3D Character Rotten zombie by Leonids Janicevs
Number of textures 18
Texture dimensions 4096x4096
Triss count of Zombie 21478
Number of meshes/prefabs 1
Rigging: Yes, rigged
Aditional facial bones: 66
UV mapping: Yes
Types of materials and texture maps 3 types of textures: Albedo, normal, metallic\smoothness
It is recommended to use 2 sided shader on pants material, png tutorial included in documentation folder
Lowpoly and high detail zombie is ready to tear apart any NPC in your game. Model has 4k textures, high quality rotten skin and rig compatible with in engine default skeleton with additional 66 facial bones in case you`ll need to change zombies facial expression. Excellently fits in any horror game.
Price $44.99
Space Explorer 03 by buxoided
Rigged: Yes
Rigged to Humanoid skeleton: Yes
Animated: No
Number of Animations:0
Animation types (Root Motion/In-place):0
Number of characters:1
Vertex counts of characters:16701
Number of Materials :9 (5 cloth,head,2 glass,scene)
Number of Textures:16
Texture Resolutions:2k-4k
Supported Development Platforms:pc
Windows: Yes
Documentation: no
Important/Additional Notes:no
- Space explorer, if you remove the armor, will fit as a worker on a space station
- 5 colors variations (cloth)
- modular - helmet,armor,backpack
- 53 face morphs (blendshapes)
- PBR textures Albedo, Normal,Metallness-Roughness,emissive
Price $59.99
Soft Piano Music Pack by Damien Gauci
Features:
- 10 original compositions featuring solo piano (except 'Sunrise' which features a flute as well)
- All tracks are between 2 minutes and 4.5 minutes long
- All audio files are in WAV format
Number of Audio Wavs: 10
Sample rate / bit rate: 44,100 Hz / 24-bit
Does music loop: No
Minutes of audio provided: 31:12
Supported Development Platforms
Windows: Yes
Mac: Yes
This music pack features 10 original piano pieces to reflect a lazy Sunday. Each piece captures a certain mood or feeling that is the name of the piece such as the warm sunrise, the cold morning frost, or the quiet drizzle of rain on a Sunday afternoon. Each piece creates a unique atmosphere for a specific environment. Each of the 10 pieces were composed by myself with much time, thought and care.
You can listen to a preview of the 10 tracks here: Soft Piano Music Pack (Sampler)
You can also listen to the full Album on Spotify: Sunday
Price $19.99
F1 Racing Car Model 5 by Firadzo Assets
Vertices Count: 20 828
Painted in Substance Painter.
Textures:
- Decals x10
- Normal
- Metallic Smoothness
- Ambient Occlusion
All textures in 2048 resolution.
Included modified standard shader as example of decals applying (based on Unity 2019.4.15f1, default RP standard shader). Included "Readme" file with descriptions of modifications that was made to shader.
Package contains 10 variants of decals, you can combine model base color with decal to get different variations.
Pilot model can be optionally disabled.
Price $20.00
RPG Maker Map Importer by Male Constructors
- RPG Maker MV Tileset Support (only)
- Supports Normal Tiles, Autotiles and Animated Tiles
- JSON Importer and Reader for RPG Maker MV Game data
- Passage and Passage (4 dir) settings support
- Include a Bonus Character Movement on Grid with RPG Maker's Movement Restricted Style in Grid Map
- The easiest tool on Unity Store to have a full RPG Maker MV map on Unity!
- This framework supports only tilesets that use Area Type Mode (World Type Mode is not properly tested yet, so use on your own)
RPG Maker Map Importer is a tool to convert any RPG Maker MV Map into a Unity scene respecting all colliders you’ve defined on RPG Maker. With all RPG Maker tilesets maps slots (A1, A2, A3, A4, A5, B, C, D, E) and the 3 types of tileset renderization (below the player, on the same level of it and above it), you can literally draw your map on RPG Maker MV and have it on Unity with no complicated steps, no additional plugins required or anything like that.
