Capsule Machine Engine : A Kawaii Gashapon Collecting Kit/Loot System Mobile/PC by Popdroid
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FEATURE OVERVIEW
•mobile and PC ready.
• Interactive Capsule Machine scene.
Drag coins to pay, Open capsules on input.
•Random Chance with Rarity
Capsules have rarities that effect that chance of winning.
•Easy to customize
Add Prizes and set to machine automatically. Change random capsule colors, machine colors, prize info and machine info in inspector quick.
•Demos
Includes capsule machine shop, and collection Mobile and PC demos. As well as UI, capsule machine, and prize graphics.
•Game user interface that makes extensive use of Unity's built-in UI system.
•Complete and extensively documented C# source code
• all graphics in demo included.
- Asset uses [ChokoPlain.ttf] under [100% Free]; see Third-Party Notices.txt file in package for details.
COMPATIBILITY
• Unity version: Capsule Machine Engine is compatible with Unity 2020.3.20 LTS.
DISCLAIMER
• Please note this is not a visual scripting framework. You will need to know how to program in C# in order to use and further customize and extend the asset.
• Please read the F.A.Q. carefully before purchasing in order to get a better picture of which features are included with the kit and which are not.
Do you wanna create your own Capsule Machine / Gashapon collection game or add a unique loot system to your project? Does not matter if your a big developer or small studio. Capsule Machine Engine features a a interactive capsule Machine system , shop system, collection system, UI and kawaii cat graphics.
The Capsule Machine Engine is an addictive and unique loot system for a variety of games, including mobile gotcha, rpg, platformer, TPS and fps. Whatever your game Capsule Machine Engine will add that special something to your game.
This asset is a great starting point to develop your own Capsule Machine game or an interesting loot system and also to learn about how such a project can be architected and implemented.
Price $100.00
Pack | Stylized Interactive Grounds (URP) by Jonathan C
- Shaders are created with Shaders Graphs (URP) required.
- For any texture you use for the ground trail, I recommend that it be a 64x64 to 256x256 pixels resolution image.
- You can use Particles, Trail or whatever you want to generate the effect.
Set of Stylized Grounds that you can customize its detail, scale, height, texture, color, trail intensity to your satisfaction.
- Contains Snow, Sand, Grass and Water Grounds customizables.
- Fully modular, automatic vertex position so you can join different areas.
- Easy fix absolute vertex position.
- Reduce vertices count with LOD system.
- Big areas with various connections.
- Fully optimized, at compile time removes Ground System Scripts that are not needed.
- Contains separate Subgraphs so you can use in other Shaders.
- Contains different trail textures.
- Contains a scene to see how it works in detail. You can also see the Readme file, as it has some interesting information.
- Contains a simple movement script that shows you how to apply the effect only while touching the ground.
- Contains a simple trail change code depending on the ground you step on.
- Contains a helper script that shows you how to controlle the rotation effect relative to the parent object.
Price $50.00
BackRooms Pack by Crudo Interactive
Polycount:
Character - 4292 tris
Walls - 36 tris
CeilingPack - 212 tris
Texture sizes:
Character - 2048x2048
Everything else - 1024x1024
3D character based on the viral video theBackRooms. The character is already set with PBR materials and it is ready to use with mecanim and be animated with mixamo files.
It also includes walls and ceiling parts for you to combine as you wish, you can also find the wet and stinky rough material in the package.
Price $7.00
Lifeguard Drone by Rescue3D Game Assets
Low-poly PBR 3D model of Lifeguard Drone.
The camera and propellers are separate objects so you can animate and rotate them.
This drone was designed to focus on rescue and emergency services, with the goal of reinforcing rescue and lifeguard teams on beaches. This aircraft is ready to withstand harsh weather conditions. It is just more than a drone.
This model was built with great attention to detail and realistic proportions with correct geometry. We have also made every effort to ensure that the PBR textures are as detailed as possible and made with the greatest care.
Technical details:
- 3 PBR textures sets (Main Body, Alpha, Modules)
- 21089 Triangles.
- 17092 Vertices.
- The model is divided into a few objects (Main Body, Wings, and 3 Modules)
- There is also a collapsed version of the object (one mesh).
PBR texture sets details:
- 2048 Main Body PBR texture set (Albedo, Metallic, Smoothness, Normal, AO)
- 512 Alpha PBR texture set (Albedo, Metallic, Smoothness, Normal, AO)
- 2048 Modules PBR texture set (Albedo, Metallic, Smoothness, Normal, AO)
Additional Info:
Please feel free to contact me if you need any further information about this 3d model. I will try to write back as soon as possible and help you clear up any doubts. I can also send you some additional screenshots if you need them.
