Segmented dissolving circles by Blue Crystal Studio
Easy to use circle segmentation with particle system support.
Pack include:
- Scriptable circle script
- Example script how to manipulate with fill value of the circle.
- Example for GUI implementation
- Example for 3D world space implementation
- 5 particle system prefabs
- 9 shapes for particle systems
- *1, 2 and 4 segmented versions examples
- 2 demo scenes
- 1 high-res circle image
*Note: Script is not limited to only 1,2 or 4 segments but how many segments you want.
Script contains checks for value overflow so you can easily just increase value (on button press or if player present for say) to fill the circle and activate particle systems
drag'n'drop prefabs and easy to use interface.
Price $16.99
LERP Animator by Spheroid Games
Lets you take an unlimited number of transforms and run them through an unlimited number of segments of interpolations, all controlled within a single custom inspector.
Lets you preview segment states and play through the animatic live in the editor without starting game play.
Makes it easy to set target position and scale data for interpolation, by sampling the data from the scene.
Rotation is not as straightforward to deal with as position and scale, as you can't sample the euler angles or quaternion values of an object and expect it to interpolate past 180 degrees around an axis. Default rotation lerping will interpolate the shortest path between two rotations. LERP Animator solves this by letting you dial in a rotation offset from the previous state.
For extra usefulness in game development, it can also fire any kind of events between segments.
It's very code friendly. The only need to code is if you want to trigger the animation any time other than when the game starts or through an event on another component inspector. This is easily done by getting a reference to the instance and calling the StartSequence() function.
Many types of animations in games consist of linear interpolation between positions, rotations and scales, executed over a sequence of segments.
Game engines make interpolation easy, but it requires a bit of programming in relation
to playback and data management to make it practical to do this for many transforms
and segments in a single animatic.
The LERP Animator is a Unity component with a custom inspector that lets you take an unlimited number of transforms and run them through an unlimited number of segments of interpolations, all controlled within a single custom inspector. This can replace the need for using third party software to rig and animate, then import them as assets, for these kinds of animations.
Price $70.00
Vladriet's Sword Pack by Vladriet
Polygon count of Sword 1: 272
Polygon count of Sword 2: 480
Polygon count of Sword 3: 834
Polygon count of Sword 4: 384
Polygon count of Sword 5: 336
This package contains five swords that you can create thousands of variations in your game, customizing the material of the pommel, grip, cross-guard and the blades, or even use shader to give it a new look or effect.
Price $4.99
Christmas series - Ornaments by Deployer
All models are scaled in relative that 1 unit equals 1 meter.
Toys:
All toys have two LOD's (LOD0&LOD1), the second LOD reduces polygons approximately double. All LODs are made by hands (no auto retopologizing).
Maximum polycount for LOD0 - Not more than 1000.
Maximum polycount for LOD1 - Not more than 500.
All toys have overlapped UV's.
Most of the toys have 1024x1024 maps (albedo, metalness, normal, ao), some of them have 2048x2048.
Since most of toys have overlapped UV's, you can significantly compress maps with little quality loss.
Pivot point on each toy located in a place, where the toy should be connected to a tree branch via rope.
Rope that used on toys are separate meshes. They are simple plains with applied default 'cutout' material.
Each toy, with 'Shape' text in its name, has 5 color variations (5 different materials). Also i prepared photoshop document for each of these 'Shape' toys, where you can change it colors in few clicks (you can find these documents in 'Textures' folder).
Decorations:
Decorations in this asset represents long bendable objects around the tree.
There is NO LOD's for decorations.
Maximum polycount - Not more than 4000.
Each decoration has bones for bending.
Each decoration has a singular part of itself. (separate mesh with length of one bone).
All decorations with 'Garland' in their name have appropriate emission map.
Tinsel has 5 color variations.
Trees:
Warning! This asset does not created for providing trees!
Tree in this asset can cause poor performance, my personal recommendation to find trees somewhere else (e.g. in a wood).
Tree has 3 LOD's:
LOD0 - 38456 trises.
