Login and Register Firebase by GameDeveloper20
Features
Supported OS
Link to documentation
The assets contains two scenes landscape and portrait and necessary scripts to implement in your project game and easy way to make login system work with Firebase. This is allows you to start first module for your game. Create user login, register and reset password.
Please note: you need to have Firebase already installed on unity to use this package. FirebaseAuth, FirebaseDatabase and device simulator to work properly.
Authentication
Benefits: With Firebase Auth, we make it easier for you to sign in your users or to create a custom username and password system.
- Email Login
- Register
- Change Password
- Send Verification Email
Realtime Database
Benefits: This is a database where your app's data magically syncs across all devices, usually within a few hundred milliseconds. It's great for near-real-time features, syncing your user's saved game across devices.
It Includes:
- Add Data
- Read Data
If any issue please contact me. I will reply as soon as possible.
Email: watermelongo20@gmail.com
Price $5.00
Skull LOW-POLY by SiaArt
Number of textures 18
Texture dimensions 4096 x4096
Maximum polygon count 3 424
Number of meshes/prefabs 1
Rigging: No
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) YEs
3ds model Skull LOW-POLY
PBR Textures
Textures 18
Materials 6
Dimension: 12.5 x 17.3 x 18.2
Polys: 3 424
Verts: 3 362
Price $19.00
MultiTouch/Camera Controls by giokepa
MultiTouch Controls has the following scripts:
- TouchLocation
- TouchController
- CameraTouch
TouchLocation, TouchController are needed for the multiTouch controls to be used. The instructions on how to set up and use multiTouch controls are provided in the pack. And if you want to camera controls, you need CameraTouch.
Pack contains scripts that can be used for games that use touch system. This will help you to add touch functionality and camera controls with no effort. Even though not very much customizable, I am keen to helping you with improving it furthermore.
Here is the discord link: https://discord.gg/rpvVy967eE
Price $8.99
Dungeoncrawl Kit by Ammonite Design Studios
· Fully functional game template
· Works on mobile, WebGL and standalone
· Procedural world generation
· Textured mesh generation.
· A* Pathfinding AI
· Sprites, textures and sound effects included.
Features:
· Easy to use – Create your own items, spells, abilities, NPCs & monsters easily via the use of scriptable objects.
· Fully functional game logic and user interface is provided, ready to be customised to suit your game ideas.
· Procedurally generated dungeons ensure each play session is unique.
· Textured mesh generation.
· A* Pathfinding enemy AI.
· Magic, Ranged Combat and Abilities systems.
· NPC Shops.
· Optimised for mobile – Works with the mouse, keyboard or touch screen.
· Free Pixelart and ASCII tile sets included
Price $44.99
Monte Carlo Markov Chain Optimizer by Great Victory Legends, Inc.
Requirements
Unity 2021.x
Before installing this framework, you should install the following tools:
- Odin Inspector (Asset-Store)
- Unity.VisualScripting (Unity Package)
API Compatibility Level
- .NET 4.x
Monte Carlo Markov Chain Optimizer
You define the problem. We do the optimization.
A novel, comprehensive, generic, and extendable Monte Carlo Markov Chain Optimization designing solution.
Documentation | Discord | Video | Roadmap
Features
- Supports various MCMC & RJ-MCMC optimizations. E.g., SA, PSA, AO-SA, AO-PSA, and their RJ-MCMC versions. It supports seamless switching between all types of optimizers.
- Supports two types of weighting modules. Auto weighting (learning) during the optimization process.
Fixed weights specified by the designer. - Visual Formula. Build the cost term formula by using the visual formula without any coding. Thanks to Odin Inspector. We created a smart suggest engine that helps offer the correct type of data for the visual formulas input; it will speed up the performance of forming formulas.
- Visually debugging. It supports taking one move, one simulation, or one evaluation on a single solution step by step to enable the visually debugging ability. No black box in POC anymore!!!
- Completed recording system. It supports us to save the results and load them back for further investigations. It supports all custom data; you don't even need to write any code about saving and loading functions.
- Modularized design.The well-designed and extensible modules based on the MCMC framework. We provide a set of out-of-the-box core modules, such as the Dominator, Acceptor (Greedy, Probability Acceptor), Movement, Auto Weights modules, etc. These are standardized modules in the MCMC frameworks.Besides, you can also customize those modules according to your problem that needs to be solved.
- Generic design. Using generic design, you can easily define your problem by extension.