Price $15.00
iStep by Hoax Games
- Drag & Drop integration
- Smooth foot placement
- Robust body placement
- Realistic leaning behaviour
- Clear interface for footstep events
- Integrated effects player
- Fully extendable
- Demo scenes for HDRP, URP and Build-In renderpipeline
- Buffed Starter Assets Third Person Controller included within the demo scenes
Try the Web GL Demo: https://istepunity.web.app/starterdemo/
Main Features
- Drag & Drop integration
- Smooth foot placement
- Robust body placement
- Realistic leaning behaviour
- Clear interface for footstep events
- Integrated effects player
- Fully extendable
- Demo scenes for HDRP, URP and Build-In renderpipeline
- Buffed Starter Assets Third Person Controller included within the demo scenes
Integration made Simple
Drag & Drop the corresponding iStep script on your Character and it’s done. That’s all that’s required to get iStep up-and-running. It works for the Player as well as for any Enemy AI. You are an artist and don’t like coding? No problem, iStep includes an effects player with which you can get any footstep effects, be it sound, particles or decals, up-and-running without the need of writing a single line of code. You are a coder and your Game requires specific behaviours where you need direct access to the scripts? No problem, iStep offers fully extendable scripts making full use of polymorphism as well as superb clear interfaces.
A big step towards AAA quality
iStep offers one of the easiest and most solid experiences to bring your developed games to triple-A quality standards. Built specifically for Unity 3D, iStep offers exceptional performance with tons of features. Take your characters behavior to the next level and bring them to life with iStep.
Visit the iStep Website for the Documentation and More: https://hoax-games.web.app/istep/
Price $15.00
Ancient Artifact #3 by wb-gameart
Ancient Artifact #3 created in lowpoly as one object with two LODs.
Topology LOD0: 23711 Tris
Topology LOD1: 11590 Tris
Topology LOD2: 974 Tris
PBR Textures (Standard/URP):
- 1x Albedo Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Metallic/Roughness Map (4096x4096)
- 1x Ambient Occlusion Map (4096x4096)
PBR Textures (HDRP):
- 1x Basecolor Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Mask Map (4096x4096)
- 1x Subsurface Scattering Map (4096x4096)
- 1x Thickness Map (4096x4096)
Mesh: .fbx Format
Textures: .tiff Format
PLEASE RATE THE PRODUCT IF YOU LIKE IT. THANKS!!!
Price $5.00
Projectile Splashes Attack Pack - Fx Attacking Kit by Graphics Art
Technical Features
Texture type : ( default )
Texture size : (512 between 512 )
More than 20 textures are used in Muzzle Flashes Pack along with texture sheets that are used in making Hit Effects.
Prefabs
- It has drag and drop prefabs for Muzzle flashes and Hit Effects (10 for each)
Scenes
- Offers all visual effects of Muzzle Flashes in the Demo scene
Material
- The effects are made with 20 different textures
Scripts
- Camera Rotation (hooked with “Sphere” game object)
- Movement (hooked with each prefab of Muzzle Flash)
- Spawner (hooked with “Particle Scene” game object)
Meshes
- 7 different meshes are used in Muzzle Flash Effect.
When a collection of Muzzle Flashes hits the object that is fixed with the collider then they create different explosion/Hit effects. All the visual effects are independently crafted in order to make changes and add a more defined look like you can modify the size, textures, and color according to your preferences. You can place these effects in any scene for making the game more fascinating.
Price $6.99
Fantasy sword 26 by Nicu_Tepes_Vulpe
Number of textures: 7
Texture dimensions: 4096x4096
Polygon count: 4336
Minimum polygon count: 4336
Maximum polygon count: 4336
Number of meshes/prefabs: 1
Rigging: No
Animation count: No
Animation type list: No
UV mapping: Yes
LOD information (count, number of levels): No
Types of materials and texture maps: PBR
This is a high definition quality polygon 3d model of a Fantasy sword 26 3d model with PBR textures. Extremely detailed and realistic. Suitable for movie prop, architectural visualizations, advertising renders, games and other.
Price $20.00
Truck 4_V5 by Mehdi Rabiee
* Low-poly
* Average poly count : 40,000
* Average number of vertices : 35,000
* Textures : 4096 / 2048
* High quality texture.