LOD1 - 191616 trises.
LOD2 - 7530 trises.
Tree has appropriate collider for drag&drop toys on it.
Branches, leaves, podium, trunk - are separate pieces.
When you will try to import this asset to your project it can stuck on importing this tree. Don't worry, import will be succeed anyway, it stucking because it's generating uv's of this tree for lightmaps.
Models with transparent elements use the same shader as other models. Transparency achieved due transparency map, which baked in albedo map alpha channel.
Prefabs list:
-toys:
- TreeToy_Ball
- TreeToy_Bell
- TreeToy_Candy
- TreeToy_CandyCane
- TreeToy_Carrot
- TreeToy_ChristmasSock
- TreeToy_Cone
- TreeToy_GiftBox_Cubic
- TreeToy_GiftBox_Cylindrical
- TreeToy_GiftBox_Spherical
- TreeToy_Owl
- TreeToy_Snowman
- TreeToy_Star
- TreeToy_Shape0
- TreeToy_Shape1
- TreeToy_Shape2
- TreeToy_Shape3
- TreeToy_Shape4
- TreeToy_Shape5
-toy ropes:
- TreeToy_Rope1
- TreeToy_Rope2
- TreeToy_Rope3
- TreeToy_Rope4
- TreeToy_Rope5
-decorations:
- TreeDecor_Garland1
- TreeDecor_Garland1_SinglePiece
- TreeDecor_Garland2_SinglePiece
- TreeDecor_Tinsel
- TreeDecor_Tinsel_SinglePiece
-trees:
- ChristmasTree_Basic
This asset does not contain any scripts, rigs, animations or special shaders. Only simple models with pbr textures setupped into prefabs.
"Christmas series - Ornaments" is a set of high quality ornaments for christmas tree, which are waiting to shine in this holiday on your game event!
This asset contain 19 toys for a tree with full set of pbr maps (albedo/metalness/normal/ao) and three decorative elements (two garlands and a tinsel) that's ready to be placed right on a christmas tree.
All toys have correct placed pivot points and LOD's optimizations, so it can be performed good on close and middle distances.
All decorations have bones to bend them.
Make your event more satisfying!
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Number of toys in this asset will be increased to 30 in november 2022.
This asset include more-optimized toys from THIS asset.
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More screenshots of all Christmas series models and their artistic representation you can find on my deviant art.
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Please, if you have any problems with the asset, leave a reply with description of your problem, it will be fixed ASAP.
Price $7.50
SD chan Home run derby Animation by uchwch
SD chan Home run derby Animation.
This SD chan has been new rigged.
The two characters, humanoid and generic, have different animations produced.
Humanoid characters do not have hairbone animations.
Generic characters include hairbone animations.
Make sure it suits your project with the free bundle package before buying.
https://assetstore.unity.com/packages/3d/animations/sd-chan-animation-bundle-204862
This package uses the shader system provided by Unity Technology Japan.
Unity-Chan Toon Shader Ver 2.0.6
*Humanoid FBX
Unity_Chan_Main_idle_01
Unity_Chan_Main_Lose
Unity_Chan_Main_Win
Unity_Chan_Notice_Homerun_center
Unity_Chan_Notice_Homerun_Left
Unity_Chan_Notice_Homerun_Right
Unity_Chan_Pitcher_idle_01
Unity_Chan_Pitcher_Pitching
Unity_Chan_Swing_Hit
Unity_Chan_Swing_Homerun_01
Unity_Chan_Swing_Homerun_02
Unity_Chan_Swing_Idle_01
Unity_Chan_Swing_Ready
Unity_Chan_Swing_Stop
*Generic FBX
Unity_Chan_G_Main_idle_01
Unity_Chan_G_Main_Lose
Unity_Chan_G_Main_Win
Unity_Chan_G_Notice_Homerun_center
Unity_Chan_G_Notice_Homerun_Left
Unity_Chan_G_Notice_Homerun_Right
Unity_Chan_G_Pitcher_idle_01
Unity_Chan_G_Pitcher_Pitching
Unity_Chan_G_Swing_Hit
Unity_Chan_G_Swing_Homerun_01
Unity_Chan_G_Swing_Homerun_02
Unity_Chan_G_Swing_Idle_01
Unity_Chan_G_Swing_Ready
Unity_Chan_G_Swing_Stop
Price $10.00
Stylized Interior Megapack by MetalMan3D
Number of textures: 195
Texture dimensions: 2K
Minimum polygon count: 55
Maximum polygon count: 2500
Number of meshes: 367
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR
Stylized Interior Megapack comes with everything you need to build your own interiors, such as living rooms, bedrooms, bathrooms, kitchens and more! This package contains:
- More than 350 stylized models including walls, tables, chairs, books etc.etc.
