OldTVs by Gelasio Reneo Krieger
These pack contains 3d models of 5 old TV models to compose game scenario
5 old TVs
OldTv04: .obj model of a black and white analog TV, having 340 vertices and 338 faces. 1920x1080 texture. Included Normal and Specular texture.
OldTv05: .obj model of a color analog TV, having 478 vertices and 522 faces. 1920x1080 texture. Included Normal and Specular texture.
OldTV06: .obj model of an old LCD TV, having 432 vertices and 528 faces. 1920x1080 texture. Included Normal and Specular texture.
OldTVB: .obj model of a color analog TV, having 280 vertices and 254 faces. 1920x1080 texture. Included Normal and Specular texture.
OldTV07: .obj model of an open analog TV, having 1772 vertices and 1560 faces. 1920x1080 texture. Included Normal and Specular texture.
This older TV model pack can be used in first and third person games
Price $6.59
Intevion Vehicle Controller by Intevion Software
The Intevion Vehicle Controller is a lightweight and simple vehicle controller based on the Wheel Collider. It suitable for games with simple vehicle physics.
With Intevion Vehicle Controller you can build different kinds of vehicles with any number of wheel axles and with different drivetrains types (Rear-Wheel Drive, Front-Wheel Drive or Four-Wheel Drive), but on every axle must be exactly two wheels. Single wheel or more than two wheels on one axle are not allowed. So, for example you can build armoured personnel carrier with four axles and eight wheels, but can’t build motorbike.
The Intevion Vehicle Controller controls only the vehicle behaviour. All other things, like visual effects, sound effects, camera behaviour, lies outside the responsibility of the controller. This allows you to choose any other assets for these purposes which you want or which more suitable for your task. You can implement own components too. In demo scene are shown several examples which you can examine (skid-marks controller, engine SFX controller and camera controller). With Intevion Vehicle Controller you also can choose any input system to implement player input, or you can attach any AI to control the vehicle.
The Intevion Vehicle Controller also provides:
- Three type of transmission: Automatic, Semi-Automatic and Manual.
- Adjustable center of mass.
- The curve that defines the engine torque vs engine RPM.
- Ackermann steering geometry.
- The curve that defines the maximum steer angle vs vehicle speed.
- Anti-roll bar that prevents the vehicle from roll over.
- Simple anti-lock brake system (ABS).
- The curve that defines the downforce on each axle vs vehicle speed.
- Easy API to control the vehicle.
Price $9.99
Classify - Hyper Casual Full Game Project by Abdullah Aldandarawy
- Highly optimized graphics, the whole game runs under 10 draw calls
- All animations have been implemented by tweeting (using DoTween asset)
- The code is well structured and should be easy to modify/extend
- The android build is around 10 MB
Classify is a hyper-casual game built to be easily modified to fit different themes, and this theme features color ball classification.
Gameplay:
Tap the screen to switch the gate to match the ball color, you will have different ball colors and each color should go to a specific gate.
If you:
- Newbie to the engine and want to learn how to develop a complete game
- Want to publish a ready-made game
- Learn how to optimize game graphics and build size
Then this project is for you, grab your copy now and enjoy the launch discount.
This asset uses the "Signals" library under MIT license; see Third-Party Notices.txt file in the package for details
This asset uses the "Rubik" font under open font license; see Third-Party Notices.txt file in the package for details
The soundtrack used in the game is loyalty free, just make sure to mention the author as the following: "Music By Oliver Ambrose www.oliverambrose.com"
Price $15.00
Lavish Polygon Collider 2D Editor by Kemble Software
• Advanced collider point editing functionality:
↳ Hold shift to select multiple points.
↳ Move multiple points at a time.
↳ Delete multiple points at a time.
↳ Box (de-)select points.
↳ Double-click a point to select all connected points.
↳ Add points to edges.
↳ Create new point loops and holes.
↳ Hold Shift to snap to an 0.1 unit grid.
• Interactive boolean tools:
↳ The "Knife" tool lets you easily chop a polygon into multiple parts.
↳ The "Brush" tool lets you add or remove entire regions of a collider polygon by painting in the Scene window.
• Interactive collider polygon simplification algorithm:
↳ Adjust how many points to remove.
↳ Adjust the algorithm's preference for removing points from straight lines or short edges.