*The color of the truck body can be changed.
*Isolated parts (Door, steering wheel, wheels, body).
*Its dashboard is simple.
*You can use this model in all games. 2022
Price $69.00
Craters & Volcanos - StampIT! Collection by Rowlan.Inc
In order to learn more about the brushes please visit the official Unity documentation about Brushes and in particular the information about Stamping.
Craters & Volcanos as part of the StampIT! Collection consists of high quality textures in stunning 4K resolution. These heightmap textures can be used as brushes with the Unity terrain tools in order to paint features on your Unity terrain. Or you could use these heightmap textures in other assets like Atlas, Map Magic 2, Gaia, etc.
Please check out the Unity package here on this Asset Store page in order to see the contents an previews of the textures.
Stamping
Stamping features on the terrain is a process which is supported by Unity out of the box. Simply put stamping is blending of various textures with each other. This process has been existing for a very long time and has been used in various applications, most notably image processing applications like Photoshop, Krita, Gimp, you name it.
Unity provides a very convenient means to blend those images together with their terrain tools. The Unity terrain tools provide an editor with a brush preview which allows you to adjust the stamp in detail before you apply it.
World Creator
In case you need complete terrains imported into Unity including textures, then the awesome World Creator is a preferred application. Highly recommended!
Important: The asset consists of the heightmaps and the brush presets, the terrain textures are not included.
Feel free to check out the free StampIT! Collection Examples asset before you purchase this asset. You can also see a preview of the Stamps in the Package Content tab.
Price $4.99
Protection suit 3 by Dmitriy Poskrebyshev
Number of textures 4
Texture dimensions 4k
Polygon count of Protection suite 3: 4778vertex.
Number of meshes/prefabs 1mesh, 1prefab.
Rigging: Yes(humanoid)
UV mapping: Yes
LOD information: No
Types of materials and texture maps (PBR(MetallicSmoothness) Mat,textures. HDRP only textures.)
Well suited for minor characters and for mobile game, since it has few polygons of only 7645 triangles, one set of good 4k PBR textures can be reduced to 2k without much loss of quality.
There is a rig for humanoid rig and you can safely apply free animations for this character.
Price $19.99
Spider Queen Monster by buxoided
Rigged: No
Rigged to Epic skeleton: No
If rigged to the Epic skeleton, IK bones are included: No
Animated: Yes
Number of Animations:19
Animation types (Root Motion/In-place):11/8
Number of characters:1
Vertex counts of characters:17688/17437
Number of Materials and Material Instances:2/5 (uv - body, eggs)
Number of Textures:8
Texture Resolutions: 4k
Supported Development Platforms: Pc
Windows: Yes
Documentation: no
Important/Additional Notes: No
- The project works in the URP
- PBR textures (albedo(white),met-roug,normal map) with masks for customization
Spider queen low poly model for games
- 2 mesh - with eggs and spikes
- you can customize the colors (watch the video)
- animations -
attack 4 1Root
death 2
idle 3
hit 6 3Root
walk Root
walk fast Root
turn left,right Root
- 48 bones (root name-root bone)
- there are no bones on the fingers
- customization and animations are the same as in the video
Price $39.99
Sofa_04 by Navasard
Number of textures 6
Texture dimensions 4096
Maximum polygon count 5109
Number of meshes/prefabs 2
Rigging: No
UV mapping: Yes
LOD information (count, number of levels)No
Types of materials and texture maps (e.g., PBR)Yes
Lowpoly Model Sofa_04
Polys: 5109
Verts: 9560
Tris: 10124
Dimension: 257 x 159 x 85 cm
Price $20.00
Bug 03 by GromPublisher
Number of textures 30
Texture dimensions 4096x4096
Maximum polygon count 9174
Number of meshes/prefabs 1\3
Rigging: Yes
Animation count 18
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Quantity: InstMat 6
Low-Poly game-ready animated 3D model . Suitable for creating a game and cinematics.
You can change the materials of the wings, and get more variations of the color of the monsters
In the model it is desirable to use a shader with a two-sided display of polygons.