- 2K textures
- Everything is prefabbed
- Many models come with different variations. many more come with different colors also.
- 3 demo scene to test everything you want
Price $19.99
Cyberpunk city background by Square0112
[Used source file(s)] sizes
File count: 24
Animated: No
Additional: pixel based
Files formats: PNG
Files resolution:
1920 to 7680 pixels wide
540 to 2160 pixels in height
Tiled Background consisting of 6 layers (for parallax effect).
Has a resolution of 4 gaming FullHD screens in width and 2 in height.
Includes optional files without some effects and details. And also condensed resolutions(8k,4k,2k all in one).
24 files in total, 8 unique game screens.
Price $10.00
Smart Library by Bewildered Studios
- Minumum supported version of Unity is 2020.3.
- For Unity 2020.3 QuickSearch 3.0.0-preview or newer is required. Preview packages must be enable to be able to add it from the Package Manager.
- Organize assets in to collections to find them easier.
- Highly extendable - Create custom collection and rule types to suit your project's needs.
- Smart collections that automatically find assets in the project that match it's rules, and adds them to the collection.
Smart Library boosts your project's organization by adding the Library window, allowing you to create collections of assets.
Discord: Chat, and get support quickly.
Forum Thread: Aks question, give feedback, or report bugs.
Manual: Learn the ins and outs of Smart Library.
FEATURES
- Asset Organization: Organize assets by reference in to multiple collections in the new Library window.
- Collections Tree: Collections can form a hierarchy and be reordered and parented to one another for further organization.
- Drag & Drop: Drag assets from collections in the library window to anywhere in your project just like the Project Browser.
- Rules: Collections have a list of rules which let you define conditions an asset must meet to be allowed in the collection.
- Collection Types: There are multiple types of collections to help you sort and organize assets quicker and more efficiently.
- Standard Collections: Manually curate the assets in the collect by drag & dropping assets in to the collection in the library window.
- Smart Collections: Fully automatic collection that finds assets in the project that match its rules, and removing assets from the collection that no longer do.
- Compound Collections: Sources its assets from other collections, and or its subcollections. Works great as a parent to multiple collections.
- Extensible API: Use the API to manipulate collections through code and create your own collections and rules to suit your project's needs.
WINDOW FEATURES
- Enhanced Previews: Custom previews are generated for assets shown in the Library window with nicer lighting and higher resolution.
- Multiple Views: View assets in the Library window in either a grid or list view.
- Selection Independent: Selecting assets in the Library window shows them in the Inspector, but will not move the project browser, so you don't have to worry about losing your place.
- Fast Workflows: The Library has full keyboard support, multi-select, double-click to open an asset (or ping - preferences option).
- Find What You Want: The Library window has search and order for assets, and more human readable asset names, and small type icon for assets, all to find the asset you are wanting quicker and easier.
Note: For Unity 2020.3 QuickSearch 3.0.0-preview or newer is required!