It's simple, it's accessible, and it's the fastest way to add RPG Maker MV maps in Unity.
This is one of the first tools in the store that can convert an RPG Maker MV Map made with 9 different tilesets in one click (including normal tiles, autotiles, and animated tiles). Also, it's made by a studio specialized in RPG Maker products, so we know what we are doing!
NOTE: The map generation time will be directly influenced by your PC specs, so it can take just a few minutes or more than an hour. Try to run a test before importing a map made with a lot of groups of tilesets.
Price $19.99
MODERN_UI_Pack by VRC_Assets
450+ ICONS
In one single sprite sheet.
Each icons with 72 px height and width.
470 Prefabs with button component.
Here are the icons Groups.
Alignments
Arrows
Audio
Bag
Border & Layer
Browser
Calender
Cloud
Controller
Dashboard
Edit
Emoji
File
Folder
Graph
Health
Help & Support
Home
Internet & Desktop
Layouts
Links & Share
Money & Payment
Notes & Clipboard
Notification
Other Devices
Phone
Photos
Securitry
And More.
Price $10.00
Shining stars by Ruud
File type: WAV file
Sample rate: 44.1kHz
Bit depth: 16 bit
Loopable: no
Stereo
BPM: 110
Key: Eb maj
Duration: 2:16
Shining stars is an inspiring, motivational and at some points even romantic sounding corporate track.
Perfect for background music in motivational and corporate games, commercials, video's, wedding video's, advertising, business presentations, products presentations, news and YouTube video's.
Price $15.00
JRPG Inspired Orchestral Loops by North Fantasy Music
8 wav. files (44,1k sample rate, 16bit, stereo)
BattleTheme.wav [00:48]
BeautifulOverWorld.wav [00:32]
DancingWithDanger.wav [00:48]
SafePlace.wav [00:33]
Serenity.wav [00:40]
SneakingAround.wav [00:28]
WaltzOfTheVampires.wav [00:24]
WoodlandCritters.wav [00:20]
All tracks loopable
Contains 8 orchestral loops with different characteristics and moods to suit different scenes in your game: intense battle, friendly environment, overworld... The music was inspired by my favorite classic JRPGs but they suit other genres as well, specially any fantasy themed games or other where you want acoustic orchestral music.
Price $12.90
Timers Made Easy Lite by GolemiteGames
Timers Made Easy Lite is a quick and easy way to set up customised timers with a few clicks. It has a lot of customisation to get the look of the timer you really want, set up with some ready-made prefabs ready to drop into your project. This project has been set up to work in the canvas with GUI elements.
Free Features:
1. Ability to count up or down from 23 hours, 59 minutes and 59 seconds
2. Setup functions on timer end straight in the unity editor with unity's built-in event system
3. Choose any combination of what to display from hours, minutes and seconds
4. Output a visual display to either standard text, text mesh pro, sliders or image dial
5. Start the timer at runtime or choose to start the timer whenever you like with a method call
6. 13 ready to use prefabs including text, circular timers and horizontal timers
7. Built-in functions to start and stop the timer and other useful functions to return the remaining time
Paid Version Features:
1. Days timer, go up to a maximum of 364 days, 23 hours, 59 minutes and 59 seconds
2. Display Milliseconds
3. Remove leading zero's
4. Percentage display
5. Clock display
6. Adjust timer speed
7. Separator type adjustment, use / or . instead of the default ;
8. Pause and resume time functions
9. Add and remove time functions
10. Run a function at timer start as well as timer end
Paid Version can be found here on the store
Check out the new website for more content GolemiteGames
Price $0.00
Aurora FPS Engine Multiplayer (Mirror) by Infinite Dawn
Main Features:
- Stable Mirror network core.
- Deathmatch/Team battle gamemode.
- Lobby with team list
- Autosorting teams
- Server creation
- Server mode
- Host + server mode
- Client mode
- Nicknames
Gameplay Features:
- Character Controller synchronization.
- Rigidbody Controller synchronization.