Vertex : 9351
Edges: 18484
Face: 9174
Tris: 18066
Textures : 4096 x 4096 Quantity: 30 (Separately 15 for body and 15 for wings)
: Albedo/Normal/Height/Metallic/AO
Number of animations: 18
Animations: 18
Attack_1
Attack_On_Ground
Attack_On_Ground_2
Damag_1
Damag_2
Death_In_Air
Death_On_Ground_1
Idle_1
Idle_2
Idle_On_Ground_1
Idle_On_Ground_2
Idle_On_Ground_3
Walk_1
Walk_2
Flight_Back
Flight_Front
Flight_Left
Flight_Right
Price $16.00
Crossbow One-handed by Rosyaev
Number of textures: 3
Texture dimensions: 4096x4096
Polygon count: 6,792
Number of prefabs: 2
Rigging: Yes
Animation count: 1
Animation type list: Shot
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
One handed crossbow
High-quality model focused on game development with PBR textures. Executed without plug-ins, is ready for use in a variety of formats (you can write if you need a specific).
Included:
Crossbow model - 6,792 verts Arrow - 199 verts Shoot animation (1-20) Main material with texture maps:
- Color 4096x4096
- Metallic 4096x4096
- Roughness 4096x4096
- Normal 4096x4096
The model was originally made for my game.
Price $15.00
Seaside Cliffs - StampIT! Collection by Rowlan.Inc
In order to learn more about the brushes please visit the official Unity documentation about Brushes and in particular the information about Stamping.
Seaside Cliffs as part of the StampIT! Collection consists of high quality textures in stunning 4K resolution. These heightmap textures can be used as brushes with the Unity terrain tools in order to paint features on your Unity terrain. Or you could use these heightmap textures in other assets like Atlas, Map Magic 2, Gaia, etc.
Please check out the Unity package here on this Asset Store page in order to see the contents an previews of the textures.
Stamping
Stamping features on the terrain is a process which is supported by Unity out of the box. Simply put stamping is blending of various textures with each other. This process has been existing for a very long time and has been used in various applications, most notably image processing applications like Photoshop, Krita, Gimp, you name it.
Unity provides a very convenient means to blend those images together with their terrain tools. The Unity terrain tools provide an editor with a brush preview which allows you to adjust the stamp in detail before you apply it.
World Creator
In case you need complete terrains imported into Unity including textures, then the awesome World Creator is a preferred application. Highly recommended!
Important: The asset consists of the heightmaps and the brush presets, the terrain textures are not included.
Feel free to check out the free StampIT! Collection Examples asset before you purchase this asset. You can also see a preview of the Stamps in the Package Content tab.
Price $4.99
Complete & Automatic Mobile Level Management Kit by Zest Studios
- Level Management System with completely automatically UI
- Collectables management
- Player stats management
- Saving and Loading of game data into a CSV format
Level management kit is a completely automatic level management system, tied in with Unity’s Addressable system (but could be easily change to something else). It’s your simple go-to mobile game kit that gives you everything you need: a structured base to your game, all you need to go is add your gameplay!
With this, easily customize how many levels and sections your game will have, and the UI will automatically be generated to suit your input. From there, you can load and play into any game, and your game stats will be saved, and you can continue playing onto the next level, automatically loading, and saving as you go.
With this system, nothing is hidden inside DLLs, so everything can be edited to suit your game.
Think this package could benefit from an improvement? Think there’s a feature that could be added? Tell us on out Discord!
To find a complete list of all functionality and a How To Guide go to The Zest Website
Price $7.99
Endless Catch Game - Complete Game Tutorial by University of Games
The project includes well-developed technical documentation. Therefore, it is also an ideal form of learning for novice game developers!
This project includes:
♠ Ready to use game for any platform
♠ Full game source code
♠ Well-prepared documentation
♠ One touch gameplay, perfect for that subway ride
♠ Support Portrait & Landscape
Ready to use solution for: Windows, Mac OS X, Android, iOS, Windows Phone and WebGL.
Bloom Boom is a mobile ready template. Game is ready for release.
Flowers keep falling from the sky and you need to catch them as much as you can. Any incorrect color matching of a falling flower will make your basket smaller, which may end the game
Game is endless and main goal is to score as much as you can. As it progress game becomes harder and harder.
I hope you will like this template and please check out our other projects.
Check the demo version here:
http://demo.universityofgames.net
-- -- --
University of Games small research center for indie game developers. This place has always beed dedicated for everyone to share passion, knowledge and adventures in game industry. I wish it would become home to in-depth explanations and ready to use solutions which help you solve problems and growth. Thanks to your donations we can create even more content and support developers, students and teachers all over the world.
Join our community at:
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If you have any questions or issues with your Unity project(s), feel free to contact!
Price $4.99