- Monitors. A set of Monitors to inspect the optimizing process in realtime.
- Detailed tutorials. It comes with detailed demos that help you to get into the MCMC world.
- Support dual platforms. It works well on Windows and Mac OS. It might work on Linux(not tested).
- Easy to generate results at scale. The optimizer is designed independently without using any Unity Game Object references. Once your optimizer is done, you can make it as a prefab and apply it to the mass results scenes without further modification. The optimizer will automatically hook the items up.
- More...
Guides
Advanced
Price $600.00
Puzzler for HORROR FPS KIT by Dizzy Media
Features:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ Components: Dynamic ~
- Puzzler Dial - Handles dynamic dials which can have slots or use a continuous rotation.
- Puzzler Wave - Handles wave pattern creation and updating.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ Components: General ~
- Puzzler Holder - Holds references for puzzles (i.e utilized by Puzzler Handler)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ Components: System~
- Puzzler Handler - Handles all puzzle interactions and actions.
Need some puzzles for your game but don't know where to start?
Puzzler has got you covered!
Create puzzles with ease utilizing built in puzzle types, let Puzzler do all the heavy lifting so you can focus on your game!
In order to utilize Puzzler you MUST OWN a copy of Horror FPS KIT!
DEMO BUILD | DOCUMENTATION | DISCORD
Puzzle Types:
- Solo Item
- Multi Items
- Sequential
- Rotate
- Rotate Advanced
- Lights
- Switches
- Wave
- Weight
What you get:
- 4 Main Scripts
- 3 Utility Scripts
- 3 Demo Scenes
- 3 Custom Puzzle Models
- 9 Example Usages
- Documentation
You can learn more about the product(s) on the forums or Discord!
Feel free to share your work there if you've used our assets in your project.
Price $29.99
Catch the fish - Complete Game Tutorial by University of Games
The project includes well-developed technical documentation. Therefore, it is also an ideal form of learning for novice game developers!
This project includes:
♠ Ready to use game for any platform
♠ Full game source code
♠ Well-prepared documentation
♠ Timing and scoring
♠ Support Portrait or Landscape
Ready to use solution for: Windows, Mac OS X, Android, iOS, Windows Phone and WebGL.
Yummy Cat is an arcade game whose rules are as simple as a meter of string in your pocket. Endless gameplay of arcade games. Just stomp and hold the cat in question to keep its smiley face open, which will collect the fish. To make things more difficult, there will be two such cats.
The fish, in a parabolic flight, fall from the top towards their mouths completely randomly. Another difficulty is the items that should not be put into the mouth - it is the core of the apple. There is also a virtual currency in the game - the golden fish, which sometimes appears in the game. Suppose you have at least once in one game, at least 5 correctly caught fish. The game consists of a total of four screens (including the stand for the menu that appears after the end of the game).
Our package includes well-developed technical documentation. Therefore, it is also an ideal form of learning for novice game developers!
Ready to use solution for: Windows, Mac OS X, Android, iOS, Windows Phone and WebGL.
Check the demo version here: PLAY HERE
-- -- --
University of Games small research center for indie game developers. This place has always beed dedicated for everyone to share passion, knowledge and adventures in game industry. I wish it would become home to in-depth explanations and ready to use solutions which help you solve problems and growth. Thanks to your donations we can create even more content and support developers, students and teachers all over the world.
Join our community at:
Subscribe our weekly newsletter:
If you have any questions or issues with your Unity project(s), feel free to contact!
Price $10.00
NightCity by DenielHast
2D parallax cityscape: city sprites and demo scene with parallax and motion.
- 3 city layer
- 22 buildings with random generation
- retro-sun animation
- image resolution FHD - 2K
- high quality sprite layers
- script creating a random generation of buildings and scene movement
You can see a demonstration of the scene in the attached screenshots/video files.
Price $7.99
CHILL LOOPS VOL 1 by TBIRD BEATS
.wav, 24bit, 44.1khz
TRACKLIST
1. SLOWBREATH [4:04]
2. TUESDAYS WITH MORRISSEY [1:46]
3. CYGNUS [2:49]
4. NIMBUS [1:12]
5. CANDY SKY [3:55]
This music pack contains 5 LOOPS of beautiful, chill, atmospheric music in a lo-fi chiptune/synth style. These songs are a perfect backdrop for any situation that needs to feel ambient, relaxing, emotional, melancholy, futuristic, or otherworldly. Great for gameplay, cutscenes, menus and more.