- Animations synchronization.
- Health system synchronization.
- Server pool manager synchronization.
- Physics shooting system synchronization.
- RayCast shooting system synchronization.
- Melee system synchronization.
- Grenade system synchronization.
- Remote body synchronization.
- Remote body IK synchronization.
- Decals synchronization.
- Weapon 3D volumetric sounds synchronization.
- Footsteps 3D volumetric sounds synchronization.
- Loot system synchronization.
- Scene props synchronization.
- Grab system synchronization.
This is an independent asset based on the Aurora FPS Engine with source code, it does not need to have the original version of the Aurora FPS Engine.
NOTE: The owners of this asset can upgrade to the original version of the Aurora FPS Engine for $25. Also, the owners of the original version can get this version for $25.
Aurora FPS Engine it's a powerful engine for creating first person games. Aurora FPS Engine solution, on the basis of which you can create absolutely any genre of first-person games. Whether it's a shooter, horror, action, space action or any other.
Weapons and animation created by BSP.
NOTE: Mirror Multiplayer is in alpha version, however is support all basic features:
- Deathmatch/Team battle gamemode.
- Character controller
- Rigidbody controller
- Shooting system
- Melee system
- Grenade system
- Character animations
- Character ragdoll
- Grabbing objects
- Health system
- Pool system
- Loot system
- Footstep system
- Lobby with team list
- Autosorting teams
- Server creation
- Server mode
- Host + server mode
- Client mode
- Nicknames
Demo | Documentation | Forum | Discord | Twitter | Reddit
Price $45.00
Megapoly.Art - Maritime Logistics Bundle by Megapoly Art
Megapoly.art proudly introduces our second Mega Pack "Maritime Logistics Bundle". This package includes everything you need to create your own logistics scene or games with our following maritime packages :
Port Pack (inc. Buoys, Cranes packs [tower crane not included])
Cargo Ships Megapack (inc. Cargo Ships I, II, III and Tugboats packs)
are bundled together for whole coverage.
The pack is fully compatible with Megapoly.Art low poly packages. Combine with other asset packs from Megapoly.art to create your dream city.
Check our other assets on Unity Asset Store
Please let us know if you have any questions.
info@megapoly.art
Price $69.99
Ancient Artifacts #3 by wb-gameart
Ancient Artifacts #3 created in lowpoly with two LODs.
Artifact 1, 3 and 5 contain an animation only in LOD0.
Topology LOD0: Ø 17000 Tris
Topology LOD1: Ø 8500 Tris
Topology LOD2: Ø 1200 Tris
PBR Textures (Standard/URP):
- 1x Albedo Map (1024x1024)
- 2x Albedo Map (2048x2048)
- 8x Albedo Map (4096x4096)
- 1x Normal Map (1024x1024)
- 2x Normal Map (2048x2048)
- 8x Normal Map (4096x4096)
- 1x Metallic/Smoothness Map (1024x1024)
- 2x Metallic/Smoothness Map (2048x2048)
- 8x Metallic/Smoothness Map (4096x4096)
- 1x Ambient Occlusion Map (1024x1024)
- 2x Ambient Occlusion Map (2048x2048)
- 8x Ambient Occlusion Map (4096x4096)
- 1x Emission Map (1024x1024)
- 3x Emission Map (2048x2048)
PBR Textures (HDRP):
- 1x Base Map (1024x1024)
- 2x Base Map (2048x2048)
- 8x Base Map (4096x4096)
- 1x Normal Map (1024x1024)
- 2x Normal Map (2048x2048)
- 8x Normal Map (4096x4096)
- 1x Mask Map (1024x1024)
- 2x Mask Map (2048x2048)
- 8x Mask Map (4096x4096)
- 1x Emissive Map (1024x1024)
- 3x Emissive Map (2048x2048)
Mesh: .fbx Format
Textures: .tiff Format (AO in .png)
PLEASE RATE THE PRODUCT IF YOU LIKE IT. THANKS!!!