↳ Simplify a specific selection of the points in a collider polygon.
• Flip the polygon on the X or Y axis.
• Reset the collider to the SpriteRenderer's physics shape.
• Apply your collider polygon to the Sprite asset's physics shape.
• Move the position of the GameObject without moving the points of the polygon in world space.
• Very optimised, works well with large numbers of points.
• Documentation available right in the inspector.
This asset has been at minimum tested on Unity 2020.3.12f1 with the built-in renderer and on Unity 2021.1.2f1 with the URP scriptable render pipeline.
Features:
• Advanced collider point editing functionality:
↳ Hold shift to select multiple points.
↳ Move multiple points at a time.
↳ Delete multiple points at a time.
↳ Box (de-)select points.
↳ Double-click a point to select all connected points.
↳ Add points to edges.
↳ Create new point loops and holes.
↳ Hold Shift to snap to an 0.1 unit grid.
• Interactive boolean tools:
↳ The "Knife" tool lets you easily chop a polygon into multiple parts.
↳ The "Brush" tool lets you add/remove regions of a collider by painting.
• Interactive collider polygon simplification algorithm:
↳ Adjust how many points to remove.
↳ Adjust the preference for removing points from straight lines/short edges.
↳ Simplify a specific selection of the points in a collider polygon.
• Flip the polygon on the X or Y axis.
• Reset the collider to the SpriteRenderer's physics shape.
• Apply your collider polygon to the Sprite asset's physics shape.
• Move the position of the GameObject without moving the points of the polygon in world space.
• Very optimised, works well with large numbers of points.
• Documentation available right in the inspector.
Price $19.99
Handpainted style rocks and woods by VRSource
Price $15.00
Wooden Toy Bricks by DeadKir
Mesh format: FBX
Number of Meshes: 8
Number of Prefabs: 40 for UniversalRP, 40 for Standard RP
Number of Materials: 40 for UniversalRP, 40 for Standard RP
Number of Textures: 72
Types of Texture Maps: BaseColor, MetallicSmoothness, Normal
Texture Sizes: 1024x1024
Polygon Counts: 18-144
Vertex Counts: 18-120
LoD: No
Wooden Toy Bricks - build your wooden castles in your game or use it for childhood memories)
This pack contains nopainted and colored(red, green, blue, yellow) wooden bricks(8 different types)
*Note: This pack supports Universal Render Pipeline (UniversalRP), and Built-in Render Pipeline. When importing this package, please uncheck the folder which you won't use.
Price $4.99
Cartoon Airplanes by PolySquid
Made in way so it fits well with other hand painted packs from our store.
Pack consists of:
* Three types of airplanes (3.1k vertices)
* Hangar (420 vertices)
* Props (Wind indicator, spotlight, red light, barrier) (400 vertices)
Material count: 12
Texture count: 12
Prefabs: 8
Textures are in PGN format and 2k in size. All are hand painted and pretty optimized and scales down very well, with out any visible quality loss.
Price $9.99
Pandazole - Home interior lowpoly pack by Pandazole
Technical details
Number of textures: 1
Texture dimensions: 256x256 px
Total poly count: 155k
Number of meshes/prefabs: 377
UV mapping: Yes
This pack contains 377 unique low poly models to easily prototype and create a home interior.
All models have a prefab ready to put in the scene. Some parts have children objects for flexible controls (Such as the chest, the upper part can be opened).
All prefabs have ready-to-use colliders.
All objects are made with one texture atlas, hence one only material for the whole pack! The best for the performance.
Optimized for all types of unity render pipelines:
- Standard RP
- High-Definition RP
- Lightweight RP
Models summary:
- Furniture, bathroom, kitchen: +180 models
- Toys and Kids items: +70 models
- Electronics: +50 models
- Decors: +30 models
- Walls and grounds: +25 models
- Home Plants: +10 models
HDRP & URP Material conversion:
Same as any material conversion.
1. Import package.
2. Edit > Render Pipeline > URP or HDRP > Upgrade Project Material to URP or HDRP Materials
Price $15.00
Curve Designer by Chase MacMillan
- Mesh generation runs entirely on a seperate thread
- Fully dynamic mesh generation works at runtime
- High quality custom UI makes the tool very easy to learn
- MeshCollider support for collision detection
- Supports many different curve shapes
Curve Designer was built to allow developers to create highly customized curves without leaving the editor. This allows developers to rapidly iterate on level design ideas without having to switch to a 3D modeling application.
