2019 Rigged: Maya 2018
Price $34.00
Continuous Floating Origin by chris thorne
Features:
1. Continuous floating origin player/camera. This means the player is always stationary at the origin and the world is moved around the player instead. It appears as if the player is moving through the world.
2. The player view orientation rotates like a normal mouselook function.
3. Player-environment collisions. When the player volume/shape collides with an object, the player remains stationary and the entire world is moved away instead.
4. A rigid-body colliding with the player will react normally using the unity physics.
5. Uses only single precision to achieve accuracy that normally requires double precision
Benefits:
1. CFO is higher fidelity and more scalable than the conventional approach of moving the player through the world and it is even better than origin-shifting methods that go under the name of "floating origin" or "origin rebasing".
2. You will be able to make larger open worlds that do not suffer from jitter, glitches or z-fighting
3. Player movement will always be maximum fidelity and smoothness. Move controls work normally and movement looks normal.
4. All calculation based activity, such as collisions and physics, will always be maximum accuracy.
5. You will not have to use double precision variables that have to be type cast down to single precision.
In summary, the main problem solved for you is that glitches and jitter that occur with conventional player movement in larger continuous spaces are removed.
Price $25.00
Night GUI pack by KartInnka
All elements are in psd and png.
You can change the color you want, or the size you need.
The package contains only graphics in PNG and PSD and a demo scene without prefabs.
PSD size 1080x1920. You can also change the elements yourself or choose the color that you need.
Layered Photoshop. PSD files included for any advanced customization you might need.
The kit includes:
12 screens in PSD and PNG
- Main menu
- Settings
- Score. Diamonds
- Score. Life
- Levels
- Victory
- You lose
- Missions
- Messages
- Daily Reward
- You Reward
- Profile
120+ icons. Screens with icons in PSD and PNG.
25 buttons. Screens with buttons in PSD and PNG.
4 backgrounds. Screens with backgrounds in PSD and PNG.
Price $15.99
Scifi Level Selector by Space Fusion
* Dynamic background that moves as the user scrolls
* create as much levels as you like
* star system with 3 difficulties ( each completed difficulty gives 1 star)
* add a level separator that prevents the user to access higher levels if he has not enough stars
create mobile optimized level menu with dynamic background that moves as you scroll through the levels.
Open a level info panel for each level and choose between 3 difficulties for each level.
This asset provides an additional script that can be used for integrating the asset "Scifi Inventory System"
Price $15.00
RPG Item Megapack by TonityEden
512X512 pix (PNG) icons. Hand-painted and all with background.
The package contains 655 fantasy icons which are all good choices for use in any kind of modern games.Each icon is 512X512 pixels size (PNG);
655 unique icons in total.
All Icons have transparent background and with high quality.
Price $15.99
Modular Castle Towers and Walls by Leonardo Jines
Topology: On average 900 verts, 600 tris per object.
Textures: diffuse, metallic and normal maps varying from 4k to 8k, depending on the size of the object.
Obs: The materials are compatible with URP.
Price $25.00