Price $9.99
Classic Finer Fantasy Music Pack by Jakey Wakey Music
Files are organized by folder for specific scenes or sections of your game.
44,100 16bit wav files
Each song has silence at the beginning and end to either smoothly loop or go to the next track.
111 tracks totalling over 5 hrs of music inspired by classic RPG games on SNES.
The music is organized into the following folders to help you find the perfect track fast...
🗡 BATTLE MUSIC 🪓
- A Lesser Bad Dull
- Battle Carefree
- Battle Ensues
- Battle Intensity
- Battle Miniboss Time
- Battle Outdoors
- Battle Smoldering
- Battle Standoff
- Battle Surrounded
- In the Thick of it
- Intense Boss Fight
- Strange Fight
- Uncomfortable Battle
- Uncomfortable Battle 2
🐲 DUNGEONS/ENEMY TERRITORY 🦇
- A little Chilly
- Another Other Castle
- Brimstone
- Cinematic Fright
- Classic Ice Palace
- Dungeon Quest
- Enemy Castle
- Enemy Territory
- Fall and Rise
- Melting Walls
- Minecart Joyride
- Mineshaft Blues
- Near the End
- Nervous Bravery
- Uncomfortable Environment
- Uncomfortable Marsh
🧙♀️ EVENT/CHARACTER/MENUS 🧙♂️
- A Bow to the Girl
- A Message in a Bird's Beak
- A New Character
- A New Companion
- A Stunning Loss
- Ahh... Losing Control
- Angel Choir Falls
- Another Guy
- Catch a Ride
- Cinematic Cutscene
- Cinematic Found
- Cinematic Turn
- Dancing Barkeep
- Dark Piano Loss
- Defeated
- Don't Get Too Close
- Drum Dance
- Going Mad One Step at a Time
- Intense Discovery
- Intermission
- Making Decisions
- Off to War
- Prepare
- Questionable Entrance
- Seen Change
- Sneak Attack
- Storytelling You What
- Tip Toe
- Twisted Drumkit
- Victorious Character
- Wherever it Takes You
🌎 OPEN WORLD 🐎
- A Theme for the Times
- Alternate Route
- Breeding Confusion
- Carry the Flag
- Cinematic Exporation
- Cinematic Intense Travel
- Climb Around
- Climbing the Tower
- Crossing Bridges
- Fast Travel
- Fight Mowed
- Into the Woods
- Keep Going Friend
- Magical Tunnel
- Majestic War Vibes
- Mount Up
- Near the Water
- Open Discovery
- Open Whirled
- Other Whirldly
- Piano Walk
- Tightrope Balancing Act
- Tightrope Landing
- Tightrope Piano Jazzish
- Tightrope Walking
- Unsafe Travels
- Wandering
🏤 TOWNS/SHOPS/CASTLES 🏰
- An Estranged Castle
- Another Castle
- Around the Corner
- Cavern Quest
- Cinematic Explorer
- Cinematic Uncomfortable Lurking
- Dark Piano Fantasy
- Deserted Docks
- Explore the Town
- In the Airship
- Intrigue
- Piano Town
- Seaside Shop
- Seaside Town
- Walking Around
- What's Around the Corner
🎆 VICTORY 🎆
- Victory and Another
- Victory Fare
- Victory March
- Victory Smooth
- Victory Somewhat
Price $37.00
Baseball Sound Effects by Gravity Sound
SFX: 107
File Type: .WAV
File Format: 44000 Hz/16 Bit
Pick up Baseball Sound Effects for your next baseball themed video game or film project. Complete with 107 baseball sounds such as pitching, bat hits, running bases, sliding, arena sounds, catching and more!
Price $19.99
Halloween Style Game Music Pack by SOUND GURU
Wav
44kHz 16Bit Stereo
BGM files can be looped.
This is a BGM PACK that goes well with Halloween style games.
1-4. Music
5. Musix FX - Win (Positive)
6. Musix FX - Lose (Negative)
It is recommended for RPG Game and Idle Game and can be used for other suitable places.
The background music is full volume file and -23~-24dBRMS setting file, which is a suitable volume to Game user.
Price $20.00
Cartoon Cute Nature Pack by Palmov Island
COLLECTION INCLUDES:
A total of 104 prefabs in the package:
Hexagon Spots (x22)
Different Sizes Green, Water, Sand, Browns Hexagon Spots, Garden Spots
Trees (x23)
Big Leafs Trees, Small Tree, Medium Tree, Big Tree, Palms, Naked Tree, Tree Fur, Cube Tree, Geometric Trees, Fantasy Trees.
