Mega Hyper Casual GUI Pack by Rahmi Firtin
Mega Hyper Casual GUI Pack is a customizable, flexible and easy-to-use game UI pack for creating the perfect user interfaces for your games. This pack is ideal for all developers who want to create a Hyper Casual mobile game.
This Pack includes :
8 color patterns of all UI elements
+300 elements to customize your interface (Buttons, Icons, Pop Ups, Backgrounds, Progress Bars ...)
20 customizable emojis
30 condition texts
2 types of sliced pop ups
2 types of sliced buttons
2 types of buttons with texts or icons
2 types of icons (Flat or Shady)
1 font
Each panel has many variations for best fit of your game
AND MORE...
If you have any questions do not hesitate to send me an email, I will be happy to answer you.
And if you have any pack ideas that you would like me to do tell me in the comments.
Price $19.99
Roulette Multiplayer Game with rooms - Full Code by Fakeit
We use Darkrift 2 for the multiplayer part.
Features
- European style roulette
- Mobile Friendly
- Chips (check documentation to see how you can add different kind of chips)
- Rooms (easily create new rooms)
- Full server/client code
Check DOCUMENTATION for setup/installation and more useful info.
Price $169.00
Fantasy RPG Icons Pack #11 by N-hance Studio
- Each icon is 256x256 pixels size
- 100 unique icons in total
Join the N-hance Studio community on: Discord and Facebook
Set of 100 hand painted Fantasy RPG Icons.
Suitable for any fantasy game or any genre and platform.
Contains several types of Icon thematics:
- Affliction
- Chaos
- Forest
- Holy
- Magic
- Plague
- Rage
- Shadow
- Water
- Wind
10 icons for each type of magic (100 icons in total)
Do not forget to check out our other Icons Packs:
- Fantasy Spell Icons Pack
- Fantasy RPG Icons Pack
- Fantasy RPG Icons Pack #2
- Fantasy RPG Icons Pack #3
- Fantasy RPG Icons Pack #4
- Fantasy RPG Icons Pack #5
- Fantasy RPG Icons Pack #6
- Fantasy RPG Icons Pack #7
- RPG Craft Icons Pack
- Fantasy Icons Bundle
Price $4.99
Stylized Medieval Materials Pack by N-hance Studio
Maps:
- Ambient Occlusion
- Diffuse
- Height
- Normal
- Roughness
Texture Resolutions: 2048x2048
Number of Materials: 16(8 mobile materials & 8 PC materials)
Number of Textures: 40
Supported Target Build Platforms: PC, PS4, XBox One, Android
Join the N-hance Studio community on: Discord and Facebook
This package is designed for medieval cityscape zones and suits well with stylized / fantasy games. This material pack is well detailed and can be used for First Person camera. You can mix this package with our other packages to make your level even more interesting and diverse, all sets of materials are well suited to each other and are made in the same style.
Features:
- Pack contains 16 static materials (8 with PC shader and 8 with Mobile Shader)
- Materials use Height map for adding volume to textures
Do not forget to check out our other materials packs:
- Stylized Fantasy Material Bundle
- Stylized Fantasy Material Bundle #2
- Stylized Space Materials Bundle
- Stylized Dark Canyon Materials Pack
- Stylized Junk Town Materials Pack
- Stylized Mine Cave Materials Pack
Support contact e-mail: NhanceStudio@gmail.com
Price $19.99
Texture Separator by Mountain VFX Studio
1. Include some editor scripts.
2. Include a document.
3. Including the necessary shader, the user does not need to understand it.
1. You can merge textures according to the channels you want. Combine the RGBA channels of different pictures into one texture. Or separate a texture into four separate channels of pictures. It will be all right.
2. You can enter a variety of resolutions, choose according to your expectations.
3. Support PNG and TGA formats, lossless.
4. It supports cross-platform open system folder storage, which is very useful.
5. Long-term after-sales service support.
If you have any questions, please contact: Bluegzw@gmail.com, we will solve it for you soon.
Official website:
Price $6.84
Industrial Sound Effect by lumino
We have prepared another sound package for you.
A package that covers most of the sounds of industrial equipment.
Industrial SFX includes the sounds of industrial equipment, such as heaters sound, conveyors, etc., with good quality and without noise.