Price $15.00
Classroom Props Pack by AshMesh
Texture set: Albedo, MetallicSmoothness, Normal, AO, Emission
Texture resolution: 4096x4096
Number of textures: 74
Texture formats: PNG
Number of materials: 25
Materials: PBR(Metallic)
Polycount: Varied
Number of prefabs: 99
Scaled to approximate real world size
Number of meshes: 124
UV mapping: Yes
Contains:
- bookcases(8 props) - 9462 tris
- chalkboard(4 props) - 1006 tris
- fluorescent lamps(5 props) - 1052 tris
- door - 754 tris
- desk and chair(2 props) - 8334 tris
- laptop - 2714 tris
- plants(2 props) - 6777 tris
- projector and screen(5 props) - 5435 tris
- school desk and chair(2 props) - 2660 tris
- switches and outlets(7 props) - 1782 tris
- wall clock(in 3 colors) - 1388 tris
- roller blind(4 props) - 1536 tris
- calculator - 794 tris
- clip - 396 tris
- cups(3 props) - 756 tris
- duct_tape - 410 tris
- erasers(3 props) - 220 tris
- glue_bottle - 346 tris
- glue_stick - 124 tris
- marker - 910 tris
- notebooks(3 props) - 356 tris
- notepad - 716 tris
- pens(3 props) - 1567 tris
- pencils(3 props) - 172 tris
- pins (2 props) - 748 tris
- rulers(3 props) - 244 tris
- sharpeners(3 props) - 280 tris
- stickers(2 props) - 24 tris
Price $19.99
Christmas Music - 111521 by GWriterStudio
Format: Wave (.WAV)
Number of Music Tracks: 10
Does Music Loop: Yes
Sample Rate\Bit Rate: 44.1 kHz, 1411kbps, 16 bits, Stereo
There are 10 tracks with Christmas mix Casual theme music that suitable for your game, videos, etc.
All tracks Loop Seamlessly
There wont be new track added but there will be fixes/changing in the update.
Tracks List:
1. That Season
2. Snowy Time
3. The Eve
4. A Warm Night
5. Snow Field
6. Sunny Winter
7. Tiny Green Elves
8. Christmas Day
9. Sliding Slopes
10. Winter Sleigh
Total Length : 25:20s
Full link : ChristmasMusic Youtube
___________________________
You can use my music Commercial & Non-Commercial.
Credit is not a must but If you give me credit I will be appreciated.(GWriterStudio)
Any problems, question please contact me.
mail : gwriterstudio@gmail.com
Price $5.00
Medieval Tiles Pack by New Axis Studio
- 10 PBR standard shader materials that include (Albedo, Metallic/Roughness, Normal, Height) maps
- Texture resolutions of up to 4K (compressed to 2k by default inside editor)
- Includes additional Albedo maps without painted motifs
As a small solo publisher I welcome any feedback and ratings/reviews from this great community. It helps immensely. Thanks!
This pack contains 10 highly detailed tile flooring Materials perfect for Medieval or Fantasy themed environments. All textures are seamless with resolutions up to 4k (compressed to 2k by default inside editor). Each Material has Albedo, Roughness, Height and Normal maps as well as a bonus Albedo map with just plain tile color.
Price $19.99
FlowEnt by Fried Synapse
FlowEnt is a library set to change the paradigm on how scriptable animations work, and how a developer interacts with them, by separating the tweening options from the motions of the animation.
It is fast, reliable, easy to use, and follows the standards of programming in OOP, C#, and Unity3D.
For more info visit the FlowEnt website!
Price $0.00
CardboardCore - State Machine by Cardboard Core
Included:
- Extensive Readme
- Demo/example code with extensive comments why and when to use specific workflows
Features:
- Create your own StateMachine to create application flows while keeping your code dependencies in check
- Combine multiple StateMachines to handle more complex flows
- Create Finite or "loopable" StateMachines
- Create "Static" or "FreeFlow" Transitions
- Create your own re-usable States
- Pure C# code, easily extendable and/or wrappable if needed
Roadmap:
- StateMachine visualizer; See how your StateMachine's flow looks!
- Extend Transitions; Create optional logic for specific transitions!
Create your state machines without having to care about it's inner workings. Transitions between states are created automatically on runtime, while you only have to care about your own application's logic.