Price $15.00
Car Lowpoly 6 by Lowpoly_Master
Features:
- only exterior
- polys:2982 tris:5736 Verts:3064
- 4 color texture included for changing multi colors.
- 8k Map with -Specular,Height,Occlusion,Normal
- Brake-light and headlight separate map
- Brake-light map size 512x256
- Headlight map size 256x256
- Model is correctly divided into main part and wheels.
- Completely unwrapped and textured.
- Professional, clear geometry.
- Optimized for games.
- All materials, textures and other parts of pack properly named.
Thanks and do not forget to rate. Good luck.
if you find any correction and additional technical details feel free to contact me..
lowpolymaster@gmail.com
Price $7.00
Advanced Combat EnemyAI by Aedon AI Solutions
Some features of our EnemyAI :
- Supports Range based attacks.
- Tries to surround the player.
- Very sophisticated horde management.
- Dashes away from the player.
- It can perform a lunging attack if the player is a certain distance away.
- It can also perform actions like stopping and shooting arrows or firing crossbows if the player is a certain distance away.
- All the actions are randomly calculated without any chance of repetitions.
- Very easy on performance, suitable for mobile devices along with PCs and consoles.
** Note: Contents shown in the videos and screenshots are only for demonstration purposes
and are not included with the asset.
A Must-have for developers making souls-like games.
Whether you are making a third-person hack and slash game or top-down RPGs, our Advanced Combat EnemyAI asset has got you covered. Our asset contains all the important features you require in an EnemyAI, such as beautiful horde management without all the navmesh agents piling on top of one another. Our EnemyAIs lunges towards the player, fires arrows at the player, and even dashes away from the player.
The Power of Randomness:
All the actions of our EnemyAI are calculated randomly giving the player the sense of a very intelligent AI without making the player feel bored.
Price $29.99
Printer 02 by AshMesh
Texture set: Albedo, MetallicSmoothness, Normal, AO, Emission
Texture resolution: 4096x4096
Number of textures: 5
Texture formats: PNG
Number of materials: 1
Materials: PBR(Metallic)
Polycount: 1636 tris, 956 vertices
Number of prefabs: 1
Scaled to approximate real world size
Number of meshes: 1
UV mapping: Yes
Contains:
printer - 1636 tris
Price $5.99
Scription - Easy Script Generator by Cerebrynth Studio
- Custom File/Class name with incremental numeric postfix for duplicate names.
- Custom Namespace to organize your projects.
- Selection of Unity Messages to include if any.
- Responsive, scaleable UI
- Create different Types:
- MonoBehaviours
- Basic Classes
- Abstract Classes
- Interfaces
- ScriptableObject Classes
- Enums
- Structs
With Scription you can say goodbye to the boilerplate c# script generated with the context menu in Unity!
Scription allows you to pick from a selection of different class types, set a Class/Filename, a custom Namespace, and select which, if any, basic Unity messages to include.
Price $4.99
MiniMap System by FormatGames
▼ WHAT DO THIS MINIMAP BRINGS YOU? ▼
We made things simple and clean so you can use this asset and edit it without any difficulties.
♦ Incredibly Simple Script — we made this script so you can drag and drop few things so the script works great!
♦add your map design — this is not only a minimap. this minimap will allow you add your maps and navigate it.
Price $9.99
Intense Percussions by North Fantasy Music
6 wav. files (44,1k sample rate, 16bit audio, stereo)
Mines of Da'an.wav (00:52)
Heat of the Battle.wav (00:43)
Aftermath.wav (01:20)
Creatures of Twilight.wav (01:49)
Dark Times.wav (01:00)
Tactical Thinking.wav (01:04)
All tracks loopable
Suits many different genres and styles, specially games where you want only acoustic, non modern sounds and feeling. Perfect for scenes that need distinct rhythmicality and intensity. All tracks have different 'color', mood and charasteristic so you have variety for different parts in your game. All tracks loop perfectly.
Price $8.90