Complete list of industrial device sounds:
__GIFT__
- Air blower (12)
- CNC Router (10)
- Conveyor Belt (8)
- Cutting metal with a gas jet (12)
- Cutting metal with a saw (10)
- Cutting metal with a waterjet (10)
- Cutting metal with a chainsaw (10)
- Cutting metal with a hand saw (10)
- Cutting metal with a gas power saw (10)
- Drilling iron (10)
- Drilling wood (14)
- Electric sander (11)
- Fan (10)
- Heater (6)
- Milling machine (11)
- Nail gun (10)
- Paint spray gun (10)
- Welding (10)
Price $10.00
Medieval Weapons: Realistic by Derelict Assets
Number of textures: 96 PBR Textures
Texture dimensions: 4096x4096
Polygon count: 34,290
Minimum polygon count: 82
Maximum polygon count: 3022
Number of meshes/prefabs: 32
Rigging: Yes
Animation count: 8
Animation type list: Ranged weapons
UV mapping: Yes
LOD information: None
An arsenal of weapons (26 melee, 4 ranged, 2 projectiles) built to real world scale based on archeological data and replicas. All weapons are rigged with ranged variations also being animated. Made with quality in mind, the provided 4k textures provide visual fidelity for any view angle and distance. These can be easily scaled down for optimization purposes. Each mesh also has a single material.
Weapons: 2 Daggers, 8 Swords, 2 Spears, 3 Polearms, 5 Axes, 4 Maces, 2 Flails, 2 Bows, 2 Crossbows, 2 Projectiles.
All weapons are scaled to real-world dimensions.
Price $24.99
Full Casino Game With Slots and Multiplayer Roulette, API/Database by Fakeit
In order to run the game and connect it to the API/Database/Multiplayer Server you will need to have Docker and Unity 2020.3.4f1.
You can check the documentation for further instructions how to setup everything.
Main systems that the casino includes:
- 18 Slots with different mechanics, some include unque free spins
- European style multiplayer roulette
- Leveling system
- Buff system
- Bonus/Super Bonus
- Ticket system - you can read more in the documentation
- Lobby
- Messages
API / Database
This is a huge component of the casino becaue we save all the data for spins/bonuses/free spins everything you can think that is connected to a certain move that a user does in our database which allows us to see what our users are playing what are they winning/loosing and etc.. It's important to know we only save data that does not violate any privacy it's only game related data.
Important
The casino slots are not created with real RTP, it's all ment to be played as a game without real money. If someone uses the asset to be played with real money it's fully up to you to manage the slots RTP.
Price $899.00
Bandit Ronin by Willpowaproject
Number of textures : 55
Texture dimensions: 128 x 128 ~~ 4096 x 4096
Polygon count of [LOD0/LOD1/LOD2]
Bandit Body ( 47282/ 11820 / 5910 )
Body Armor (8157 / 2038 / 1019 )
Groin Armor ( 11681 / 2916 / 1460 )
Leg Armor ( 5748 / 1436 / 717 )
Hair 1 ( 2442 / 610 / 305 )
Hair 2 ( 2371 / 610 / 305 )
Helmet 1 ( 2425 / 605 / 303 )
Helmet 2 ( 955 / 238 / 118 )
Sleeve L ( 4516 / 1128 / 564 )
Sleeve R ( 4516 / 1128 / 564 )
Tachi Sword ( 271 )
Rigging: Yes
Animation count : 13
Animation type list:
10 in-place
3 root motion
UV mapping: Yes
Types of materials and texture maps : PBR
Realistic detailed Bandit Ronin character with 13 animations and customizable appearance ready to be a part of your fantasy / samurai themed projects.
Price $24.99
Scale Texture by Mountain VFX Studio
1. Including some core code and editor code.
2. Including 2 core shader files, users do not need to understand, internal use.
3. Contains AI-related algorithm models, users do not need to understand, internal use.
4. Include a detailed usage document.
Note: The characters in the screenshots and promotional pictures are not included, and they are provided for demonstration.
Function:
🥰 The super picture amplifier has arrived. 🥰
We made this plug-in using the Unity Barracuda neural network system, using powerful deep learning and AI algorithms to enlarge the picture while maintaining clarity.
1. With just a few clicks, even if a very low-resolution picture is enlarged, it will not become blurred and still maintain its sharpness.
2. It can be magnified 2 times and 8 times, the effect is very good.
3. Support Alpha channel. At present, other products on the market have very poor support for Alpha. Our finished product has achieved it. It is Alpha channel in time and can be processed accurately.