Cactus (x5)
Cactus of different shapes and sizes
Stones (x16)
Small Stones, Medium Stones, Big Stones, Flat Stones, Big Rocks
Clouds(x7)
Clouds of different shapes, colors and sizes
Bushes (x3)
Small, Medium and Big Cartoon Bushes
Water Flowers (x7)
Reed Single, Double Reed, Water Grass, Water Lilies
Stumps (x3)
Logs, Stumps
Grasses (x7)
Grasses of different shapes and sizes
Garden (x6)
Carrot, Pumpkins, Piper, Mushrooms
Flowers (x3)
Yellow, Blue, Pink Flowers
Fences (x2)
Single Fence, Double Fence
Additional Information
Package contain 1 universal texture 128px in .png format and .psd, so you can change the colors.
The models are between 13 and 2490 verts, total number of all 493969 verts.
The package also contains a guide on how to use it.
No rigging, no animation.
MOBILE FRIENDLY!
DEMO SCENE included!
On the demoscene, you can see all the assets of this collection.
I also made for you some examples of creating locations (scenes) and settings for them.
If you have any ideas, specific requirements or need help, feel free to contact me on email palmovisland@gmail.com
Price $15.00
Gallow by Amalore
Gallow:
- 3820 Triangles
- 1986 Polygons
- 2156 Vertices
UV mapping - Non overlapping
Rigging - No
Animation - No
Texture Set:
- 2048 x 2048 PBR Textures
- Albedotransparency
- MetallicSmoothness
- Normal map (Opengl)
- Models are prefab ready with correct rotations, colliders and pivots. Ready to be used in projects.
- Model is one mesh and completely unwrapped, fully textured and materials applied.
- All textures are 2048*2048 resolution.
- Pivot point centered at world origin.
- Model scaled to approximate real world size (centimeters).
- All nodes, materials and textures are appropriately named.
Note: Character is used for representation. not included in the package.
Price $4.99
Bed_02 by Navasard
Number of textures 3
Texture dimensions 4096
Maximum polygon count 4551
Number of meshes/prefabs 1
Rigging: No
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Lowpoly Model Bed_02
Faces: 4551
Tris: 8986
Textures 4k pbr
Dimensions: 222 x 209 x 92 CM
Price $20.00
Decor Chandelier by Experience Lab Art
Polycount: 7722 Triangles
PNG Texture sizes:
Set 1: Both Chandelier and Chain 2048 x 2048
(Include Albedo, Normal, Specular, Emission and AO)
Set 2: Chandelier 1024x1024 Albedo
512x512 Normal, Specular, Emission and AO
Chain 256x256 (Include Albedo, Normal, Specular and AO)
Can change material emission properties for different lighting effects.
Price $8.50
Old Oil Lamp Game Ready by 3D Skill Up
Creative and eye-catching models that are optimised for real-time game engines like this game asset that will add life and context to game worlds and help you create your next videogame!
Old Oil Lamp 3D Model ready for VR/AR and games or other applications.
4K PBR Textures Included Non Overlapping UV Layout Map Resolution: up to 4096x4096px PBR Metallic-Roughness Workflow: Base color, Metallic, Normal, Roughness, AO
Include LODs
Polycount LOD0 Vertices: 6438 | Triangles: 12770
Polycount LOD1 Vertices: 3229 | Triangles: 6385
Polycount LOD2 Vertices: 686 | Triangles: 1337
It contains prefabs so you can easily duplicate and reuse them.
All textures are included to be used with the Standard Metallic Shader (Base Color, Metallic-Smoothness, Normal, AO) and have the following dimensions: 4096x4096 px, 2048x2048px, 1024x1024px, 512x512px
#pbr #textures #props #metal #weapons #gun #rifle #scifi #hardsurfaces
Price $9.90
Statement - A casual font by philipsanta
- OpenType Font (OTF)
- 279 characters
- 24 ligatures (fi, ft, etc.)
- 3 alternate glyphs (a, g, 4)
Statement Pro is a bold and friendly font. It was made for all types of casual games.
The bold characters also stand out on busy backgrounds with lots of detail. You can create both logos for your game or use it in the HUD. It performs well in short texts.
The extended character sets supports Latin Basic and Latin Western European. Central and Southern European will be added in the next release.
Price $19.99