Written in pure C# code, so you can wrap within monobehaviours or extend from it's classes to make it more logical for your specific needs.
Works complimentary with CardboardCore's Dependency Injection package. If you have already purchased this State Machine package, contact me and I'll gift you the Dependency Injection package for free! Details about how to do this can be found in this package's Readme.
Price $4.99
Japan's Three Sacred Treasures by Argyle Co.,Ltd
The "Three Sacred Treasures" are three treasures that have been passed down through the generations of Japanese emperors.
I don't even know when they were made, and even the Emperor of Japan has never seen these treasures.
So this asset is an imaginary one.
This asset is imaginary, but we have created a high quality version of what it could conceivably look like.
If you like, you can use them in your games and videos!
■Features
- Realistic textures
- Skyboxes that can be used as images are also included.
■Data structure
Demo scenes ・・・・・・・2
Prefabs ・・・・・・・・・3
Materials ・・・・・・・・1
SkyBoxMaterial・・・・・・1
Models(FBX) ・・・・・・・3
Shader・・・・・・・・・・1
Textures(TGA) ・・・・・・4
PSD ・・・・・・・・・・・4
Textures are in TGA file format.
■Textures Size
2048x2048pixel 2image
1024x1024pixel 1image
SkyBoxTextures
4096x4096pixel 1image
■Models
tst_Kusanagi_no_Tsurugi(sword)1282Polygon
tst_Yasakani_no_Magatama(Mirror)1144Polygon
tst_Yata_no_Kagami(Magatama)1282Polygon
Prefabs have already created colliders.
Lights are not burned in to avoid limitations in use.
If you have any problems or questions
Email argyle2016vr@argyle.ne.jp
Please contact us.
Argyle Co.,Ltd
URL http://argylejp.com/wp/
Price $5.00
Stylized Bakery Pack by 3d.rina
- Textures 4k (can be resized)
- PBR Materials (Albedo, Metallic, Roughness, Normal and Occlusion)
- 12 prefabs
- Each model under 360 tris
Stylized Lowpoly Bakery Products includes: baguette, bread, bun, croissant and pretzel. Also table with cloth, basket, tray and plate.
Price $4.99
Winterland - Single track by Sound4Apps
Audio file types: Wav
Sample rate:44,1 kHz
Bit depth: 16
Loopable: Yes
Additional: Stereo
About the track:
"A cinematic piano piece resembeling of past times."
This gives you an opportunity to try the music in your game. If you like it and want more similar music for your project, you can buy the full package Focused Mind vol.1 with more great tracks.
Bonus: We have included 10 free soundeffects from our asset pack Tool box!
Enjoy!
Price $4.99
Graveyard And Cemetery Pack 2 by 32cm
Graveyard and cemetery props based in real ones.
-30 graves/tombs/headstones with 20 to 1300 verts. Some have an extra material or with letter/inscriptions on the graves.
-3 mausoleums. 1 texture set each, some with different texture sets.
-6 Small mausoleum, some with different texture sets.
-2 Different types of fences. 1 wall and 1 railing. Metal parts also come with an extra rusty texture. They must be snapped manually by their pivot points.
-Also includes free terrain textures and grass for the scene. Examples decals for the cemetery wall included.
Comes with 4096p PBR textures including Albedo, Normal, AO, Roughness, Metalness.
Total Objects: 64
Vertex Count: 45000
Meshes: 50
Materials: 51
Number of Textures: 226 (4096x4096)
Suitable for horror scenes or games, exteriors, etc..
Price $19.99
Alien4 by Dorlak_1989
Number of textures 11
Texture dimensions 4096x4096
Polygon count of 9608
Number of meshes/prefabs 3
Rigging: Yes
UV mapping: Yes
Alien_4 low-poly game-ready 3d model. Perfect for games, such as Survival, RPG. rendering, advertising.
The model includes 3 skin, 4k PBR textures set.
Model rigged Humaniod skeleton
total 9608 triangles, 5079 vertex
Price $7.99