4. It supports single image processing and batch processing, which saves time.
5. It can be kept as PNG, JPG, TGA or original format.
6. Long-term after-sales service, trustworthy.
7. Detailed operating documents, very simple.
8. Support Anroid, IOS, Windows, Mac, API can be provided for runtime call.
9. Support all versions of Unity 2020 and later. The upgrade is completely free.
This plug-in needs official: Barracuda support, please install Barracuda in the project before importing this plug-in.
If you have any questions, please contact Bluegzw@gmail.com. We will respond to your questions shortly.
Official website:
Price $50.22
Physics Based CharacterController by _napppin_
- PBCC uses the new unity input system (and contains collapsed code if you want to use the old one). It's raccomended to install the new input system before importing the package
- PBCC uses cinemachine but the package also works with custom camera solutions. It's raccomended to install cinemachine before importing the package
What is it?
Physics Based Character Controller is a powerful yet simple character controller based on the unity physics system. The player can easily interact with the physical environment, move and push objects, slide on surfaces, climb, wall jump and so on...
How do I use it?
Simple: install the package, setup a camera (the package uses cinemachine but can work with custom cameras) and the input reader and you are ready to go! The package accommodates the user who wants a simple plug and play solution and also developers who want to add their own modifications on top of the existing code.
What's included?
The package contains:
- Player model and multiple obstacle meshes
- Prefab folder with all the "core" components
- A sample scene that guides the user and allows them to experiment with the character controller and find the best parameters combination for their needs
The package main features are:
- Basic character movement in third and first person
- Player can move the character and rotate the camera
- Player can perform jump, long jumps, wall climb, wall slide, crouch, climb and sprint
- Camera solution to avoid clipping with the objects in the scene
- Capsule based collision and simple interpolated movements
- Allows the player to walk on rubble and irregular terrain
- Allows the player to walk on smooth terrain with changing normals
- Allows the player to move up a slope within a certain angle limit
- Ground snapping so the player can stick to surfaces and slopes
- Allows the player to move on steps (within a certain height set by the player)
- Supports rigidbody interaction and allows the player to move and collide with rigidbodies
- Supports and ignores specific layers
- Contains prefab that simulate viscosity
- Contrains speedup and slowdown platforms
- Contains bounce platforms
- Contains moving platforms
- Contains rotating platforms that keep the player rotation locked
If you have any questions, suggestions or feedback, please feel free to contact me at nappin.1bit@gmail.com
Price $25.00
Fun & Casual BGM Pack by Ivan Fomin
Made with professional sound production equipment and software, this package is a great deal for the price.
This pack is highly recommended for Casual Games, Match 3, Puzzles, Children and Educational, as well as any PC and Mobile game that requires easy-going/relaxing background music.
♫ Listen to the Preview
File list (all music in wav)
01. Sneaky Mischief - [1:30]
02. Troublemaker - [1:16]
03. Unusual Troubles - [1:18]
04. Comedy Stroll - [2:26]
05. Mischief and Mystery - [1:57]
06. Curious - [2:08]
07. Comedy Slow - [1:52]
08. A Funny Piece of Music - [1:41]
09. Sneaky Cat - [1:13]
10. Secret Gossip - [1:22]
11. Monsieur Mischief - [1:21]
Price $17.99
Rhythm of the Wild | Instrumental & Chiptune Music Collection by RedEarth
This pack contains 40 WAV files (44.1kHz, 16bit) & 40 OGG files (500 kbps):
- 10 instrumental tracks
- 10 looped instrumental tracks
- 10 bitcrushed-chiptune tracks
- 10 looped bitcrushed-chiptune tracks
>> Full preview on my SoundCloud!
A collection of modern RPG / fantasy music in small ensemble and hybrid styles. This asset pack of immersive, atmospheric songs vary between background music and action themes. Also includes a bitcrushed chiptune version of each song! Applicable to a wide range of modern and retro-style media projects. All 20 unique tracks (10 instrumental + 10 bitcrushed chiptune) clock in at 31:40 in total length. Looped versions are also included.
Price $20.00
Sci-fi ammo - PBR by PetrMaxa
Number of textures: 204
Texture dimensions 4096
Texture variants: 10
Number of meshes: 17 single bullets, 17 clips
Number of prefabs: 340
Rigging: No
UV mapping: Yes
LOD information: lod0, lod1, lod2
PBR materials
Sci-fi bullets PBR
- 340 unique prefabs
- 34 meshes
- 10x color variants - black, blue, cyan, green, orange, pink, purple, red, white, yellow
- LODs included
Price $15.99
View and Edit Anything - Resource Browser by Kemble Software
• View all (including built-in) loaded objects, neatly organised into a tree.