Curve Designer is different from most spline tools because it allows you to configure properties of the curve at different points along the curve, and then interpolate between them. For example you could add some rotation points to twist the curve to create banked turns for a racing game. Editing these points is very simple and each point type has a high-quality custom user-interface.
These curves support MeshColliders, so performing collision checks against curves is no problem. You can also edit these curves at runtime via scripts, allowing you to have curves that morph and shift at runtime.
Curve Designer can also serve the role of a simple spline tool for defining paths for characters and other objects to follow.
Price $0.00
Children´s room by 3D Paw
- Number of textures: 103
- Texture dimensions: 2048x2048
- Texture formats: PNG
- UV mapping: Yes
- Number of materials: 85
- Number of meshes/prefabs: 78
- Minimum polygon count: 12 Triangles
- Maximum polygon count: 5724 Triangles
Children´s room is a realistic scene with a total of 77 models included in the pack. It is ready to be used in 3D projects or games. The models are low poly.
General list of models:
- Bed and all its components, including the mattress, pillows and other complements.
- A wardrobe
- A chest of drawers
- A colourful modular set of frames with storage boxes
- Shelves
- Lamps and spotlights
- A table and chairs
- A coat hanger
- Toys
- Pictures
- Books
- A rug
- Drawings
- A whiteboard a magnetic and a cork board
- Pens and crayons
- A plastic glass
- Clocks
- A water bottle
- Watercolours and a brush
- A paper bin
- Various decoration items
- A switch and a socket
- A window and curtains
- A door, walls, ceiling and floor
The models are independent to be later customized in the scene as you prefer.
Price $25.00
Space Marine: Rigged 3D Character by Roman Khairov
Number of textures
32
Texture dimensions
31: 4096x4096
1: 2048x2048
Polygon count of
SpaceMarine_LOD0: 25570 verts, 46707 tris, 6 submeshes
SpaceMarine_LOD1: 13897 verts, 24354 tris, 6 submeshes
SpaceMarineHelmet_LOD0: 2685 verts, 4484 tris
SpaceMarineHelmet_LOD1: 1709 verts, 2526 tris
Number of meshes/prefabs
Mesh:
SpaceMarine.fbx
Prefabs:
SpaceMarine_Blue
SpaceMarine_Blue_NoHelmet
SpaceMarine_Khaki
SpaceMarine_Khaki_NoHelmet
SpaceMarine_Red
SpaceMarine_Red_NoHelmet
SpaceMarine_White
SpaceMarine_White_NoHelmet
Rigging
Yes. Body, Face
Blender file with the rig is attached
UV mapping
Yes
Non-overlapped:
SpaceMarine_Body
SpaceMarine_Head
SpaceMarine_Legs
Overlapped:
SpaceMarine_Helmet
SpaceMarine_Eyelashes
LOD information
2
LOD0 and LOD1
Types of materials and texture maps
PBR. metal/roughness:
SpaceMarine_Body
SpaceMarine_Legs
SpaceMarine_Helmet
specular based:
SpaceMarine_Head
Welcome to the Sci-Fi world and the futuristic war. It will be a hard time for all sides involved in this collapse. All armies are stuck in a positional interplanetary war and the only hope for a Special Space Forces. The space Marine unit is a soldier who is prepared for all, even the hardest types of missions. He can fight in greenwoods, arctic- or moon-like
surfaces also has a suit for a training battle in red and blue colors. The helmet works in Space and as well in Earth-like planets. He can be with or without a helmet. The character has both rigs: body and face. The Blender file with the IK rig is attached to the project. Space Marine has two LODs so you can optimize your game. By design, it needs to have its backpack with it because Oxygen and other necessary things are there. The character has only a head, the rest of the body is the suit.
Price $90.00
Sprite Fragments by Dozed
- Color-based Fragments: Main fragments of the sprite detected using color logic for a more realistic fragmentation.
- Subfragments: Generate subfragments for the color regions using the classical Voronoi approach.
- Fragment Collider: Fragments are generated with a pixel-perfect collider with customizable accuracy retaining high performance with a realistic collider.
- Generate in Editor and at Runtime: Generate fragments in editor or on-demand at runtime.