• Includes unloaded assets (including those from Asset Bundles) in the tree, to be loaded by simply double-clicking the row.
• Copy information to the clipboard:
↳ Asset GUIDs.
↳ Asset paths.
↳ Object IDs.
↳ Serialized property paths.
• View and edit all serialized data of any object, even when the object is set to "Not Editable".
↳ Raw Inspector shows the class inheritance chain and asset path for any selected object.
• Display original or friendly names for serialized properties.
• Text search in the resource tree.
• Expand/collapse all rows.
• Fast reloading.
• README with a tutorial
• In-editor help text.
Resource Browser is a window for the Unity editor that makes it very easy to browse, search and edit the serialized data of all (including built-in) object instances in memory, including all assets, game objects, scriptable objects, configurations, and editor views. It also shows unloaded assets (including those from Asset Bundles) and will load the assets for you when you double-click. Context menus allow you to copy the ID of an object or the path/GUID of an asset to the clipboard.
Support Discord - Twitter - Website
This asset has been at minimum tested on Unity 2020.3.12f1 and Unity 2021.1.2f1.
Features:
• View all (including built-in) loaded objects, neatly organised into a tree.
• Includes unloaded assets (including those from Asset Bundles) in the tree, to be loaded by simply double-clicking the row.
• Copy information to the clipboard:
↳ Asset GUIDs.
↳ Asset paths.
↳ Object IDs.
↳ Serialized property paths.
• View and edit all serialized data of any object, even when the object is set to "Not Editable".
↳ Raw Inspector shows the class inheritance chain and asset path for any selected object.
• Display original or friendly names for serialized properties.
• Text search in the resource tree.
• Expand/collapse all rows.
• Fast reloading.
• README with a tutorial
• In-editor help text.
Price $15.99
Stylized Demon Summoner by N-hance Studio
Development Render Pipeline: Built-In
Rigged: Yes
Animated: Yes
Number of Prefabs: 2(1 with PC shader & 1 with Mobile shader)
Vertex Count: 11,040
Triangle Count: 16,813
Number of Textures: 6
Texture Resolutions: 2048x2048
Number of Materials: 6(3 PC shaders & 3 Mobile shaders)
Number of Animations: 11
PBR Stylized Material:
- 3 Handpainted Diffuse Maps
- 3 Normal maps
ANIMATIONS LIST:
- Attack
- Attack01
- Death
- Hit
- Idle
- Idle01
- Ready
- SpellReady
- SpellCast
- SpellChannel
- Walk
Price $15.00
Stylized Fantasy Molten Elemental by N-hance Studio
Development Render Pipeline: Built-In
Rigged: Yes
Animated: Yes
Number of Prefabs: 6(3 with PC shader & 3 with Mobile shader)
Vertex Count: 8,594
Triangle Count: 14,336
Number of Textures: 4
Texture Resolutions: 2048x2048
Number of Materials: 6(3 PC shaders & 3 Mobile shaders)
Number of Animations: 11
Various color materials for wide color customization included!
PBR Stylized Material:
- 3 Handpainted Diffuse Maps
- 1 Normal map
Choose between different styles:
- Earth Molten Elemental
- Ice Molten Elemental
- Lava Molten Elemental
ANIMATIONS LIST:
- Attack
- Attack01
- Attack02
- Attack03
- Attack04
- Death
- Hit
- Idle
- Idle01
- Ready
- Walk
Price $15.00
Stylized Fantasy Gravedigger by N-hance Studio
Development Render Pipeline: Built-In
Rigged: Yes
Animated: Yes
Number of Characters: 1
Number of Static Meshes: 1
Number of Prefabs: 6(3 with PC shader & 3 with Mobile shader)
Vertex Count(Total): 6,726
Triangle Count(Total): 11,064
Number of Textures: 6
Texture Resolutions: 2048x2048
Number of Materials: 8(4 PC shaders & 4 Mobile shaders)
Number of Animations: 13
Various color materials and Hue Shift node for ultimately wide color customization included!
PBR Stylized Material:
- 4 Handpainted Diffuse Maps
- 2 Normal maps
Choose between different styles:
- Red Gravedigger
- Blue Gravedigger
- Green Gravedigger
ANIMATIONS LIST:
- Attack
- Attack01
- Death
- Hit
- Idle
- Idle01
- Ready
- Run
- Stun
- Walk
Price $19.99