- High Performance: Capable of generating large amounts of sprite fragments at runtime without a noticeable performance impact.
- Spritesheet and Sprite Atlas support.
This asset uses PixelCollider2D and PoissonDiskSampling under MIT; see Third-Party Notices.txt file in package for details.
Price $15.00
Animated Pines Pack - Low Poly by PROTOKOLL Studio
Prefabs informations
- The LOD0 for each healthy pines have an average of 1568 vertices / 1577 faces
- The LOD0 for each dead pines have an average of 607 vertices / 516 faces
- The LOD0 for the trunk has an average of 80 vertices / 66 faces
- The LOD0 for the grass has an average of 64 vertices / 56 faces
Textures and material informations
- 5 materials with Albeldo alpha
The Post-Processing effect is not included.
Rocks are not included in this pack. You can download the pack here
This pack contains differents pines and a bonus model of grass. You will find the No LODs version and the LOD's version. Each pine have an animated and not animated version.
That way, you can adjust the settings to make a beautiful scene.
Here is the list of the packs:
- 3 healthy pines
- 3 dead pines
- 1 trunk
- Bonus: 1 grass (3D model)
Don't hesitate to contact me contact@protokoll-studio.com
Price $5.99
Emotional Main Theme Music Pack by WOW Sound
Sample rate: 48 kHz
Bit depth: 16 bit
Loopable: Yes
Additional: Stereo
Do you need some emotional musical themes for your story? This music pack is perfect for video games and any other media that needs JRPG-inspired thematic music tracks.
Album Contains:
[ Music ]
1. EMT_Epilogue_FULL_End (1:24)
+ 20s Loop (0:22)
+ 40s Loop (0:38)
+ Stinger End (0:07)
2. EMT_Our_Last_Sunset_FULL_Loop (2:31)
+ 30s Loop (0:29)
+ 48s Loop (0:48)
+ Full End (2:32)
3. EMT_Prologue_Thoughts_FULL_Loop (1:45)
+ 43s Loop (0:43)
+ 66s Loop (1:07)
+ Full End (1:59)
4. EMT_Superscenic_FULL_Loop (1:40)
+ 26s Loop (0:26)
+ 46s Loop (0:46)
+ 67s Loop (1:07)
+ Full End (1:42)
+ Stinger Loop (0:11)
5. EMT_The_Chase_FULL_Loop (1:40)
+ 25s Loop (0:25)
+ 53s Loop (0:53)
+ Full End (2:07)
6. EMT_Winds_Of_Change_FULL_Loop (2:14)
+ 30s_Loop (0:30)
+ 50s_Loop (0:51)
+ Full End (2:15)
[ Support Email: hello@wowsound.com ]
And if you have any music genres you would like to hear but are currently not available in our store, do drop us an email! We will be most excited to try to create your desired sound effects and music for you!
[ Additional Art Credit ]
JewelSaviorFREE, URL: http://www.jewel-s.jp/
* We release new packs regularly so there will always be the latest and most up-to-date music and sounds for your game projects!
Price $29.90
SideScroll Worlds SET4 by Szadi Art.
Price $12.99
SideScroll Worlds SET3 by Szadi Art.
Price $11.99
Astronauts (Pack) by Maksim Bugrimov
The pack has several animations.
Astronaut Fly 01
Astronaut Fly 02
Astronaut Fly 03
Astronaut Soldier Idle
Astronaut Weapon Close
Astronaut Weapon Open
Astronaut Weapon Rotation 45 Left
Astronaut Weapon Rotation 45 Right
Astronaut Weapon Rotation 90 Down
Astronaut Weapon Rotation 90 Up
Character astronaut spacesuit:
PBR textures.
-Albedo
-AO
-Metallic
-Normal
-Emissive
(all 4096-4096 size)
Polys: 28,262
Tris: 55,388
Verts: 28,469
Man:
PBR textures.
-Albedo
-AO
-Metallic
-Normal
-Emissive
(all 4096-4096 size)
Polys: 13,765
Tris: 26,625
Verts: 13,455
Woman:
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(all 4096-4096 size)
Polys: 22,129
Tris: 26,228
Verts: 13,254
Character Astronaut Soldier:
PBR textures.
-Albedo
-AO
-Metallic
-Normal
-Emissive
(all 4096-4096 size)
Polys: 143,492
Tris: 279,675
Verts: 142,364
Weapon:
PBR textures.
-Albedo
-AO
-Metallic
-Normal
-Emissive
(all 4096-4096 size)
Polys: 8,635
Tris: 16,316
Verts: 8,328
Character Astronaut Pilot:
PBR textures.
-Albedo
-AO
-Metallic
-Normal
-Emissive
(all 4096-4096 size)
Polys: 53,227
Tris: 104,699
Verts: 53,408
The Astronaut Pack has 3 heavy suits and a man and a woman in light suits.
There are 5 characters in the pack and one weapon for the soldier's astronaut.
Characters have standard rigs that work with humane settings.
Price $29.99
MPV - 35 by CGPitbull
_Textures included:
_3 color variations / PBR Materials (see previews)
_3 Albedo / Diffuse maps 4096x4096
_2 Normal maps 4096x4096
_2 Roughness maps 4096x4096
_2 Metallic maps 4096x4096
_2 AO maps 4096x4096
_2 Emissive maps 4096x4096
_Turret-Weapons have 2048x2048 maps
_HUD have one separate map 1024x1024
_2 Color mask included, with this masks you can create infinite color combinations, (see previews).
_Included 2 - 4096x4096 PSD files, you can customize colors, add your own logos, decals & more, included a dirt layer map).
This Original package contains one “MPV - 35 / Multi Purpose Vehicle”.
This Original package contains one “SF - Military vehicle”, This design is my own concept, does not repeat any existing work. You can use it without a doubt about copyright. (check that you have read and seen all the video and images before purchasing this model).
Poly count: Polys/107.906 - Verts/114.340 - Tris/208.492
To discover more CGPitbull models, please check my Asset Store publisher page
Set of one SF Vehicle (FBX model). No animated parts, NOT rigged (all parts are correctly linked), no LOD or FX included. Separated parts (Turret, weapons, wheels, arms, Joysticks, Glass).
Can be animated. Check all previews and video for full details (The video is for artistic purpose only, animation / sounds FX are not included).
Price $49.00
Dissonance For Netcode For GameObjects by Placeholder Software
Dissonance makes it easy to add real-time voice communication to a multiplayer game using any network system. This package integrates Dissonance with Unity Netcode For GameObjects, for other network systems see here.
With this package installed no scripting is required to setup voice chat in your Netcode For gameObjects based game - simply drop a few components into your scene for instant high quality voice chat. To get started check out the Netcode For gameObjects Quick Start Tutorial.
Using this package requires that you have already purchased and installed Dissonance Voice Chat and Netcode For GameObjects.
Price $0.00
Dark Game Spell Incantation Voices Female by Epic Sounds and FX
- 287 MB of fantasy spell game voice sound effects
- 390 total files
- 200 wet voice spell sound effect files
- 190 dry voice spell sound effect files
- Dark magic female voice & spell sound effects library
- Game ready & designed sound effects
- Perfect for game developers and sound designers
- All in 16bit/44.1k .wav audio file format
- Features 100 magic voice spell sound sets
- Professional gibberish, layered voice spells
- Demonic conjures, summons
- Magic spell casts, & sweeteners
- Most voice sound sets include the following file variations: 2 wet files + 2 dry files
- All sound effects are Royalty-Free
- RTU-OTB (ready to use out of the box)
Useful in MMO, RPG, animations, video games, mobile apps, motion graphics, film, and software development, Dark Game Spell Incantation Voices Female is a go to collection of magical voice spell incantation voices and audio creativity. Inside you’ll find distinctive, immersive, voice sound effects, vocalizations, special SFX & more. Creating compelling cinematic game characters and outstanding gameplay audio experiences has never been easier.
Explore thru 100 inspiring spell voice sound sets featuring mystical enchants, conjures, summons, ritual chants, imaginative supernatural beings that are perfect for any fantasy production! Each voice sound set will have a couple variations of both dry & wet sound files so you can choose the best performance for your game audio or film sound production.
Dark Game Spell Incantation Voices Female is designed specifically for magic & fantasy games. The audio texture of the entire sound library is self assured, mystical, & emotional. This collection is perfect for designed in-game magic, sweetening pre-existing spell sounds & adds a unique collection of fantasy voice alerts, notifications to your sound bank.
Price $29.00
